Related
Let me use the following example to explain my question:
public string ExampleFunction(string Variable) {
return something;
}
string WhatIsMyName = "Hello World";
string Hello = ExampleFunction(WhatIsMyName);
When I pass the variable WhatIsMyName to the ExampleFunction, I want to be able to get a string of the original variable's name. Perhaps something like:
Variable.OriginalName.ToString() // == "WhatIsMyName"
Is there any way to do this?
What you want isn't possible directly but you can use Expressions in C# 3.0:
public void ExampleFunction(Expression<Func<string, string>> f) {
Console.WriteLine((f.Body as MemberExpression).Member.Name);
}
ExampleFunction(x => WhatIsMyName);
Note that this relies on unspecified behaviour and while it does work in Microsoft’s current C# and VB compilers, and in Mono’s C# compiler, there’s no guarantee that this won’t stop working in future versions.
This isn't exactly possible, the way you would want. C# 6.0 they Introduce the nameof Operator which should help improve and simplify the code. The name of operator resolves the name of the variable passed into it.
Usage for your case would look like this:
public string ExampleFunction(string variableName) {
//Construct your log statement using c# 6.0 string interpolation
return $"Error occurred in {variableName}";
}
string WhatIsMyName = "Hello World";
string Hello = ExampleFunction(nameof(WhatIsMyName));
A major benefit is that it is done at compile time,
The nameof expression is a constant. In all cases, nameof(...) is evaluated at compile-time to produce a string. Its argument is not evaluated at runtime, and is considered unreachable code (however it does not emit an "unreachable code" warning).
More information can be found here
Older Version Of C 3.0 and above
To Build on Nawfals answer
GetParameterName2(new { variable });
//Hack to assure compiler warning is generated specifying this method calling conventions
[Obsolete("Note you must use a single parametered AnonymousType When Calling this method")]
public static string GetParameterName<T>(T item) where T : class
{
if (item == null)
return string.Empty;
return typeof(T).GetProperties()[0].Name;
}
I know this post is really old, but since there is now a way in C#10 compiler, I thought I would share so others know.
You can now use CallerArgumentExpressionAttribute as shown
// Will throw argument exception if string IsNullOrEmpty returns true
public static void ValidateNotNullorEmpty(
this string str,
[CallerArgumentExpression("str")]string strName = null
)
{
if (string.IsNullOrEmpty(str))
{
throw new ArgumentException($"'{strName}' cannot be null or empty.", strName);
}
}
Now call with:
param.ValidateNotNullorEmpty();
will throw error: "param cannot be null or empty."
instead of "str cannot be null or empty"
static void Main(string[] args)
{
Console.WriteLine("Name is '{0}'", GetName(new {args}));
Console.ReadLine();
}
static string GetName<T>(T item) where T : class
{
var properties = typeof(T).GetProperties();
Enforce.That(properties.Length == 1);
return properties[0].Name;
}
More details are in this blog post.
Three ways:
1) Something without reflection at all:
GetParameterName1(new { variable });
public static string GetParameterName1<T>(T item) where T : class
{
if (item == null)
return string.Empty;
return item.ToString().TrimStart('{').TrimEnd('}').Split('=')[0].Trim();
}
2) Uses reflection, but this is way faster than other two.
GetParameterName2(new { variable });
public static string GetParameterName2<T>(T item) where T : class
{
if (item == null)
return string.Empty;
return typeof(T).GetProperties()[0].Name;
}
3) The slowest of all, don't use.
GetParameterName3(() => variable);
public static string GetParameterName3<T>(Expression<Func<T>> expr)
{
if (expr == null)
return string.Empty;
return ((MemberExpression)expr.Body).Member.Name;
}
To get a combo parameter name and value, you can extend these methods. Of course its easy to get value if you pass the parameter separately as another argument, but that's inelegant. Instead:
1)
public static string GetParameterInfo1<T>(T item) where T : class
{
if (item == null)
return string.Empty;
var param = item.ToString().TrimStart('{').TrimEnd('}').Split('=');
return "Parameter: '" + param[0].Trim() +
"' = " + param[1].Trim();
}
2)
public static string GetParameterInfo2<T>(T item) where T : class
{
if (item == null)
return string.Empty;
var param = typeof(T).GetProperties()[0];
return "Parameter: '" + param.Name +
"' = " + param.GetValue(item, null);
}
3)
public static string GetParameterInfo3<T>(Expression<Func<T>> expr)
{
if (expr == null)
return string.Empty;
var param = (MemberExpression)expr.Body;
return "Parameter: '" + param.Member.Name +
"' = " + ((FieldInfo)param.Member).GetValue(((ConstantExpression)param.Expression).Value);
}
1 and 2 are of comparable speed now, 3 is again sluggish.
Yes! It is possible. I have been looking for a solution to this for a long time and have finally come up with a hack that solves it (it's a bit nasty). I would not recommend using this as part of your program and I only think it works in debug mode. For me this doesn't matter as I only use it as a debugging tool in my console class so I can do:
int testVar = 1;
bool testBoolVar = True;
myConsole.Writeline(testVar);
myConsole.Writeline(testBoolVar);
the output to the console would be:
testVar: 1
testBoolVar: True
Here is the function I use to do that (not including the wrapping code for my console class.
public Dictionary<string, string> nameOfAlreadyAcessed = new Dictionary<string, string>();
public string nameOf(object obj, int level = 1)
{
StackFrame stackFrame = new StackTrace(true).GetFrame(level);
string fileName = stackFrame.GetFileName();
int lineNumber = stackFrame.GetFileLineNumber();
string uniqueId = fileName + lineNumber;
if (nameOfAlreadyAcessed.ContainsKey(uniqueId))
return nameOfAlreadyAcessed[uniqueId];
else
{
System.IO.StreamReader file = new System.IO.StreamReader(fileName);
for (int i = 0; i < lineNumber - 1; i++)
file.ReadLine();
string varName = file.ReadLine().Split(new char[] { '(', ')' })[1];
nameOfAlreadyAcessed.Add(uniqueId, varName);
return varName;
}
}
Continuing with the Caller* attribute series (i.e CallerMemberName, CallerFilePath and CallerLineNumber), CallerArgumentExpressionAttribute is available since C# Next (more info here).
The following example is inspired by Paul Mcilreavy's The CallerArgumentExpression Attribute in C# 8.0:
public static void ThrowIfNullOrWhitespace(this string self,
[CallerArgumentExpression("self")] string paramName = default)
{
if (self is null)
{
throw new ArgumentNullException(paramName);
}
if (string.IsNullOrWhiteSpace(self))
{
throw new ArgumentOutOfRangeException(paramName, self, "Value cannot be whitespace");
}
}
This would be very useful to do in order to create good exception messages causing people to be able to pinpoint errors better. Line numbers help, but you might not get them in prod, and when you do get them, if there are big statements in code, you typically only get the first line of the whole statement.
For instance, if you call .Value on a nullable that isn't set, you'll get an exception with a failure message, but as this functionality is lacking, you won't see what property was null. If you do this twice in one statement, for instance to set parameters to some method, you won't be able to see what nullable was not set.
Creating code like Verify.NotNull(myvar, nameof(myvar)) is the best workaround I've found so far, but would be great to get rid of the need to add the extra parameter.
No, but whenever you find yourself doing extremely complex things like this, you might want to re-think your solution. Remember that code should be easier to read than it was to write.
