I'm trying to get the zip file that is located inside the Assets folder of Solution Explorer with the following code. It works well for other types of file like: .txt, .jpg, .png. But it gives error when trying to get the zip file. The system cannot find the file specified.
var zipFile = await Package.Current.InstalledLocation.GetFileAsync("Assets\\Test.zip");
Zip files aren't included in the appx package by default (.txt, .jpg, and .png are). Select your file in the solution explorer, look at the zip file's properties, and make sure the build action is set to "Content" so that the file will be included in the Appx:
You can confirm that the file was (or was not) copied to the Appx after deploying from Visual Studio by looking in the (by default) \bin\x86\Release\AppX\Assets directory (or whichever architecture and configuration you deployed).
Related
I have a very simple .NET console application in Visual Studio. I am trying to write some words into a text file.
using (StreamWriter file = File.AppendText("log1.txt"))
{
file.WriteLine("Hello from the text file");
}
If the file does not exist, the application creates it in the autogenerated folder bin/Debug.
Is there a way to create this file in the project's directory, where I have .csproj file?
And more important, in real-world applications, when you work with files, you keep them in bin/Debug? That's why .NET creates them there firstly?
Is there a way to create this file in the project's directory, where I have .csproj file?
Yes, but this can only be done while you are working on your project. Once you are done developing it and try to publish it you won't have access to the location where you have .csproj file, because after publishing you can install it on any PC and it wont have the project you are working on.
And more important, in real-world applications, when you work with files, you keep them in bin/Debug?
No, I assume by real-world applications in your context you mean a published project '.exe' that you can run on any PC. Windows provides you three Data folders that you should use when writing your program so that it works smoothly after publishing:
User Data
Roaming User Data
All User Data
You can acess the above folders in .NET application using the Environment.SpecialFolder:
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData)
Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData)
Environment.GetFolderPath(Environment.SpecialFolder.CommonApplicationData)
As per your given code, try this :
var fileName = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData),
"log1.txt");
using (StreamWriter file = File.AppendText(fileName))
{
file.WriteLine("Hello from the text file");
}
This way you will be able to publish your program and it will still work smoothly without hard-coding the path as you were doing previously.
That's why .NET creates them there firstly?
If you don't specify a complete path, and just the file name .NET looks into the working directory of the executable, which in this case is bin/Debug
Is there a way to create this file in the project's directory, where I have .csproj file?
Yes. As explained here (second answer) you can use the post-build event to write down the value of $(ProjectDir) in a text file (using command echo $(ProjectDir) > ..\..\projectdir.txt). This macro contains the directory of your .csproj. This command will create the file projectdir.txt with your project directory after a build process so you read this file contents in your code and use what is inside it to pass to File.AppendText as the base directory to create your file log1.txt.
And more important, in real-world applications, when you work with files, you keep them in bin/Debug? That's why .NET creates them there firstly?
That depends on what you want to do. In your case the code creates the file at bin/Debug because that is where your executable are being executed. When you omit the full path to File.AppendText and just pass "log1.txt" as argument, it will create the file in the same folder as the executable are at. If you want a different folder you should specify the folder here (e.g. File.AppendText("C:/log1.txt") will create the file at C:/.
You can create the text file in the root of your project and use copy always to have them in the same place as your executable. If this is just a readonly text file then it's OK because windows doesn't allow you to modify the files reside in Programs folder in OS drive.
If you want your code to modify these text file then you need to put them in appdata folder. In real world example I did this on many project. All the database work my winforms, WPF application need goes in AppData folder.
I'm trying to load and save an xml file called Modules.xml in my code. I have currently got the file path hardcoded as shown below. I am trying to get the file path within my code without it being hardcoded.
I have tried using Path.GetDirectoryName and new FileInfo("Modules.xml").Directory.FullName. However, both of these target the file in my debug folder, when the file I need is in the main solution folder.
Is there a way to target the file in my main solution folder instead of my debug folder? (both files are called Modules.xml)
doc.Save("C:\\Users\\Matthew\\Desktop\\Year4\\Object Oriented\\Project1\\Project1\\Modules.xml");
Both file locations are shown below:
C:\Users\Matthew\Desktop\Year4\Object Oriented\Project1\Project1\Modules.xml
^^^this is the file path I need for my code^^^
C:\Users\Matthew\Desktop\Year4\Object Oriented\Project1\Project1\bin\Debug\Modules.xml
The best approach here would be to use a configuration file, e.g. app.config, for storing such a string. Then you can change file path without recompiling the code, and your file can be stored in any location accessible by application.
If you really want to access your file the way you explained, AppDomain.CurrentDomain.BaseDirectory will provide you with the bin/Debug location in runtime. Then you can find a relative path from there like:
Path.Combine(AppDomain.CurrentDomain.BaseDirectory, #"..\..\", fileName);
where fileName is "Modules.xml" for example.
I have tried using Path.GetDirectoryName and new
FileInfo("Modules.xml").Directory.FullName. However, both of these
target the file in my debug folder, when the file I need is in the
main solution folder.
