How to change csv delimiter from "," to " : " in C# - c#

I am trying to generate new CSV file from reading a existing CSV file in C# console application.
using (FileStream stream = File.OpenRead("C:\\Files\\test_input_file.csv"))
using (FileStream writeStream = File.OpenWrite("C:\\Files\\test_Output_file.csv"))
{
BinaryReader reader = new BinaryReader(stream);
BinaryWriter writer = new BinaryWriter(writeStream);
// create a buffer to hold the bytes
byte[] buffer = new Byte[1024];
int bytesRead;
// while the read method returns bytes
// keep writing them to the output stream
while ((bytesRead = stream.Read(buffer, 0, 1024)) > 0)
{
writeStream.Write(buffer, 0, bytesRead);
}
}
Now I want to change the delimiter to ":" instead of "," in the output file
How do I do it? Please help me.

Because you are trying to modify the text characters then BinaryReader is not a suitable class for your case. due to encoding problem you need to use StreamReader instead.
using (FileStream stream = File.OpenRead("C:\\Files\\test_input_file.csv"))
using (FileStream writeStream = File.OpenWrite("C:\\Files\\test_Output_file.csv"))
{
StreamReader reader = new StreamReader(stream);
StreamWriter writer = new StreamWriter(writeStream, reader.CurrentEncoding);
// create a buffer to hold the chars
char[] buffer = new char[1024];
int charsRead;
// while the read method returns chars
// keep writing them to the output stream
while ((charsRead =
reader.Read(buffer, 0, buffer.Length)) > 0)
{
for (int i = 0; i < charsRead; i++)
{
if (buffer[i] == ':') buffer[i] = ',';
}
writer.Write(buffer, 0, charsRead);
}
}
What is the encoding problem ? a character can be 1, 2 or 3 bytes or even 7 bits etc... depending on encoding. the stream reader will handle this for you.

Assuming that:
your CSV file is encoded in ASCII or UTF-8
your CSV values will not contain any embedded commas
...you can simply use:
for (int i = 0; i < bytesRead; i++)
if (buffer[i] == ',')
buffer[i] = ':';
writeStream.Write(buffer, 0, bytesRead);