System.Environment.StackTrace will give you a string that includes the current call stack. You could parse that to get the information, which includes the variable names for each call.
Well Try this Utility class,
public static class Utility
{
public static Tuple<string, TSource> GetNameAndValue<TSource>(Expression<Func<TSource>> sourceExpression)
{
Tuple<String, TSource> result = null;
Type type = typeof (TSource);
Func<MemberExpression, Tuple<String, TSource>> process = delegate(MemberExpression memberExpression)
{
ConstantExpression constantExpression = (ConstantExpression)memberExpression.Expression;
var name = memberExpression.Member.Name;
var value = ((FieldInfo)memberExpression.Member).GetValue(constantExpression.Value);
return new Tuple<string, TSource>(name, (TSource) value);
};
Expression exception = sourceExpression.Body;
if (exception is MemberExpression)
{
result = process((MemberExpression)sourceExpression.Body);
}
else if (exception is UnaryExpression)
{
UnaryExpression unaryExpression = (UnaryExpression)sourceExpression.Body;
result = process((MemberExpression)unaryExpression.Operand);
}
else
{
throw new Exception("Expression type unknown.");
}
return result;
}
}
And User It Like
/*ToDo : Test Result*/
static void Main(string[] args)
{
/*Test : primivit types*/
long maxNumber = 123123;
Tuple<string, long> longVariable = Utility.GetNameAndValue(() => maxNumber);
string longVariableName = longVariable.Item1;
long longVariableValue = longVariable.Item2;
/*Test : user define types*/
Person aPerson = new Person() { Id = "123", Name = "Roy" };
Tuple<string, Person> personVariable = Utility.GetNameAndValue(() => aPerson);
string personVariableName = personVariable.Item1;
Person personVariableValue = personVariable.Item2;
/*Test : anonymous types*/
var ann = new { Id = "123", Name = "Roy" };
var annVariable = Utility.GetNameAndValue(() => ann);
string annVariableName = annVariable.Item1;
var annVariableValue = annVariable.Item2;
/*Test : Enum tyoes*/
Active isActive = Active.Yes;
Tuple<string, Active> isActiveVariable = Utility.GetNameAndValue(() => isActive);
string isActiveVariableName = isActiveVariable.Item1;
Active isActiveVariableValue = isActiveVariable.Item2;
}
Do this
var myVariable = 123;
myVariable.Named(() => myVariable);
var name = myVariable.Name();
// use name how you like
or naming in code by hand
var myVariable = 123.Named("my variable");
var name = myVariable.Name();
using this class
public static class ObjectInstanceExtensions
{
private static Dictionary<object, string> namedInstances = new Dictionary<object, string>();
public static void Named<T>(this T instance, Expression<Func<T>> expressionContainingOnlyYourInstance)
{
var name = ((MemberExpression)expressionContainingOnlyYourInstance.Body).Member.Name;
instance.Named(name);
}
public static T Named<T>(this T instance, string named)
{
if (namedInstances.ContainsKey(instance)) namedInstances[instance] = named;
else namedInstances.Add(instance, named);
return instance;
}
public static string Name<T>(this T instance)
{
if (namedInstances.ContainsKey(instance)) return namedInstances[instance];
throw new NotImplementedException("object has not been named");
}
}
Code tested and most elegant I can come up with.
Thanks for all the responses. I guess I'll just have to go with what I'm doing now.
For those who wanted to know why I asked the above question. I have the following function:
string sMessages(ArrayList aMessages, String sType) {
string sReturn = String.Empty;
if (aMessages.Count > 0) {
sReturn += "<p class=\"" + sType + "\">";
for (int i = 0; i < aMessages.Count; i++) {
sReturn += aMessages[i] + "<br />";
}
sReturn += "</p>";
}
return sReturn;
}
I send it an array of error messages and a css class which is then returned as a string for a webpage.
Every time I call this function, I have to define sType. Something like:
output += sMessages(aErrors, "errors");
As you can see, my variables is called aErrors and my css class is called errors. I was hoping my cold could figure out what class to use based on the variable name I sent it.
Again, thanks for all the responses.
thanks to visual studio 2022 , you can use this
function
public void showname(dynamic obj) {
obj.GetType().GetProperties().ToList().ForEach(state => {
NameAndValue($"{state.Name}:{state.GetValue(obj, null).ToString()}");
});
}
to use
var myname = "dddd";
showname(new { myname });
The short answer is no ... unless you are really really motivated.
The only way to do this would be via reflection and stack walking. You would have to get a stack frame, work out whereabouts in the calling function you where invoked from and then using the CodeDOM try to find the right part of the tree to see what the expression was.
For example, what if the invocation was ExampleFunction("a" + "b")?
No. A reference to your string variable gets passed to the funcion--there isn't any inherent metadeta about it included. Even reflection wouldn't get you out of the woods here--working backwards from a single reference type doesn't get you enough info to do what you need to do.
Better go back to the drawing board on this one!
rp
You could use reflection to get all the properties of an object, than loop through it, and get the value of the property where the name (of the property) matches the passed in parameter.
Well had a bit of look. of course you can't use any Type information.
Also, the name of a local variable is not available at runtime
because their names are not compiled into the assembly's metadata.
GateKiller, what's wrong with my workaround? You could rewrite your function trivially to use it (I've taken the liberty to improve the function on the fly):
static string sMessages(Expression<Func<List<string>>> aMessages) {
var messages = aMessages.Compile()();
if (messages.Count == 0) {
return "";
}
StringBuilder ret = new StringBuilder();
string sType = ((MemberExpression)aMessages.Body).Member.Name;
ret.AppendFormat("<p class=\"{0}\">", sType);
foreach (string msg in messages) {
ret.Append(msg);
ret.Append("<br />");
}
ret.Append("</p>");
return ret.ToString();
}
Call it like this:
var errors = new List<string>() { "Hi", "foo" };
var ret = sMessages(() => errors);
A way to get it can be reading the code file and splitting it with comma and parenthesis...
var trace = new StackTrace(true).GetFrame(1);
var line = File.ReadAllLines(trace.GetFileName())[trace.GetFileLineNumber()];
var argumentNames = line.Split(new[] { ",", "(", ")", ";" },
StringSplitOptions.TrimEntries)
.Where(x => x.Length > 0)
.Skip(1).ToList();
Extending on the accepted answer for this question, here is how you'd do it with #nullable enable source files:
internal static class StringExtensions
{
public static void ValidateNotNull(
[NotNull] this string? theString,
[CallerArgumentExpression("theString")] string? theName = default)
{
if (theString is null)
{
throw new ArgumentException($"'{theName}' cannot be null.", theName);
}
}
public static void ValidateNotNullOrEmpty(
[NotNull] this string? theString,
[CallerArgumentExpression("theString")] string? theName = default)
{
if (string.IsNullOrEmpty(theString))
{
throw new ArgumentException($"'{theName}' cannot be null or empty.", theName);
}
}
public static void ValidateNotNullOrWhitespace(
[NotNull] this string? theString,
[CallerArgumentExpression("theString")] string? theName = default)
{
if (string.IsNullOrWhiteSpace(theString))
{
throw new ArgumentException($"'{theName}' cannot be null or whitespace", theName);
}
}
}
What's nice about this code is that it uses [NotNull] attribute, so the static analysis will cooperate:
If I understand you correctly, you want the string "WhatIsMyName" to appear inside the Hello string.
string Hello = ExampleFunction(WhatIsMyName);
If the use case is that it increases the reusability of ExampleFunction and that Hello shall contain something like "Hello, Peter (from WhatIsMyName)", then I think a solution would be to expand the ExampleFunction to accept:
string Hello = ExampleFunction(WhatIsMyName,nameof(WhatIsMyName));
So that the name is passed as a separate string. Yes, it is not exactly what you asked and you will have to type it twice. But it is refactor safe, readable, does not use the debug interface and the chance of Error is minimal because they appear together in the consuming code.
string Hello1 = ExampleFunction(WhatIsMyName,nameof(WhatIsMyName));
string Hello2 = ExampleFunction(SomebodyElse,nameof(SomebodyElse));
string Hello3 = ExampleFunction(HerName,nameof(HerName));
No. I don't think so.
