I have a Silverlight/WPF application I'm enhancing. I have a UserControl and it needs to disable or enable some controls when a property on the model changes. It has to do some other logic, so I can't just bind them to the property.
In the control's code behind, I have a reference to the model. I know there is a way to bind to certain properties, and I know how to do it in XAML, but not in the code-behind.
I've seen a lot of instances say to use the INotifyPropertyChanged interface, but it doesn't seem to apply in this case.
An example of what I'm trying to do:
public partial class MyControl : UserControl
{
private readonly MyModel _model;
public MyControl(MyModel model)
{
_model = model;
// bind to model's ImportantThing property here
}
...
// Some method gets called when property changes
...
}
public class MyModel
{
...
public bool ImportantThing
{
get { return _importantThing; }
set
{
_importantThing = value;
// This is existing code and notifies some controls, but not the ones
// I'm interested in. It should notify MyControl as well. I know in
// most applications, this is OnPropertyChanged();
RaisePropertyChanged("ImportantThing");
}
}
}
Any pointers?
Some Pointers....
Your issue\solution sounds like a task for a ValueConverter. But first, I can see code in the UserControl code-behind file, you really should adopt and apply the MVVM pattern... OK there is a [steep] learning curve and sometimes you wonder if it's worth the effort (know I did when I started with XAML)... But take my word for it.... MVVM, there simply in no other way to develop using WPF. If you try to apply the WinForms UI Logic to WPF it will become an unmaintainable, unmanageable monolithic pile of spaghetti code....
you might find this link to Rachel Lim's Blog useful....
https://rachel53461.wordpress.com/category/mvvm/
and for ValueConverter take a look at this.....
http://www.wpftutorial.net/ValueConverters.html
I apologize, my original question wasn't all that clear, but I've found a solution. It turns out the UserControl (MyControl in my original example) was already watching the Model for changes:
_myModel.PropertyChanged += Model_PropertyChanged;
In the existing callback (Model_PropertyChanged()), I just looked for the property I was interested in and added everything else I needed:
void Model_PropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e)
{
if (e.PropertyName == "StatusEnabled")
{
// do stuff
}
else if (e.PropertyName == "ImportantThing")
{
// my stuff
}
}
Thanks for everyone's input!
Related
I am very new to Cross platform development in Xamarin.forms. My code should be highly unit testable and I have created a ViewModel class to communicate between my View and the Model. I want to know, If we are going to access Xamarin.forms (using Xamarin.Forms;), inside the viewmodel, is it a bad practice or violating MVVM concept. If so How we can use Command inside ViewModel to bind with the view.
Thanks
Accessing the view from the view model is indeed "against" the MVVM principle. So, you're right on that! Binding a Command though, isn't that hard and works just as any other binding that you might've used.
In your view model, just define a property for the Command:
public class YourViewModel
{
public Command YourCommand { get; set; }
}
Then in the constructor define the logic that should be executed:
public YourViewModel()
{
YourCommand = new Command(() =>
{
Console.WriteLine("TADA!");
});
}
Of course, you could define it is it's own separate method or declare it another way. For brevity, I have done it inline for now.
To bind to it from XAML, simply do:
<Button Text="Make it so!" Command="{Binding YourCommand}" />
and make sure that you have set the BindingContext property on your page to the view model. If you are using an MVVM framework you might have already done so.
At some point, you will probably want to bind to a cell in a ListView or similar. In that case, keep in mind that the scope changes. You are then binding to the view model behind that cell and not the page. So, you will have to make a reference to the page to reach that BindingContext. But cross that bridge when you get there, just keep in mind that there is something special about it.
Use below code, so you don't need to import Xamarin.Forms in your ViewModel:
ButtonBehavior
public class ButtonBehavior : Behavior<Button>
{
protected override void OnAttachedTo(Button bindable)
{
base.OnAttachedTo(bindable);
bindable.Clicked += Bindable_Clicked;
}
private void Bindable_Clicked(object sender, EventArgs e)
{
//Use you logic here
}
protected override void OnDetachingFrom(Button bindable)
{
base.OnDetachingFrom(bindable);
bindable.Clicked -= Bindable_Clicked;
}
}
View
<Button Text="Click Me" HeightRequest="50" WidthRequest="80">
<Button.Behaviors>
<behavior:ButtonBehavior/>
</Button.Behaviors>
</Button>
My view has a control inside of it that is capable of generating an image that is saved at a path I can specify (along with some other data). I don't own this control and can't get the interface to generate an image changed. I'm not quite sure how to handle this with MVVM.
The quick and dirty way would be for my view to define a method that takes the desired path, and have the viewmodel call that method.
