Unable to read QR using Zxing - c#

I am using zxing library to generate and decode the QR codes. I my application I am generating QR code dynamically and sending the file containing QR by fax API. If I get this fax message from the api and decode it, Qr code is read successfully, but when I send a scanned copy of this file by fax and then receive and read it I am unable to do that. But if I try to read this file using my mobile Qr application it properly reads the Qr code. I am unable to find a solution how to read this file.
Methods used for encoding:
public static System.Drawing.Image GenerateJSONQrCode(QRJsonFax model)
{
var jsonString = JsonConvert.SerializeObject(model);
//encrypt json string
jsonString = Hugo.BLL.Utilities.EncryptionHelper.EncryptQR(jsonString, FaxSetting.IsUseHashing);
var bw = new ZXing.BarcodeWriter();
var encOptions = new ZXing.Common.EncodingOptions() { Width = 200, Height = 200, Margin = 0 };
bw.Options = encOptions;
bw.Format = ZXing.BarcodeFormat.QR_CODE;
var image = new Bitmap(bw.Write(Compress(jsonString)));
return image;
}
private static string Compress(string text)
{
byte[] buffer = Encoding.UTF8.GetBytes(text);
var ms = new MemoryStream();
using (var zip = new GZipStream(ms, CompressionMode.Compress, true))
{
zip.Write(buffer, 0, buffer.Length);
}
ms.Position = 0;
byte[] compressed = new byte[ms.Length];
ms.Read(compressed, 0, compressed.Length);
byte[] gzBuffer = new byte[compressed.Length + 4];
System.Buffer.BlockCopy(compressed, 0, gzBuffer, 4, compressed.Length);
System.Buffer.BlockCopy(BitConverter.GetBytes(buffer.Length), 0, gzBuffer, 0, 4);
return Convert.ToBase64String(gzBuffer);
}
Methods used for encoding and decoding
public static FaxReceiver.QrFinder DecodeQrCode(string imagePathToDecode)
{
long userId = 0;
Bitmap bitmapImage = (Bitmap)Image.FromFile(imagePathToDecode);
ZXing.BarcodeReader barcodeReader = new BarcodeReader() { AutoRotate = true, TryHarder = true }; ;
Result decode = barcodeReader.Decode(bitmapImage);
var scanResult = string.Empty;
if (decode != null)
{
scanResult= Decompress(decode.Text);
}
if (!string.IsNullOrWhiteSpace(scanResult))
{
//decrypt Qr received
var decryptedString = DecryptionHelper.Decrypt(scanResult, FaxSetting.IsUseHashing);
//deserialize JSON received
var resultJson = JsonConvert.DeserializeObject<QRJsonFax>(decryptedString);
if (resultJson != null)
{
long.TryParse(resultJson.UserID.ToString(), out userId);
return new QrFinder()
{
FilePath = imagePathToDecode,
UserId = userId,
PageNo = 0,
DataSourceID = resultJson.DataSourceID,
InboundFaxTypeID = resultJson.InboundFaxTypeID
};
}
}
return null;
}
private static string Decompress(string compressedText)
{
byte[] gzBuffer = Convert.FromBase64String(compressedText);
using (var ms = new MemoryStream())
{
int msgLength = BitConverter.ToInt32(gzBuffer, 0);
ms.Write(gzBuffer, 4, gzBuffer.Length - 4);
byte[] buffer = new byte[msgLength];
ms.Position = 0;
using (var zip = new GZipStream(ms, CompressionMode.Decompress))
{
zip.Read(buffer, 0, buffer.Length);
}
return Encoding.UTF8.GetString(buffer);
}
}
File containing Qr code

The problem is that the QR Decoder is getting confused by the gaps between the pixels in your faxed image. If we zoom into a corner of it, this is what we see.
The scanner is looking for solid black squares to identify the QR code.
If we shrink the image by 50%, it becomes readable.
See for yourself at http://zxing.org/w/decode?u=http%3A%2F%2Fi.stack.imgur.com%2FSCYsd.png
I would suggest that after receiving the faxed image, you should either shrink it, or apply a filter to ensure that the QR codes are solid black. You could also look at sending it at a smaller resolution to see if that helps.