The variable name that you use is for your convenience and readability. The compiler doesn't need it & just chucks it out if I'm not mistaken.
If it helps, you could define a new class called NamedParameter with attributes Name and Param. You then pass this object around as parameters.
Let me use the following example to explain my question:
public string ExampleFunction(string Variable) {
return something;
}
string WhatIsMyName = "Hello World";
string Hello = ExampleFunction(WhatIsMyName);
When I pass the variable WhatIsMyName to the ExampleFunction, I want to be able to get a string of the original variable's name. Perhaps something like:
Variable.OriginalName.ToString() // == "WhatIsMyName"
Is there any way to do this?
What you want isn't possible directly but you can use Expressions in C# 3.0:
public void ExampleFunction(Expression<Func<string, string>> f) {
Console.WriteLine((f.Body as MemberExpression).Member.Name);
}
ExampleFunction(x => WhatIsMyName);
Note that this relies on unspecified behaviour and while it does work in Microsoft’s current C# and VB compilers, and in Mono’s C# compiler, there’s no guarantee that this won’t stop working in future versions.
This isn't exactly possible, the way you would want. C# 6.0 they Introduce the nameof Operator which should help improve and simplify the code. The name of operator resolves the name of the variable passed into it.
Usage for your case would look like this:
public string ExampleFunction(string variableName) {
//Construct your log statement using c# 6.0 string interpolation
return $"Error occurred in {variableName}";
}
string WhatIsMyName = "Hello World";
string Hello = ExampleFunction(nameof(WhatIsMyName));
A major benefit is that it is done at compile time,
The nameof expression is a constant. In all cases, nameof(...) is evaluated at compile-time to produce a string. Its argument is not evaluated at runtime, and is considered unreachable code (however it does not emit an "unreachable code" warning).
More information can be found here
Older Version Of C 3.0 and above
To Build on Nawfals answer
GetParameterName2(new { variable });
//Hack to assure compiler warning is generated specifying this method calling conventions
[Obsolete("Note you must use a single parametered AnonymousType When Calling this method")]
public static string GetParameterName<T>(T item) where T : class
{
if (item == null)
return string.Empty;
return typeof(T).GetProperties()[0].Name;
}
I know this post is really old, but since there is now a way in C#10 compiler, I thought I would share so others know.
You can now use CallerArgumentExpressionAttribute as shown
// Will throw argument exception if string IsNullOrEmpty returns true
public static void ValidateNotNullorEmpty(
this string str,
[CallerArgumentExpression("str")]string strName = null
)
{
if (string.IsNullOrEmpty(str))
{
throw new ArgumentException($"'{strName}' cannot be null or empty.", strName);
}
}
Now call with:
param.ValidateNotNullorEmpty();
will throw error: "param cannot be null or empty."
instead of "str cannot be null or empty"
static void Main(string[] args)
{
Console.WriteLine("Name is '{0}'", GetName(new {args}));
Console.ReadLine();
}
static string GetName<T>(T item) where T : class
{
var properties = typeof(T).GetProperties();
Enforce.That(properties.Length == 1);
return properties[0].Name;
}
More details are in this blog post.
Three ways:
1) Something without reflection at all:
GetParameterName1(new { variable });
public static string GetParameterName1<T>(T item) where T : class
{
if (item == null)
return string.Empty;
return item.ToString().TrimStart('{').TrimEnd('}').Split('=')[0].Trim();
}
2) Uses reflection, but this is way faster than other two.
GetParameterName2(new { variable });
public static string GetParameterName2<T>(T item) where T : class
{
if (item == null)
return string.Empty;
return typeof(T).GetProperties()[0].Name;
}
3) The slowest of all, don't use.
GetParameterName3(() => variable);
public static string GetParameterName3<T>(Expression<Func<T>> expr)
{
if (expr == null)
return string.Empty;
return ((MemberExpression)expr.Body).Member.Name;
}
To get a combo parameter name and value, you can extend these methods. Of course its easy to get value if you pass the parameter separately as another argument, but that's inelegant. Instead:
1)
public static string GetParameterInfo1<T>(T item) where T : class
{
if (item == null)
return string.Empty;
var param = item.ToString().TrimStart('{').TrimEnd('}').Split('=');
return "Parameter: '" + param[0].Trim() +
"' = " + param[1].Trim();
}
2)
public static string GetParameterInfo2<T>(T item) where T : class
{
if (item == null)
return string.Empty;
var param = typeof(T).GetProperties()[0];
return "Parameter: '" + param.Name +
"' = " + param.GetValue(item, null);
}
3)
public static string GetParameterInfo3<T>(Expression<Func<T>> expr)
{
if (expr == null)
return string.Empty;
var param = (MemberExpression)expr.Body;
return "Parameter: '" + param.Member.Name +
"' = " + ((FieldInfo)param.Member).GetValue(((ConstantExpression)param.Expression).Value);
}
1 and 2 are of comparable speed now, 3 is again sluggish.
Yes! It is possible. I have been looking for a solution to this for a long time and have finally come up with a hack that solves it (it's a bit nasty). I would not recommend using this as part of your program and I only think it works in debug mode. For me this doesn't matter as I only use it as a debugging tool in my console class so I can do:
int testVar = 1;
bool testBoolVar = True;
myConsole.Writeline(testVar);
myConsole.Writeline(testBoolVar);
the output to the console would be:
testVar: 1
testBoolVar: True
Here is the function I use to do that (not including the wrapping code for my console class.
public Dictionary<string, string> nameOfAlreadyAcessed = new Dictionary<string, string>();
public string nameOf(object obj, int level = 1)
{
StackFrame stackFrame = new StackTrace(true).GetFrame(level);
string fileName = stackFrame.GetFileName();
int lineNumber = stackFrame.GetFileLineNumber();
string uniqueId = fileName + lineNumber;
if (nameOfAlreadyAcessed.ContainsKey(uniqueId))
return nameOfAlreadyAcessed[uniqueId];
else
{
System.IO.StreamReader file = new System.IO.StreamReader(fileName);
for (int i = 0; i < lineNumber - 1; i++)
file.ReadLine();
string varName = file.ReadLine().Split(new char[] { '(', ')' })[1];
nameOfAlreadyAcessed.Add(uniqueId, varName);
return varName;
}
}
Continuing with the Caller* attribute series (i.e CallerMemberName, CallerFilePath and CallerLineNumber), CallerArgumentExpressionAttribute is available since C# Next (more info here).