Related

Split an avro file and upload to REST

I have created some avro files. I can use the following commands to convert them to json, just to check whether the files are ok
java -jar avro-tools-1.8.2.jar tojson FileName.avro>outputfilename.json
Now, I have some big avro files and the REST API I m trying to upload to, has size limitations and thus I am trying to upload it in chunks using streams.
The following sample, which just reads from the original file in chunks and copies to another avro file, creates the file perfectly
using System;
using System.IO;
class Test
{
public static void Main()
{
// Specify a file to read from and to create.
string pathSource = #"D:\BDS\AVRO\filename.avro";
string pathNew = #"D:\BDS\AVRO\test\filenamenew.avro";
try
{
using (FileStream fsSource = new FileStream(pathSource,
FileMode.Open, FileAccess.Read))
{
byte[] buffer = new byte[(20 * 1024 * 1024) + 100];
long numBytesToRead = (int)fsSource.Length;
int numBytesRead = 0;
using (FileStream fsNew = new FileStream(pathNew,
FileMode.Append, FileAccess.Write))
{
// Read the source file into a byte array.
//byte[] bytes = new byte[fsSource.Length];
//int numBytesToRead = (int)fsSource.Length;
//int numBytesRead = 0;
while (numBytesToRead > 0)
{
int bytesRead = fsSource.Read(buffer, 0, buffer.Length);
byte[] actualbytes = new byte[bytesRead];
Array.Copy(buffer, actualbytes, bytesRead);
// Read may return anything from 0 to numBytesToRead.
// Break when the end of the file is reached.
if (bytesRead == 0)
break;
numBytesRead += bytesRead;
numBytesToRead -= bytesRead;
fsNew.Write(actualbytes, 0, actualbytes.Length);
}
}
}
// Write the byte array to the other FileStream.
}
catch (FileNotFoundException ioEx)
{
Console.WriteLine(ioEx.Message);
}
}
}
How do I know this creates a ok avro. Because the earlier command to convert to json, again works i.e.
java -jar avro-tools-1.8.2.jar tojson filenamenew.avro>outputfilename.json
However, when I use the same code, but instead of copying to another file, just call a rest api, the file gets uploaded but upon downloading the same file from the server and running the command above to convert to json says - "Not a Data file".
So, obviously something is getting corrupted and I am struggling to figure out what.
This is the snippet
string filenamefullyqualified = path + filename;
Stream stream = System.IO.File.Open(filenamefullyqualified, FileMode.Open, FileAccess.Read, FileShare.None);
long? position = 0;
byte[] buffer = new byte[(20 * 1024 * 1024) + 100];
long numBytesToRead = stream.Length;
int numBytesRead = 0;
do
{
var content = new MultipartFormDataContent();
int bytesRead = stream.Read(buffer, 0, buffer.Length);
byte[] actualbytes = new byte[bytesRead];
Array.Copy(buffer, actualbytes, bytesRead);
if (bytesRead == 0)
break;
//Append Data
url = String.Format("https://{0}.dfs.core.windows.net/raw/datawarehouse/{1}/{2}/{3}/{4}/{5}?action=append&position={6}", datalakeName, filename.Substring(0, filename.IndexOf("_")), year, month, day, filename, position.ToString());
numBytesRead += bytesRead;
numBytesToRead -= bytesRead;
ByteArrayContent byteContent = new ByteArrayContent(actualbytes);
content.Add(byteContent);
method = new HttpMethod("PATCH");
request = new HttpRequestMessage(method, url)
{
Content = content
};
request.Headers.Add("Authorization", "Bearer " + accesstoken);
var response = await client.SendAsync(request);
response.EnsureSuccessStatusCode();
position = position + request.Content.Headers.ContentLength;
Array.Clear(buffer, 0, buffer.Length);
} while (numBytesToRead > 0);
stream.Close();
I have looked through the forum threads but haven't come across anything which deals with splitting of avro files.
I have a hunch that my "content" for the http request isn't right. what is it that I am missing?
If you need more details, I will be happy to provide.
I have found the problem now. The problem was because of MultipartFormDataContent. When an avro file is uploaded with that, it adds extra text like content Type etc, along with removal of many lines (I do not know why).
So, the solution was to upload the contents as "ByteArrayContent" itself and not add it to MultipartFormDataContent like I was doing earlier.
Here is the snippet, almost similar to the one in the question, except that I no longer use MultipartFormDataContent
string filenamefullyqualified = path + filename;
Stream stream = System.IO.File.Open(filenamefullyqualified, FileMode.Open, FileAccess.Read, FileShare.None);
//content.Add(CreateFileContent(fs, path, filename, "text/plain"));
long? position = 0;
byte[] buffer = new byte[(20 * 1024 * 1024) + 100];
long numBytesToRead = stream.Length;
int numBytesRead = 0;
//while ((bytesRead = stream.Read(buffer, 0, buffer.Length)) > 0)
//{
do
{
//var content = new MultipartFormDataContent();
int bytesRead = stream.Read(buffer, 0, buffer.Length);
byte[] actualbytes = new byte[bytesRead];
Array.Copy(buffer, actualbytes, bytesRead);
if (bytesRead == 0)
break;
//Append Data
url = String.Format("https://{0}.dfs.core.windows.net/raw/datawarehouse/{1}/{2}/{3}/{4}/{5}?action=append&position={6}", datalakeName, filename.Substring(0, filename.IndexOf("_")), year, month, day, filename, position.ToString());
numBytesRead += bytesRead;
numBytesToRead -= bytesRead;
ByteArrayContent byteContent = new ByteArrayContent(actualbytes);
//byteContent.Headers.ContentType= new MediaTypeHeaderValue("text/plain");
//content.Add(byteContent);
method = new HttpMethod("PATCH");
//request = new HttpRequestMessage(method, url)
//{
// Content = content
//};
request = new HttpRequestMessage(method, url)
{
Content = byteContent
};
request.Headers.Add("Authorization", "Bearer " + accesstoken);
var response = await client.SendAsync(request);
response.EnsureSuccessStatusCode();
position = position + request.Content.Headers.ContentLength;
Array.Clear(buffer, 0, buffer.Length);
} while (numBytesToRead > 0);
stream.Close();
But the streaming by record will not be able to handle the AVRO file as a whole in a transaction. We may end up in partial success, if some records fail, for example.
If we have a small tool that can split AVRO files based on a threshold number of records, it will be great.
The spark-based split by partition technique does allow to split data set to a pre-defined number of files; but, it does not allow splitting based on the number of records. I.e., I do not want an AVRO file with more than 500 records.
So we have to devise a batching logic based on the comfortable heap size the application can handle along with a two-phase commit, to handle transactions

