I am writing a plugin manager for my android app written in Xamarin with MvvmCross.
I am loading the assembly just fine, i can enumerate all types (ViewModels, Views, ...). For the view type finding, i implemented a custom IMvxViewFinder that i registered during Setup
protected override IMvxAndroidViewsContainer CreateViewsContainer(Context applicationContext)
{
var androidViewsContainer = base.CreateViewsContainer(applicationContext);
var viewsContainer = androidViewsContainer as IMvxViewsContainer;
if (viewsContainer != null)
{
viewsContainer.AddSecondary(new PluginViewFinder());
}
return androidViewsContainer;
}
I am able to match the external viewmodel to the external view type. All functions are hit and the correct views are returned. But I still get a class not found exception
Java.Lang.ClassNotFoundException: Didn't find class "md5996393b23f6d276fda35c7846aecfb34.FirstView" on path: DexPathList[[zip file "/data/app/test.droid-1/base.apk"],nativeLibraryDirectories=[/data/app/test.droid-1/lib/arm, /vendor/lib, /system/lib]]
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x0000c] in <filename unknown>:0
at Android.Runtime.JNIEnv.CallObjectMethod (IntPtr jobject, IntPtr jmethod, Android.Runtime.JValue* parms) [0x00064] in /Users/builder/data/lanes/2098/3efa14c4/source/monodroid/src/Mono.Android/src/Runtime/JNIEnv.g.cs:195
at Android.Runtime.JNIEnv.CallObjectMethod (IntPtr jobject, IntPtr jmethod, Android.Runtime.JValue[] parms) [0x0001d] in /Users/builder/data/lanes/2098/3efa14c4/source/monodroid/src/Mono.Android/src/Runtime/JNIEnv.g.cs:203
at Android.Runtime.JNIEnv.FindClass (System.String classname) [0x00007] in /Users/builder/data/lanes/2098/3efa14c4/source/monodroid/src/Mono.Android/src/Runtime/JNIEnv.cs:494
at Android.Runtime.JNIEnv.FindClass (System.Type type) [0x00009] in /Users/builder/data/lanes/2098/3efa14c4/source/monodroid/src/Mono.Android/src/Runtime/JNIEnv.cs:434
--- End of managed exception stack trace ---
java.lang.ClassNotFoundException: Didn't find class "md5996393b23f6d276fda35c7846aecfb34.FirstView" on path: DexPathList[[zip file "/data/app/test.droid-1/base.apk"],nativeLibraryDirectories=[/data/app/test.droid-1/lib/arm, /vendor/lib, /system/lib]]
at dalvik.system.BaseDexClassLoader.findClass(BaseDexClassLoader.java:56) ...
So, it is trying to find the view inside /data/app/test.droid-1/base.apk - that's the main project, that loaded the assembly - so, for sure, the class is not in there.
Anybody a hint what i have to do for that?
Related
I am using Xamarin Android Native to create a worker handler using postdelay to run some background data fetching from webservice, the handler would call a function every few seconds, but when the activity runs, the app crashes randomly, and the FATAL EXCEPTION stack trace did not specify where exactly the problem is and every time it just throw the same message: "android.runtime.JavaProxyThrowable: System.NotSupportedException: Unable to activate instance of type Java.Lang.Thread+RunnableImplementor from native handle"
Following is the detail stack-trace:
AndroidRuntime: FATAL EXCEPTION: main
Process: ..., PID: 23551
android.runtime.JavaProxyThrowable: System.NotSupportedException: Unable to activate instance of type Java.Lang.Thread+RunnableImplementor from native handle 0xffd76a6c (key_handle 0x5005665). ---> System.MissingMethodException: No constructor found for Java.Lang.Thread+RunnableImplementor::.ctor(System.IntPtr, Android.Runtime.JniHandleOwnership) ---> Java.Interop.JavaLocationException: Exception of type 'Java.Interop.JavaLocationException' was thrown.
