Create a payment via the Windows Store in Windows Universal Apps - c#

Is possible to create a payment via Windows Store when purchased content is a HTML content downloaded from cloud in Windows Universal Apps? I was only able to find, that Window Store provides:
Time trial
In-app purchases (this is close, but with in-app purchases all content must be part of application and I'm using downloadable HTML content from cloud, which isn't part of application)
Ads
So, I'm basically talking about situation, when Windows Store works like Payment system (like PayPal)... Or can you give me any advice how to handle this type of purchases across platforms (iOS, Android, Kindle, ...)?

Related

Windows Phone 8 Pesapal integration with WebBrowser control

My app fetchers selling digital goods and I don't want to use in-app purchases for this purpose instead I would like to
use pesapal integration with the help of a WebBrowser control. I have checked the store policies regarding this as well as the
WebBrowser control security best practices for Windows Phone 8 but now confused since I am not still sure if it is legal and will my app be
rejected if I integrate payment using a WebBrowser control. ? Any help is appriciated...
Based on your description, we know you want to sell digital goods in your app. According to the Windows Store Policies 10.8 Financial Transactions, we can know that you could need to use the Microsoft in-app purchase API to sell digital items or services that are consumed or used within your app.
You could need to use a secure third party purchase API for purchase of physical goods or services, real world gambling or charitable contributions.
Please note only the tester can pass/fail an app.
It is possible to use a Web controller to load payments, we did this for Ticketsasa.com Application and it was approved before we changed to the current one which uses a different approach. The requirement however is that you must inform the user prior to loading the Web controller that by clicking of a button (or the event that loads the web Controller) will lead them to be redirected to a webpage where they will pay.

Uri Scheme for Movie in the Microsoft Store

I'm developing a Windows Store app. In the app I'm using the Groove SDK to query the Microsoft Store for movie titles. I can get the movie I'm looking for along with all of it's meta data. How can I launch the Windows Store app to show the user the same movie as available from Microsoft?
This has been very confusing. I have a Surface with Windows 8.1. It comes with the Windows Store app, a Music app and a Video app. The Video app says "xbox video." I've read that it has now changed to "Groove." I've look for documentation on how to link content but have found nothing.
the Groove SDK APIs will return deep links to content. Launch this deep link using Windows API
Launcher.LaunchUriAsync(new Uri(myGrooveDeepLink));
Notice that you will have to add a "target=app" parameter to your uri to launch the app instead of the web site.
https://msdn.microsoft.com/en-us/library/dn546675.aspx

Mobile Website Add Reminder To User Calendar

Developing a booking website in MVC5 C# and once the user has booked I want to added the booked date to the user's calendar if they access the website via a mobile device.
I've been looking around the web to find if there is any solution but all I've seen are device specific solutions for Android or iOS mobile app developmemt. I want to look for a solution that will be tailored to access the calendar on all mobile devices or even just Android and iOS.
I want to know if this is possible and a starting point like a C# library?
For security reasons, you can't access the user's calendar directly from a web app.
What you can do, though, is providing him an iCalendar file that will contain the details about what he just booked. When opening such a file, the user will be prompted to add it to his calendar. Nice thing about this solution: it works for almost all platforms, mobile and desktop.
To generate the iCalendar file in C#, you can use DDay.iCal.

Can we submit windows phone 8 app based on html?

I do not have Windows Phone tools SDK 8.0. Also, I don't want to create an app in XAML.
What I want to do is show one url page on windows phone 8 and publish on marketplace account.
My android code looks like this:
String uri = "http://websitename.nl/index.php?device_id=" + deviceId + "&nocache=" + Integer.toString(random);
myWebView.loadUrl( uri, noCacheHeaders);
No.
App policies for Windows Phone, ยง2.10:
Your app and metadata must have distinct, substantial and legitimate
content and purpose.
Your app must be fully functional when acquired from the Windows Phone
Store and it must provide functionality other than launching a
webpage.
Your app must not be unreasonably priced in relation to the
functionality of the app.

In App Purchase for Desktop

Does anyone know of a good In-App purchase framework for desktop applications? I see a lot for mobile, but nothing really to support a generic windows application.
Ideally, we want something which can handle all of the purchases, content management, etc. and all we would have to do is ask the server which in-app items the user has purchased, and then get a url to download the necessary assets to the desktop. If it had a c# api, that would be a plus.
Thanks,
Liron
Some desktop games are using Google In-App Payments to monetize by selling virtual goods.
http://www.google.com/payments/payment-options/digital-goods.html
As an example have a look at Bastion:
http://supergiantgames.com/?p=1231
https://chrome.google.com/webstore/detail/oohphhdkahjlioohbalmicpokoefkgid
I believe Steam provides a framework for in-game purchasing of downloadable content.
Windows 8 will be released with a "Windows App Store" that includes a comprehensive payments SDK.

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