Error on calling Task.Run to create an async process - c#

I've been reviewing the code an app dev company has been doing for me in Xamarin. When I try to compile
namespace AppName.Droid
public class SplashActivity : AppCompatActivity
{
protected override void OnStart ()
{
base.OnStart ();
Task.Run (Login);
}
async void Login()
{
await LoadCurrentProfile().ContinueWith(result => {
if (ApplicationState.Profile== null)
{
GoLogin ();
}
else
{
GoBegin ();
}
});
}
}
There is an error on "Task.Run(Login)" that
'void SplashActivity.Login()' has the wrong return type
Is there something that I can change so that I can compile the app on my machine?

There's several things wrong with your approach to async. I recommend you read my async intro blog post and async best practices article.
In particular, you should follow these conventions:
Don't use ContinueWith. Use await instead.
Avoid async void. Use async Task unless you have to use async void.
Use Task.Run to push CPU-bound work off the UI thread. In the case of your code, there's no reason to use Task.Run.
Combining these, the code is quite simplified, and also has more reasonable semantics (in particular, login errors are not silently ignored):
protected override async void OnStart ()
{
base.OnStart();
await LoginAsync();
}
async Task LoginAsync()
{
await LoadCurrentProfile();
if (ApplicationState.Profile == null)
{
GoLogin();
}
else
{
GoBegin();
}
}

Change the signature of Login to return a Task like this:
async Task Login()
{
//...
}
And call it like this:
Task.Run( (Func<Task>) Login);
or
Task.Run(() => Login());
Please note that since Login is an asynchronous method, you can also call it directly without using Task.Run like this (I am assuming that you want to fire and forget):
Login();

Related

How can I call an async method within a sync method?

I'm trying to call an async task (SIn) within a synch method (SignIn). I need the synch method because I'm passing ref to that method. But when I'm calling the async task, the GUI is frozen. The async task is a simple login with the onedrive sdk.
I've tried to waited the task, but the GUI still frozen. I've also tried creating a new Thread, but it didn't work too. How can I call the async method?
public override bool SignIn(ref User user)
{
try
{
signInEnd = false;
signinUser = user;
Task<bool> task = SIn();
task.Wait();
return task.Result;
}
catch(Exception e)
{
return false;
}
}
public async Task<bool> SIn()
{
var msaAuthProvider = new MsaAuthenticationProvider(
this.oneDriveClientId,
this.oneDriveReturnUrl,
this.scopes,
new CredentialVault(this.oneDriveClientId));
await msaAuthProvider.AuthenticateUserAsync();
driveClient = new OneDriveClient(this.oneDriveBaseUrl, msaAuthProvider);
}
Calling Wait() blocks the UI thread which means that the continuation of SIn(), i.e. the part that will eventually be executed once the Task returned by AuthenticateUserAsync() has completed, won't be able to execute on this thread. This results in a deadlock.
You may be able to get around this by avoiding capturing the context by calling ConfigureAwait(false) in SIn():
public async Task<bool> SIn()
{
var msaAuthProvider = new MsaAuthenticationProvider(
this.oneDriveClientId,
this.oneDriveReturnUrl,
this.scopes,
new CredentialVault(this.oneDriveClientId));
await msaAuthProvider.AuthenticateUserAsync().ConfigureAwait(false);
driveClient = new OneDriveClient(this.oneDriveBaseUrl, msaAuthProvider);
}
But the "real" solution to this kind of issues is not to mix asynchronous and synchronous code, i.e. SignIn should be asynchronous and await SIn(). Don't block on asynchronous code by calling Wait() or Result:
public Task<bool> SignIn(User user)
{
try
{
...
return await SIn();
}
catch (Exception e)
{
return false;
}
}
Please refer to #Stephen Cleary's blog post for more information about this.
mm8 is right that not calling async from inside a sync method is the best way to solve your issue,
remember that the public async void EventHandler() method was specifically designed for running long running tasks from a gui linked control
However it isn't always possible to rewrite an entire system to be async when only one small section needs changing
In this case you should avoid waiting for the results as this makes the async process pointless, what you can do though is break your synchronous code into 2 parts a before and after
the before method will prep and launch the task,
the after handles the results
ie
public async Task<string> GetData(int delay)
{
await Task.Delay(delay);
return "complete";
}
public void StartGettingData()
{
GetData(5000).ContinueWith(t => CompleteGetData(t.Result), TaskScheduler.Current);
}
public void CompleteGetData(string message)
{
UpdateStatus(message);
}
this method does have the added complexity of requiring you to ensure thread safety yourself, which is why the async/await functionality was introduced

async method lacks await operators message when I call another async method from it?

