How to avoid index outside of bound of the array? - c#

I'm making an Othello/Reversi game where I use a 2d array to hold the memory for each space on the board.
In order to check for valid moves i'm using an if statement where I use r+1 in order to check the next space along on the same row. However as the array is only [8, 8] large, when I encounter a situation where r is 8 I get an error because it is trying to check the 9th element in the array. This gives me an index out of bounds error.
Was wondering what the best way to fix this would be? I thought maybe swapping to a list but i'm unsure if that will work as well for a 2d array?
public box[,] grid = new box[8, 8];
if ((grid[r + 1, c].value == currentPlayer)
{
return true;
}

You just have to check that r + 1 is a legal index. Having a list won't help as you'll still be checking beyond the bounds of the list. So you simply need:
if (r + 1 > 7) return false;
as you know the size of your array. However to avoid "magic numbers" you'd be better off getting the upper bound of the first dimension of the array:
if (r + 1 > grid.GetUpperBound(0)) return false;
You can do the same for checking that c is within bounds:
if (c < 0 || c > grid.GetUpperBound(1)) return false;

Related

I'm trying to get a script to make hand nimations in vr and I keep getting this error in the console [duplicate]

I have some code and when it executes, it throws a IndexOutOfRangeException, saying,
Index was outside the bounds of the array.
What does this mean, and what can I do about it?
Depending on classes used it can also be ArgumentOutOfRangeException
An exception of type 'System.ArgumentOutOfRangeException' occurred in mscorlib.dll but was not handled in user code Additional information: Index was out of range. Must be non-negative and less than the size of the collection.
What Is It?
This exception means that you're trying to access a collection item by index, using an invalid index. An index is invalid when it's lower than the collection's lower bound or greater than or equal to the number of elements it contains.
When It Is Thrown
Given an array declared as:
byte[] array = new byte[4];
You can access this array from 0 to 3, values outside this range will cause IndexOutOfRangeException to be thrown. Remember this when you create and access an array.
Array Length
In C#, usually, arrays are 0-based. It means that first element has index 0 and last element has index Length - 1 (where Length is total number of items in the array) so this code doesn't work:
array[array.Length] = 0;
Moreover please note that if you have a multidimensional array then you can't use Array.Length for both dimension, you have to use Array.GetLength():
int[,] data = new int[10, 5];
for (int i=0; i < data.GetLength(0); ++i) {
for (int j=0; j < data.GetLength(1); ++j) {
data[i, j] = 1;
}
}
Upper Bound Is Not Inclusive
In the following example we create a raw bidimensional array of Color. Each item represents a pixel, indices are from (0, 0) to (imageWidth - 1, imageHeight - 1).
Color[,] pixels = new Color[imageWidth, imageHeight];
for (int x = 0; x <= imageWidth; ++x) {
for (int y = 0; y <= imageHeight; ++y) {
pixels[x, y] = backgroundColor;
}
}
This code will then fail because array is 0-based and last (bottom-right) pixel in the image is pixels[imageWidth - 1, imageHeight - 1]:
pixels[imageWidth, imageHeight] = Color.Black;
In another scenario you may get ArgumentOutOfRangeException for this code (for example if you're using GetPixel method on a Bitmap class).
Arrays Do Not Grow
An array is fast. Very fast in linear search compared to every other collection. It is because items are contiguous in memory so memory address can be calculated (and increment is just an addition). No need to follow a node list, simple math! You pay this with a limitation: they can't grow, if you need more elements you need to reallocate that array (this may take a relatively long time if old items must be copied to a new block). You resize them with Array.Resize<T>(), this example adds a new entry to an existing array:
Array.Resize(ref array, array.Length + 1);
Don't forget that valid indices are from 0 to Length - 1. If you simply try to assign an item at Length you'll get IndexOutOfRangeException (this behavior may confuse you if you think they may increase with a syntax similar to Insert method of other collections).
Special Arrays With Custom Lower Bound
First item in arrays has always index 0. This is not always true because you can create an array with a custom lower bound:
var array = Array.CreateInstance(typeof(byte), new int[] { 4 }, new int[] { 1 });
In that example, array indices are valid from 1 to 4. Of course, upper bound cannot be changed.