Related

Cant decompress message from NetworkSteam(zlib)

I have problem.
I send XML request to NetworkStream, and i get answer [head] - not compressed, and [body] - compressed zlib.
When i used code
public static string UnZipStr(byte[] input)
{
using (MemoryStream inputStream = new MemoryStream(input))
{
using (DeflateStream gzip =
new DeflateStream(inputStream, CompressionMode.Decompress))
{
using (StreamReader reader =
new StreamReader(gzip, System.Text.Encoding.UTF8))
{
return reader.ReadToEnd();
}
}
}
}
I get error
System.IO.InvalidDataException: "Bad data detected during decoding."
I did delele [head](just dont read first 100 byte = size head), but result is same.
When i used it
private MemoryStream Deflate(byte[] data, int level, bool zlib)
{
var memoryStream = new MemoryStream();
var deflater = new Deflater(level, !zlib);
using (DeflaterOutputStream outStream = new DeflaterOutputStream(memoryStream, deflater))
{
outStream.IsStreamOwner = false;
outStream.Write(data, 0, data.Length);
outStream.Flush();
outStream.Finish();
}
return memoryStream;
}
My message is not true read. I dont know level, because i used all - from 1 to 9. And two time - with flags true and false.
Piece of uncompress message:
(��]�r�F\u0012}�W�����n��r�5\0F���ƅ\n��uT[�J�-���_��(Q$H��,��v�+���i#����\u0003��Vl˔h���ӧ/x������ã��\u000e��z��-g���O��\u001f��ۭ<�~\U00017b7f=���������_8Γ�\aG��;t���\u000f/
)
How can i decompress my message?
p.s. when server send me non-compress message - i get true message.
all my code. I just dont know, where can i mistake?
public string postXMLData(string request)
{
int port = XXXXX;
string ip = "XXX.XXX.XXX.XX";
int idClient = XXX;
StringBuilder response = new StringBuilder();
int byteSizeBuf = 1024;
byte[] buff = new byte[byteSizeBuf * 100];
byte[] byteRequest = Encoding.UTF8.GetBytes(request);
ConnectionMode connectionMode = ConnectionMode.Plain;
QueryHeader test = new QueryHeader(idClient, byteRequest.Length, connectionMode);
byte[] data = new byte[byteSizeBuf];
byte[] res = new byte[test.MessageLength + byteRequest.Length];
test.HeaderData.CopyTo(res, 0);
byteRequest.CopyTo(res, test.HeaderData.Length);
TcpClient tcpClient = new TcpClient();
tcpClient.Connect(ip, port);
NetworkStream netStream = tcpClient.GetStream();
netStream.Write(res, 0, res.Length);
string final = response.ToString(); //куда записывать
int pos = 0;
do
{
int bytes = netStream.Read(data, 0, data.Length);
response.Append(Encoding.UTF8.GetString(data, 0, bytes));
data.CopyTo(buff, pos);
pos += data.Length;
}
while (netStream.DataAvailable);
string decodedStr = UnZipStr(buff);
netStream.Close();
tcpClient.Close();
return final;
}
I can't see any problem with your posted code. The problem must be in the code you didn't post. So, whatever is done in between of Deflate(...) and UnZipStr(...) it must have changed your compressed data.
Just try it yourself by directly using the output of Deflate(...) as the input of UnZipStr(...) :
Console.WriteLine(UnZipStr(
Deflate(System.Text.Encoding.UTF8.GetBytes("Hello World!"), 9, false).ToArray()
));