My OnAppearing message is async and from that I call another async method which has some code that modifies the UI. I then do some work and finally modify the UI again.
Here's the code. However I am getting a warning message that confuses me. I added the warning code below.
protected async override void OnAppearing()
{
base.OnAppearing();
// actions
CreateListSectionAsync();
}
public async void CreateListSectionAsync()
{
// modify UI
// do some work that takes time
await Task.Run(() =>
{
Device.BeginInvokeOnMainThread(() =>
{
// modify UI
});
});
}
ListPage.xaml.cs(39,39): Warning CS1998: This async method lacks
'await' operators and will run synchronously. Consider using the
'await' operator to await non-blocking API calls, or 'await
Task.Run(...)' to do CPU-bound work on a background thread. (CS1998)
Why am I getting this warning and how can I fix it?
await CreateListSectionAsync();
Change the signature of the fuction to return a Task not void
public async Task CreateListSectionAsync()

Convert conventional method to Asynchronous

I have an API which is responsible for inserting text message details in database.
It does by making synchronous call to repository which I think could be implemented asynchronous way.How can I achieve this? Or what could be the best way to handle this scenario.Code snippet example is highly appreciated as I am still getting my ahead wrapping around .NET.
api:
public IHttpActionResult SendSMSNotification([FromBody] SMSNotification smsNotification)
{
if (!ModelState.IsValid)
{
return BadRequest(ModelState);
}
_service.SendSMS(smsNotification);
return Ok();
}
Service:
internal void SendSMS(SMSNotification smsNotification)
{
_repository.Notify(_mapperService.GetSMSNotification(smsNotification));
}
mapper:
public SMSNotification GetSMSNotification(SMSNotification message)
{
return AutoMapper.Mapper.Map<SMSNotification>(message);
}
repo:
public virtual bool Notify(SMSNotification request)
{
using (var sql = _sqlMapper.CreateCommand('Database', 'Stored proc'))
{
sql.AddParam("#fMessage", request.Message);
//..............
//.............. more params
var retvalParamOutput = sql.AddOutputParam("#fRetVal", System.Data.SqlDbType.Int);
sql.Execute();
return retvalParamOutput.GetSafeValue<int>() == 1;
}
}
sql here is a custom thing and it has following methods:
public static int Execute(this IDataCommand #this);
[AsyncStateMachine(typeof(<ExecuteAsync>d__1))]
public static Task<int> ExecuteAsync(this IDataCommand #this);
Changing a blocking, typically IO-bound call (such as database, network or file system work) to async can make your app scale better.
This does have a flow-on affect through your API. That is, you need to be awaiting on asynchronous calls all the way up to the top-most call, otherwise, somewhere is going to block and you're just lost the benefit of calling an async API.
To demonstrate that, let's start from the bottom at the repository call, as that's the possibly expensive blocking operation can be made async. We alter sql.Execute to use the asynchronous version ExecutAsync version instead:
repo:
public virtual async Task<bool> Notify(SMSNotification request)
{
using (var sql = _sqlMapper.CreateCommand('Database', 'Stored proc'))
{
sql.AddParam("#fMessage", request.Message);
//..............
//.............. more params
var retvalParamOutput = sql.AddOutputParam("#fRetVal", System.Data.SqlDbType.Int);
await sql.ExecuteAsync();
return retvalParamOutput.GetSafeValue<int>() == 1;
}
}
Now here we have to change the signature of the method to return a Task wrapping a result of bool.
We also mark the method as async, so then we can use the "await" operator further down. Without doing this, we'd have to do more refactoring to manipulate and return the Task result ourselves, but the "async" modifier and "await" keyword let the compiler do that magic for us, and the rest of our code mostly looks like normal.
The mapper call doesn't really need to change:
mapper:
public SMSNotification GetSMSNotification(SMSNotification message)
{
return AutoMapper.Mapper.Map<SMSNotification>(message);
}
The service call is now making a call to an async method, so because we want to await and not block on that async call, we have to also change this previously void method to an async method. Note we change it from "void" to "async Task"; you CAN mark a void method as "async void", but that's intended as a workaround for event handlers in Windows Forms and WPF apps; in every other case you want to change a "void" method to "async Task" when making it async.
Service:
internal async Task SendSMS(SMSNotification smsNotification)
{
await _repository.Notify(_mapperService.GetSMSNotification(smsNotification));
}
Then finally, our API call can be made async, and await our service call:
api:
public async Task<IHttpActionResult> SendSMSNotification([FromBody] SMSNotification smsNotification)
{
if (!ModelState.IsValid)
{
return BadRequest(ModelState);
}
await _service.SendSMS(smsNotification);
return Ok();
}
It's sometimes recommended that after you do a refactor like this, to rename the methods to end in "Async" by convention; however I don't think this is really compulsory, as so much of the .NET API surface is becoming async, it's almost redundant now.
It's worth getting your head around the async / await stuff though; I've tried to keep the example relatively brief. But I hope this at least gets you started.