--- End of inner exception stack trace ---
at Java.Interop.TypeManager.CreateProxy (System.Type type, System.IntPtr handle, Android.Runtime.JniHandleOwnership transfer) [0x00054] in <263adecfa58f4c449f1ff56156d886fd>:0
at Java.Interop.TypeManager.CreateInstance (System.IntPtr handle, Android.Runtime.JniHandleOwnership transfer, System.Type targetType) [0x00111] in <263adecfa58f4c449f1ff56156d886fd>:0
--- End of inner exception stack trace ---
at Java.Interop.TypeManager.CreateInstance (System.IntPtr handle, Android.Runtime.JniHandleOwnership transfer, System.Type targetType) [0x0017d] in <263adecfa58f4c449f1ff56156d886fd>:0
at Java.Lang.Object.GetObject (System.IntPtr handle, Android.Runtime.JniHandleOwnership transfer, System.Type type) [0x000b9] in <263adecfa58f4c449f1ff56156d886fd>:0
at Java.Lang.Object._GetObject[T] (System.IntPtr handle, Android.Runtime.JniHandleOwnership transfer) [0x00017] in <263adecfa58f4c449f1ff56156d886fd>:0
at Java.Lang.Object.GetObject[T] (System.IntPtr handle, Android.Runtime.JniHandleOwnership transfer) [0x00000] in <263adecfa58f4c449f1ff56156d886fd>:0
at Java.Lang.Object.GetObject[T] (System.IntPtr jnienv, System.IntPtr handle, Android.Runtime.JniHandleOwnership transfer) [0x00006] in <263adecfa58f4c449f1ff56156d886fd>:0
at Java.Lang.IRunnableInvoker.n_Run (System.IntPtr jnienv, System.IntPtr native__this) [0x00000] in <263adecfa58f4c449f1ff56156d886fd>:0
at (wrapper dynamic-method) System.Object.eac9d564-b7f8-4035-a2ff-b38fdb337e7b(intptr,intptr)
at mono.java.lang.RunnableImplementor.n_run(Native Method)
at mono.java.lang.RunnableImplementor.run(RunnableImplementor.java:30)
at android.os.Handler.handleCallback(Handler.java:794)
at android.os.Handler.dispatchMessage(Handler.java:99)
at android.os.Looper.loop(Looper.java:176)
at android.app.ActivityThread.main(ActivityThread.java:6651)
at java.lang.reflect.Method.invoke(Native Method)
at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:547)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:824)
Who has encounter the same before?
And how to resolve this issue?
Your help is so much appreciated.
I am working on an existing Xamarin iOS application with a PCL and uses MvvmCross for IoC and Databinding. Built on MvvmCross 3.1.1
The App looks like a TabControl App but it is buttons on the MainViewCotnroller giving the Tab feel to it. Views are declared in the Storyboard and in the MainViewController,
PrepareForSegue(UIStoryboardSegue segue, NSObject sender) method
is overridden to load the selected "Tab" View based on the Segue selected - like below
if (segue.Identifier == "FirstSegue")
{
var dest = segue.DestinationViewController as FirstView;
dest.Request = new MvxViewModelRequest<FirstViewModel>(null, null, new MvxRequestedBy());
foreach (UIView v in src.placeHolderView.Subviews)
{
v.RemoveFromSuperview();
}
dest.View.Frame = new CGRect(0f, 0f, w, h);
src.placeHolderView.Add(dest.View);
}
The App runs fine on iPhones with iOS 7.1 till 8.4.
