How to hide document area between panels in DockPanelSuite - c#

I am trying to develop an interface using DockPanelSuite with only a left and right window (I want them to look the same). When using DockPanelSuite you cannot set the width of the document area and there is a gap between the panels (see the green area in image below). Does anyone know how to hide or remove the document are for DockPanel Suite? Below is the code I use to show the panels.
dockPanel.DockRightPortion = .75;
dockPanel.DockLeftPortion = .25;
_libraryBrowser.Show(dockPanel, DockState.DockLeft);
_pageDisplay.Show(dockPanel, DockState.DockRight);

I also encountered a similar issue a long time ago, the only way I found to solve it is to change how the bigger panel is shown. In your case:
_libraryBrowser.Show(dockPanel, DockState.Document);
_pageDisplay.Show(dockPanel, DockState.DockRight);
I know that probably is not what you expect to do, but is a way to solve the issue.

Related

How to make a Windows Form responsive [duplicate]

I have read several stack overflow questions without finding a good working solution to my problem. How can I resize my controls whenever the form is resized? I would like them to get larger or smaller when the form becomes larger or smaller.
In visual basic this was quite easy to do with the form.Zoom property (which did't really require resizing controls of course, but solved what I needed). Unfortunately this is not available in C# winforms.
Here is some other things I have tried without luck:
private void formMain_Resize(object sender, EventArgs e)
{/*
double scale;
this.scaleWidth = (float)this.Width / (float)this.origWidth;
this.scaleHeight = (float)this.Height / (float)this.origHeight;
if (this.scaleHeight > this.scaleWidth)
{
scale = this.scaleHeight;
}
else
{
scale = this.scaleWidth;
}
foreach (Control control in this.Controls)
{
control.Height = (int)(control.Height * this.scaleHeight);
control.Width = (int)(control.Width * this.scaleWidth);
this.Refresh();
// control.Font = new Font("Verdana", control.Font.SizeInPoints * heightRatio * widthRatio);
}
///////This scaling didnt work for me either
//this.Scale(new SizeF(this.scaleWidth, this.scaleHeight));
//this.Refresh();
*/
}
If I overlooked an actualy working sample of code on another stack overflow question I would love to see it, but the ones I found were similar to those above which are not working.
Perhaps I was misusing it and someone could post sample code to show for those of us who keep asking this question how to go about solving the problem.
Also, I have tried using some of the anchor/docking tools thinking they would automatically allow it but it didn't.
The best option is to use a TableLayoutPanel. Put TableLayoutPanel on the form, set the Dock property to Fill, create required rows and columns and put the controls inside the cells. Of course you need to set Dock/Anchor on the controls inside the cells, so they respond to changes to the cell size. In some situations you may need to put a Panel into a cell and drop the controls inside it, because every cell can only contain a single control. You may also need to set RowSpan/ColumnSpan on the controls.
By using a TableLayoutPanel, you have complete control over how your cotrols should be arranged. You can set absolute or percentage size for rows and columns.
Use Anchor of the control. There's an option on anchoring the top, bottom, left and right. And you're good to go.
I found an alternative solution that is working well for me, appreciate any negative or positive comments on the solution.
Using several Split Containers and Split Containers inside of Split Containers in different regions I am able to section off the primary pieces of the layout, and within there utilizing Docking and Anchoring I am able to accomplish exactly what I wanted to do - it works beautifully.
I would point out I am aware that some folks online mention split containers use lots of resources.
If your controls are in a group box, be sure to set the group boxes properties to resize. Controls inside the box are controlled by the box. The box size (unless it is inside another box) is controlled by the form.
What you are trying to do in your code is to change the sizes of the controls which isn't so good approach. Generally, the size of the Buttons and TextBoxes shouldn't be changed when you re-size your form, but they often need to move (change location). Some controls do need to change size according to the re-sized form and but in most cases only one dimension. The central controls that are used for working area (if you are developing the tool for drawing for instance) should change sizes of both dimensions. All this you can accomplish by properly setting Dock and/or Anchor properties of the controls.
textBox1.Dock = DockStyle.Bottom;
textBox1.Anchor = AnchorStyles.Bottom & AnchorStyles.Left;
All these are also easily set in the Properties panel when using designer.
But if that isn't enough for you, in rare cases, you will most definitely want to only change the location of the control:
textBox1.Location = new Point(newX, newY);