That's because bin\Debug is your working directory when you start and run the project. To change that, you can set the working directory environment variable to point to your solution directory (instead of bin\debug|release) which I wouldn't recommend that. Because when you finally endup with development, and release the application, there wouldn't be any solution directory that holds your XML file. What I can suggest is to copy your XML file to the output folder. Either you are in development (debug) or production (release) mode, the XML always going to be copied to final directory. And you can access the working directory with something like AppDomain.CurrentDomain.BaseDirectory. To enabling copy XML to output directory, right-click on it, choose Properties, set Build Action to None, and set Copy to Output Directory to Copy Always or Copy if newer. You're good to go now.
The solution exists out of a wpf project and a setup project. When the user will run the msi, I also want to place some zip files on the file system of the target machine. These zip files would be placed under an already existing path on the target machine (has to be checked for during installation).
Is there a way to implement this by copying the zip archives in the solution and adding file system entries (how?). Or should this be done with "custom action" on the setup project (again, how?).
I want to show a local html file which exists in my project:
The calling file is the HelpFile.cs and in that the form contains the WebBrowser control.
The address I'm trying to reach is:
C:\Users\Keith\Desktop\Lingerie\Corset\Corset\Bra.html
The file is being called from:
The result is the dreaded page can't be displayed.
What I would like to do is be able to call the file as a relative html page. At a later stage, I would like to be able to call different help files.
Is this the best way to proceed or have I made a fundamental error and gone down the wrong path?
Any constructive help would be appreciated.
A file which exists in your project, lives in a specific location in your machine. But after you distribute the program and run it on user's machine, the file will not exists in the target machine.
You may want to distribute the file or add it as resource. To solve the problem you can use either of the following solutions:
You can copy the file to output directory at build time
You can add the file to a resource file like Resources.resx
You can make the file as an embedded resource
Then to show the file, you can use the following methods:
Get the file path and call the Navigate method or assign it to Url property
Get the resource content and assign it to DocumentText property
Get the resource stream and assign it to DocumentStream property
Copy the file to Output Directory
To copy the file to output directory at build time:
Solution explorer → See properties of your file
Set Build Action to Content.
Set Copy to Output Directory to Copy always.
Then the file will be copied to your output directory and you can use it this way:
var path = System.IO.Path.Combine(Application.StartupPath, "test.html");
this.webBrowser1.Navigate(path);
Please note, if the file is located under a folder in your project, for example under MyFolder, then it will be copied into a folder with the same name in the output directory of the application:
var path = System.IO.Path.Combine(Application.StartupPath, "MyFolder", "test.html");
this.webBrowser1.Navigate(path);
Add the file to a resx resource file like Resources.Resx
You can add the file to resource file of the project. This way it will be distributed in a resource assembly and you don't need to copy the file to output directory. To do so:
Solution explorer → Your project → Properties folder → open Resources.Resx file
From toolbar of the designer → Add existing file → Add the html file.
Then the content of the file will be available through a string property of the Resources. The property name will be same as the file name, for example if the file name is test.html, the property name will be test and You can use it this way:
this.webBrowser1.DocumentText = Properties.Resources.test;
Please note, for this solution the file doesn't need to be distributed by your project and it will be part of the resource file. However it will be part of your project file.
Make the file as an embedded resource
You can make the file as an embedded resource. This way it will be distributed in a resource assembly and you don't need to copy the file to output directory. To do so:
Solution explorer → See properties of your file
Set Build Action to Embedded Resource.
Set Copy to Output Directory to Do not copy.
Then to use, you need to get the file content from embedded resources. Assuming the file name is "test.html":
var fileName = "test.html";
var name = Assembly.GetExecutingAssembly().GetManifestResourceNames()
.Where(x => x.EndsWith(fileName)).First();
webBrowser1.DocumentStream =
Assembly.GetExecutingAssembly().GetManifestResourceStream(name);
Please note, if you have the file inside a folder like MyFolder in the project, then the filename in above example will be "MyFolder.test.html".
I am using c#. In my project I am having a xml folder in which i have an xml file say "file.xml"..
I want to use the file in my project. I want to take that file from the current project itself,for that I am giving the path as:
xmlDoc.Load(#"..\xml\file.xml");
but it is not taking the file.
It is showing some "C:" path..
how can I retrive this file from project itself.
You should set the Copy to Output Directory property on the file in the Solution Explorer to gocpy the file to the folder with your EXE.
You can then write
xmlDoc.Load(Path.Combine(typeof(MyClass).Assembly, "file.xml"));
This uses the actual location of the EXE file and will work regardless of the current directory.
EDIT: In ASP.Net, you should put your file in the App_Data folder (which is not publicly accessible), then write
xmlDoc.Load(Server.MapPath("~/App_Data/file.xml"));
You should set the Copy to Output Directory to "copy if newer" and you can then use:
Path.Combine(Application.StartupPath, "file.xml");
Path.Combine(typeof(MyClass).Assembly.Location.ToString(), "file.xml")