Wrong Arguments
If you access an array using unvalidated arguments (from user input or from function user) you may get this error:
private static string[] RomanNumbers =
new string[] { "I", "II", "III", "IV", "V" };
public static string Romanize(int number)
{
return RomanNumbers[number];
}
Unexpected Results
This exception may be thrown for another reason too: by convention, many search functions will return -1 (nullables has been introduced with .NET 2.0 and anyway it's also a well-known convention in use from many years) if they didn't find anything. Let's imagine you have an array of objects comparable with a string. You may think to write this code:
// Items comparable with a string
Console.WriteLine("First item equals to 'Debug' is '{0}'.",
myArray[Array.IndexOf(myArray, "Debug")]);
// Arbitrary objects
Console.WriteLine("First item equals to 'Debug' is '{0}'.",
myArray[Array.FindIndex(myArray, x => x.Type == "Debug")]);
This will fail if no items in myArray will satisfy search condition because Array.IndexOf() will return -1 and then array access will throw.
Next example is a naive example to calculate occurrences of a given set of numbers (knowing maximum number and returning an array where item at index 0 represents number 0, items at index 1 represents number 1 and so on):
static int[] CountOccurences(int maximum, IEnumerable<int> numbers) {
int[] result = new int[maximum + 1]; // Includes 0
foreach (int number in numbers)
++result[number];
return result;
}
Of course, it's a pretty terrible implementation but what I want to show is that it'll fail for negative numbers and numbers above maximum.
How it applies to List<T>?
Same cases as array - range of valid indexes - 0 (List's indexes always start with 0) to list.Count - accessing elements outside of this range will cause the exception.
Note that List<T> throws ArgumentOutOfRangeException for the same cases where arrays use IndexOutOfRangeException.
Unlike arrays, List<T> starts empty - so trying to access items of just created list lead to this exception.
var list = new List<int>();
Common case is to populate list with indexing (similar to Dictionary<int, T>) will cause exception:
list[0] = 42; // exception
list.Add(42); // correct
IDataReader and Columns
Imagine you're trying to read data from a database with this code:
using (var connection = CreateConnection()) {
using (var command = connection.CreateCommand()) {
command.CommandText = "SELECT MyColumn1, MyColumn2 FROM MyTable";
using (var reader = command.ExecuteReader()) {
while (reader.Read()) {
ProcessData(reader.GetString(2)); // Throws!
}
}
}
}
GetString() will throw IndexOutOfRangeException because you're dataset has only two columns but you're trying to get a value from 3rd one (indices are always 0-based).
Please note that this behavior is shared with most IDataReader implementations (SqlDataReader, OleDbDataReader and so on).
You can get the same exception also if you use the IDataReader overload of the indexer operator that takes a column name and pass an invalid column name.
Suppose for example that you have retrieved a column named Column1 but then you try to retrieve the value of that field with
var data = dr["Colum1"]; // Missing the n in Column1.
This happens because the indexer operator is implemented trying to retrieve the index of a Colum1 field that doesn't exist. The GetOrdinal method will throw this exception when its internal helper code returns a -1 as the index of "Colum1".
Others
There is another (documented) case when this exception is thrown: if, in DataView, data column name being supplied to the DataViewSort property is not valid.
How to Avoid
In this example, let me assume, for simplicity, that arrays are always monodimensional and 0-based. If you want to be strict (or you're developing a library), you may need to replace 0 with GetLowerBound(0) and .Length with GetUpperBound(0) (of course if you have parameters of type System.Array, it doesn't apply for T[]). Please note that in this case, upper bound is inclusive then this code:
for (int i=0; i < array.Length; ++i) { }
Should be rewritten like this:
for (int i=array.GetLowerBound(0); i <= array.GetUpperBound(0); ++i) { }
Please note that this is not allowed (it'll throw InvalidCastException), that's why if your parameters are T[] you're safe about custom lower bound arrays:
void foo<T>(T[] array) { }
void test() {
// This will throw InvalidCastException, cannot convert Int32[] to Int32[*]
foo((int)Array.CreateInstance(typeof(int), new int[] { 1 }, new int[] { 1 }));
}
Validate Parameters
If index comes from a parameter you should always validate them (throwing appropriate ArgumentException or ArgumentOutOfRangeException). In the next example, wrong parameters may cause IndexOutOfRangeException, users of this function may expect this because they're passing an array but it's not always so obvious. I'd suggest to always validate parameters for public functions:
static void SetRange<T>(T[] array, int from, int length, Func<i, T> function)
{
if (from < 0 || from>= array.Length)
throw new ArgumentOutOfRangeException("from");
if (length < 0)
throw new ArgumentOutOfRangeException("length");
if (from + length > array.Length)
throw new ArgumentException("...");
for (int i=from; i < from + length; ++i)
array[i] = function(i);
}
If function is private you may simply replace if logic with Debug.Assert():
Debug.Assert(from >= 0 && from < array.Length);
Check Object State
Array index may not come directly from a parameter. It may be part of object state. In general is always a good practice to validate object state (by itself and with function parameters, if needed). You can use Debug.Assert(), throw a proper exception (more descriptive about the problem) or handle that like in this example:
class Table {
public int SelectedIndex { get; set; }
public Row[] Rows { get; set; }
public Row SelectedRow {
get {
if (Rows == null)
throw new InvalidOperationException("...");
// No or wrong selection, here we just return null for
// this case (it may be the reason we use this property
// instead of direct access)
if (SelectedIndex < 0 || SelectedIndex >= Rows.Length)
return null;
return Rows[SelectedIndex];
}
}
Validate Return Values
In one of previous examples we directly used Array.IndexOf() return value. If we know it may fail then it's better to handle that case:
int index = myArray[Array.IndexOf(myArray, "Debug");
if (index != -1) { } else { }
How to Debug
In my opinion, most of the questions, here on SO, about this error can be simply avoided. The time you spend to write a proper question (with a small working example and a small explanation) could easily much more than the time you'll need to debug your code. First of all, read this Eric Lippert's blog post about debugging of small programs, I won't repeat his words here but it's absolutely a must read.