Editing UINavigationBar translucence adds padding on bottom

I've been developing with Xamarin and iOS for about two weeks now, and currently I'm attempting to figure out why a strange bug is happening. I've looked all over Google and even SO, but can't find an answer...one that works, anyways. As the title says, whenever I change the Translucent boolean property of my NavigationController.NavigationBar, extra padding is added for seemingly no reason. This can be seen in the image below:
The line of code I use for this is this.NavigationController.NavigationBar.Translucent = false; and without that line, the application looks like this:
Other than that line, the NavigationController.NavigationBar is unedited. So, does anyone know what I'm doing wrong? Any help would be much appreciated...thanks SO!
It depends on the way how you construct your views and their containments.
Make sure that EdgesForExtendedLayout (Apple Docu) has the right value. I would suggest UIRectEdge.All.
In the case you are using a scrollView als check the automaticallyAdjustsScrollViewInsets property.
So, I actually figured out through posting on the Xamarin Forums and browsing through their documentation that the UINavigationBar.Translucent property adjusts the view if you turn it off such that all of the screen's contents are visible beneath the now-opaque UINavigationBar. I was simply placing the UI elements with unnecessarily large Y-values because I was unaware of the screen change after .Translucent = false;
I changed the .Frame = new CGRect(x, y, w, h) properties of each UI element with respect to 0 being right below the navigation bar, not underneath it.

Top-docking controls more than 32768 pixels

I have a WinForms application that allows you to edit documents. Each document is made of chapters and each chapter holds a collection of RTF blocks. The RTF blocks are loaded in a PanelControl using Dock = DockStyle.Top.
The problem is that when the total height of a chapter gets too large (estimating > 32768 pixels) the lower blocks are not properly docked: they appear behind one another. When trying to isolate the problem I noticed that this also happens with simpler controls like a LabelControl.
Things I tried are methods like Refresh(), Invalidate() and PerformLayout: they will not resolve the issue.
What does help is resizing the form. After that all controls are laid out correctly.
Can anyone help on how to solve this without resizing the form?
Attached a simple demo-project that illustrates the problem.
From my comment above (seems really to be the problem here):
WinForms (and the GDI in general) is often behaving unpredictably if one tries to use coordinates outside a 16 bit range. Try to avoid that. In the range of possible problems are things just not getting drawn at all, OverflowExceptions at unexpected code positions etc.
If it's possible to you take decision to change this layout, I suggest you to take another approach on showing/editing the documents chapters with some kind of pagination or collapsing RTF blocks into a menu and showing only current.
You see.. it makes a sense the height value be a integer 16-bit value.
A screen is way more tiny than this.
As panel height increases to such a high size. You see that using scroll bar will become very very sensible.. and it's not a good thing.
Content with size 2x, 3x, 5x being scrolled is usable to user. But scrolling a content with height (~32768) of at least (using good resolution monitor w/ window maximized) in optimal case 32x the size of window is very uncomfortable.
Plus, I believe that the productivity of user will decrease due to brain difficulty in locate "things" in a increasing collection of "things".

how can I lock shapes in PowerPoint?

I'm working on a Add-in for PowerPoint 2010 (C#) and I want to prevent the end-user to move or edit all the shapes that I have programmatically created.
I have already sought in the framework but I think it's not allowed programmaticaly. Has anyone already encountered this kind of limitations and could help me to find a solution?
I know that some people create their add-in thanks to C++ because there are a lot of limitations in office.
I have found two solutions :
The first is to catch all events from the "commandBars.OnUpdate" like this great sample code : http://code.msdn.microsoft.com/CSExcelNewEventForShapes-0e26b1f2#content
Then you can impose the position/the color or everything you want to your shape.
The second one is more "brutal" > unselect immediately the shape. When you catch all the events from the "CommandBars.OnUpdate" do this :
To see which shape is selected :
var selectedShape = this.Application.ActiveWindow.Selection.ShapeRange[1]
In all my shapes, I have set a tag with an ID. I have just to check that there are an ID in the tags of the selectedShape and if this is the case :
this.Application.ActiveWindow.Selection.Unselect();
Then I show a messageBox to warn the user to do not select this kind of shape.
I don't like this solution but it's the only one that I have found and it works.
I believe this is not possible. A way of achieving this to a certain extent (people can work around it if they figure out how to select the shapes below) is by making a transparent rectangle the size of the canvas and binding a custom event to that (like you described in your comment). The transparent rectangle is overlaying the shapes you created so people can no longer access the shapes that way. Of course if they are capable of figuring out how to select the shapes they can move them anyway...
Alternatively, to make people not do stuff like that (you only stop the inexperienced) you can also set them up as master slides.
Only 'real' solution for people not doing that? Images .. but then they can move the image too!