Just before iOS 9 was released I did a test installation for the App on iPhone 6 with iOS 9.1 beta and the App crashed on loading. I retrieved the device logs (below) and analysed that the problem is in the guts of the MvvmCross ViewDidLoad method. I updated the latest SDKs (XCode 7, Xamarin.IOS 9.0) and followed instructions provided by Xamarin and compiled the App again using the latest SDKs same error. Updated the Nuget package reference for MvvmCross to 3.5.1 and still the same issue
The issues is there is a null reference at Line 44 in the 3.5 MvvMCross Source Code in GitHub
Note: This piece of code has not changed since 3.1 at least and 3.5.1 is the latest in the nuget for MvvmCross
Stack Trace below (App Names, Project Names changed for security reasons):
2015-09-21 11:06:26.991 MyApp[1210:60b] Unhandled managed exception:
Object reference not set to an instance of an object (System.NullReferenceException)
at Cirrious.CrossCore.Mvx.Resolve[IMvxViewModelLoader] () [0x00006] in <filename unknown>:0
at Cirrious.MvvmCross.Touch.Views.MvxViewControllerExtensionMethods.LoadViewModel (IMvxTouchView touchView) [0x00057] in <filename unknown>:0
at Cirrious.MvvmCross.Views.MvxViewExtensionMethods.OnViewCreate (IMvxView view, System.Func`1 viewModelLoader) [0x00012] in <filename unknown>:0
at Cirrious.MvvmCross.Touch.Views.MvxViewControllerExtensionMethods.OnViewCreate (IMvxTouchView touchView) [0x00001] in <filename unknown>:0
at Cirrious.MvvmCross.Touch.Views.MvxViewControllerAdapter.HandleViewDidLoadCalled (System.Object sender, System.EventArgs e) [0x00007] in <filename unknown>:0
at (wrapper delegate-invoke) <Module>:invoke_void_object_EventArgs (object,System.EventArgs)
at Cirrious.CrossCore.Core.MvxDelegateExtensionMethods.Raise (System.EventH
andler eventHandler, System.Object sender) [0x00004] in <filename unknown>:0
at Cirrious.CrossCore.Touch.Views.MvxEventSourceTableViewController.ViewDidLoad () [0x00006] in <filename unknown>:0
at MyProject.Touch.MostPurchasedView.ViewDidLoad () [0x00048] in d:\Working\Repo\MyApp\<MyProjectName>\MyProject.Touch\Views\OneOfTheView.cs:31
at (wrapper managed-to-native) ObjCRuntime.Messaging:IntPtr_objc_msgSendSuper (intptr,intptr)
at UIKit.UIViewController.get_View () [0x00030] in /Users/builder/data/lanes/2077/d230615b/source/maccore/src/build/ios/native/UIKit/UIViewController.g.cs:2632
at MyProject.Touch.HomeViewController.PrepareForSegue (UIKit.UIStoryboardSegue segue, Foundation.NSObject sender) [0x0016a] in d:\Working\Repo\MyApp\MyProject.Mobile\MyProject.Touch\HomeViewController.cs:335
at (wrapper managed-to-native) UIKit.UIApplication:UIApplicationMain (int,string[],intptr,intptr)
at
UIKit.UIApplication.Main (System.String[] args, IntPtr principal, IntPtr delegate) [0x00005] in /Users/builder/data/lanes/2077/d230615b/source/maccore/src/UIKit/UIApplication.cs:74
at UIKit.UIApplication.Main (System.String[] args, System.String principalClassName, System.String delegateClassName) [0x0001c] in /Users/builder/data/lanes/2077/d230615b/source/maccore/src/UIKit/UIApplication.cs:57
at MyProject.Touch.Application.Main (System.String[] args) [0x00001] in d:\Working\Repo\MyApp\MyProject.Mobile\MyProject.Touch\Main.cs:16
2015-09-21 11:06:26.994 MyApp[1210:60b] critical: Stacktrace:
Native stacktrace:
.....