Correct way to use GZipStream in dotNET C#

I'm working with GZipStream at the moment using .net 3.5.
I have two methods listed below. As input file I use text file which consists of chars 's'. Size of the file is 2MB. This code works fine if I use .net 4.5 but with .net 3.5 after compress and decompress I get file of size 435KB which of course isn't the same with source file.
If I try to decompress file via WinRAR it is also looks good (the same with source file).
If I try decompress file using GZipStream from .net4.5 (file compressed via GZipStream from .net 3.5) the result is bad.
UPD:
In general I really need to read the file as several separate gzip chunks, in this case all the bytes of copressed files are read at one call of the Read() method so I still don't understand why decompressing doesn't works.
public void CompressFile()
{
string fileIn = #"D:\sin2.txt";
string fileOut = #"D:\sin2.txt.pgz";
using (var fout = File.Create(fileOut))
{
using (var fin = File.OpenRead(fileIn))
{
using (var zip = new GZipStream(fout, CompressionMode.Compress))
{
var buffer = new byte[1024 * 1024 * 10];
int n = fin.Read(buffer, 0, buffer.Length);
zip.Write(buffer, 0, n);
}
}
}
}
public void DecompressFile()
{
string fileIn = #"D:\sin2.txt.pgz";
string fileOut = #"D:\sin2.1.txt";
using (var fsout = File.Create(fileOut))
{
using (var fsIn = File.OpenRead(fileIn))
{
var buffer = new byte[1024 * 1024 * 10];
int n;
while ((n = fsIn.Read(buffer, 0, buffer.Length)) > 0)
{
using (var ms = new MemoryStream(buffer, 0, n))
{
using (var zip = new GZipStream(ms, CompressionMode.Decompress))
{
int nRead = zip.Read(buffer, 0, buffer.Length);
fsout.Write(buffer, 0, nRead);
}
}
}
}
}
}
You're trying to decompress each "chunk" as if it's a separate gzip file. Don't do that - just read from the GZipStream in a loop:
using (var fsout = File.Create(fileOut))
{
using (var fsIn = File.OpenRead(fileIn))
{
using (var zip = new GZipStream(fsIn, CompressionMode.Decompress))
{
var buffer = new byte[1024 * 32];
int bytesRead;
while ((bytesRead = zip.Read(buffer, 0, buffer.Length)) > 0)
{
fsout.Write(buffer, 0, bytesRead);
}
}
}
}
Note that your compression code should look similar, reading in a loop rather than assuming a single call to Read will read all the data.
(Personally I'd skip fsIn, and just use new GZipStream(File.OpenRead(fileIn)) but that's just a personal preference.)
First, as #Jon Skeet mentioned, you are not using Stream.Read method correctly. It doesn't matter if your buffer is big enough or not, the stream is allowed to return less bytes than requested, with zero indicating no more, so reading from stream should always be performed in a loop.
However the main problem in your decompress code is the way you share the buffer. Your read the input into a buffer, than wrap it in a MemoryStream (note that the constructor used does not make a copy of the passed array, but actually sets it as it's internal buffer), and then you try to read and write to that buffer at the same time. Taking into account that decompressing writes data "faster" than reading, it's surprising that your code works at all.
The correct implementation is quite simple
static void CompressFile()
{
string fileIn = #"D:\sin2.txt";
string fileOut = #"D:\sin2.txt.pgz";
using (var input = File.OpenRead(fileIn))
using (var output = new GZipStream(File.Create(fileOut), CompressionMode.Compress))
Write(input, output);
}
static void DecompressFile()
{
string fileIn = #"D:\sin2.txt.pgz";
string fileOut = #"D:\sin2.1.txt";
using (var input = new GZipStream(File.OpenRead(fileIn), CompressionMode.Decompress))
using (var output = File.Create(fileOut))
Write(input, output);
}
static void Write(Stream input, Stream output, int bufferSize = 10 * 1024 * 1024)
{
var buffer = new byte[bufferSize];
for (int readCount; (readCount = input.Read(buffer, 0, buffer.Length)) > 0;)
output.Write(buffer, 0, readCount);
}