You have source code, you have exception message with a stack trace. Go there, pick right line number and you'll see:
array[index] = newValue;
You found your error, check how index increases. Is it right? Check how array is allocated, is coherent with how index increases? Is it right according to your specifications? If you answer yes to all these questions, then you'll find good help here on StackOverflow but please first check for that by yourself. You'll save your own time!
A good start point is to always use assertions and to validate inputs. You may even want to use code contracts. When something went wrong and you can't figure out what happens with a quick look at your code then you have to resort to an old friend: debugger. Just run your application in debug inside Visual Studio (or your favorite IDE), you'll see exactly which line throws this exception, which array is involved and which index you're trying to use. Really, 99% of the times you'll solve it by yourself in a few minutes.
If this happens in production then you'd better to add assertions in incriminated code, probably we won't see in your code what you can't see by yourself (but you can always bet).
The VB.NET side of the story
Everything that we have said in the C# answer is valid for VB.NET with the obvious syntax differences but there is an important point to consider when you deal with VB.NET arrays.
In VB.NET, arrays are declared setting the maximum valid index value for the array. It is not the count of the elements that we want to store in the array.
' declares an array with space for 5 integer
' 4 is the maximum valid index starting from 0 to 4
Dim myArray(4) as Integer
So this loop will fill the array with 5 integers without causing any IndexOutOfRangeException
For i As Integer = 0 To 4
myArray(i) = i
Next
The VB.NET rule
This exception means that you're trying to access a collection item by index, using an invalid index. An index is invalid when it's lower than the collection's lower bound or greater than equal to the number of elements it contains. the maximum allowed index defined in the array declaration
Simple explanation about what a Index out of bound exception is:
Just think one train is there its compartments are D1,D2,D3.
One passenger came to enter the train and he have the ticket for D4.
now what will happen. the passenger want to enter a compartment that does not exist so obviously problem will arise.
Same scenario: whenever we try to access an array list, etc. we can only access the existing indexes in the array. array[0] and array[1] are existing. If we try to access array[3], it's not there actually, so an index out of bound exception will arise.
To easily understand the problem, imagine we wrote this code:
static void Main(string[] args)
{
string[] test = new string[3];
test[0]= "hello1";
test[1]= "hello2";
test[2]= "hello3";
for (int i = 0; i <= 3; i++)
{
Console.WriteLine(test[i].ToString());
}
}
Result will be:
hello1
hello2
hello3
Unhandled Exception: System.IndexOutOfRangeException: Index was outside the bounds of the array.
Size of array is 3 (indices 0, 1 and 2), but the for-loop loops 4 times (0, 1, 2 and 3). So when it tries to access outside the bounds with (3) it throws the exception.
A side from the very long complete accepted answer there is an important point to make about IndexOutOfRangeException compared with many other exception types, and that is:
Often there is complex program state that maybe difficult to have control over at a particular point in code e.g a DB connection goes down so data for an input cannot be retrieved etc... This kind of issue often results in an Exception of some kind that has to bubble up to a higher level because where it occurs has no way of dealing with it at that point.
IndexOutOfRangeException is generally different in that it in most cases it is pretty trivial to check for at the point where the exception is being raised. Generally this kind of exception get thrown by some code that could very easily deal with the issue at the place it is occurring - just by checking the actual length of the array. You don't want to 'fix' this by handling this exception higher up - but instead by ensuring its not thrown in the first instance - which in most cases is easy to do by checking the array length.
Another way of putting this is that other exceptions can arise due to genuine lack of control over input or program state BUT IndexOutOfRangeException more often than not is simply just pilot (programmer) error.
