Mono: runtime error: v4.0.30319 - c#

I have a big problem with Mono; constantly receiving this error message.
WARNING: The runtime version Supported by This application is unavailable. Using default runtime: v4.0.30319
I have reinstalled the server three times already, but new installs unfortunately always have the same problem.
OS: Debian 7 mini
Mono: full instaled (mono-complet up to date)
PROCON: 1.4.0.6
Link: PROCON usage on Debian 7

If the application starts normally and you only want to suppress the warning, there are two options:
Configuration file
Add the configuration file to the directory where the binary is located, with the name <binary-name>.config, e.g. for application.exe use application.exe.config.
The contents of the file should be as following. Of course, the comment is optional.
<?xml version="1.0" encoding="utf-8"?>
<!-- Add this file to the legacy .NET application folder to prevent:
WARNING: The runtime version supported by this application is unavailable. -->
<configuration>
<startup>
<supportedRuntime version="v2.0.50727"/>
<supportedRuntime version="v4.0"/>
</startup>
</configuration>
Sources
http://do-the-right-things.blogspot.cz/2017/05/the-way-to-suppress-monos-warning.html
https://learn.microsoft.com/en-us/dotnet/framework/configure-apps/#application-configuration-files
Command line
Specify the runtime manually when launching the application.
mono --runtime=v4.0 application.exe
Sources
https://linux.die.net/man/1/mono
Mono on MacOSX - "The runtime version supported by this application is unavailable." v4.5

If you use a dissembler to check the assemblies you should see which CLR version they were built against. My guess is that they were built against 2.0.
Mono 4 removes the old 2.0 CLR and 4.0 CLR (in fact 4.5 profile) becomes the default and the only. So this is simply a warning, not an error.

Related

Can run program with Mono but not with Visual Studio Mac

So I have a C# program that I'm making in Visual Studio Mac 2019. It uses the SFML.Net framework which depends on a dynamic library: libcsfml-graphics.2.5.0.dylib. Internally, the framework has a method called sfRenderWindow_createUnicode(...). This method uses a DLLImport for CSFML.graphics. If I run the program in Visual Studio, I get a DllNotFoundException with message csfml-graphics.
In my global config file for Mono, I have a DLL Mapping:
<dllmap dll="csfml-graphics" target="libcsfml-graphics.2.5.0.dylib" />
After adding that, if I run my program in Visual Studio, I still get a DllNotFoundException. However, the message now says libcsfml-graphics.2.5.0.dylib. So it's looking for the right library but can't find it? The .dylib file is in the same folder as the .exe.
The weird part is I can run the program from the terminal like so:
MONO_LOG_LEVEL=debug MONO_LOG_MASK=dll mono hello-csharp.exe > log.txt
The log.txt file contains the following lines:
Mono: DllImport attempting to load: 'libcsfml-graphics.2.5.0.dylib'.
Mono: DllImport loaded library '/Users/rutvik/Desktop/hello-csharp/hello-csharp/bin/Debug/libcsfml-graphics.2.5.0.dylib'.
Mono: DllImport searching in: 'libcsfml-graphics.2.5.0.dylib' ('/Users/rutvik/Desktop/hello-csharp/hello-csharp/bin/Debug/libcsfml-graphics.2.5.0.dylib').
Mono: Searching for 'sfRenderWindow_createUnicode'.
Mono: Probing 'sfRenderWindow_createUnicode'.
Mono: Found as 'sfRenderWindow_createUnicode'.
So it can find the .dylib for some reason. What is Visual Studio Mac doing differently? And how do I configure it to make it work?
For reference, here is otool -L run against libcsfml-graphics.2.5.0.dylib:
libcsfml-graphics.2.5.0.dylib:
libcsfml-graphics.2.5.dylib (compatibility version 2.5.0, current version 2.5.0)
#rpath/sfml-graphics.framework/Versions/2.5.1/sfml-graphics (compatibility version 2.5.0, current version 2.5.1)
#rpath/sfml-window.framework/Versions/2.5.1/sfml-window (compatibility version 2.5.0, current version 2.5.1)
#rpath/sfml-system.framework/Versions/2.5.1/sfml-system (compatibility version 2.5.0, current version 2.5.1)
/usr/lib/libc++.1.dylib (compatibility version 1.0.0, current version 400.9.0)
/usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 1252.50.4)
WHAT WORKED IN THE END:
Just to summarize, I put all the .dylib files in /usr/local/lib. The trick was to set the platform target to x64 as specified in the accepted answer. The DYLD_LIBRARY_PATH environment actually turned out to be not needed at all. And the .dylib files do not have to be in the same folder as the .exe.
Now both running from Visual Studio and running with mono in the terminal yield identical results.
Hooray!
1) Make sure your Platform Target matches your ABI type (x32 or x64 bit):
VS4M will launch the 32-bit Mono version by default as most project targets default to x32. Of course this does not matter if you are producing "fat" dylibs.
2) Set DYLD_LIBRARY_PATH in your Run Configuration to match your dylib location:
re: https://www.mono-project.com/docs/advanced/pinvoke/#macos-framework-and-dylib-search-path

