First time on stackOverflow, so this might be a really nooby question, but i was wondering if i could change multiple variable values at the same time without having to write out every single one.
Here is my code at the moment:
public string Label1Text()
{
int index;
for (index = 0; index < 32; index++)
{
if (seatChosen[index])
{
_bookedSeats += "A" + (index + 1) + " ";
Properties.Settings.Default.A1 = true;
}
}
string text = _bookedSeats + ".";
//debug
label1.Text = text;
return text;
}
The line
Properties.Settings.Default.A1 = true;
is what i want to change to something like this (theoretical code)
Properties.Settings.Default.A[index] = true;
or
Properties.Settings.Default.A + index = true;
I hope you can understand what I'm trying to accomplish.
Using reflection: (I'm assuming Properties.Settings.Default is a static class, and A1, A2, etc. are public static properties.)
Type type = typeof(Properties.Settings.Default);
var prop = type.GetProperty(index.ToString("\\A0"));
if (prop != null)
prop.SetValue(null, true);
If Default is an instance, you would need to pass it to SetValue instead of null. Also, C# v6 allows a more concise syntax.
Type type = Properties.Settings.Default.GetType();
type.GetProperty($"A{index}")?.SetValue(Properties.Settings.Default, true);
Related
I'm supposed to create a method that takes an array and tells if the number is odd or even. I think I'm close to the answer but when I ran the code, it popped up with "Index is outside the bounds of the array". Is there a way to fix that?
private static string OddOrEven(int[] integerArray, string[] numAssign)
{
foreach (int i in integerArray)
{
if (integerArray[i] % 2==0)
{
numAssign[i] = " is even";
string returnValue = integerArray[i] + numAssign[i];
return returnValue;
}
else
{
numAssign[i] = " is odd";
string returnValue = integerArray[i] + numAssign[i];
return returnValue;
}
}
return "";
}
I'm still new to c# so any help is really appreciated.
Your mistake here is with how foreach works. I'll provide a different example to help you understand:
List<Person> people = GetPeople();
foreach (Person p in people)
{
Console.WriteLine(p.Name);
}
As you can see, the variable in the foreach actually receives each item, not its index. It's just that you have a list of int so it's not so obvious for you.
It seems like you want a regular for loop:
for(int i = 0; i < integerArray.Length; ++i)
{
if (integerArray[i] % 2==0)
{
numAssign[i] = " is even";
string returnValue = integerArray[i] + numAssign[i];
return returnValue;
}
else
{
numAssign[i] = " is odd";
string returnValue = integerArray[i] + numAssign[i];
return returnValue;
}
}
The next curious thing is your return returnValue; - the if statement can only ever enter one or the other, so it will always return a string for the first item only. It won't go on to the second, third, fourth, etc. item as it has already left the method before the loop has a chance to move on to the next value.
Speculation
I expect you want an array of results like this:
private static string[] OddOrEven(int[] integerArray)
{
string[] resultValues = new string[integerArray.Length];
for (int i = 0; i < integerArray.Length; ++i)
{
if (integerArray[i] % 2==0)
{
string numAssign = " is even";
resultValues[i] = integerArray[i] + numAssign;
}
else
{
string numAssign = " is odd";
resultValues[i] = integerArray[i] + numAssign;
}
}
return resultValues;
}
Note that I've removed the numAssign incoming array from the method parameters, and now just build it within the method itself.
This would produce a result like this.
I was wondering whether there's a way in a "for" loop to assign a value to a string variable named according to its index number?
let's say I have 3 string variables called:
string message1 = null;
string message2 = null;
string message3 = null;
And I want the 'for' loop to do the something like the following code:
for (int i = 1; i <=3; i++)
{
messagei = "blabla" + i.ToString();
}
I don't want to use an "if" or a "switch" because it will make the code harder to follow.
Is there a way to do that?
You don't want 3 variables with the same name, you want an array of those variables.
string[] messages = new string[3]; // 3 item array
You can then store your items in the array elements
messages[0] = "Apple"; // array index starts at 0!
messages[1] = "Banana";
messages[2] = "Cherry";
Another way to create that array is an inline array initializer, saves some code
string[] messages = { "Apple", "Banana", "Cherry" };
(Note: there are more valid syntaxes for array initialization. Research on the various other methods is left as an exercise.)