Bing Maps CustomMapTileDataSource wont load pixelData

I am writing a UWP application using the MapControl I have implemented my own MapTileSource like so:
var nativeTileLayer = new MapTileSource();
nativeTileLayer.DataSource = new UWPSyncTileLayer();
nativeTileLayer.TilePixelSize = outerItem.TileSize;
nativeTileLayer.AllowOverstretch = true;
// NativeMap.Style = MapStyle.None;
outerItem.NativeObject = nativeTileLayer;
NativeMap.TileSources.Clear();
NativeMap.TileSources.Add(nativeTileLayer);
return nativeTileLayer;
Where UWPSyncTileLayer is my own implementation of CustomMapTileDataSource
internal class UWPSyncTileLayer : CustomMapTileDataSource
{
public UWPSyncTileLayer(int tileSize = 256)
{
this.BitmapRequested += UWPSyncTileLayer_BitmapRequested;
}
private void UWPSyncTileLayer_BitmapRequested(CustomMapTileDataSource sender, MapTileBitmapRequestedEventArgs args)
{
var deferral = args.Request.GetDeferral();
var data = Convert.FromBase64String("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".Split(",".ToCharArray(), 2)[1]);
MemoryStream stream = new MemoryStream();
stream.Write(data, 0, data.Length);
stream.Position = 0;
var decoder = Windows.Graphics.Imaging.BitmapDecoder.CreateAsync(stream.AsRandomAccessStream()).AsTask().Result;
var pixelProvider = decoder.GetPixelDataAsync().AsTask().Result;// Windows.Graphics.Imaging.BitmapPixelFormat.Rgba8, Windows.Graphics.Imaging.BitmapAlphaMode.Ignore, new Windows.Graphics.Imaging.BitmapTransform(), Windows.Graphics.Imaging.ExifOrientationMode.RespectExifOrientation, Windows.Graphics.Imaging.ColorManagementMode.ColorManageToSRgb).AsTask().Result;
var pixelData = pixelProvider.DetachPixelData();
InMemoryRandomAccessStream randomAccessStream = new InMemoryRandomAccessStream();
IOutputStream outputStream = randomAccessStream.GetOutputStreamAt(0);
DataWriter writer = new DataWriter(outputStream);
writer.WriteBytes(pixelData);
var i = writer.StoreAsync().AsTask().Result;
var d = writer.FlushAsync().AsTask().Result;
args.Request.PixelData = RandomAccessStreamReference.CreateFromStream(randomAccessStream);
deferral.Complete();
}
}
But the image is always blank.
Does anyone know what I'm doing wrong?
I can't tell from your data stream, but it looks like you might be passing a compressed PNG stream to the PixelData property. You'll need to decode a PNG to RGB values and set PixelData to the decoded RGBA buffer. See the example code here:https://msdn.microsoft.com/en-us/library/windows/apps/windows.ui.xaml.controls.maps.maptilebitmaprequest.pixeldata.aspx

Audio Stream to Base64 String issue in Windows Phone

I am creating Windows Phone 8.1 app, I have created Audio Recorder module, and converting audio stream to Base64String, but my resulting Base64String is given below:
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
For exact idea, see my code below:
public void UpdateWavHeader()
{
if (!stream.CanSeek) throw new Exception("Can't seek stream to update wav header");
var oldPos = stream.Position;
stream.Seek(4, SeekOrigin.Begin);
stream.Write(BitConverter.GetBytes((int)stream.Length - 8), 0, 4);
stream.Seek(40, SeekOrigin.Begin);
stream.Write(BitConverter.GetBytes((int)stream.Length - 44), 0, 4);
stream.Seek(oldPos, SeekOrigin.Begin);
IsolatedStorageFile isf = IsolatedStorageFile.GetUserStoreForApplication();
string isoVideoFileName = "DemoFile.aac";
if (isf.FileExists(isoVideoFileName))
{
isf.DeleteFile(isoVideoFileName);
}
isoVideoFile = new IsolatedStorageFileStream(isoVideoFileName, FileMode.Create, IsolatedStorageFile.GetUserStoreForApplication());
isoVideoFile.Write(stream.ToArray(), 0, stream.ToArray().Length);
byte[] chunk = new byte[isoVideoFile.Length];
string base64String = Convert.ToBase64String(chunk);
}
Take a look at these two lines in your code:
byte[] chunk = new byte[isoVideoFile.Length];
string base64String = Convert.ToBase64String(chunk);
You are basicly encoding a byte array initialized to zero's.
EDIT:
Assuming you want to encode the stream you are writing to the .aac file, this should do the trick:
var chunk = stream.ToArray();
isoVideoFile = new IsolatedStorageFileStream(isoVideoFileName, FileMode.Create, IsolatedStorageFile.GetUserStoreForApplication());
isoVideoFile.Write(chunk, 0, chunk.Length);
//byte[] chunk = new byte[isoVideoFile.Length];
string base64String = Convert.ToBase64String(chunk);