The following example is inspired by Paul Mcilreavy's The CallerArgumentExpression Attribute in C# 8.0:
public static void ThrowIfNullOrWhitespace(this string self,
[CallerArgumentExpression("self")] string paramName = default)
{
if (self is null)
{
throw new ArgumentNullException(paramName);
}
if (string.IsNullOrWhiteSpace(self))
{
throw new ArgumentOutOfRangeException(paramName, self, "Value cannot be whitespace");
}
}
This would be very useful to do in order to create good exception messages causing people to be able to pinpoint errors better. Line numbers help, but you might not get them in prod, and when you do get them, if there are big statements in code, you typically only get the first line of the whole statement.
For instance, if you call .Value on a nullable that isn't set, you'll get an exception with a failure message, but as this functionality is lacking, you won't see what property was null. If you do this twice in one statement, for instance to set parameters to some method, you won't be able to see what nullable was not set.
Creating code like Verify.NotNull(myvar, nameof(myvar)) is the best workaround I've found so far, but would be great to get rid of the need to add the extra parameter.
No, but whenever you find yourself doing extremely complex things like this, you might want to re-think your solution. Remember that code should be easier to read than it was to write.
System.Environment.StackTrace will give you a string that includes the current call stack. You could parse that to get the information, which includes the variable names for each call.
Well Try this Utility class,
public static class Utility
{
public static Tuple<string, TSource> GetNameAndValue<TSource>(Expression<Func<TSource>> sourceExpression)
{
Tuple<String, TSource> result = null;
Type type = typeof (TSource);
Func<MemberExpression, Tuple<String, TSource>> process = delegate(MemberExpression memberExpression)
{
ConstantExpression constantExpression = (ConstantExpression)memberExpression.Expression;
var name = memberExpression.Member.Name;
var value = ((FieldInfo)memberExpression.Member).GetValue(constantExpression.Value);
return new Tuple<string, TSource>(name, (TSource) value);
};
Expression exception = sourceExpression.Body;
if (exception is MemberExpression)
{
result = process((MemberExpression)sourceExpression.Body);
}
else if (exception is UnaryExpression)
{
UnaryExpression unaryExpression = (UnaryExpression)sourceExpression.Body;
result = process((MemberExpression)unaryExpression.Operand);
}
else
{
throw new Exception("Expression type unknown.");
}
return result;
}
}
And User It Like
/*ToDo : Test Result*/
static void Main(string[] args)
{
/*Test : primivit types*/
long maxNumber = 123123;
Tuple<string, long> longVariable = Utility.GetNameAndValue(() => maxNumber);
string longVariableName = longVariable.Item1;
long longVariableValue = longVariable.Item2;
/*Test : user define types*/
Person aPerson = new Person() { Id = "123", Name = "Roy" };
Tuple<string, Person> personVariable = Utility.GetNameAndValue(() => aPerson);
string personVariableName = personVariable.Item1;
Person personVariableValue = personVariable.Item2;
/*Test : anonymous types*/
var ann = new { Id = "123", Name = "Roy" };
var annVariable = Utility.GetNameAndValue(() => ann);
string annVariableName = annVariable.Item1;
var annVariableValue = annVariable.Item2;
/*Test : Enum tyoes*/
Active isActive = Active.Yes;
Tuple<string, Active> isActiveVariable = Utility.GetNameAndValue(() => isActive);
string isActiveVariableName = isActiveVariable.Item1;
Active isActiveVariableValue = isActiveVariable.Item2;
}
Do this
var myVariable = 123;
myVariable.Named(() => myVariable);
var name = myVariable.Name();
// use name how you like
or naming in code by hand
var myVariable = 123.Named("my variable");
var name = myVariable.Name();
using this class
public static class ObjectInstanceExtensions
{
private static Dictionary<object, string> namedInstances = new Dictionary<object, string>();
public static void Named<T>(this T instance, Expression<Func<T>> expressionContainingOnlyYourInstance)
{
var name = ((MemberExpression)expressionContainingOnlyYourInstance.Body).Member.Name;
instance.Named(name);
}
public static T Named<T>(this T instance, string named)
{
if (namedInstances.ContainsKey(instance)) namedInstances[instance] = named;
else namedInstances.Add(instance, named);
return instance;
}
public static string Name<T>(this T instance)
{
if (namedInstances.ContainsKey(instance)) return namedInstances[instance];
throw new NotImplementedException("object has not been named");
}
}
Code tested and most elegant I can come up with.
Thanks for all the responses. I guess I'll just have to go with what I'm doing now.
For those who wanted to know why I asked the above question. I have the following function:
string sMessages(ArrayList aMessages, String sType) {
string sReturn = String.Empty;
if (aMessages.Count > 0) {
sReturn += "<p class=\"" + sType + "\">";
for (int i = 0; i < aMessages.Count; i++) {
sReturn += aMessages[i] + "<br />";
}
sReturn += "</p>";
}
return sReturn;
}
I send it an array of error messages and a css class which is then returned as a string for a webpage.
Every time I call this function, I have to define sType. Something like:
output += sMessages(aErrors, "errors");
As you can see, my variables is called aErrors and my css class is called errors. I was hoping my cold could figure out what class to use based on the variable name I sent it.
Again, thanks for all the responses.
thanks to visual studio 2022 , you can use this
function
public void showname(dynamic obj) {
obj.GetType().GetProperties().ToList().ForEach(state => {
NameAndValue($"{state.Name}:{state.GetValue(obj, null).ToString()}");
});
}
to use
var myname = "dddd";
showname(new { myname });
The short answer is no ... unless you are really really motivated.
The only way to do this would be via reflection and stack walking. You would have to get a stack frame, work out whereabouts in the calling function you where invoked from and then using the CodeDOM try to find the right part of the tree to see what the expression was.
For example, what if the invocation was ExampleFunction("a" + "b")?
No. A reference to your string variable gets passed to the funcion--there isn't any inherent metadeta about it included. Even reflection wouldn't get you out of the woods here--working backwards from a single reference type doesn't get you enough info to do what you need to do.
Better go back to the drawing board on this one!
rp
You could use reflection to get all the properties of an object, than loop through it, and get the value of the property where the name (of the property) matches the passed in parameter.
Well had a bit of look. of course you can't use any Type information.
Also, the name of a local variable is not available at runtime
because their names are not compiled into the assembly's metadata.
GateKiller, what's wrong with my workaround? You could rewrite your function trivially to use it (I've taken the liberty to improve the function on the fly):
static string sMessages(Expression<Func<List<string>>> aMessages) {
var messages = aMessages.Compile()();
if (messages.Count == 0) {
return "";
}
StringBuilder ret = new StringBuilder();
string sType = ((MemberExpression)aMessages.Body).Member.Name;
ret.AppendFormat("<p class=\"{0}\">", sType);
foreach (string msg in messages) {
ret.Append(msg);
ret.Append("<br />");
}
ret.Append("</p>");
return ret.ToString();
}
Call it like this:
var errors = new List<string>() { "Hi", "foo" };
var ret = sMessages(() => errors);
A way to get it can be reading the code file and splitting it with comma and parenthesis...