Reading(/Writing) Files in C#

I recently wanted to track progress of a HTTPWebRequest Upload progress. So I started small and started with buffered read of a simple text file. I then discovered that a simple task like
File.ReadAllText("text.txt");
becomes something like below, with all the streams, readers, writers etc. Or can somethings be removed? Also the code below is not working. Maybe I did something wrong, whats the way to read (i guess write will be similar) into buffer so that I can track progress, assuming the stream are not local eg. WebRequest
byte[] buffer = new byte[2560]; // 20KB Buffer, btw, how should I decide the buffer size?
int bytesRead = 0, read = 0;
FileStream inStream = new FileStream("./text.txt", FileMode.Open, FileAccess.Read);
MemoryStream outStream = new MemoryStream();
BinaryWriter outWriter = new BinaryWriter(outStream);
// I am getting "Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection."
// inStream.Length = Length = 9335092
// bytesRead = 2560
// buffer.Length = 2560
while ((read = inStream.Read(buffer, bytesRead, buffer.Length)) > 0)
{
outWriter.Write(buffer);
//outStream.Write(buffer, bytesRead, buffer.Length);
bytesRead += read;
Debug.WriteLine("Progress: " + bytesRead / inStream.Length * 100 + "%");
}
outWriter.Flush();
txtLog.Text = outStream.ToString();
Update: Solution
byte[] buffer = new byte[2560];
int bytesRead = 0, read = 0;
FileStream inStream = File.OpenRead("text.txt");
MemoryStream outStream = new MemoryStream();
while ((read = inStream.Read(buffer, 0, buffer.Length)) > 0)
{
outStream.Write(buffer, 0, buffer.Length);
bytesRead += read;
Debug.WriteLine((double)bytesRead / inStream.Length * 100);
}
inStream.Close();
outStream.Close();
should probably be
outWriter.Write(buffer,0,read);
Since you seem to be reading text (although I could be wrong), it seems that your program could be a lot simpler if you read character by character instead of calling the standard Read():
BinaryReader reader = new BinaryReader(File.Open("./text.txt", FileMode.Open));
MemoryStream outStream = new MemoryStream();
StreamWriter outWriter = new StreamWriter(outStream);
while (Reader.BaseStream.Position < Reader.BaseStream.Length)
{
outWriter.Write(reader.ReadChar());
Debug.WriteLine("Progress: " + ((double)reader.BaseStream.Position) / (double)(reader.BaseStream.Length) + "%");
}
outWriter.Close();
txtLog.Text = outStream.ToString();
Since you only need to check the progress of the upload operation you can just check the size of the file using a fileinfo object.
In the FileInfo class theres a property called length that returns the file size in bytes. Not sure if it gives the current size when the file being written. But I think it'll be worth giving a try as it is more simple and efficient than the method that you are using

How to write contents of one file to another file?