View:
public void GenerateImage(string path) {
_control.SaveImage(path);
}
ViewModel:
(actually this is the body of a Command) {
var path = GeneratePath();
_view.GenerateImage(path);
...
}
I don't like this because I get the feeling that viewmodels are not meant to directly reference the view, instead they represent the view's state and communicate via property bindings. It works, and I'm doing this while waiting on answers. I'd like to find a way around it.
I could get cute and have the view pass a reference to the control to a Command (I'm in Xamarin Forms) via the Execute() parameter, and have the command cast and make the call. This seems like lipstick on a pig since it makes the viewmodel still aware of a particular class inside the view. But in writing this paragraph I think I came up with a solution I like.
I /could/ create:
interface IGenerateImage {
void GenerateImage(string path);
}
The obvious implementation would delegate the call to an encapsulated control. I feel like if the view passes an IGenerateImage then I'm not creating the viewmodel-to-view dependency that I'm trying to avoid, and I can test the logic without needing to instantiate expensive UI classes.
I like that answer, but I'm pretty sure there's an obvious solution I'm missing. Is there some other useful pattern for handling it? Or is it not a big deal if the viewmodel references the view?
You never want the View Model to know anything about the View.
It's a little unclear what you can and can't change in your post, so I'm assuming you can change the V/VM, but not _control.
The easiest way is to create an event in the View Model that the View can subscribe to.
Something like this:
View:
// Constructor
public View()
{
// However you're setting your VM, i.e. DI or new-ing up the VM
// Subscribe to the event
vm.ImageGeneratedEvent += this.OnImageGeneratedEvent;
}
private void OnImageGeneratedEvent(object sender, ImageGeneratedEventArgs args)
{
// Call your SaveImage in the event handler
_control.SaveImage(args.Path);
}
View Model:
public event EventHandler<ImageGeneratedEventArgs> ImageGeneratedEvent;
// Command body
{
var path = GeneratePath();
// Send event to the View
this.NotifyImageGeneratedEvent(path)
}
private void NotifyImageGeneratedEvent(string path)
{
ImageGeneratedEventArgs args = new ImageGeneratedEventArgs(path);
if (this.ImageGeneratedEvent!= null)
{
this.ImageGeneratedEvent(this, args);
}
}
ImageGeneratedEventArgs:
public class ImageGeneratedEventArgs : EventArgs
{
public string Path { get; set; }
public ImageGeneratedEventArgs(string path)
{
this.Path = path;
}
}
I am trying to learn to use the MVVM Light Toolkit but i did not find a concrete definition of what is
"Messaging"
and the
"Messenger Class"
mvvm light - messaging
Someone asked this question but before reading the articles that are given in the answers can anyone give a concrete definition of what Messaging means in MVVM ?
Thank you !
There are some cases wich is not easy to make a property in the viewmodel and link it to the view. You need a class to bind any property from the code behind the WPF to the viewmodel.
In the following example, every time the user selects several rows from the grid (the view), the number of selected rows is passed to the viewmodel using the Messenger class:
//in the view
public MainWindow(){
InitializeComponent();
this.MyGrid.SelectionChanged += MyGrid_SelectionChanged;
}
void MyGrid_SelectionChanged(object sender, System.Windows.Controls.SelectionChangedEventArgs e)
{
Messenger.Default.Send<IList>(this.MyGrid.SelectedItems);
}
//in the viewmodel
private IList _numFilasSeleccionadas;
public IList NumFilasSeleccionadas
{
get { return _numFilasSeleccionadas; }
set
{
_numFilasSeleccionadas = value;
RaisePropertyChanged("NumFilasSeleccionadas");
}
}
private void RegisterCommands()
{
Messenger.Default.Register<IList>(this, d => this.NumFilasSeleccionadas = d);
}
I am trying to implement MVVM for one of my Windows Phone app that i am developing and its growing to be big.
I have tried below code in Model class.I want to know how can i handle the scenario where user clicks on a button "Latest Entry" and it will connect to a service and executes a method asynchronously.Once the data is returned i have to display the latest record in UI which has 3 text fields EmpName,EmpID,Address.