These two exceptions are common in various programming languages and as others said it's when you access an element with an index greater than the size of the array. For example:
var array = [1,2,3];
/* var lastElement = array[3] this will throw an exception, because indices
start from zero, length of the array is 3, but its last index is 2. */
The main reason behind this is compilers usually don't check this stuff, hence they will only express themselves at runtime.
Similar to this:
Why don't modern compilers catch attempts to make out-of-bounds access to arrays?

c# Console App Giving Error: Index was outside bounds of the array - When clicking Setup.exe after Successful Publish [duplicate]

I have some code and when it executes, it throws a IndexOutOfRangeException, saying,
Index was outside the bounds of the array.
What does this mean, and what can I do about it?
Depending on classes used it can also be ArgumentOutOfRangeException
An exception of type 'System.ArgumentOutOfRangeException' occurred in mscorlib.dll but was not handled in user code Additional information: Index was out of range. Must be non-negative and less than the size of the collection.
What Is It?
This exception means that you're trying to access a collection item by index, using an invalid index. An index is invalid when it's lower than the collection's lower bound or greater than or equal to the number of elements it contains.
When It Is Thrown
Given an array declared as:
byte[] array = new byte[4];
You can access this array from 0 to 3, values outside this range will cause IndexOutOfRangeException to be thrown. Remember this when you create and access an array.
Array Length
In C#, usually, arrays are 0-based. It means that first element has index 0 and last element has index Length - 1 (where Length is total number of items in the array) so this code doesn't work:
array[array.Length] = 0;
Moreover please note that if you have a multidimensional array then you can't use Array.Length for both dimension, you have to use Array.GetLength():
int[,] data = new int[10, 5];
for (int i=0; i < data.GetLength(0); ++i) {
for (int j=0; j < data.GetLength(1); ++j) {
data[i, j] = 1;
}
}
Upper Bound Is Not Inclusive
In the following example we create a raw bidimensional array of Color. Each item represents a pixel, indices are from (0, 0) to (imageWidth - 1, imageHeight - 1).
Color[,] pixels = new Color[imageWidth, imageHeight];
for (int x = 0; x <= imageWidth; ++x) {
for (int y = 0; y <= imageHeight; ++y) {
pixels[x, y] = backgroundColor;
}
}
This code will then fail because array is 0-based and last (bottom-right) pixel in the image is pixels[imageWidth - 1, imageHeight - 1]:
pixels[imageWidth, imageHeight] = Color.Black;
In another scenario you may get ArgumentOutOfRangeException for this code (for example if you're using GetPixel method on a Bitmap class).
Arrays Do Not Grow
An array is fast. Very fast in linear search compared to every other collection. It is because items are contiguous in memory so memory address can be calculated (and increment is just an addition). No need to follow a node list, simple math! You pay this with a limitation: they can't grow, if you need more elements you need to reallocate that array (this may take a relatively long time if old items must be copied to a new block). You resize them with Array.Resize<T>(), this example adds a new entry to an existing array:
Array.Resize(ref array, array.Length + 1);
Don't forget that valid indices are from 0 to Length - 1. If you simply try to assign an item at Length you'll get IndexOutOfRangeException (this behavior may confuse you if you think they may increase with a syntax similar to Insert method of other collections).
Special Arrays With Custom Lower Bound
First item in arrays has always index 0. This is not always true because you can create an array with a custom lower bound:
var array = Array.CreateInstance(typeof(byte), new int[] { 4 }, new int[] { 1 });
In that example, array indices are valid from 1 to 4. Of course, upper bound cannot be changed.
Wrong Arguments
If you access an array using unvalidated arguments (from user input or from function user) you may get this error:
private static string[] RomanNumbers =
new string[] { "I", "II", "III", "IV", "V" };
public static string Romanize(int number)
{
return RomanNumbers[number];
}
Unexpected Results
This exception may be thrown for another reason too: by convention, many search functions will return -1 (nullables has been introduced with .NET 2.0 and anyway it's also a well-known convention in use from many years) if they didn't find anything. Let's imagine you have an array of objects comparable with a string. You may think to write this code:
// Items comparable with a string
Console.WriteLine("First item equals to 'Debug' is '{0}'.",
myArray[Array.IndexOf(myArray, "Debug")]);
// Arbitrary objects
Console.WriteLine("First item equals to 'Debug' is '{0}'.",
myArray[Array.FindIndex(myArray, x => x.Type == "Debug")]);
This will fail if no items in myArray will satisfy search condition because Array.IndexOf() will return -1 and then array access will throw.
Next example is a naive example to calculate occurrences of a given set of numbers (knowing maximum number and returning an array where item at index 0 represents number 0, items at index 1 represents number 1 and so on):
static int[] CountOccurences(int maximum, IEnumerable<int> numbers) {
int[] result = new int[maximum + 1]; // Includes 0
foreach (int number in numbers)
++result[number];
return result;
}
Of course, it's a pretty terrible implementation but what I want to show is that it'll fail for negative numbers and numbers above maximum.