Unable to load DLL 'curand64_80'

This is my first time trying to run the Alea TK MNIST example on my machine.
I installed CUDA 8 and everything in accordance with http://www.aleagpu.com/release/3_0_2/doc/installation.html
However running it I always get this error: Unable to load DLL 'curand64_80': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
Even though I can clearly see the curand64_80.dll in C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v8.0\bin
I've set the configuration as such (app.config):
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<configSections>
<section name="aleaSettings" type="Alea.Settings, Alea"/>
</configSections>
<aleaSettings>
<cuBLAS version="8.0"/>
<cuRAND version="8.0"/>
</aleaSettings>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" />
</startup>
</configuration>
This is the full exception stack trace:
at Alea.DynamicInterop.curandCreateGenerator.Invoke(IntPtr , RngType )
at A.cdbbf7f52ce1317681b2fa10b7329e78e.-ctor#386-309.Invoke(Unit _arg3)
at Alea.cuRAND.Generator..ctor(FSharpOption`1 cc2af9506f3fc494fecea785eae58ff3b, FSharpOption`1 cdd5e91d5c509dec430918468c49a7937, RngType c23e4321fb7f1de7409a3cd12e2cd5890)
at (FSharpOption`1 , FSharpOption`1 , RngType )
at AleaTK.GpuContext.CreateRandomGenerator(PseudoRandomType type)
at System.Collections.Concurrent.ConcurrentDictionary`2.GetOrAdd(TKey key, Func`2 valueFactory)
at AleaTK.ExprImpl.PseudoRandomExpr`1.Execute(Assignment assignment, ILValue`1 output)
at AleaTK.LExpr`1.Execute(Assignment assignment)
at System.Threading.Tasks.Task.Execute()
What am I missing and how can I run the sample successfully?
Alea GPU 3.0.2 is looking for CUDA toolkit 7.5 by default. You seem to use CUDA toolkit 8.0. You have to configure Alea GPU accordingly. Refer to the documentation for details how to config the CUDA tookit version. Also make sure that you build and run 64 bit because several CUDA libraries are only available in 64bit. HTH.
Update the PATH environment variable to include C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v8.0\bin
I assumed that the CUDA installation would update my PATH environment variable, but it didn't

error: "No compiler for language C#"

An ASP.NET/C# project which I created in 2003 has been running on a university server for over 10 years now but I was just informed that the server crashed and they are trying to set everything up again.
They are getting the following error.
I see that at the bottom it seems that they have installed Mono on a Debian machine. Could it be that they installed Mono but forgot to install the C# compiler, or does this message imply something else is wrong?
What could be the cause and solution to this error?
According to the BuildManager code in Mono:
if (configSection == null)
config = WebConfigurationManager.GetWebApplicationSection ("system.web/compilation") as CompilationSection;
else
config = configSection;
...
if (throwOnMissing)
throw new HttpException (String.Concat ("No compiler for language '", language, "'."));
It's apparently not finding the compilation section for C# in the configuration. Have you checked the machine.config or web.config? e.g.
<system.web>
<compilation defaultLanguage="C#">
<compilers>
You should have a .NET compiler configuration here.
</compilers>
</compilation>
</system.web>
Check out this page for more information.
it could be also an decode error because he can identify '\C#\' try to use dos2unix rekursivly over your directory