I need to write contents of a file to another file using File.OpenRead and File.OpenWrite methods. I am unable to figure out how to do it.
How can i modify the following code to work for me.
using (FileStream stream = File.OpenRead("C:\\file1.txt"))
using (FileStream writeStream = File.OpenWrite("D:\\file2.txt"))
{
BinaryReader reader = new BinaryReader(stream);
BinaryWriter writer = new BinaryWriter(writeStream);
writer.Write(reader.ReadBytes(stream.Length));
}
using (FileStream stream = File.OpenRead("C:\\file1.txt"))
using (FileStream writeStream = File.OpenWrite("D:\\file2.txt"))
{
BinaryReader reader = new BinaryReader(stream);
BinaryWriter writer = new BinaryWriter(writeStream);
// create a buffer to hold the bytes
byte[] buffer = new Byte[1024];
int bytesRead;
// while the read method returns bytes
// keep writing them to the output stream
while ((bytesRead =
stream.Read(buffer, 0, 1024)) > 0)
{
writeStream.Write(buffer, 0, bytesRead);
}
}
Just wonder why not to use this:
File.Copy("C:\\file1.txt", "D:\\file2.txt");
You should be using File.Copy unless you want to append to the second file.
If you want to append you can still use the File class.
string content = File.ReadAllText("C:\\file1.txt");
File.AppendAllText("D:\\file2.txt",content);
This works for file with small size as entire file in loaded into the memory.
Try something along these lines:
using (FileStream input = File.OpenRead(pathToInputFile),
output = File.OpenWrite(pathToOutputFile))
{
int read = -1;
byte[] buffer = new byte[4096];
while (read != 0)
{
read = input.Read(buffer, 0, buffer.Length);
output.Write(buffer, 0, read);
}
}
Note that this is somewhat 'skeletal' and you should amend as required for your application of it.
Is it necessary to us FileStream? Because you can do this very easily with simple File Class like;
using System.IO;
string FileContent = File.ReadAllText(FilePathWhoseTextYouWantToCopy);
File.WriteAllText(FilePathToWhomYouWantToPasteTheText,FileContent);
using (var inputStream = File.OpenRead(#"C:\file1.txt"))
{
using (var outputStream = File.OpenWrite(#"D:\file2.txt"))
{
int bufferLength = 128;
byte[] buffer = new byte[bufferLength];
int bytesRead = 0;
do
{
bytesRead = inputStream.Read(buffer, 0, bufferLength);
outputStream.Write(buffer, 0, bytesRead);
}
while (bytesRead != 0);
}
}
Use FileStream class, from System.IO.
[ComVisibleAttribute(true)]
public class FileStream : Stream
Have you checked that the reader is reading all the data? This MSDN page has an example that checks all the data is read:
byte[] verifyArray = binReader.ReadBytes(arrayLength);
if(verifyArray.Length != arrayLength)
{
Console.WriteLine("Error reading the data.");
return;
}
The other alternative is that you probably need to Flush the output buffer:
writer.Flush();
If you are not keen at using Read/Write function of File , you can better try using Copy functionality
Easiest will be :
File.Copy(source_file_name, destination_file_name, true)
true--> for overwriting existing file,without "true" it will create a new file.But if the file already exists it will throw exception without "true" argument.

C# 4.0: Convert pdf to byte[] and vice versa

How do I convert a pdf file to a byte[] and vice versa?
// loading bytes from a file is very easy in C#. The built in System.IO.File.ReadAll* methods take care of making sure every byte is read properly.
// note that for Linux, you will not need the c: part
// just swap out the example folder here with your actual full file path
string pdfFilePath = "c:/pdfdocuments/myfile.pdf";
byte[] bytes = System.IO.File.ReadAllBytes(pdfFilePath);
// munge bytes with whatever pdf software you want, i.e. http://sourceforge.net/projects/itextsharp/
// bytes = MungePdfBytes(bytes); // MungePdfBytes is your custom method to change the PDF data
// ...
// make sure to cleanup after yourself
// and save back - System.IO.File.WriteAll* makes sure all bytes are written properly - this will overwrite the file, if you don't want that, change the path here to something else
System.IO.File.WriteAllBytes(pdfFilePath, bytes);
using (FileStream fs = new FileStream("sample.pdf", FileMode.Open, FileAccess.Read))
{
byte[] bytes = new byte[fs.Length];
int numBytesToRead = (int)fs.Length;
int numBytesRead = 0;
while (numBytesToRead > 0)
{
// Read may return anything from 0 to numBytesToRead.
int n = fs.Read(bytes, numBytesRead, numBytesToRead);
// Break when the end of the file is reached.
if (n == 0)
{
break;
}
numBytesRead += n;
numBytesToRead -= n;
}
numBytesToRead = bytes.Length;
}
Easiest way:
byte[] buffer;
using (Stream stream = new IO.FileStream("file.pdf"))
{
buffer = new byte[stream.Length - 1];
stream.Read(buffer, 0, buffer.Length);
}
using (Stream stream = new IO.FileStream("newFile.pdf"))
{
stream.Write(buffer, 0, buffer.Length);
}
Or something along these lines...

Categories

Resources