Decompress string in java from compressed string in C#

I was searching for the correct solution to decompress the string in java coming from c# code.I tried myself with lot of techniques in java like(gzip,inflatter etc.).but didn't get the solution.i got some error while trying to decompress the string in java from compressed string from c# code.
My C# code to compress the string is,
public static string CompressString(string text)
{
byte[] byteArray = Encoding.GetEncoding(1252).GetBytes(text);// Encoding.ASCII.GetBytes(text);
using (var ms = new MemoryStream())
{
// Compress the text
using (var ds = new DeflateStream(ms, CompressionMode.Compress))
{
ds.Write(byteArray, 0, byteArray.Length);
}
return Convert.ToBase64String(ms.ToArray());
}
}
And decompress the string in java using,
private static void compressAndDecompress(){
try {
// Encode a String into bytes
String string = "xxxxxxSAMPLECOMPRESSEDSTRINGxxxxxxxxxx";
// // Compress the bytes
byte[] decoded = Base64.decodeBase64(string.getBytes());
byte[] output = new byte[4096];
// Decompress the bytes
Inflater decompresser = new Inflater();
decompresser.setInput(decoded);
int resultLength = decompresser.inflate(output);
decompresser.end();
// Decode the bytes into a String
String outputString = new String(output, 0, resultLength, "UTF-8");
System.out.println(outputString);
} catch(java.io.UnsupportedEncodingException ex) {
ex.printStackTrace();
} catch (java.util.zip.DataFormatException ex) {
ex.printStackTrace();
}
}
I get this exception when running the above code:
java.util.zip.DataFormatException: incorrect header check
Kindly give me the sample code in java to decompress the string java.Thanks
My C# code to compress is
private string Compress(string text)
{
byte[] buffer = Encoding.UTF8.GetBytes(text);
MemoryStream ms = new MemoryStream();
using (GZipStream zip = new GZipStream(ms, CompressionMode.Compress, true))
{
zip.Write(buffer, 0, buffer.Length);
}
ms.Position = 0;
MemoryStream outStream = new MemoryStream();
byte[] compressed = new byte[ms.Length];
ms.Read(compressed, 0, compressed.Length);
byte[] gzBuffer = new byte[compressed.Length + 4];
System.Buffer.BlockCopy(compressed, 0, gzBuffer, 4, compressed.Length);
System.Buffer.BlockCopy(BitConverter.GetBytes(buffer.Length), 0, gzBuffer, 0, 4);
return Convert.ToBase64String(gzBuffer);
}
Java code to decompress the text is
private String Decompress(String compressedText)
{
byte[] compressed = compressedText.getBytes("UTF8");
compressed = org.apache.commons.codec.binary.Base64.decodeBase64(compressed);
byte[] buffer=new byte[compressed.length-4];
buffer = copyForDecompression(compressed,buffer, 4, 0);
final int BUFFER_SIZE = 32;
ByteArrayInputStream is = new ByteArrayInputStream(buffer);
GZIPInputStream gis = new GZIPInputStream(is, BUFFER_SIZE);
StringBuilder string = new StringBuilder();
byte[] data = new byte[BUFFER_SIZE];
int bytesRead;
while ((bytesRead = gis.read(data)) != -1)
{
string.append(new String(data, 0, bytesRead));
}
gis.close();
is.close();
return string.toString();
}
private byte[] copyForDecompression(byte[] b1,byte[] b2,int srcoffset,int dstoffset)
{
for(int i=0;i<b2.length && i<b1.length;i++)
{
b2[i]=b1[i+4];
}
return b2;
}
This code works perfectly fine for me.
Had exactly the same issue. Could solve it via
byte[] compressed = Base64Utils.decodeFromString("mybase64encodedandwithc#zippedcrap");
Inflater decompresser = new Inflater(true);
decompresser.setInput(compressed);
byte[] result = new byte[4096];
decompresser.inflate(result);
decompresser.end();
System.out.printf(new String(result));
The magic happens with the boolen parameter on instantiating the Inflator
BW Hubert
For beloved googlers,
As #dbw mentioned,
according to post How to decompress stream deflated with java.util.zip.Deflater in .NET?,
java.util.zip.deflater equivalent in c# the default deflater used in C#
is not having any java equivalent that's why users prefer Gzip, Ziplib
or some other zip techniques.
a relatively simple method would be using GZip.
And for the accepted answer, one problem is that in this method you should append the data size to the compressed string yourself, and more importantly as per my own experience in our production app, It is buggy when the string reaches ~2000 chars!
the bug is in the System.io.Compression.GZipStream
any way using SharpZipLib in c# the problem goes away and everything would be as simple as following snippets:
JAVA:
import android.util.Base64;
import com.google.android.gms.common.util.IOUtils;
import org.jetbrains.annotations.Nullable;