How it applies to List<T>?
Same cases as array - range of valid indexes - 0 (List's indexes always start with 0) to list.Count - accessing elements outside of this range will cause the exception.
Note that List<T> throws ArgumentOutOfRangeException for the same cases where arrays use IndexOutOfRangeException.
Unlike arrays, List<T> starts empty - so trying to access items of just created list lead to this exception.
var list = new List<int>();
Common case is to populate list with indexing (similar to Dictionary<int, T>) will cause exception:
list[0] = 42; // exception
list.Add(42); // correct
IDataReader and Columns
Imagine you're trying to read data from a database with this code:
using (var connection = CreateConnection()) {
using (var command = connection.CreateCommand()) {
command.CommandText = "SELECT MyColumn1, MyColumn2 FROM MyTable";
using (var reader = command.ExecuteReader()) {
while (reader.Read()) {
ProcessData(reader.GetString(2)); // Throws!
}
}
}
}
GetString() will throw IndexOutOfRangeException because you're dataset has only two columns but you're trying to get a value from 3rd one (indices are always 0-based).
Please note that this behavior is shared with most IDataReader implementations (SqlDataReader, OleDbDataReader and so on).
You can get the same exception also if you use the IDataReader overload of the indexer operator that takes a column name and pass an invalid column name.
Suppose for example that you have retrieved a column named Column1 but then you try to retrieve the value of that field with
var data = dr["Colum1"]; // Missing the n in Column1.
This happens because the indexer operator is implemented trying to retrieve the index of a Colum1 field that doesn't exist. The GetOrdinal method will throw this exception when its internal helper code returns a -1 as the index of "Colum1".
Others
There is another (documented) case when this exception is thrown: if, in DataView, data column name being supplied to the DataViewSort property is not valid.
How to Avoid
In this example, let me assume, for simplicity, that arrays are always monodimensional and 0-based. If you want to be strict (or you're developing a library), you may need to replace 0 with GetLowerBound(0) and .Length with GetUpperBound(0) (of course if you have parameters of type System.Array, it doesn't apply for T[]). Please note that in this case, upper bound is inclusive then this code:
for (int i=0; i < array.Length; ++i) { }
Should be rewritten like this:
for (int i=array.GetLowerBound(0); i <= array.GetUpperBound(0); ++i) { }
Please note that this is not allowed (it'll throw InvalidCastException), that's why if your parameters are T[] you're safe about custom lower bound arrays:
void foo<T>(T[] array) { }
void test() {
// This will throw InvalidCastException, cannot convert Int32[] to Int32[*]
foo((int)Array.CreateInstance(typeof(int), new int[] { 1 }, new int[] { 1 }));
}
Validate Parameters
If index comes from a parameter you should always validate them (throwing appropriate ArgumentException or ArgumentOutOfRangeException). In the next example, wrong parameters may cause IndexOutOfRangeException, users of this function may expect this because they're passing an array but it's not always so obvious. I'd suggest to always validate parameters for public functions:
static void SetRange<T>(T[] array, int from, int length, Func<i, T> function)
{
if (from < 0 || from>= array.Length)
throw new ArgumentOutOfRangeException("from");
if (length < 0)
throw new ArgumentOutOfRangeException("length");
if (from + length > array.Length)
throw new ArgumentException("...");
for (int i=from; i < from + length; ++i)
array[i] = function(i);
}
If function is private you may simply replace if logic with Debug.Assert():
Debug.Assert(from >= 0 && from < array.Length);
Check Object State
Array index may not come directly from a parameter. It may be part of object state. In general is always a good practice to validate object state (by itself and with function parameters, if needed). You can use Debug.Assert(), throw a proper exception (more descriptive about the problem) or handle that like in this example:
class Table {
public int SelectedIndex { get; set; }
public Row[] Rows { get; set; }
public Row SelectedRow {
get {
if (Rows == null)
throw new InvalidOperationException("...");
// No or wrong selection, here we just return null for
// this case (it may be the reason we use this property
// instead of direct access)
if (SelectedIndex < 0 || SelectedIndex >= Rows.Length)
return null;
return Rows[SelectedIndex];
}
}
Validate Return Values
In one of previous examples we directly used Array.IndexOf() return value. If we know it may fail then it's better to handle that case:
int index = myArray[Array.IndexOf(myArray, "Debug");
if (index != -1) { } else { }
How to Debug
In my opinion, most of the questions, here on SO, about this error can be simply avoided. The time you spend to write a proper question (with a small working example and a small explanation) could easily much more than the time you'll need to debug your code. First of all, read this Eric Lippert's blog post about debugging of small programs, I won't repeat his words here but it's absolutely a must read.