I tried the above with just calling the below in the View.cs:
public override void ViewDidLoad()
{
try
{
base.ViewDidLoad();
}
catch (Exception ex)
{
// throw a toast msg in the UI
}
}
I disabled all the base.ViewDidLoad() in all the View.cs files in the ViewDidLoad override methods to take it to the next level and the same problem but inside the constructor of MvxSimpleTableViewSource class
Device Log below:
Object reference not set to an instance of an object (System.NullReferenceException)
at Cirrious.CrossCore.Mvx.TryResolve[IMvxTouchSystem] (IMvxTouchSystem& service) [0x00006] in <filename unknown>:0
at Cirrious.CrossCore.Touch.Platform.MvxIosMajorVersionChecker.ReadIsIosVersionOrHigher (Int32 target, Boolean defaultValue) [0x00000] in <filename unknown>:0
at Cirrious.CrossCore.Touch.Platform.MvxIosMajorVersionChecker..ctor (Int32 major, Boolean defaultValue) [0x00006] in <filename unknown>:0
at Cirrious.MvvmCross.Binding.Touch.Views.MvxSimpleTableViewSource..ctor (UIKit.UITableView tableView, System.String nibName, System.String cellIdentifier, Foundation.NSBundle bundle) [0x00000] in <filename unknown>:0
at MyProject.Touch.MostPurchasedView.ViewDidLoad () [0x00059] in d:\Working\Repo\MyApp\MyProject.Mobile\MyProject.Touch\Views\OneOfTheView.cs:42
at (wrapper managed-to-native) ObjCRuntime.Messaging:IntPtr_objc_msgSendSuper (intptr,intptr)
at UIKit.UIViewController.get_View () [0x00030] in /Users/builder/data/lanes/2077/d230615b/source/maccore/src/build/ios/native/UIKit/UIViewController.g.cs:2632
at MyProject.Touch.HomeViewController.PrepareForSegue (UIKit.UIStoryboardSegue segue, Foundation.NSObject sender) [0x0016a] in d:\Working\Repo\MyApp\MyProject.Mobile\MyProject.Touch\HomeViewController.cs:343
at (wrapper managed-to-native) UIKit.UIApplication:UIApplicationMain (int,string[],intptr,intptr)
at UIKit.UIApplication.Main (System.String[] args, IntPtr principal, IntPtr delegate) [0x00005] in /Users/builder/data/lanes/2077/d230615b/source/maccore/src/UIKit/UIApplication.cs:74
at UIKit.UIApplication.Main (System.String[] args, System.String principalClassName, System.String delegateClassName) [0x0001c] in /Users/builder/data/lanes/2077/d230615b/source/maccore/src/UIKit/UIApplication.cs:57
at MyProject.Touch.Application.Main (System.String[] args) [0x00001] in d:\Working\Repo\MyApp\MyProject.Mobile\MyProject.Touch\Main.cs:16
In short :
Only in iOS 9.1, MvvmCross 3.1.1 AND MvvmCross 3.5.1 has a NullReference Issue in line 44 of the MvxViewControllerExtensionMethods class which gets called during ViewDidLoad but works well with iOS 8.4 and below
I am just getting familiar with MvvmCross framework and unsure whether it is an issue with MvvmCross and iOS 9.
Has anyone come across this issue? Any help on this would be appreciated.
Note: The MvvmCross samples work fine with iOS9. So I believe it has to be something with the Tab implementation.
One thing is that MvvmCross 3.1.1 not is build for iOS unified code. This will prevent you from submitting your app. MvvmCross 4.0 is currently in beta, but i would recommend using it, because it has many fixes.
If the code crashes on line 44 while trying to resolve IMvxViewModelLoader, it probably means that you are missing some package where the IMvxViewModelLoader is.
I am trying to bind an external accessory MSR SDK to Xamarin. Note, this is ON the device. It does not work in the simulator at all. I keep getting this error:
Wrapper type 'iMagProII.IMag' is missing its native ObjectiveC class 'IMag'.