DllNotFoundException with DllImport in Mono on Mac: wrong architecture

I'm trying to interop with the ImageMagick library in Mono on a Mac. I installed the ImageMagick library with MacPorts and have verified that the file libMagickWand.dylib exists in the directory /opt/local/lib. I've also created a soft link to that file in the directory /usr/local/lib.
Here's my DllImport statement:
[DllImport("libMagickWand", EntryPoint = "MagickWandGenesis")]
static extern void WandGenesis();
Here's my App.config:
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<dllmap dll="libMagickWand" target="/opt/local/lib/libMagickWand.dylib" />
</configuration>
And, at the call to WandGenesis();, I get a DllNotFoundException, with the message 'libMagickWand'.
I've read this page and I think I'm following all the rules. Is there anything else I can try?
Update:
I ran the .exe with MONO_LOG_LEVEL=debug. Here is the pertinent information:
Mono: DllImport error loading library 'dlopen(/opt/local/lib/libMagickWand.5.dylib, 9):
no suitable image found.
Did find: /opt/local/lib/libMagickWand.5.dylib: mach-o, but wrong architecture'.
wrong architecture: I'm running Snow Leopard in 32-bit mode and always have. I installed ImageMagick with MacPorts, and I installed Mono with the Mac package from mono-project.com. What would have been compiled with a different architecture?
Update:
I think I found my problem:
MacBook-Pro:lib ken$ lipo -info libMagickWand.5.dylib
Non-fat file: libMagickWand.5.dylib is architecture: x86_64
Update:
...but I'm still having issues. I can't seem to figure out how to compile ImageMagick with i386 architecture. When I try to do so using flags, it complains about other libraries that were compiled as 64-bit.
Update:
Mono on Mac OS X is 32 bit (at least usually, you can confirm that with mono --version) and you are trying to link with 64bit binary which is not possible. You have to provide 32-bit binary (or use 64-bit Mono).
Do you have the error even when only the library's file name is in the target and the library is placed appropriately (or the DYLD_LIBRARY_PATH set)? In such case please provide the output of mono executed with MONO_LOG_LEVEL=debug.