Resize Controls with Form Resize

I have read several stack overflow questions without finding a good working solution to my problem. How can I resize my controls whenever the form is resized? I would like them to get larger or smaller when the form becomes larger or smaller.
In visual basic this was quite easy to do with the form.Zoom property (which did't really require resizing controls of course, but solved what I needed). Unfortunately this is not available in C# winforms.
Here is some other things I have tried without luck:
private void formMain_Resize(object sender, EventArgs e)
{/*
double scale;
this.scaleWidth = (float)this.Width / (float)this.origWidth;
this.scaleHeight = (float)this.Height / (float)this.origHeight;
if (this.scaleHeight > this.scaleWidth)
{
scale = this.scaleHeight;
}
else
{
scale = this.scaleWidth;
}
foreach (Control control in this.Controls)
{
control.Height = (int)(control.Height * this.scaleHeight);
control.Width = (int)(control.Width * this.scaleWidth);
this.Refresh();
// control.Font = new Font("Verdana", control.Font.SizeInPoints * heightRatio * widthRatio);
}
///////This scaling didnt work for me either
//this.Scale(new SizeF(this.scaleWidth, this.scaleHeight));
//this.Refresh();
*/
}
If I overlooked an actualy working sample of code on another stack overflow question I would love to see it, but the ones I found were similar to those above which are not working.
Perhaps I was misusing it and someone could post sample code to show for those of us who keep asking this question how to go about solving the problem.
Also, I have tried using some of the anchor/docking tools thinking they would automatically allow it but it didn't.
The best option is to use a TableLayoutPanel. Put TableLayoutPanel on the form, set the Dock property to Fill, create required rows and columns and put the controls inside the cells. Of course you need to set Dock/Anchor on the controls inside the cells, so they respond to changes to the cell size. In some situations you may need to put a Panel into a cell and drop the controls inside it, because every cell can only contain a single control. You may also need to set RowSpan/ColumnSpan on the controls.
By using a TableLayoutPanel, you have complete control over how your cotrols should be arranged. You can set absolute or percentage size for rows and columns.
Use Anchor of the control. There's an option on anchoring the top, bottom, left and right. And you're good to go.
I found an alternative solution that is working well for me, appreciate any negative or positive comments on the solution.
Using several Split Containers and Split Containers inside of Split Containers in different regions I am able to section off the primary pieces of the layout, and within there utilizing Docking and Anchoring I am able to accomplish exactly what I wanted to do - it works beautifully.
I would point out I am aware that some folks online mention split containers use lots of resources.
If your controls are in a group box, be sure to set the group boxes properties to resize. Controls inside the box are controlled by the box. The box size (unless it is inside another box) is controlled by the form.
What you are trying to do in your code is to change the sizes of the controls which isn't so good approach. Generally, the size of the Buttons and TextBoxes shouldn't be changed when you re-size your form, but they often need to move (change location). Some controls do need to change size according to the re-sized form and but in most cases only one dimension. The central controls that are used for working area (if you are developing the tool for drawing for instance) should change sizes of both dimensions. All this you can accomplish by properly setting Dock and/or Anchor properties of the controls.
textBox1.Dock = DockStyle.Bottom;
textBox1.Anchor = AnchorStyles.Bottom & AnchorStyles.Left;
All these are also easily set in the Properties panel when using designer.
But if that isn't enough for you, in rare cases, you will most definitely want to only change the location of the control:
textBox1.Location = new Point(newX, newY);

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