Deadlock using FileOpenPicler when unit testing UWP [duplicate]

I have the following four tests and the last one hangs when I run it. Why does this happen:
[Test]
public void CheckOnceResultTest()
{
Assert.IsTrue(CheckStatus().Result);
}
[Test]
public async void CheckOnceAwaitTest()
{
Assert.IsTrue(await CheckStatus());
}
[Test]
public async void CheckStatusTwiceAwaitTest()
{
Assert.IsTrue(await CheckStatus());
Assert.IsTrue(await CheckStatus());
}
[Test]
public async void CheckStatusTwiceResultTest()
{
Assert.IsTrue(CheckStatus().Result); // This hangs
Assert.IsTrue(await CheckStatus());
}
private async Task<bool> CheckStatus()
{
var restClient = new RestClient(#"https://api.test.nordnet.se/next/1");
Task<IRestResponse<DummyServiceStatus>> restResponse = restClient.ExecuteTaskAsync<DummyServiceStatus>(new RestRequest(Method.GET));
IRestResponse<DummyServiceStatus> response = await restResponse;
return response.Data.SystemRunning;
}
I use this extension method for restsharp RestClient:
public static class RestClientExt
{
public static Task<IRestResponse<T>> ExecuteTaskAsync<T>(this RestClient client, IRestRequest request) where T : new()
{
var tcs = new TaskCompletionSource<IRestResponse<T>>();
RestRequestAsyncHandle asyncHandle = client.ExecuteAsync<T>(request, tcs.SetResult);
return tcs.Task;
}
}
public class DummyServiceStatus
{
public string Message { get; set; }
public bool ValidVersion { get; set; }
public bool SystemRunning { get; set; }
public bool SkipPhrase { get; set; }
public long Timestamp { get; set; }
}
Why does the last test hang?
Acquiring a value via an async method:
var result = Task.Run(() => asyncGetValue()).Result;
Syncronously calling an async method
Task.Run( () => asyncMethod()).Wait();
No deadlock issues will occur due to the use of Task.Run.
You're running into the standard deadlock situation that I describe on my blog and in an MSDN article: the async method is attempting to schedule its continuation onto a thread that is being blocked by the call to Result.
In this case, your SynchronizationContext is the one used by NUnit to execute async void test methods. I would try using async Task test methods instead.
You can avoid deadlock adding ConfigureAwait(false) to this line:
IRestResponse<DummyServiceStatus> response = await restResponse;
=>
IRestResponse<DummyServiceStatus> response = await restResponse.ConfigureAwait(false);
I've described this pitfall in my blog post Pitfalls of async/await
You are blocking the UI by using Task.Result property.
In MSDN Documentation they have clearly mentioned that,
"The Result property is a blocking property. If you try to access it
before its task is finished, the thread that's currently active is
blocked until the task completes and the value is available. In most
cases, you should access the value by using Await or await instead of
accessing the property directly."
The best solution for this scenario would be to remove both await & async from methods & use only Task where you're returning result. It won't mess your execution sequence.
An addition to the answer given by #HermanSchoenfeld. Unfortunately the quote below is not true:
No deadlock issues will occur due to the use of Task.Run.
public String GetSqlConnString(RubrikkUser user, RubrikkDb db)
{
// deadlock if called from threadpool,
// works fine on UI thread, works fine from console main
return Task.Run(() =>
GetSqlConnStringAsync(user, db)).Result;
}
The execution is wrapped inside a Task.Run, this will schedule the task on the threadpool the block the calling thread. This is okay, as long as the calling thread is not a threadpool thread. If the calling thread is from the threadpool then the following disaster happens: A new task is queued to the end of the queue, and the threadpool thread which would eventually execute the Task is blocked until the Task is executed.
In library code there is no easy solution as you cannot assume under what context your code is called. The best solution is to only call async code from async code, blocking sync APIs from sync methods, don’t mix them.
Source:
https://medium.com/rubrikkgroup/understanding-async-avoiding-deadlocks-e41f8f2c6f5d
If you don't get any callbacks or the control hangs up, after calling the service/API async function, you have to configure Context to return a result on the same called context.
Use TestAsync().ConfigureAwait(continueOnCapturedContext: false);
You will be facing this issue only in web applications, but not in static void main.

Why is my async function hanging when calling task.run function

I want to make a function async since I'd like to return the results to the UI and don't want to make this hang, but it is anyway.
Can someone tell me why this would be hanging?
public ActionResult Index()
{
return View(FunctionThreeAsync().Result);
}
private async Task<MyType> FunctionThreeAsync()
{
return await FunctionThree();
}
private Task<MyType> FunctionThree()
{
return Task.Run<MyType>(() => { /* code */ });
}
This:
return View(FunctionThreeAsync().Result);
Is deadlocking your code. You shouldn't be blocking on an async method. Instead, mark your method as async, make it return a Task<T> and await the call:
public async Task<ActionResult> DoStuffAsync()
{
return View(await FunctionThreeAsync());
}
Async goes all the way. When you have a method that's async, it will need to be asynchronously waited on, not synchronously blocked on. This means spreading async throughout your code base.

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