Here is my .cs with my linker flags:
[assembly: LinkWith ("libiMagSDK.a", LinkTarget = LinkTarget.ArmV6 | LinkTarget.ArmV7 | LinkTarget.Simulator, SmartLink = true, ForceLoad = true, IsCxx = true, Frameworks = "CoreGraphics ExternalAccessory", LinkerFlags="-lsqlite3.0 -lc++")]
Here is the Stack Trace:
at MonoTouch.Registrar.DynamicRegistrar.OnRegisterType (MonoTouch.Registrar.ObjCType type) [0x00334] in /Developer/MonoTouch/Source/monotouch/src/ObjCRuntime/.pmcs-compat.DynamicRegistrar.cs:573
at MonoTouch.Registrar.Registrar.RegisterTypeUnsafe (System.Type type, System.Collections.Generic.List`1& exceptions) [0x009a4] in /Developer/MonoTouch/Source/monotouch/src/ObjCRuntime/.pmcs-compat.Registrar.cs:1027
at MonoTouch.Registrar.Registrar.RegisterType (System.Type type, System.Collections.Generic.List`1& exceptions) [0x00011] in /Developer/MonoTouch/Source/monotouch/src/ObjCRuntime/.pmcs-compat.Registrar.cs:680
at MonoTouch.Registrar.DynamicRegistrar.Register (System.Type type) [0x00002] in /Developer/MonoTouch/Source/monotouch/src/ObjCRuntime/.pmcs-compat.DynamicRegistrar.cs:839
at MonoTouch.ObjCRuntime.Class.Register (System.Type type) [0x00000] in /Developer/MonoTouch/Source/monotouch/src/ObjCRuntime/.pmcs-compat.Class.cs:126
at MonoTouch.ObjCRuntime.Class.GetHandle (System.Type type) [0x00000] in <filename unknown>:0
at MonoTouch.Foundation.NSObject.AllocIfNeeded () [0x00015] in /Developer/MonoTouch/Source/maccore/src/Foundation/.pmcs-compat.NSObject2.cs:390
at MonoTouch.Foundation.NSObject..ctor (MonoTouch.Foundation.NSObjectFlag x) [0x00006] in /Developer/MonoTouch/Source/maccore/src/Foundation/.pmcs-compat.NSObject2.cs:102
at iMagProII.IMag..ctor () [0x00000] in /Users//Projects/Xamarin/Bindings/Unimag/iMagProII/obj/Debug/ios/iMagProII/IMag.g.cs:112
at iMagProII.iOS.ImagViewController.ViewDidLoad () [0x0005c] in /Users//Projects/Xamarin/Bindings/Unimag/iMagProII.iOS/ImagViewController.cs:46
at (wrapper managed-to-native) MonoTouch.ObjCRuntime.Messaging:IntPtr_objc_msgSendSuper (intptr,intptr)
at MonoTouch.UIKit.UIViewController.get_View () [0x00030] in /Developer/MonoTouch/Source/monotouch/src/build/compat/UIKit/.pmcs-compat.UIViewController.g.cs:2232
at iMagProII.iOS.ImagViewController..ctor () [0x00008] in /Users//Projects/Xamarin/Bindings/Unimag/iMagProII.iOS/ImagViewController.cs:23
at iMagProII.iOS.AppDelegate.FinishedLaunching (MonoTouch.UIKit.UIApplication app, MonoTouch.Foundation.NSDictionary options) [0x00016] in /Users//Projects/Xamarin/Bindings/Unimag/iMagProII.iOS/AppDelegate.cs:33
at (wrapper managed-to-native) MonoTouch.UIKit.UIApplication:UIApplicationMain (int,string[],intptr,intptr)
at MonoTouch.UIKit.UIApplication.Main (System.String[] args, System.String principalClassName, System.String delegateClassName) [0x0004c] in /Developer/MonoTouch/Source/monotouch/src/UIKit/.pmcs-compat.UIApplication.cs:38
at iMagProII.iOS.Application.Main (System.String[] args) [0x00008] in /Users//Projects/Xamarin/Bindings/Unimag/iMagProII.iOS/Main.cs:17
Any help on getting this library bound would be greatly appreciated. I have been banging my head at it for hours now.
This occurs when the class IMag can't be found in the final executable.
The most common reasons for this are:
A typo in the class name.
The native library does not include the architecture you're building for. For instance the native library needs to contain i386 code to run in the simulator. You can use the lipo tool to list the architectures in the native library:
$ lipo -info /path/to/libiMagSDK.a
You also need to know the architecture you're using for the app, you can check this in the project's iOS Build settings, on the Advanced page. Select one that the native library includes.
The native library in the binding project depends on another native library which is not in the binding project (and the IMag class is in that other library). All non-platform dependencies must be included.