Code in Model Class:
public class EmpDetailsModel:INotifyPropertyChanged
{
private string _EmpName;
public string EmpName
{
get { return _EmpName; }
set {
if (value != _EmpName)
{
_EmpName = value;
RaisePropertyChanged("EmpName");
}
}
}
private string _EmpId;
public string EmpId
{
get { return _EmpId; }
set {
if (value != _EmpId)
{
_EmpId = value;
RaisePropertyChanged("EmpId");
}
}
}
private string _Address;
public string Address
{
get { return _Address; }
set {
if (value != _EmpId)
{
_EmpId = value;
RaisePropertyChanged("Address");
}
}
}
#region myfirstmodel inotify members
public event PropertyChangedEventHandler PropertyChanged;
private void RaisePropertyChanged(string propertyName)
{
if (this.PropertyChanged != null)
{
this.PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
}
#endregion
The code to connect to service is below:
EmpAzureSer empAzureSer = new EmpAzureSer();
empAzueSer.GetLatestEntry += new GetLatestEntryCompletedEventHandler(LatestEntryCompleted);
private void LatestEntryCompleted(object sender, GetLatestEntryCompletedEventArgs e
{
//get the data from e as e.Name,e.Id and e.Address and bind them to UI.
}
view xaml code:
<Button Name="FetachLAtest" Click="FetachLatest_Click"></Button>
<TextBlock Name="EmployeeName"></TextBlock>
<TextBlock Name="EmployeeID"></TextBlock>
<TextBlock Name="EmployeeAddress"></TextBlock>
I was following the link http://msdn.microsoft.com/en-us/library/windowsphone/develop/gg521153(v=vs.105).aspx.
It was very helpful but I want to know where do i put the code to connect to service (model ? or Viewmodel ? How does the viewmodel should look like ?
There are various ways to implement MVVM into an application, it varies depending on developpers and application requirements.
But for started, let's try to keep things simple and to focus on ViewModels (because this seems to be where is your interest).
MVVM means Model View ViewModel, Model is your business/domain code, View is basically your XAML and its associated code behind, and ViewModel is the link/glue between Views and Models.
An important thing to note is that ViewModels mustn't know Views (meaning don't reference them). This ensures a better separation of concerns, and thus try to build an application easier to test and to maintain.
So to make a long story short, ViewModels don't know Views but they have to communicate with them... And this magic is made possible thanks to Bindings!
XAML/UI components display data, these data comes from the ViewModel which is bound to the View through Bindings mechanisms (provided on WP by the Silverlight framework).
This means the ViewModel contains all the data required by the View, actually a ViewModel represents all the data or behaviors of a View.
Being not the best person to describe the whole MVVM pattern and all its subtilities, i'll leave this sensitive task to most knowledgeable people in the field ;). Here are some really great links that should help you :
From Josh Smith
Wikipedia with code samples for ViewModel
If you already know MVC or MVP patterns, this one will help you to spot differences
All this being told, you must be a little bored with theory, so let's try to write some code. The problem is that there are many ways to organize your code, so all that follow is just a kind of pseudo code, it cannot be used directly into your application!
In your case, you could create just a ViewModel like this one
public class WhateverYouWantViewModel : INotifyPropertyChanged
{
private EmpDetailsModel _model;
public EmpDetailsModel Model
{
get { return _model; }
set
{
if (value != _model)
{
_model = value;
RaisePropertyChanged("Model");
}
}
}
public void GetLastestEntries()
{
// put in here the code calling your service
}
}
About assignements from data service to your this.Model, we are dealing with an asynchronous callback, so maybe it would be wiser to use the Dispatcher in case the callback is not called from the UI Thread :
EmpAzureSer empAzureSer = new EmpAzureSer();
empAzueSer.GetLatestEntry += new GetLatestEntryCompletedEventHandler(LatestEntryCompleted);
private void LatestEntryCompleted(object sender, GetLatestEntryCompletedEventArgs e
{
Deployment.Current.Dispatcher.BeginInvoke(() =>
{
this.Model = new EmpDetailsModel()
{
//get the data from e as e.Name,e.Id and e.Address and bind them to UI.
};
});
}
Creating a new EmpDetailsModels before assigning it to this.Model will trigger RaisePropertyChanged and notify the View this property has changed. More specifically, the UI component bound to this property will be notified for being updated.
To bind your UI components to the ViewModel, you can do something like that :
<Button Name="FetachLAtest" Click="FetachLatest_Click"></Button>
<TextBlock Name="EmployeeName" Text="{Binding Model.EmpName}"></TextBlock>
<TextBlock Name="EmployeeID" Text="{Binding Model.EmpId}"></TextBlock>
<TextBlock Name="EmployeeAddress" Text="{Binding Model.Address}"></TextBlock>
Do not forget to set the DataContext of your View with your ViewModel instance.
Last but not least, you have to bind your "Latest Entry" Button to the ViewModel.GetLastestEntries method by calling it from your *View.FetachLatest_Click* event handler. All this can be achieved this way :
public partial class YourView : BasePage
{
private WhateverYouWantViewModel _viewModel;
public YourView()
{
InitializeComponent();
_viewModel = new WhateverYouWantViewModel();
this.DataContext = _viewModel;
}
private void FetachLatest_Click(object sender, RoutedEventArgs e)
{
_viewModel.GetLastestEntries();
}
}
And that's (almost) it! Why almost? Because the link between the View and the ViewModel is quite strong and defined into the code behind (which is something we are usually trying to avoid in MVVM).