You have source code, you have exception message with a stack trace. Go there, pick right line number and you'll see:
array[index] = newValue;
You found your error, check how index increases. Is it right? Check how array is allocated, is coherent with how index increases? Is it right according to your specifications? If you answer yes to all these questions, then you'll find good help here on StackOverflow but please first check for that by yourself. You'll save your own time!
A good start point is to always use assertions and to validate inputs. You may even want to use code contracts. When something went wrong and you can't figure out what happens with a quick look at your code then you have to resort to an old friend: debugger. Just run your application in debug inside Visual Studio (or your favorite IDE), you'll see exactly which line throws this exception, which array is involved and which index you're trying to use. Really, 99% of the times you'll solve it by yourself in a few minutes.
If this happens in production then you'd better to add assertions in incriminated code, probably we won't see in your code what you can't see by yourself (but you can always bet).
The VB.NET side of the story
Everything that we have said in the C# answer is valid for VB.NET with the obvious syntax differences but there is an important point to consider when you deal with VB.NET arrays.
In VB.NET, arrays are declared setting the maximum valid index value for the array. It is not the count of the elements that we want to store in the array.
' declares an array with space for 5 integer
' 4 is the maximum valid index starting from 0 to 4
Dim myArray(4) as Integer
So this loop will fill the array with 5 integers without causing any IndexOutOfRangeException
For i As Integer = 0 To 4
myArray(i) = i
Next
The VB.NET rule
This exception means that you're trying to access a collection item by index, using an invalid index. An index is invalid when it's lower than the collection's lower bound or greater than equal to the number of elements it contains. the maximum allowed index defined in the array declaration
Simple explanation about what a Index out of bound exception is:
Just think one train is there its compartments are D1,D2,D3.
One passenger came to enter the train and he have the ticket for D4.
now what will happen. the passenger want to enter a compartment that does not exist so obviously problem will arise.
Same scenario: whenever we try to access an array list, etc. we can only access the existing indexes in the array. array[0] and array[1] are existing. If we try to access array[3], it's not there actually, so an index out of bound exception will arise.
To easily understand the problem, imagine we wrote this code:
static void Main(string[] args)
{
string[] test = new string[3];
test[0]= "hello1";
test[1]= "hello2";
test[2]= "hello3";
for (int i = 0; i <= 3; i++)
{
Console.WriteLine(test[i].ToString());
}
}
Result will be:
hello1
hello2
hello3
Unhandled Exception: System.IndexOutOfRangeException: Index was outside the bounds of the array.
Size of array is 3 (indices 0, 1 and 2), but the for-loop loops 4 times (0, 1, 2 and 3). So when it tries to access outside the bounds with (3) it throws the exception.
A side from the very long complete accepted answer there is an important point to make about IndexOutOfRangeException compared with many other exception types, and that is:
Often there is complex program state that maybe difficult to have control over at a particular point in code e.g a DB connection goes down so data for an input cannot be retrieved etc... This kind of issue often results in an Exception of some kind that has to bubble up to a higher level because where it occurs has no way of dealing with it at that point.
IndexOutOfRangeException is generally different in that it in most cases it is pretty trivial to check for at the point where the exception is being raised. Generally this kind of exception get thrown by some code that could very easily deal with the issue at the place it is occurring - just by checking the actual length of the array. You don't want to 'fix' this by handling this exception higher up - but instead by ensuring its not thrown in the first instance - which in most cases is easy to do by checking the array length.
Another way of putting this is that other exceptions can arise due to genuine lack of control over input or program state BUT IndexOutOfRangeException more often than not is simply just pilot (programmer) error.
These two exceptions are common in various programming languages and as others said it's when you access an element with an index greater than the size of the array. For example:
var array = [1,2,3];
/* var lastElement = array[3] this will throw an exception, because indices
start from zero, length of the array is 3, but its last index is 2. */
The main reason behind this is compilers usually don't check this stuff, hence they will only express themselves at runtime.
Similar to this:
Why don't modern compilers catch attempts to make out-of-bounds access to arrays?

Find remaining elements in the sequence

everyone. I've this small task to do:
There are two sequences of numbers:
A[0], A[1], ... , A[n].
B[0], B[1], ... , B[m].
Do the following operations with the sequence A:
Remove the items whose indices are divisible by B[0].
In the items remained, remove those whose indices are divisible by B[1].
Repeat this process up to B[m].
Output the items finally remained.