The native library is incorrectly built, and doesn't include the class you're trying to bind (this is not frequent, but I've still seen it several times). You can use the nm tool to check what's included in a native library:
$ nm -arch armv7 /path/to/libiMagSDK.a | grep IMag
0x0000f00d S _OBJC_CLASS_$_IMag
[other results]
The above result would indicate that the class is included in the native library.
I'm getting a System.MissingMethodException when I try to instantiate a Dictionary using the Android.Gms.Maps.Model.Marker class as follows:
Dictionary<Marker, MyInnerClass> _markers = new Dictionary<Marker, MyInnerClass>();
I suspect that somehow a needed dll is not being loaded but don't know why. The problem seems to be specific to my specific dev environment since other developers with the same code are not seeing this problem. I can reproduce the issue in Genymotion, an Asus Tablet and a GS4 all running Android 4.2.2.
Application output reports the following:
[] Missing method Android.Runtime.JNIEnv::AllocObject(Type) in assembly Mono.Android.dll, referenced in assembly GooglePlayServices.dll
Here's the stack trace:
System.MissingMethodException: Method not found: 'Android.Runtime.JNIEnv.AllocObject'.
at MyProduct.Maps.MyMapFragment..ctor () [0x00013] in /Users/me/code/my.domain/MyProduct/Maps/MyMapFragment.cs:48
at at (wrapper dynamic-method) object.ffa689fb-fdde-4e08-abd8-3bdf6ae641fb (intptr,object[]) <IL 0x00018, 0x00037>
at Java.Interop.TypeManager.n_Activate (intptr,intptr,intptr,intptr,intptr,intptr) [0x00070] in /Users/builder/data/lanes/monodroid-mlion-monodroid-4.8.2-branch/a25a31d0/source/monodroid/src/Mono.Android/src/Java.Interop/TypeManager.cs:141
at at (wrapper native-to-managed) Java.Interop.TypeManager.n_Activate (intptr,intptr,intptr,intptr,intptr,intptr) <IL 0x00020, 0x0007f>
at at (wrapper managed-to-native) object.wrapper_native_0xb65e0e20 (intptr,intptr,intptr,intptr,Android.Runtime.JValue[]) <0x00003>
at Android.Runtime.JNIEnv.CallNonvirtualVoidMethod (intptr,intptr,intptr,Android.Runtime.JValue[]) [0x00000] in /Users/builder/data/lanes/monodroid-mlion-monodroid-4.8.2-branch/a25a31d0/source/monodroid/src/Mono.Android/src/Runtime/JNIEnv.g.cs:612
at Android.App.Activity.SetContentView (int) [0x00070] in /Users/builder/data/lanes/monodroid-mlion-monodroid-4.8.2-branch/a25a31d0/source/monodroid/src/Mono.Android/platforms/android-15/src/generated/Android.App.Activity.cs:3824
at MyProduct.MyListActivity.OnCreate (Android.OS.Bundle) [0x00079] in /Users/me/code/my.domain/MyProduct/MyListActivity.cs:83
at Android.App.Activity.n_OnCreate_Landroid_os_Bundle_ (intptr,intptr,intptr) [0x00011] in /Users/builder/data/lanes/monodroid-mlion-monodroid-4.8.2-branch/a25a31d0/source/monodroid/src/Mono.Android/platforms/android-15/src/generated/Android.App.Activity.cs:1937
at at (wrapper dynamic-method) object.24a01956-09ee-4dec-9155-eff468f7249c (intptr,intptr,intptr) <IL 0x00017, 0x0001f>
Android.Runtime.JNIEnv.AllocObject() is a method that was added to Xamarin.Android 4.10.1.
It would seem that GooglePlayServices.dll was built against 4.10, while your app was packaged against 4.8 (which doesn't contain AllocObject()). This would explain the MissingMethodException.
Xamarin.Android 4.10.1 is now stable; please upgrade.
The following post looks similar to my issue, but ultimately it doesn't look exactly the same down to all the details, so I am calling that out to prevent claims that its the same.