Fortunately, there are some solutions to solve this issue :
What we call a ViewModelLocator could be used to store and to locate
ViewModels
A Command could be created in WhateverYouWantViewModel and bound to the "Lastest
Entry" Button, instead of calling directly the GetLastestEntries method in code behind
The downside of all this is that you would have to write more code and that's where MVVM framweworks come up! These frameworks will help you to write clean MVVM applications with minimum effort.
As a beginner, i would warmely advice you to visit MVVM Light Toolkit website. It contains lots of useful articles about the MVVM pattern, to learn how to design an MVVM application and to handle common scenarii using this framework. MVVM Light is not the only MVVM framework running on Windows Phone but i'm quoting it because it is widely used, it has a big community and it strives to keep things as simple as possible.
I'm aware this answer is only a starting point to achieve what you want. I only give you some ideas that need further study, but i hope it will help you move in the right direction.
I am trying to come up with a good way of implementing the MVVM pattern using Entity-Framework where my entities are my models. My DataContext is my viewmodel. This is a small reproduction of the problem.
View
<TextBox Text="{Binding MyText}" />
ViewModel:
I have the requirement of needing to navigate record by record from my DB. When a button is clicked in the View a command is sent to the Viewmodel that executes nextRecord(). EF does its magic and _myObject is the next row/record from the database
public class myViewModel: INotifyPropertyChanged
{
private MyEntityObject _myObject;
public string MyText
{
get { return _myObject.MyText; }
set
{
if (_myObject.MyText != value)
{
_myObject.MyText = value;
OnPropertyChanged("MyText");
}
}
}
private void _nextRecord()
{
_myObject = myEntitiesContext.NextRecord() //pseudocode
}
}
Autogenerated Entity Model
public partial class MyEntityObject
{
public string MyText { get; set; }
}
Since the View has no knowledge of _myObject changing, it doesn't update when _myObject changes. A few approaches I have thought of.
I haven't tested wrapping my entities in a INotifyPropertyChanged wrapper class but am wary to do this as I have a lot of entity objects.
I could call OnPropertyChanged("...") for all properties, but some of my entities have a lot of properties to them, which would be ugly. Possible to use reflection to make it cleaner, but I may have properties that aren't databound.
I might be able to defer this to the UI, somehow refreshing the bindings when I click "Next Record", but this breaks MVVM and looks dirty
How can I get the UI to recognize changes from _myObject?
As I've mentioned in the comments, calling OnPropertyChanged("") or OnPropertyChanged(null) invalidates all properties and is equivalent to calling OnPropertyChanged for each and every property. This behavior is also documented here:
The PropertyChanged event can indicate all properties on the object
have changed by using either null or String.Empty as the property name
in the PropertyChangedEventArgs.
This means that you can simply add a call to OnPropertyChanged("") when you update your object to force WPF to reevaluate all bindings to your view model:
private void _nextRecord()
{
_myObject = myEntitiesContext.NextRecord();
OnPropertyChanged("");
}
That being said, I'd still go with #Anand's solution (+1). There's an ongoing debate on whether it's OK or not for the viewmodel to expose the model as a property, and I tend to go with exposing it until you need to introduce some view model specific logic. Most of the time you won't have to and it's not worth the trouble of wrapping model properties.
The problem with your code is that when _myObject changes the MyText property changed event is not fired. A work around would be to create a new property to hold you entity
and make this property as your Grids DataContext in your view as shown below. Now when this line is executed MyObject = myEntitiesObject.NextRecord() your view will be notified about the change.
public class myViewModel : INotifyPropertyChanged
{
private MyEntityObject _myObject;
public MyEntityObject MyObject
{
get { return _myObject; }
set {
if (_myObject != value)
{
_myObject = value;
OnPropertyChanged("MyObject");
}
}
}
private void _nextRecord()
{
MyObject = myEntitiesObject.NextRecord() //pseudocode
}
}
View:
<Grid DataContext="{Binding MyObject}">
<TextBlock Text="{Binding MyText}"/>
</Grid>
An extremely simple but not very elegant solution that I believe would meet needs: upon switching records, set the DataContext to null, then back to the ViewModel.
However, there are arguably more elegant alternatives that require more work to meet all requirements. See Anand's answer for an improvement upon this.
The tag in View should have the mode and UpdateSourceTrigger attribute set with values.