var trace = new StackTrace(true).GetFrame(1);
var line = File.ReadAllLines(trace.GetFileName())[trace.GetFileLineNumber()];
var argumentNames = line.Split(new[] { ",", "(", ")", ";" },
StringSplitOptions.TrimEntries)
.Where(x => x.Length > 0)
.Skip(1).ToList();
Extending on the accepted answer for this question, here is how you'd do it with #nullable enable source files:
internal static class StringExtensions
{
public static void ValidateNotNull(
[NotNull] this string? theString,
[CallerArgumentExpression("theString")] string? theName = default)
{
if (theString is null)
{
throw new ArgumentException($"'{theName}' cannot be null.", theName);
}
}
public static void ValidateNotNullOrEmpty(
[NotNull] this string? theString,
[CallerArgumentExpression("theString")] string? theName = default)
{
if (string.IsNullOrEmpty(theString))
{
throw new ArgumentException($"'{theName}' cannot be null or empty.", theName);
}
}
public static void ValidateNotNullOrWhitespace(
[NotNull] this string? theString,
[CallerArgumentExpression("theString")] string? theName = default)
{
if (string.IsNullOrWhiteSpace(theString))
{
throw new ArgumentException($"'{theName}' cannot be null or whitespace", theName);
}
}
}
What's nice about this code is that it uses [NotNull] attribute, so the static analysis will cooperate:
If I understand you correctly, you want the string "WhatIsMyName" to appear inside the Hello string.
string Hello = ExampleFunction(WhatIsMyName);
If the use case is that it increases the reusability of ExampleFunction and that Hello shall contain something like "Hello, Peter (from WhatIsMyName)", then I think a solution would be to expand the ExampleFunction to accept:
string Hello = ExampleFunction(WhatIsMyName,nameof(WhatIsMyName));
So that the name is passed as a separate string. Yes, it is not exactly what you asked and you will have to type it twice. But it is refactor safe, readable, does not use the debug interface and the chance of Error is minimal because they appear together in the consuming code.
string Hello1 = ExampleFunction(WhatIsMyName,nameof(WhatIsMyName));
string Hello2 = ExampleFunction(SomebodyElse,nameof(SomebodyElse));
string Hello3 = ExampleFunction(HerName,nameof(HerName));
No. I don't think so.
The variable name that you use is for your convenience and readability. The compiler doesn't need it & just chucks it out if I'm not mistaken.
If it helps, you could define a new class called NamedParameter with attributes Name and Param. You then pass this object around as parameters.
Let me use the following example to explain my question:
public string ExampleFunction(string Variable) {
return something;
}
string WhatIsMyName = "Hello World";
string Hello = ExampleFunction(WhatIsMyName);
When I pass the variable WhatIsMyName to the ExampleFunction, I want to be able to get a string of the original variable's name. Perhaps something like:
Variable.OriginalName.ToString() // == "WhatIsMyName"
Is there any way to do this?
What you want isn't possible directly but you can use Expressions in C# 3.0:
public void ExampleFunction(Expression<Func<string, string>> f) {
Console.WriteLine((f.Body as MemberExpression).Member.Name);
}
ExampleFunction(x => WhatIsMyName);
Note that this relies on unspecified behaviour and while it does work in Microsoft’s current C# and VB compilers, and in Mono’s C# compiler, there’s no guarantee that this won’t stop working in future versions.
This isn't exactly possible, the way you would want. C# 6.0 they Introduce the nameof Operator which should help improve and simplify the code. The name of operator resolves the name of the variable passed into it.
Usage for your case would look like this:
public string ExampleFunction(string variableName) {
//Construct your log statement using c# 6.0 string interpolation
return $"Error occurred in {variableName}";
}
string WhatIsMyName = "Hello World";
string Hello = ExampleFunction(nameof(WhatIsMyName));
A major benefit is that it is done at compile time,
The nameof expression is a constant. In all cases, nameof(...) is evaluated at compile-time to produce a string. Its argument is not evaluated at runtime, and is considered unreachable code (however it does not emit an "unreachable code" warning).
More information can be found here
Older Version Of C 3.0 and above
To Build on Nawfals answer
GetParameterName2(new { variable });
//Hack to assure compiler warning is generated specifying this method calling conventions
[Obsolete("Note you must use a single parametered AnonymousType When Calling this method")]
public static string GetParameterName<T>(T item) where T : class
{
if (item == null)
return string.Empty;
return typeof(T).GetProperties()[0].Name;
}
I know this post is really old, but since there is now a way in C#10 compiler, I thought I would share so others know.
You can now use CallerArgumentExpressionAttribute as shown
// Will throw argument exception if string IsNullOrEmpty returns true
public static void ValidateNotNullorEmpty(
this string str,
[CallerArgumentExpression("str")]string strName = null
)
{
if (string.IsNullOrEmpty(str))
{
throw new ArgumentException($"'{strName}' cannot be null or empty.", strName);
}
}
Now call with:
param.ValidateNotNullorEmpty();
will throw error: "param cannot be null or empty."
instead of "str cannot be null or empty"
static void Main(string[] args)
{
Console.WriteLine("Name is '{0}'", GetName(new {args}));
Console.ReadLine();
}
static string GetName<T>(T item) where T : class
{
var properties = typeof(T).GetProperties();
Enforce.That(properties.Length == 1);
return properties[0].Name;
}
More details are in this blog post.
Three ways:
1) Something without reflection at all:
GetParameterName1(new { variable });
public static string GetParameterName1<T>(T item) where T : class
{
if (item == null)
return string.Empty;
return item.ToString().TrimStart('{').TrimEnd('}').Split('=')[0].Trim();
}
2) Uses reflection, but this is way faster than other two.
GetParameterName2(new { variable });
public static string GetParameterName2<T>(T item) where T : class
{
if (item == null)
return string.Empty;
return typeof(T).GetProperties()[0].Name;
}
3) The slowest of all, don't use.
GetParameterName3(() => variable);
public static string GetParameterName3<T>(Expression<Func<T>> expr)
{
if (expr == null)
return string.Empty;
return ((MemberExpression)expr.Body).Member.Name;
}
To get a combo parameter name and value, you can extend these methods. Of course its easy to get value if you pass the parameter separately as another argument, but that's inelegant. Instead:
1)
public static string GetParameterInfo1<T>(T item) where T : class
{
if (item == null)
return string.Empty;
var param = item.ToString().TrimStart('{').TrimEnd('}').Split('=');
return "Parameter: '" + param[0].Trim() +
"' = " + param[1].Trim();
}
2)
public static string GetParameterInfo2<T>(T item) where T : class
{
if (item == null)
return string.Empty;
var param = typeof(T).GetProperties()[0];
return "Parameter: '" + param.Name +
"' = " + param.GetValue(item, null);
}
3)
public static string GetParameterInfo3<T>(Expression<Func<T>> expr)
{
if (expr == null)
return string.Empty;
var param = (MemberExpression)expr.Body;
return "Parameter: '" + param.Member.Name +
"' = " + ((FieldInfo)param.Member).GetValue(((ConstantExpression)param.Expression).Value);
}
1 and 2 are of comparable speed now, 3 is again sluggish.