I am following this monogame tutorial (currently on step 2) in Xamarin Studio:
When I run the resulting monogame app at the end of step 2 I get the following exception (pasted at the end) when I hit the line of code that attempts to load the player content. I have the player content file setup correctly AFAIK, its copied to the output folder, but I am assuming that its somehow not deployed correctly to the Andriod Virtual Machine (AVM), which I have not been able to figure out how to examine the deployed contents. I pulled up Android Monitor to explore the AVM and try to figure out where things are, but I haven't had any luck figuring that out... The file not found exception seems to be clear that what's running on the AVM isn't finding the content file... but I can't figure out how to correct that.
Any help would be appreciated, thanks!
The sources and project that I am having this issue with are here
The exception I am seeing is the following:
[MonoDroid] UNHANDLED EXCEPTION: Microsoft.Xna.Framework.Content.ContentLoadException: Could not load Graphics\player asset as a non-content file! ---> Microsoft.Xna.Framework.Content.ContentLoadException: Opening stream error. ---> Java.IO.FileNotFoundException: Exception of type 'Java.IO.FileNotFoundException' was thrown. [MonoDroid] at Android.Runtime.JNIEnv.CallObjectMethod (IntPtr jobject, IntPtr jmethod, Android.Runtime.JValue[] parms) [0x00000] in :0 [MonoDroid] at Android.Content.Res.AssetManager.Open (System.String fileName) [0x00000] in :0 [MonoDroid] at Microsoft.Xna.Framework.TitleContainer.OpenStream (System.String name) [0x00000] in :0 [MonoDroid] at Microsoft.Xna.Framework.Content.ContentManager.OpenStream (System.String assetName) [0x00000] in :0 [MonoDroid] --- End of managed exception stack trace --- [MonoDroid] java.io.FileNotFoundException: Content/Graphics/player.xnb [MonoDroid] at android.content.res.AssetManager.openAsset(Native Method) [MonoDroid] at android.content.res.AssetManager.open(AssetManager.java:315) [MonoDroid] at android.content.res.AssetManager.open(AssetManager.java:289) [MonoDroid] at mono.java.lang.RunnableImplementor.n_run(Native Method) [MonoDroid] at mono.java.lang.RunnableImplementor.run(RunnableImplementor.java:29) [MonoDroid] at android.os.Handler.handleCallback(Handler.java:605) [MonoDroid] at android.os.Handler.dispatchMessage(Handler.java:92) [MonoDroid] at android.os.Looper.loop(Looper.java:137) [MonoDroid] at android.app.ActivityThread.main(ActivityThread.java:4424) [MonoDroid] at java.lang.reflect.Method.invokeNative(Native Method) [MonoDroid] at java.lang.reflect.Method.invoke(Method.java:511) [MonoDroid] at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:784) [MonoDroid] at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:551) [MonoDroid] at dalvik.system.NativeStart.main(Native Method) [MonoDroid] [MonoDroid] --- End of inner exception stack trace --- [MonoDroid] at Microsoft.Xna.Framework.Content.ContentManager.OpenStream (System.String assetName) [0x00000] in :0 [MonoDroid] at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[Texture2D] (System.String assetName, System.Action1 recordDisposableObject) [0x00000] in :0
[MonoDroid] --- End of inner exception stack trace ---