And access them via a loop (foreach)
foreach (string fruit in messages)
{
Console.WriteLine("I'm eating a " + fruit);
}
Or for
for (int i = 0; i < messages.Length; i++)
{
Console.WriteLine("I'm eating a " + messages[i]); // reading the value
messages[i] = "blabla" + i.ToString(); // writing a value to the array
}
can you use an array? or list type?
string[] messages = new string[3];
for (int i = 1; i <=3; i++)
{
messages[i] = "blabla" + i.ToString();
}
You said you don't want to have a switch statement. I realize this does have a switch, but if you must have three different variables, you could encapsulate your switch inside a function call:
string message1 = null;
string message2 = null;
string message3 = null;
void SetMessage(int i, string value)
{
if(i == 1)
message1 = value;
etc
}
for (int i = 1; i <=3; i++)
{
SetMessage(i, "blabla" + i.ToString());
}
Not an optimal solution but if you MUST have separate variables it will hide the mess.
You can't do that (well, not sanely). Have you considered using an array of strings instead?
I think you should use an array for this kind of variables.
string[] message = new string[3];
for (int i = 1; i <=3; i++)
{
message[i] = "blabla" + i.ToString();
}
Usually instead of having N differents variables named 1, 2, ..., N the way is to store them in an array:
string message[3];
message[0] = null;
message[1] = null;
message[2] = null;
and then the loop:
for (int i = 0; i <=2; i++)
{
message[i] = "blabla" + i.ToString();
}
Note that, usually again, a set of indexed variables starts with value 0 ;)
I would go about it a little differently, maybe use a dictionary and store your messages. Something like this:
Dictionary<string, string> messages = new Dictionary<string, string>();
for(int i = 1; i <= 3; i++)
{
messages.Add("message" + i.ToString(), i.ToString());
}
You can also do it without the index:
string[] Messages = { "Tom", "Dick", "Harry" };
foreach (String Message in Messages)
{
Response.Write("Hello " + Message + "<br />");
}
If you declare your variable in a class as public variables, you can access them as follow;
public partial class _Default : System.Web.UI.Page
{
public string message1 = null;
public string message2 = null;
public string message3 = null;
public void setVars()
{
for (int i = 1; i <=3; i++)
{
this.GetType().GetField("message" + i.ToString()).SetValue(this, "blabla" + i.ToString());
}
}
}
I have recently started learning programming and chose .NET with Visual Studio Express. I am trying to write a CSV Parser as a learning experience and it's giving me a lot more trouble than I expected. I am starting with the reader. One thing I am doing differently in my parser is that I am not using quotes. I am escaping commas with a backslash, backslashes with a backslash, and line breaks with a backslash. For example, if a comma is preceded by an even number of backslashes it is a field and I halve any blocks of backslashes. If it's odd, it's not end of field and I still halve blocks of backslashes. I'm not sure how robust this will be if I can ever get it working, except I'm only learning at this point and I'm looking at it mostly as an exercise in manipulating data structures.
I have a question in reference to the code snippet at the bottom of this post and how to make it not so static and limiting and still compile and run for me.
The line of code that reads:
var contents = (String)fileContents;
I keep trying to make it more dynamic to increase flexibility and make it something like this:
var contents = (otherVariableThatCouldChangeTypeAtRuntime.GetType())fileContents;
Is there something I can do to get it to do this and still compile? Maybe something like Option Infer from VB.NET might help, except I can't find that.
Also, I have written this in VB.NET as well. It seems to me that VB.NET allows me a considerably more dynamic style than what I've posted below, such as not having to type var over and over again and not having to keep casting my index counting variable into an integer over and over again if I shut off Option Strict and Option Explicit as well as turn on Option Infer. For example, C# won't let me type something analogous to the following VB.NET code even though I know the methods and properties I will be calling at run-time will be there at run-time.
Dim contents As Object = returnObjectICantDetermineAtComplieTime()
contents.MethodIKnowWillBeThereAtRunTime()
Can I do these things in C#? Anyways, here's the code and thanks in advance for any responses.