Yes! It is possible. I have been looking for a solution to this for a long time and have finally come up with a hack that solves it (it's a bit nasty). I would not recommend using this as part of your program and I only think it works in debug mode. For me this doesn't matter as I only use it as a debugging tool in my console class so I can do:
int testVar = 1;
bool testBoolVar = True;
myConsole.Writeline(testVar);
myConsole.Writeline(testBoolVar);
the output to the console would be:
testVar: 1
testBoolVar: True
Here is the function I use to do that (not including the wrapping code for my console class.
public Dictionary<string, string> nameOfAlreadyAcessed = new Dictionary<string, string>();
public string nameOf(object obj, int level = 1)
{
StackFrame stackFrame = new StackTrace(true).GetFrame(level);
string fileName = stackFrame.GetFileName();
int lineNumber = stackFrame.GetFileLineNumber();
string uniqueId = fileName + lineNumber;
if (nameOfAlreadyAcessed.ContainsKey(uniqueId))
return nameOfAlreadyAcessed[uniqueId];
else
{
System.IO.StreamReader file = new System.IO.StreamReader(fileName);
for (int i = 0; i < lineNumber - 1; i++)
file.ReadLine();
string varName = file.ReadLine().Split(new char[] { '(', ')' })[1];
nameOfAlreadyAcessed.Add(uniqueId, varName);
return varName;
}
}
Continuing with the Caller* attribute series (i.e CallerMemberName, CallerFilePath and CallerLineNumber), CallerArgumentExpressionAttribute is available since C# Next (more info here).
The following example is inspired by Paul Mcilreavy's The CallerArgumentExpression Attribute in C# 8.0:
public static void ThrowIfNullOrWhitespace(this string self,
[CallerArgumentExpression("self")] string paramName = default)
{
if (self is null)
{
throw new ArgumentNullException(paramName);
}
if (string.IsNullOrWhiteSpace(self))
{
throw new ArgumentOutOfRangeException(paramName, self, "Value cannot be whitespace");
}
}
This would be very useful to do in order to create good exception messages causing people to be able to pinpoint errors better. Line numbers help, but you might not get them in prod, and when you do get them, if there are big statements in code, you typically only get the first line of the whole statement.
For instance, if you call .Value on a nullable that isn't set, you'll get an exception with a failure message, but as this functionality is lacking, you won't see what property was null. If you do this twice in one statement, for instance to set parameters to some method, you won't be able to see what nullable was not set.
Creating code like Verify.NotNull(myvar, nameof(myvar)) is the best workaround I've found so far, but would be great to get rid of the need to add the extra parameter.
No, but whenever you find yourself doing extremely complex things like this, you might want to re-think your solution. Remember that code should be easier to read than it was to write.
System.Environment.StackTrace will give you a string that includes the current call stack. You could parse that to get the information, which includes the variable names for each call.
Well Try this Utility class,
public static class Utility
{
public static Tuple<string, TSource> GetNameAndValue<TSource>(Expression<Func<TSource>> sourceExpression)
{
Tuple<String, TSource> result = null;
Type type = typeof (TSource);
Func<MemberExpression, Tuple<String, TSource>> process = delegate(MemberExpression memberExpression)
{
ConstantExpression constantExpression = (ConstantExpression)memberExpression.Expression;
var name = memberExpression.Member.Name;
var value = ((FieldInfo)memberExpression.Member).GetValue(constantExpression.Value);
return new Tuple<string, TSource>(name, (TSource) value);
};
Expression exception = sourceExpression.Body;
if (exception is MemberExpression)
{
result = process((MemberExpression)sourceExpression.Body);
}
else if (exception is UnaryExpression)
{
UnaryExpression unaryExpression = (UnaryExpression)sourceExpression.Body;
result = process((MemberExpression)unaryExpression.Operand);
}
else
{
throw new Exception("Expression type unknown.");
}
return result;
}
}
And User It Like
/*ToDo : Test Result*/
static void Main(string[] args)
{
/*Test : primivit types*/
long maxNumber = 123123;
Tuple<string, long> longVariable = Utility.GetNameAndValue(() => maxNumber);
string longVariableName = longVariable.Item1;
long longVariableValue = longVariable.Item2;
/*Test : user define types*/
Person aPerson = new Person() { Id = "123", Name = "Roy" };
Tuple<string, Person> personVariable = Utility.GetNameAndValue(() => aPerson);
string personVariableName = personVariable.Item1;
Person personVariableValue = personVariable.Item2;
/*Test : anonymous types*/
var ann = new { Id = "123", Name = "Roy" };
var annVariable = Utility.GetNameAndValue(() => ann);
string annVariableName = annVariable.Item1;
var annVariableValue = annVariable.Item2;
/*Test : Enum tyoes*/
Active isActive = Active.Yes;
Tuple<string, Active> isActiveVariable = Utility.GetNameAndValue(() => isActive);
string isActiveVariableName = isActiveVariable.Item1;
Active isActiveVariableValue = isActiveVariable.Item2;
}
Do this
var myVariable = 123;
myVariable.Named(() => myVariable);
var name = myVariable.Name();
// use name how you like
or naming in code by hand
var myVariable = 123.Named("my variable");
var name = myVariable.Name();
using this class
public static class ObjectInstanceExtensions
{
private static Dictionary<object, string> namedInstances = new Dictionary<object, string>();
public static void Named<T>(this T instance, Expression<Func<T>> expressionContainingOnlyYourInstance)
{
var name = ((MemberExpression)expressionContainingOnlyYourInstance.Body).Member.Name;
instance.Named(name);
}
public static T Named<T>(this T instance, string named)
{
if (namedInstances.ContainsKey(instance)) namedInstances[instance] = named;
else namedInstances.Add(instance, named);
return instance;
}
public static string Name<T>(this T instance)
{
if (namedInstances.ContainsKey(instance)) return namedInstances[instance];
throw new NotImplementedException("object has not been named");
}
}
Code tested and most elegant I can come up with.
Thanks for all the responses. I guess I'll just have to go with what I'm doing now.
For those who wanted to know why I asked the above question. I have the following function:
string sMessages(ArrayList aMessages, String sType) {
string sReturn = String.Empty;
if (aMessages.Count > 0) {
sReturn += "<p class=\"" + sType + "\">";
for (int i = 0; i < aMessages.Count; i++) {
sReturn += aMessages[i] + "<br />";
}
sReturn += "</p>";
}
return sReturn;
}
I send it an array of error messages and a css class which is then returned as a string for a webpage.
Every time I call this function, I have to define sType. Something like:
output += sMessages(aErrors, "errors");
As you can see, my variables is called aErrors and my css class is called errors. I was hoping my cold could figure out what class to use based on the variable name I sent it.
Again, thanks for all the responses.
thanks to visual studio 2022 , you can use this
function
public void showname(dynamic obj) {
obj.GetType().GetProperties().ToList().ForEach(state => {
NameAndValue($"{state.Name}:{state.GetValue(obj, null).ToString()}");
});
}
to use
var myname = "dddd";
showname(new { myname });
The short answer is no ... unless you are really really motivated.
The only way to do this would be via reflection and stack walking. You would have to get a stack frame, work out whereabouts in the calling function you where invoked from and then using the CodeDOM try to find the right part of the tree to see what the expression was.
For example, what if the invocation was ExampleFunction("a" + "b")?
No. A reference to your string variable gets passed to the funcion--there isn't any inherent metadeta about it included. Even reflection wouldn't get you out of the woods here--working backwards from a single reference type doesn't get you enough info to do what you need to do.
Better go back to the drawing board on this one!
rp
You could use reflection to get all the properties of an object, than loop through it, and get the value of the property where the name (of the property) matches the passed in parameter.
Well had a bit of look. of course you can't use any Type information.
Also, the name of a local variable is not available at runtime
because their names are not compiled into the assembly's metadata.