Can't get sql server compact 3.5 / 4 to work with ASP .NET MVC 2

I'm using Visual Studio 2008 Pro.
I'm probably missing something very obvious here, but I've been trying to get the CTP for Sql Server compact 4 to work in my asp.net mvc application. I can find next to no instruction on how to set this up or a working example application. My goal is a private install so I can just include it in my web app without having to do sql server setup on my domain hosting. This is really just me shooting the breeze and trying to figure this out. I don't plan to host a market or anything with this.
So, I've copied all the dll's that install in the base 4.0 direction (c:\Program Files\Sql Server compact\v4.0) to a lib folder in my application. I've set the copy to output direction option to 'Copy if Newer'. I then reference the System.Data.SqlServerCE dll and set 'Copy Local' to True.
I created an sdf file via Sql Studio Express. An important note is that I did not see an option for creating a CE 4.0 version of this file, so it was created using CE 3.5. I create a few tables, add a few rows to those tables, copy the *.sdf file to my App_Data directory. It's worth mentioning that, from inside VS 2008, this file never appears in my project, but it does exist in the physical location of the App_Data directory. I'm not sure why this is.
Next, I just try making a basic connection to my sdf file via:
SqlCeConnection conn = new SqlCeConnection("DataSource=rpg.sdf");
This yields the error below:
Unable to load the native components of SQL Server Compact corresponding to the ADO.NET provider of version 8402. Install the correct version of SQL Server Compact. Refer to KB article 974247 for more details.
I figure from here, I'd just try getting Sql CE 3.5 to work. I upgrade my local installation of Sql CE 3.5 to sp2. I copy the dlls at the base location (c:\Program Files\Sql Server compact\v3.5), including removing and readding the version of the System.Data.SqlServerCE dll from my project references.
The curious thing here is when I right click and look at the properties of the referenced SqlServerCE dll, it always says it's version 4.0.0.1.
Guys, I really could use some direction here. I have searched stack overflow, the help docs, books online, and googled. I really haven't found anything that takes this from the very top for either CE 3.5 or 4.0 and tells me exactly what dll's to add, where to put them, how to reference them, how to add the .sdf file to my project, connect to it, and query from it. I did come across a few mentions of an IBuySpy portal sample app that was supposed to use Sql CE 3.5, but can't actually navigate the msdn download maze to get to it. Ideally, I want to setup a private deploy for CE 4.0.
I'm all ears. Suggestions, points, whatever would be highly appreciated. Thank you!
YES I DID SEE THE KB. IT DIDN'T HELP
See it here: http://support.microsoft.com/kb/974247
RESULTS FROM CORFLAG
Okay, tried that and these are my results:
C:\Development\Mvc2MessingAround\Mvc2MessingAround\bin\Lib>corflags System.Data.
SqlServerCe.dll
Microsoft (R) .NET Framework CorFlags Conversion Tool. Version 3.5.21022.8
Copyright (c) Microsoft Corporation. All rights reserved.
Version : v2.0.50727
CLR Header: 2.5
PE : PE32
CorFlags : 9
ILONLY : 1
32BIT : 0
Signed : 1
I would have sworn I installed the x86 version of both versions of Sql CE (3.5/4). The installer might have gotten confused somehow because my processor is 64bit capable, but i'm running Windows xp sp 3 32 bit. The results seem to indicate it's 64 bit. Is that the case?
ADDED DETAILS
To date the configurations below have been tried on 2 machines. Both are Windows xp sp3 32 bit with a 64 bit capable processor. The development environment on both is VS 2008 Pro. The results on machine 2 come after a fresh install of the Sql CE 4 Ctp.
CONFIGURATION #1
myapp\bin\
System.Data.SqlServerCe.dll
myapp\bin\private
amd64
x86
myapp\bin\private\x86
sqlceca40.dll
sqlcecompact40.dll
sqlceer40EN.dll
sqlceme40.dll
sqlceqp40.dll
sqlcese40.dll
myapp\bin\private\amd64
sqlceca40.dll
sqlcecompact40.dll
sqlceer40EN.dll
sqlceme40.dll
sqlceqp40.dll
sqlcese40.dll
Error:
An exception of type 'System.Data.SqlServerCe.SqlCeException' occurred in System.Data.SqlServerCe.DLL but was not handled in user code
Additional information: Unable to load the native components of SQL Server Compact corresponding to the ADO.NET provider of version 8402. Install the correct version of SQL Server Compact. Refer to KB article 974247 for more details.
Code:
SqlCeConnection conn = new SqlCeConnection();
CONFIGURATION 2
Same as #1, but with System.Data.SqlServerCE.Entity.dll at myapp\bin direction.
The page errors before hitting the code above. This is the message:
Could not load file or assembly 'System.Data.SqlServerCe.Entity' or one of its dependencies. This assembly is built by a runtime newer than the currently loaded runtime and cannot be loaded.
Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code.
Exception Details: System.BadImageFormatException: Could not load file or assembly 'System.Data.SqlServerCe.Entity' or one of its dependencies. This assembly is built by a runtime newer than the currently loaded runtime and cannot be loaded.