public class Widget
{
public object ID { get; set; }
public object PartNumber { get; set; }
public object VendorID { get; set; }
public object TypeID { get; set; }
public object KeyMarkLoc { get; set; }
public Widget() { }
}
public object ReadFromFile(object source)
{
var fileContents = new FileService().GetFileContents(source);
object records = null;
if (fileContents == null)
return null;
var stringBuffer = "";
var contents = (String)fileContents;
while (contents.Length > 0 && contents != "\r\n")
{
for (object i = 0; (int)i < contents.Length; i=(int)i+1 )
{
object character = contents[(int)i];
if (!stringBuffer.EndsWith("\r\n"))
{
stringBuffer += character.ToString();
}
if (stringBuffer.EndsWith("\r\n"))
{
var bSlashes = getBackSlashes(stringBuffer.Substring(0, stringBuffer.Length - 4));
stringBuffer = stringBuffer.Substring(0, stringBuffer.Length - 4);
if ((int)bSlashes % 2 == 0)
{
break;
}
}
}
contents = contents.Substring(stringBuffer.Length+2);
records = records == null ? getIncrementedList(new List<object>(), getNextObject(getFields(stringBuffer))) : getIncrementedList((List<object>)records, getNextObject(getFields(stringBuffer)));
}
return records;
}
private Widget getNextRecord(object[] fields)
{
var personStudent = new Widget();
personStudent.ID = fields[0];
personStudent.PartNumber = fields[1];
personStudent.VendorID = fields[2];
personStudent.TypeID = fields[3];
personStudent.GridPath = fields[4];
return personStudent;
}
private object[] getFields(object buffer)
{
var fields = new object[5];
var intFieldCount = 0;
var fieldVal = "";
var blocks = buffer.ToString().Split(',');
foreach (var block in blocks)
{
var bSlashes = getBackSlashes(block);
var intRemoveCount = (int)bSlashes / 2;
if ((int)bSlashes % 2 == 0) // Delimiter
{
fieldVal += block.Substring(0, block.Length - intRemoveCount);
fields[intFieldCount] += fieldVal;
intFieldCount++;
fieldVal = "";
}
else // Part of Field
{
fieldVal += block.Substring(0, block.Length - intRemoveCount - 1) + ",";
}
}
return fields;
}
private object getBackSlashes(object block)
{
object bSlashes = block.ToString().Length == 0 ? new int?(0) : null;
for (object i = block.ToString().Length - 1; (int)i>-1; i=(int)i-1)
{
if (block.ToString()[(int)i] != '\\') return bSlashes = bSlashes == null ? 0 : bSlashes;
bSlashes = bSlashes == null ? 1 : (int)bSlashes + 1;
}
return bSlashes;
}
}
Here is the web service code.
[WebMethod]
public object GetFileContents(object source)
{
return File.ReadAllText(source.ToString());
}
Dim contents As Object = returnObjectICantDetermineAtComplieTime()
contents.MethodIKnowWillBeThereAtRunTime()
You can do this with the dynamic type.
See for more information: http://msdn.microsoft.com/en-us/library/dd264736.aspx
I'm after some advice on the most efficient approach to stepping through a list of fields and filling in their values to a class object.
I currently accessing fields via (code isn't exact but you get the idea =] ):
private string fieldName;
private int fillValue;
SessionData rawdata = new SessionData();
var count = 1;
foreach (objecttype obj in list)
{
fillValue = obj.valueA + obj.ValueB;
if (count < 10)
{
fieldName = "band0" + count;
}
else
{
fieldName = "band" + count;
}
rawdata.GetType().GetProperty(fieldName).SetValue(rawdata, fillValue , null);
count++;
}
This is the basic idea of how I'm filling fields "band01" to "band99" (for example) with values 1-99.
Is there any other more effective method for doing this besides writing an individula if statement for each field?
Thanks for your time.
Instead of the if statement, use
fieldName = String.Format( "band{0:00}", count)
fieldName = "band" + count.ToString("00");
I am still new to C# and I've been struggling with various issues on arrays. I've got an array of metadata objects (name value pairs) and I would like to know how to create only the number of "InputProperty" objects that I truly need. In this loop I've arbitrarily set the number of elements to 20 and I try to bail out when the entry becomes null but the web service on the receiving end of this does not like any null elements passed to it:
private Update BuildMetaData(MetaData[] nvPairs)
{
Update update = new Update();
InputProperty[] ip = new InputProperty[20]; // how to make this "dynamic"
int i;
for (i = 0; i < nvPairs.Length; i++)
{
if (nvPairs[i] == null) break;
ip[i] = new InputProperty();
ip[i].Name = "udf:" + nvPairs[i].Name;
ip[i].Val = nvPairs[i].Value;
}
update.Items = ip;
return update;
}
In summary, say I only have 3 namevalue pairs in the above input array? Rather than allocate 20 elements for the array called ip, how can code this so ip is only as big as it needs to be. The update object is passed across another webservice so serialization is important (i.e. I can't use namevaluecollection, etc.).
p.s. Is the only way to followup on a posted question through the "add comments" facility?