Input is like this: (where -1 is delimiter for two sequences A and B)
1 2 4 3 6 5 -1 2 -1
Here goes my code (explanation done via comments):
List<int> result = new List<int>(); // list for sequence A
List<int> values = new List<int>(); // list for holding value to remove
var input = Console.ReadLine().Split().Select(int.Parse).ToArray();
var len = Array.IndexOf(input, -1); // getting index of the first -1 (delimiter)
result = input.ToList(); // converting input array to List
result.RemoveRange(len, input.Length - len); // and deleting everything beyond first delimiter (including it)
for (var i = len + 1; i < input.Length - 1; i++) // for the number of elements in the sequence B
{
for (var j = 0; j < result.Count; j++) // going through all elmnts in sequence A
{
if (j % input[i] == 0) // if index is divisible by B[i]
{
values.Add(result[j]); // adding associated value to List<int> values
}
}
foreach (var value in values) // after all elements in sequence A have been looked upon, now deleting those who apply to criteria
{
result.Remove(value);
}
}
But the problem is that I'm only passing 5/11 tests cases. The 25% is 'Wrong result' and the rest 25% - 'Timed out'. I understand that my code is probably very badly written, but I really can't get to understand how to improve it.
So, if someone more experienced could explain (clarify) next points to me it would be very cool:
1. Am I doing parsing from the console input right? I feel like it could be done in a more elegant/efficient way.
2. Is my logic of getting value which apply to criteria and then storing them for later deleting is efficient in terms of performance? Or is there any other way to do it?
3. Why is this code not passing all test-cases or how would you change it in order to pass all of them?
I'm writing the answer once again, since I have misunderstood the problem completely. So undoubtly the problem in your code is a removal of elements. Let's try to avoid that. Let's try to make a new array C, where you can store all the correct numbers that should be left in the A array after each removal. So if index id is not divisible by B[i], you should add A[id] to the array C. Then, after checking all the indices with the B[i] value, you should replace the array A with the array C and do the same for B[i + 1]. Repeat until you reach the end of the array B.
The algorithm:
1. For each value in B:
2. For each id from 1 to length(A):
3. If id % value != 0, add A[id] to C
4. A = C
5. Return A.
EDIT: Be sure to make a new array C for each iteration of the 1. loop (or clear C after replacing A with it)

Exception from HRESULT: 0x800A03EC - Writing array to range in Excel Add-In

I have the following code in an Excel Add-In in C#:
long lngArrayLength = 14;
long lngArrayLength2 = array2.Length;
Excel.Range rngValues1 = (Excel.Range)wsNew.Cells[2, 1];
Excel.Range rngValues2 = (Excel.Range)wsNew.Cells[lngArrayLength2 + 1, lngArrayLength];
Excel.Range rngValues = wsNew.get_Range(rngValues1, rngValues2);
rngValues.Value = array2;
For reference, array2 has ten elements, each of which has 14 sub-elements. Example:
array2 = { (0, "a0", "b0", "c0"... "n0"), ... {9, "a9", "b9", "c9"... "n9) }
rngValues above is sized as {[1..10,1..14]}
Every time I try to run, I get the following error:
Exception from HRESULT: 0x800A03EC
I have ruled out:
1) File format, saving Book1 as .xlsx does not help
2) Reaching the column or row limit, does the same thing with thousands of elements or 10 of them
3) [0] vs [1] - indexed arrays and/or ranges, doesn't seem to matter/help
I am still having trouble debugging this... Is it possible this has something to do with the dimensions of the array vs the range? How would I determine if that's the case or not?
UPDATE 1:
I created a loop that populates an array with data:
for (i = 1; i <= lngRows; i++)
{
for (j = 1; j <= lngCols; j++)
{
strTest[i-1, j-1] = "test (" + i.ToString() + "," + j.ToString() + ")";
}
}
...and this works fine.
It now occurs to me that may of the elements in the array contain NULL values.
I'm thinking this may be the problem... Is it?
UPDATE 2:
Okay, so I now wrote a small routine to convert any NULLs to 0 (b/c the data type is decimal? (nullable decimal) and I guess I really need decimal instead:
public decimal replaceNullDec(decimal? decInput)
{
if (decInput != null)
{
decimal rtn = (decimal)decInput;
return rtn;
}
else
{
decimal rtn = 0;
return rtn;
}
}
So, now I have confirmed that all the NULLs are being replaced, but I'M STILL GETTING THE ERROR when writing the array to a range...
UPDATE 3:
Okay, so then I thought that maybe it's a data type issue, so I rewrote the code to convert all the elements in the array to strings instead before writing to the sheet. I now get data, but instead of the actual values, I get text telling me the original TYPE (which in this case is a custom class called Response).
The interesting thing I noticed is that I'm getting 10 COLUMNS of text, and 4 COLUMNS of #N/A.