[MonoDroid] at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset (string,System.Action1) <0x0042c> [MonoDroid] at Microsoft.Xna.Framework.Content.ContentManager.Load (string) <0x000c3> [MonoDroid] at SampleShooter.Game1.LoadContent () <0x0018b> [MonoDroid] at Microsoft.Xna.Framework.Game.Initialize () <0x0023f> [MonoDroid] at SampleShooter.Game1.Initialize () <0x00037> [MonoDroid] at Microsoft.Xna.Framework.Game.DoInitialize () <0x00037> [MonoDroid] at Microsoft.Xna.Framework.AndroidGamePlatform.BeforeUpdate (Microsoft.Xna.Framework.GameTime) <0x0002b> [MonoDroid] at Microsoft.Xna.Framework.Game.DoUpdate (Microsoft.Xna.Framework.GameTime) <0x0002f> [MonoDroid] at Microsoft.Xna.Framework.Game.Tick () <0x00493> [MonoDroid] at Microsoft.Xna.Framework.AndroidGameWindow.OnUpdateFrame (OpenTK.FrameEventArgs) <0x000a7> [MonoDroid] at OpenTK.Platform.Android.AndroidGameView.UpdateFrameInternal (OpenTK.FrameEventArgs) <0x00033> [MonoDroid] at OpenTK.Platform.Android.AndroidGameView.RunIteration (System.Threading.CancellationToken) <0x001c3> [MonoDroid] at OpenTK.Platform.Android.AndroidGameView/c__AnonStorey0.<>m__2 (object) <0x00027> [MonoDroid] at Android.App.SyncContext/c__AnonStorey2F.<>m__1A () <0x00023> [MonoDroid] at Java.Lang.Thread/RunnableImplementor.Run () <0x0003f> [MonoDroid] at Java.Lang.IRunnableInvoker.n_Run (intptr,intptr) <0x00037> [MonoDroid] at (wrapper dynamic-method) object.e85befee-f4e0-4f15-9232-77621081c7b5 (intptr,intptr) <0x0003b> [mono] [mono] Unhandled Exception: [mono] Microsoft.Xna.Framework.Content.ContentLoadException: Could not load Graphics\player asset as a non-content file! ---> Microsoft.Xna.Framework.Content.ContentLoadException: Opening stream error. ---> Java.IO.FileNotFoundException: Exception of type 'Java.IO.FileNotFoundException' was thrown. [mono] at Android.Runtime.JNIEnv.CallObjectMethod (IntPtr jobject, IntPtr jmethod, Android.Runtime.JValue[] parms) [0x00000] in :0 [mono] at Android.Content.Res.AssetManager.Open (System.String fileName) [0x00000] in :0 [mono] at Microsoft.Xna.Framework.TitleContainer.OpenStream (System.String name) [0x00000] in :0 [mono] at Microsoft.Xna.Framework.Content.ContentManager.OpenStream (System.String assetName) [0x00000] in :0 [mono] --- End of managed exception stack trace --- [mono] java.io.FileNotFoundException: Content/Graphics/player.xnb [mono] at android.content.res.AssetManager.openAsset(Native Method) [mono] at android.content.res.AssetManager.open(AssetManager.ja [mono] [ERROR] FATAL UNHANDLED EXCEPTION: Microsoft.Xna.Framework.Content.ContentLoadException: Could not load Graphics\player asset as a non-content file! ---> Microsoft.Xna.Framework.Content.ContentLoadException: Opening stream error. ---> Java.IO.FileNotFoundException: Exception of type 'Java.IO.FileNotFoundException' was thrown. [mono] at Android.Runtime.JNIEnv.CallObjectMethod (IntPtr jobject, IntPtr jmethod, Android.Runtime.JValue[] parms) [0x00000] in :0 [mono] at Android.Content.Res.AssetManager.Open (System.String fileName) [0x00000] in :0 [mono] at Microsoft.Xna.Framework.TitleContainer.OpenStream (System.String name) [0x00000] in :0 [mono] at Microsoft.Xna.Framework.Content.ContentManager.OpenStream (System.String assetName) [0x00000] in :0 [mono] --- End of managed exception stack trace --- [mono] java.io.FileNotFoundException: Content/Graphics/player.xnb [mono] at android.content.res.AssetManager.openAsset(Native Method) [mono] at android.content.res.AssetManager.open(As
So I finally figured out that I needed to mark the XNB file as an AndroidAsset for the build action, and not Content as the example stated. Since the example I am following is aimed at Windows Mobile development this makes sense since the file would normally be marked as content for a Windows application, whereas for Android these files need to be marked as AndriodAsset in order for XNA to be able to access the raw content data, regardless of if the file is in a content or asset folder. The content manager's root folder by default is "Content", so you need to add the file there and mark it as an asset, not content...
Content for an android monogame project should be added to the project in the Assets/Content folder as built .xnb files rather than just copied to the output directory