InputProperty[] ip = new InputProperty[nvPairs.Length];
Or, you can use a list like so:
List<InputProperty> list = new List<InputProperty>();
InputProperty ip = new (..);
list.Add(ip);
update.items = list.ToArray();
Another thing I'd like to point out, in C# you can delcare your int variable use in a for loop right inside the loop:
for(int i = 0; i<nvPairs.Length;i++
{
.
.
}
And just because I'm in the mood, here's a cleaner way to do this method IMO:
private Update BuildMetaData(MetaData[] nvPairs)
{
Update update = new Update();
var ip = new List<InputProperty>();
foreach(var nvPair in nvPairs)
{
if (nvPair == null) break;
var inputProp = new InputProperty
{
Name = "udf:" + nvPair.Name,
Val = nvPair.Value
};
ip.Add(inputProp);
}
update.Items = ip.ToArray();
return update;
}
If you don't want to use a List, ArrayList, or other dynamically-sized collection and then convert to an array (that's the method I'd recommend, by the way), then you'll have to allocate the array to its maximum possible size, keep track of how many items you put in it, and then create a new array with just those items in it:
private Update BuildMetaData(MetaData[] nvPairs)
{
Update update = new Update();
InputProperty[] ip = new InputProperty[20]; // how to make this "dynamic"
int i;
for (i = 0; i < nvPairs.Length; i++)
{
if (nvPairs[i] == null) break;
ip[i] = new InputProperty();
ip[i].Name = "udf:" + nvPairs[i].Name;
ip[i].Val = nvPairs[i].Value;
}
if (i < nvPairs.Length)
{
// Create new, smaller, array to hold the items we processed.
update.Items = new InputProperty[i];
Array.Copy(ip, update.Items, i);
}
else
{
update.Items = ip;
}
return update;
}
An alternate method would be to always assign update.Items = ip; and then resize if necessary:
update.Items = ip;
if (i < nvPairs.Length)
{
Array.Resize(update.Items, i);
}
It's less code, but will likely end up doing the same amount of work (i.e. creating a new array and copying the old items).
Use this:
Array.Resize(ref myArr, myArr.Length + 5);
Does is need to be an array? If you use an ArrayList or one of the other objects available in C#, you won't have this limitation to content with. Hashtable, IDictionnary, IList, etc.. all allow a dynamic number of elements.
You could use List inside the method and transform it to an array at the end. But i think if we talk about an max-value of 20, your code is faster.
private Update BuildMetaData(MetaData[] nvPairs)
{
Update update = new Update();
List<InputProperty> ip = new List<InputProperty>();
for (int i = 0; i < nvPairs.Length; i++)
{
if (nvPairs[i] == null) break;
ip[i] = new InputProperty();
ip[i].Name = "udf:" + nvPairs[i].Name;
ip[i].Val = nvPairs[i].Value;
}
update.Items = ip.ToArray();
return update;
}
Or in C# 3.0 using System.Linq you can skip the intermediate list:
private Update BuildMetaData(MetaData[] nvPairs)
{
Update update = new Update();
var ip = from nv in nvPairs
select new InputProperty()
{
Name = "udf:" + nv.Name,
Val = nv.Value
};
update.Items = ip.ToArray();
return update;
}
Use Array.CreateInstance to create an array dynamically.
private Update BuildMetaData(MetaData[] nvPairs)
{
Update update = new Update();
InputProperty[] ip = Array.CreateInstance(typeof(InputProperty), nvPairs.Count()) as InputProperty[];
int i;
for (i = 0; i < nvPairs.Length; i++)
{
if (nvPairs[i] == null) break;
ip[i] = new InputProperty();
ip[i].Name = "udf:" + nvPairs[i].Name;
ip[i].Val = nvPairs[i].Value;
}
update.Items = ip;
return update;
}
Typically, arrays require constants to initialize their size. You could sweep over nvPairs once to get the length, then "dynamically" create an array using a variable for length like this.
InputProperty[] ip = (InputProperty[])Array.CreateInstance(typeof(InputProperty), length);
I wouldn't recommend it, though. Just stick with the
List<InputProperty> ip = ...
...
update.Items = ip.ToArray();
solution. It's not that much less performant, and way better looking.
You can create an array dynamically in this way:
static void Main()
{
// Create a string array 2 elements in length:
int arrayLength = 2;
Array dynamicArray = Array.CreateInstance(typeof(int), arrayLength);
dynamicArray.SetValue(234, 0); // → a[0] = 234;
dynamicArray.SetValue(444, 1); // → a[1] = 444;
int number = (int)dynamicArray.GetValue(0); // → number = a[0];
int[] cSharpArray = (int[])dynamicArray;
int s2 = cSharpArray[0];
}