GateKiller, what's wrong with my workaround? You could rewrite your function trivially to use it (I've taken the liberty to improve the function on the fly):
static string sMessages(Expression<Func<List<string>>> aMessages) {
var messages = aMessages.Compile()();
if (messages.Count == 0) {
return "";
}
StringBuilder ret = new StringBuilder();
string sType = ((MemberExpression)aMessages.Body).Member.Name;
ret.AppendFormat("<p class=\"{0}\">", sType);
foreach (string msg in messages) {
ret.Append(msg);
ret.Append("<br />");
}
ret.Append("</p>");
return ret.ToString();
}
Call it like this:
var errors = new List<string>() { "Hi", "foo" };
var ret = sMessages(() => errors);
A way to get it can be reading the code file and splitting it with comma and parenthesis...
var trace = new StackTrace(true).GetFrame(1);
var line = File.ReadAllLines(trace.GetFileName())[trace.GetFileLineNumber()];
var argumentNames = line.Split(new[] { ",", "(", ")", ";" },
StringSplitOptions.TrimEntries)
.Where(x => x.Length > 0)
.Skip(1).ToList();
Extending on the accepted answer for this question, here is how you'd do it with #nullable enable source files:
internal static class StringExtensions
{
public static void ValidateNotNull(
[NotNull] this string? theString,
[CallerArgumentExpression("theString")] string? theName = default)
{
if (theString is null)
{
throw new ArgumentException($"'{theName}' cannot be null.", theName);
}
}
public static void ValidateNotNullOrEmpty(
[NotNull] this string? theString,
[CallerArgumentExpression("theString")] string? theName = default)
{
if (string.IsNullOrEmpty(theString))
{
throw new ArgumentException($"'{theName}' cannot be null or empty.", theName);
}
}
public static void ValidateNotNullOrWhitespace(
[NotNull] this string? theString,
[CallerArgumentExpression("theString")] string? theName = default)
{
if (string.IsNullOrWhiteSpace(theString))
{
throw new ArgumentException($"'{theName}' cannot be null or whitespace", theName);
}
}
}
What's nice about this code is that it uses [NotNull] attribute, so the static analysis will cooperate:
If I understand you correctly, you want the string "WhatIsMyName" to appear inside the Hello string.
string Hello = ExampleFunction(WhatIsMyName);
If the use case is that it increases the reusability of ExampleFunction and that Hello shall contain something like "Hello, Peter (from WhatIsMyName)", then I think a solution would be to expand the ExampleFunction to accept:
string Hello = ExampleFunction(WhatIsMyName,nameof(WhatIsMyName));
So that the name is passed as a separate string. Yes, it is not exactly what you asked and you will have to type it twice. But it is refactor safe, readable, does not use the debug interface and the chance of Error is minimal because they appear together in the consuming code.
string Hello1 = ExampleFunction(WhatIsMyName,nameof(WhatIsMyName));
string Hello2 = ExampleFunction(SomebodyElse,nameof(SomebodyElse));
string Hello3 = ExampleFunction(HerName,nameof(HerName));
No. I don't think so.
The variable name that you use is for your convenience and readability. The compiler doesn't need it & just chucks it out if I'm not mistaken.
If it helps, you could define a new class called NamedParameter with attributes Name and Param. You then pass this object around as parameters.
My situation is very simple. Somewhere in my code I have this:
dynamic myVariable = GetDataThatLooksVerySimilarButNotTheSame();
//How to do this?
if (myVariable.MyProperty.Exists)
//Do stuff
So, basically my question is how to check (without throwing an exception) that a certain property is available on my dynamic variable. I could do GetType() but I'd rather avoid that since I don't really need to know the type of the object. All that I really want to know is whether a property (or method, if that makes life easier) is available. Any pointers?
I think there is no way to find out whether a dynamic variable has a certain member without trying to access it, unless you re-implemented the way dynamic binding is handled in the C# compiler. Which would probably include a lot of guessing, because it is implementation-defined, according to the C# specification.
So you should actually try to access the member and catch an exception, if it fails:
dynamic myVariable = GetDataThatLooksVerySimilarButNotTheSame();
try
{
var x = myVariable.MyProperty;
// do stuff with x
}
catch (RuntimeBinderException)
{
// MyProperty doesn't exist
}
I thought I'd do a comparison of Martijn's answer and svick's answer...
The following program returns the following results:
Testing with exception: 2430985 ticks
Testing with reflection: 155570 ticks
void Main()
{
var random = new Random(Environment.TickCount);
dynamic test = new Test();
var sw = new Stopwatch();
sw.Start();
for (int i = 0; i < 100000; i++)
{
TestWithException(test, FlipCoin(random));
}
sw.Stop();
Console.WriteLine("Testing with exception: " + sw.ElapsedTicks.ToString() + " ticks");
sw.Restart();
for (int i = 0; i < 100000; i++)
{
TestWithReflection(test, FlipCoin(random));
}
sw.Stop();
Console.WriteLine("Testing with reflection: " + sw.ElapsedTicks.ToString() + " ticks");
}
class Test
{
public bool Exists { get { return true; } }
}
bool FlipCoin(Random random)
{
return random.Next(2) == 0;
}
bool TestWithException(dynamic d, bool useExisting)
{
try
{
bool result = useExisting ? d.Exists : d.DoesntExist;
return true;
}
catch (Exception)
{
return false;
}
}
bool TestWithReflection(dynamic d, bool useExisting)
{
Type type = d.GetType();
return type.GetProperties().Any(p => p.Name.Equals(useExisting ? "Exists" : "DoesntExist"));
}
As a result I'd suggest using reflection. See below.
Responding to bland's comment:
Ratios are reflection:exception ticks for 100000 iterations:
Fails 1/1: - 1:43 ticks
Fails 1/2: - 1:22 ticks
Fails 1/3: - 1:14 ticks
Fails 1/5: - 1:9 ticks
Fails 1/7: - 1:7 ticks
Fails 1/13: - 1:4 ticks
Fails 1/17: - 1:3 ticks
Fails 1/23: - 1:2 ticks
...
Fails 1/43: - 1:2 ticks
Fails 1/47: - 1:1 ticks
...fair enough - if you expect it to fail with a probability with less than ~1/47, then go for exception.
The above assumes that you're running GetProperties() each time. You may be able to speed up the process by caching the result of GetProperties() for each type in a dictionary or similar. This may help if you're checking against the same set of types over and again.
Maybe use reflection?
dynamic myVar = GetDataThatLooksVerySimilarButNotTheSame();
Type typeOfDynamic = myVar.GetType();
bool exist = typeOfDynamic.GetProperties().Where(p => p.Name.Equals("PropertyName")).Any();
Just in case it helps someone:
If the method GetDataThatLooksVerySimilarButNotTheSame() returns an ExpandoObject you can also cast to a IDictionary before checking.
dynamic test = new System.Dynamic.ExpandoObject();
test.foo = "bar";
if (((IDictionary<string, object>)test).ContainsKey("foo"))
{
Console.WriteLine(test.foo);
}
The two common solutions to this include making the call and catching the RuntimeBinderException, using reflection to check for the call, or serialising to a text format and parsing from there. The problem with exceptions is that they are very slow, because when one is constructed, the current call stack is serialised. Serialising to JSON or something analogous incurs a similar penalty. This leaves us with reflection but it only works if the underlying object is actually a POCO with real members on it. If it's a dynamic wrapper around a dictionary, a COM object, or an external web service, then reflection won't help.