This makes me think that maybe I need to transpose the array?
Driving me crazy, but still trying.
Any help would be GREAT!
UPDATE 4:
Okay, I believe I'm getting closer. In digging into how to transpose a 2d array in C#, I was getting some errors that lead me to believe I DON'T actually have a 2d array, but instead an "array of arrays" (which is what I thought a 2d array was, honestly) and it's probably the conversion of my List to Array using the ToArray() method that's an issue.
Here's that code:
object[] array2 = listAllData.ToArray();
So the next question becomes "how to convert a list to a 2d array?"
ANSWER:
The issue came down to the fact that I was NOT writing a 2D array to the range, but instead I was building an array of Response objects and trying to write that to a range.
More details on the solution are found in this related post:
How to Convert 2D List to 2D Array in C#

Trying to remove a card from a deck BlackJack getting IndexOutOfRange exception [duplicate]

This question already has answers here:
What is an IndexOutOfRangeException / ArgumentOutOfRangeException and how do I fix it?
(5 answers)
Closed 1 year ago.
I am creating a little BlackJack application in C#. I am able to deal an intial hand to both the dealer and the player and then hit for the player. However once I do this, the dealer is supposed to draw a card from the deck when the dealer handvalue is less than 17.
This is the get a single card from the deck in the deck class:
public Card GetCard()
{
int r0 = rndCard.Next(0, cardsInDeck_.Count - 1);
cardsInDeck_.RemoveAt(r0);
return cardsInDeck_[r0];
}
when I hit "stay" and the dealer activates I get this error on the last line
Index was out of range. Must be non-negative and less than the size of the collection
This is my "stay" method on the form
private void buttonStay_Click(object sender, EventArgs e)
{
while (dealer.GetValue() < 17)
{
dealer.CardsInDealerHand.Add(deck.GetCard());
}
dealerHandValue_ = dealer.GetValue();
if (dealerHandValue_ > 21)
{
Win();
}
else
{
WinCondition();
}
}
I am new to programming in general but I think that something is wrong with either my deck or dealer.
I would appreciate any help on this.
First thing that I notice: you're removing the card from the deck before you access it to return it, causing your indices to get out of whack. In some situations this may "work" in that it won't throw, but you won't get back the right card. In other situations you can end up overrunning your list's bounds.
Consider: You have 6 items in your "deck", and you pick the last one. Your current logic would be:
cardsInDeck_.RemoveAt(r0); # Remove the item at index 5; now we have 5 items (0-based indexing)
return cardsInDeck_[r0]; # Try to get the item at index 5, but it's no longer there!
Even if you don't pick the last index, you're actually going to get the wrong card. For example, if you had:
{ A, J, 5, 10, 2 }
...in your deck, and you picked index 2, you should get the 5 back. Since you're removing the card first then accessing the list index, you'd actually get back the 10.
You'll need to get a reference to the card first, then remove it from the deck and return the reference:
public Card GetCard()
{
int r0 = rndCard.Next(0, cardsInDeck_.Count - 1);
var chosenCard = cardsInDeck_[r0];
cardsInDeck_.RemoveAt(r0);
return chosenCard;
}
It would probably be a good idea to check cardsInDeck_.Count for a zero value before trying to get another card as well, either in GetCard() or in the while loop, perhaps. If you're only dealing out two hands (one to the player, one to the dealer) then this is mathematically not a situation you'll hit, of course. Otherwise, with multiple players, you'd need to handle that situation somehow (e.g. you could add a second deck to the hand by repopulating cardsInDeck).
r0 is being set to a value that is either negative or larger then the size of cardsInDeck_ by the function rndCard.Next
int r0 = rndCard.Next(0, cardsInDeck_.Count - 1);
Problem : You are trying to remove the items from the cardsInDeck_ without checking for its Count . if you keep on Removing items from the cardsInDeck_ at certain point it's Count becomes
zero and no items can not be removed if the Count is Zero.
Solution : before removing items from cardsInDeck_ ,you need to check for its Count, you should remove items only if its Count is greater than zero.
Replace This:
cardsInDeck_.RemoveAt(r0);
With This:
if(cardsInDeck_.Count>0)
{
cardsInDeck_.RemoveAt(r0);
}
The exception message:
"Index was out of range. Must be non-negative and less than the size of the collection"
is the problem here because if the deck is empty then
int r0 = rndCard.Next(0, cardsInDeck_.Count - 1);
the second argument to Next is an exclusive upper bound.
thus if Count is 0 then you are asking for an int >= 0 && < -1
if count is 1 you are asking for an int >= 0 && < 0
Also, I recommend that you follow standard C# naming conventions. Microsoft's recommendations are a good place to start
msdn C# style guide

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