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I work for a small Point of Sale Company, and we are working on a in-house tool to make our lives easier when it comes to ticketing and troubleshooting. Part of my task in this tool is to write a 'softphone' in C# WPF that we can use to accept incoming and make ongoing calls with.
We currently use OnSIP as our SIP provider, and are looking to build custom software to essentially allow us to auto-generate support tickets based on the phone number of the incoming call. In addition we will need call transferring, recording, hold/wait, etc.
The question that seems to be causing me the most trouble is really where to begin on something like this. Thoughts?
I'm presuming this is a desktop application?
Lookup pjsip.org, it's a portable C library which is very well proven. It will allow you to do all that you are asking, although it'll take you some time to write the wrapper code - you can find examples on the internet, however we have written a wrapper ourselves which I'll check on as we had intended open sourcing it. This is because when we did this last year, the examples just didn't work too well :-)
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I hope there is someone here who could help me:
Due to a project for the university I'm trying to implement a cross-platform app (using Xammarin&Visualstudios&C#). We want to send vitaldata (like steps, pulse, ecg, etc.) from our Smartwatches to the Google Fit App and then integrate the data from the Google Fit API into our own App. It's the first time I'm working with an API and I don't really understand how I can implement it. There are several examples on the internet and also instructions directly from Google (https://developers.google.com/fit/android/get-started), but they are not designed for Visual Studios and Xamarin. Furthermore the packages used there are not available for Xamarin.
What I have found out and implemented so far:
OAuth at the Google Console
the NuGet package is apparently called Google.Apis.Fitness.v1 (https://googleapis.dev/dotnet/Google.Apis.Fitness.v1/latest/api/Google.Apis.Fitness.v1.html)
What would be the appropriate steps to take? Do I first have to create a client and how do I do that? For example, how do I access the "steps" counter?
It would be very nice if someone could help me with the implementation.
Thanks a lot
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I have a decent amount of experience with TensorFlow, and I am about to embark on a project which will ultimately culminate in using a TensorFlow trained model in a C# production environment. Essentially, I will have live data which will come into the C# environment, and I will ultimately need to output decisions / take certain actions based on the output of my model in TensorFlow. This is basically just a constraint of the existing infrastructure.
I can think of a couple of potentially bad ways to implement this, such as writing the data to disk and then calling the Python part of the application and then finally reading the result output by the Python application and taking some action based on it. This is slow, however.
Are there faster ways to accomplish this same integrated relationship between C# and the Python-based Tensorflow. I see that there appear to be some ways to do this with C++ and TensorFlow, but what about C#?
This is a prime use case for TensorFlow Serving, which lets you create a C++ process that can run inference on a trained TensorFlow model, and serves inference requests over gRPC. You can write client code in any language that gRPC supports. Take a look at the MNIST tutorial: C++ server and Python client components.
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I would like to create a application walkthrough for users to reveal functionality and give a short introduction to the software like this: http://www.dtelepathy.com/blog/design/ux-flows-how-when-to-design-app-walkthrough
This is often used for smartphone apps or browser applications. I've never seen this for Windows applications before, but this should be possible or not?
The application is implemented in C# and WinForms and uses a lot of controls from Infragistics.
It isn't possible to find anything about that on google or SO because "walkthrough" could be anything... :/ Maybe I'm looking for the wrong keywords?
Yes, this is definitely possible in a Windows App. We've done something like this before. I see your frustration regarding lack of documentation on the web. There isn't a lot out there specifically for windows desktop. Take what you can learn from the tutorial that you linked and translate that over. What we did a lot of was used semi-transparent panels containing the necessary content and then just lay those over everything. This way, you can get the 'greyed out' look for the main content of the app but control user's access.
Good luck!
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I am new to arcgis. I have given the task to create .net desktop application that can perform specific arcgis functions like digitization, interpolation etc. So my questions are
Can i develop application in .net to perform specific functionalities of arcGis like interpolation etc.
If yes how much time will be required for intermediate level developer ?
Can i develop application in .net to perform specific functionalities of arcGis like interpolation etc.
Yes, you can. ARCGIS does provide tools that be used in winform application. But, first of all make sure that your organization will purchase license for ARCGIS. It is not free and quite expensive.
how much time will be required for intermediate level developer
This involves GIS skills along with application development skills. And as none of us know your skill set, therefore we cannot tell that.
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I'm looking to create a bot like program and I'm looking to use a screen-scraper to retrieve data such as health which is numerical.
I have no idea how to accomplish this as most screen-scrapers are programmed in c++ as directx is most popular within that.
Is it possible to create a well working c# screen scraper for a directx program?
Thanks.
Outside of kernel mode, anything that can be done in C++ can be done in C#.
With that disclaimer out of the way please know that client-side bots don't work by actually screen-scraping and performing OCR. Instead they hook into DirectX's functions and record copies of the string text sent to DrawText, for example, or the vertices in the current world view graph and then work from there.
I've never really gotten into this area of programming so I can't give you any more specific advice, but I can tell you that you're in for an uphill struggle.
The alternative is just to use common Trainer/debugger techniques and map the memory of your target process. I assume you're targeting a game of some description, however said games often feature very heavy cheat-detection and prevention techniques and trying things out on a public server can get you banned for life (e.g. Steam's VAC).