I've checked the project settings in VS 2008 Pro and the .Net 3.5 framework is set as the target.
CONFIGURATION 3
Same as #1, except the System.Data.SqlServerCE.dll is referenced from the myapp\bin\private folder.
Results are the same as CONFIGURATION #1 (error message is 100% same and the error occurrs on the same line of code).
CORRECT CONFIGURATION
Per Erik's instructions (had I followed them more carefully), the setup should be
myapp\bin
x86
amd64
System.Data.SqlServerCE.dll
Reference the System.Data.SqlServerCE.dll directly from the bin folder for the code. My folly was thinking the Private folder needed to be included, but it doesn't. Do not put the System.Data.SqlServerCE.Entity.dll in the bin folder unless you are using a .net 4.0 solution. I don't think that dll works w/ 3.5.
Helpful link:
Link
SQL CE 3.5 does not work with ASP.NET, you must use 4.0 CTP.
Download from here.
Install the runtime.
Copy the following directory contents (including the x86 and amd64 folders) to the bin folder of your ASP.NET app:
C:\Program Files\Microsoft SQL Server Compact Edition\v4.0\Private
UPDATE: Use System.Data.SqlServerCe.dll from the Desktop folder to avoid Medium Trust issues
myapp\bin\
System.Data.SqlServerCe.dll
myapp\bin\x86
sqlceca40.dll
sqlcecompact40.dll
sqlceer40EN.dll
sqlceme40.dll
sqlceqp40.dll
sqlcese40.dll
myapp\bin\amd64
sqlceca40.dll
sqlcecompact40.dll
sqlceer40EN.dll
sqlceme40.dll
sqlceqp40.dll
sqlcese40.dll
Add a reference to the System.Data.SqlServerCe.dll file you just put in your /bin folder.
Place the SQL Compact sdf file in your App_Data folder.
Add connection string:
<connectionStrings>
<add name ="NorthWind"
connectionString="data source=|DataDirectory|\Nw40.sdf" />
</connectionStrings>
Connect! :-)
using System.Data.SqlServerCe;
protected void Page_Load(object sender, EventArgs e)
{
using (SqlCeConnection conn = new SqlCeConnection())
{
conn.ConnectionString = ConfigurationManager.ConnectionStrings["Northwind"].ConnectionString;
conn.Open();
using (SqlCeCommand cmd = new SqlCeCommand("SELECT TOP (1) [Category Name] FROM Categories", conn))
{
string valueFromDb = (string)cmd.ExecuteScalar();
Response.Write(string.Format("{0} Time {1}", valueFromDb, DateTime.Now.ToLongTimeString()));
}
}
}
If your using a connection string that uses a providerName and you haven't installed the SDK, then you also need to add this to you web.config (or app.config)
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="System.Data.SqlServerCe" publicKeyToken="89845dcd8080cc91" culture="neutral"/>
<bindingRedirect oldVersion="4.0.0.0-4.0.0.1" newVersion="4.0.0.1"/>
</dependentAssembly>
</assemblyBinding>
</runtime>
<system.data>
<DbProviderFactories>
<remove invariant="System.Data.SqlServerCe.4.0"/>
<add name="Microsoft SQL Server Compact Data Provider 4.0" invariant="System.Data.SqlServerCe.4.0" description=".NET Framework Data Provider for Microsoft SQL Server Compact" type="System.Data.SqlServerCe.SqlCeProviderFactory, System.Data.SqlServerCe, Version=4.0.0.1, Culture=neutral, PublicKeyToken=89845dcd8080cc91"/>
</DbProviderFactories>
</system.data>
NOTE: the "remove" is needed in case you installed the SDK, as that will put this info in your machine.config
OK, here's a guess, since you're fishing for them.
Run corflags.exe on the assembly you copied to your references directory. What type of machine are you building for? If you're on a 64-bit machine and you're compiling to x64 or anyCpu, make sure that corflags tells you that your references are not 32-bit only references. Maybe it's "falling back" to an the wrong version in your GAC or something. If it tells you that the referenced assembly is 32-bit only, either compile your project as a 32-bit project or find a 64-bit version of the DLL?
If you are installing the SQL CE provider using NuGet, the simplest solution is to add a post-build step to copy these from the NuGet package NativeBinaries folder
The key for me was realizing that the version of System.Data.SqlServerCe.Entity.dll in the Private directory (C:\Program Files\Microsoft SQL Server Compact Edition\v4.0\Private) is 4.0.0.1, where the version beneath the Desktop directory (C:\Program Files\Microsoft SQL Server Compact Edition\v4.0\Desktop\System.Data.SqlServerCe.Entity) is 4.0.0.0. The version of System.Data.SqlServerCe.dll in the Private directory is 4.0.0.0.
I think it was a mistake on the part of Microsoft to distribute an updated SqlServerCe.Entity.dll without a corresponding update to SqlServer.dll.
I build an asp.net web api and hosted it on azure and faced some issues with sql server compact I fix it by:
first remove all system.data.sqlserverce.dll and any dll use it then
installed these tow packages :
Install-Package SqlServerCompact then rebuild
Install-Package EntityFramework.SqlServerCompact -Version 4.3.6 then rebuild
after I did it just worked fine for me + install any NuGet package that depends on system.data.sqlserverce.dll they all just work great
I hope this will help some one
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