import java.io.ByteArrayInputStream;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.util.zip.GZIPInputStream;
import java.util.zip.GZIPOutputStream;
public class CompressionHelper {
#Nullable
public static String compress(#Nullable String data) {
if(data == null || data.length() == 0)
return null;
try {
// Create an output stream, and a gzip stream to wrap over.
ByteArrayOutputStream bos = new ByteArrayOutputStream(data.length());
GZIPOutputStream gzip = new GZIPOutputStream(bos);
// Compress the input string
gzip.write(data.getBytes());
gzip.close();
byte[] compressed;
// Convert to base64
compressed = Base64.encode(bos.toByteArray(),Base64.NO_WRAP);
bos.close();
// return the newly created string
return new String(compressed);
} catch(IOException e) {
return null;
}
}
#Nullable
public static String decompress(#Nullable String compressedText) {
if(compressedText == null || compressedText.length() == 0)
return null;
try {
// get the bytes for the compressed string
byte[] compressed = compressedText.getBytes("UTF-8");
// convert the bytes from base64 to normal string
compressed = Base64.decode(compressed, Base64.NO_WRAP);
ByteArrayInputStream bis = new ByteArrayInputStream(compressed);
GZIPInputStream gis = new GZIPInputStream(bis);
byte[] bytes = IOUtils.toByteArray(gis);
return new String(bytes, "UTF-8");
}catch (IOException e){
e.printStackTrace();
}
return null;
}
}
and c#:
using ICSharpCode.SharpZipLib.GZip; //PM> Install-Package SharpZipLib
using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace GeneralTools
{
public static class CompressionTools
{
public static string CompressString(string text)
{
if (string.IsNullOrEmpty(text))
return null;
byte[] buffer = Encoding.UTF8.GetBytes(text);
using (var compressedStream = new MemoryStream())
{
GZip.Compress(new MemoryStream(buffer), compressedStream, false);
byte[] compressedData = compressedStream.ToArray();
return Convert.ToBase64String(compressedData);
}
}
public static string DecompressString(string compressedText)
{
if (string.IsNullOrEmpty(compressedText))
return null;
byte[] gZipBuffer = Convert.FromBase64String(compressedText);
using (var memoryStream = new MemoryStream())
{
using (var compressedStream = new MemoryStream(gZipBuffer))
{
var decompressedStream = new MemoryStream();
GZip.Decompress(compressedStream, decompressedStream, false);
return Encoding.UTF8.GetString(decompressedStream.ToArray()).Trim();
}
}
}
}
}
you may also find the codes here
If anyone still interested, here's my full solution with outputstream to handle unknown string size. Using C# DeflateStream and Java Inflater (based on Hubert Ströbitzer answer).
C# Compression:
string CompressString(string raw)
{
byte[] uncompressedData = Encoding.UTF8.GetBytes(raw);
MemoryStream output = new MemoryStream();
using (DeflateStream dStream = new DeflateStream(output, CompressionLevel.Optimal))
{
dStream.Write(uncompressedData, 0, uncompressedData.Length);
}
string compressedString = Convert.ToBase64String(output.ToArray());
return compressedString;
}
Java decompress:
String decompressString(String compressedString) {
byte[] compressed = Base64Utils.decodeFromString(compressedString);
Inflater inflater = new Inflater(true);
inflater.setInput(compressed);
//Using output stream to handle unknown size of decompressed string
ByteArrayOutputStream outputStream = new ByteArrayOutputStream();
byte[] buffer = new byte[1024];
try {
while(!inflater.finished()){
int count = inflater.inflate(buffer);
outputStream.write(buffer, 0, count);
}
inflater.end();
outputStream.close();
} catch (DataFormatException e) {
//Handle DataFormatException
} catch (IOException e) {
//Handle IOException
}
return outputStream.toString();
}

Convert GIF to PDF byte[]

I am calling a third-party webservice which returns a GIF. I want to convert that image to a PDF, which I then want to convert into byte[].
Here's my code:
HttpWebRequest NxtserviceRequest = (HttpWebRequest)WebRequest.Create(ImgPath);
NxtserviceRequest.Method = "GET";
HttpWebResponse NxtServiceResponse = (HttpWebResponse)NxtserviceRequest.GetResponse();
Stream NxtresponseStream;
NxtresponseStream = NxtServiceResponse.GetResponseStream();
using (MemoryStream ms = new MemoryStream())
{
int count = 0;
do
{
byte[] buf = new byte[1024];
count = NxtresponseStream.Read(buf, 0, 1024);
ms.Write(buf, 0, count);
} while (NxtresponseStream.CanRead && count > 0);
binaryData = ms.ToArray();
...
}
When I am trying to pass this binaryData on file browser, it's showing error on PDF generate.

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