Another solution is to use IDynamicMetaObjectProvider to get the member names as the DLR sees them. In the example below, I use a static class (Dynamic) to test for the Age field and display it.
class Program
{
static void Main()
{
dynamic x = new ExpandoObject();
x.Name = "Damian Powell";
x.Age = "21 (probably)";
if (Dynamic.HasMember(x, "Age"))
{
Console.WriteLine("Age={0}", x.Age);
}
}
}
public static class Dynamic
{
public static bool HasMember(object dynObj, string memberName)
{
return GetMemberNames(dynObj).Contains(memberName);
}
public static IEnumerable<string> GetMemberNames(object dynObj)
{
var metaObjProvider = dynObj as IDynamicMetaObjectProvider;
if (null == metaObjProvider) throw new InvalidOperationException(
"The supplied object must be a dynamic object " +
"(i.e. it must implement IDynamicMetaObjectProvider)"
);
var metaObj = metaObjProvider.GetMetaObject(
Expression.Constant(metaObjProvider)
);
var memberNames = metaObj.GetDynamicMemberNames();
return memberNames;
}
}
Denis's answer made me think to another solution using JsonObjects,
a header property checker:
Predicate<object> hasHeader = jsonObject =>
((JObject)jsonObject).OfType<JProperty>()
.Any(prop => prop.Name == "header");
or maybe better:
Predicate<object> hasHeader = jsonObject =>
((JObject)jsonObject).Property("header") != null;
for example:
dynamic json = JsonConvert.DeserializeObject(data);
string header = hasHeader(json) ? json.header : null;
Well, I faced a similar problem but on unit tests.
Using SharpTestsEx you can check if a property existis. I use this testing my controllers, because since the JSON object is dynamic, someone can change the name and forget to change it in the javascript or something, so testing for all properties when writing the controller should increase my safety.
Example:
dynamic testedObject = new ExpandoObject();
testedObject.MyName = "I am a testing object";
Now, using SharTestsEx:
Executing.This(delegate {var unused = testedObject.MyName; }).Should().NotThrow();
Executing.This(delegate {var unused = testedObject.NotExistingProperty; }).Should().Throw();
Using this, i test all existing properties using "Should().NotThrow()".
It's probably out of topic, but can be usefull for someone.
Following on from the answer by #karask, you could wrap the function as a helper like so:
public static bool HasProperty(ExpandoObject expandoObj,
string name)
{
return ((IDictionary<string, object>)expandoObj).ContainsKey(name);
}
For me this works:
if (IsProperty(() => DynamicObject.MyProperty))
; // do stuff
delegate string GetValueDelegate();
private bool IsProperty(GetValueDelegate getValueMethod)
{
try
{
//we're not interesting in the return value.
//What we need to know is whether an exception occurred or not
var v = getValueMethod();
return v != null;
}
catch (RuntimeBinderException)
{
return false;
}
catch
{
return true;
}
}
If you control the type being used as dynamic, couldn't you return a tuple instead of a value for every property access? Something like...
public class DynamicValue<T>
{
internal DynamicValue(T value, bool exists)
{
Value = value;
Exists = exists;
}
T Value { get; private set; }
bool Exists { get; private set; }
}
Possibly a naive implementation, but if you construct one of these internally each time and return that instead of the actual value, you can check Exists on every property access and then hit Value if it does with value being default(T) (and irrelevant) if it doesn't.
That said, I might be missing some knowledge on how dynamic works and this might not be a workable suggestion.
If your use case is to convert an api response, carrying about only a few fields, you can use this:
var template = new { address = new { street = "" } };
var response = JsonConvert.DeserializeAnonymousType(await result.Content.ReadAsStringAsync(), template);
string street = response?.address?.street;
Here is the other way:
using Newtonsoft.Json.Linq;
internal class DymanicTest
{
public static string Json = #"{
""AED"": 3.672825,
""AFN"": 56.982875,
""ALL"": 110.252599,
""AMD"": 408.222002,
""ANG"": 1.78704,
""AOA"": 98.192249,
""ARS"": 8.44469
}";
public static void Run()
{
dynamic dynamicObject = JObject.Parse(Json);
foreach (JProperty variable in dynamicObject)
{
if (variable.Name == "AMD")
{
var value = variable.Value;
}
}
}
}
In my case, I needed to check for the existence of a method with a specific name, so I used an interface for that
var plugin = this.pluginFinder.GetPluginIfInstalled<IPlugin>(pluginName) as dynamic;
if (plugin != null && plugin is ICustomPluginAction)
{
plugin.CustomPluginAction(action);
}
Also, interfaces can contain more than just methods:
Interfaces can contain methods, properties, events, indexers, or any
combination of those four member types.
From: Interfaces (C# Programming Guide)
Elegant and no need to trap exceptions or play with reflexion...
I know this is really old post but here is a simple solution to work with dynamic type in c#.
can use simple reflection to enumerate direct properties
or can use the object extention method
or use GetAsOrDefault<int> method to get a new strongly typed object with value if exists or default if not exists.
public static class DynamicHelper
{
private static void Test( )
{
dynamic myobj = new
{
myInt = 1,
myArray = new[ ]
{
1, 2.3
},
myDict = new
{
myInt = 1
}
};
var myIntOrZero = myobj.GetAsOrDefault< int >( ( Func< int > )( ( ) => myobj.noExist ) );
int? myNullableInt = GetAs< int >( myobj, ( Func< int > )( ( ) => myobj.myInt ) );
if( default( int ) != myIntOrZero )
Console.WriteLine( $"myInt: '{myIntOrZero}'" );
if( default( int? ) != myNullableInt )
Console.WriteLine( $"myInt: '{myNullableInt}'" );
if( DoesPropertyExist( myobj, "myInt" ) )
Console.WriteLine( $"myInt exists and it is: '{( int )myobj.myInt}'" );
}
public static bool DoesPropertyExist( dynamic dyn, string property )
{
var t = ( Type )dyn.GetType( );
var props = t.GetProperties( );
return props.Any( p => p.Name.Equals( property ) );
}
public static object GetAs< T >( dynamic obj, Func< T > lookup )
{
try
{
var val = lookup( );
return ( T )val;
}
catch( RuntimeBinderException ) { }
return null;
}
public static T GetAsOrDefault< T >( this object obj, Func< T > test )
{
try
{
var val = test( );
return ( T )val;
}
catch( RuntimeBinderException ) { }
return default( T );
}
}
As ExpandoObject inherits the IDictionary<string, object> you can use the following check
dynamic myVariable = GetDataThatLooksVerySimilarButNotTheSame();
if (((IDictionary<string, object>)myVariable).ContainsKey("MyProperty"))
//Do stuff
You can make a utility method to perform this check, that will make the code much cleaner and re-usable
I have simple NHibernate interceptor and override method OnSave().
Now what I am trying to do here is to get SQL length for string properties.
Is that possible.
I can see that property IType[] types contains SqlType where Length is available, but just cannot find how to read it. Example from debug:
This is example of the code which I have, and where I am trying to get Sql length of property.
public override bool OnSave(object entity, object id, object[] state, string[] propertyNames, IType[] types)
{
for (int i = 0; i < propertyNames.Length; i++)
{
//If type is string
if (types[i].GetType() == typeof(NHibernate.Type.StringType))
{
//Get SQL length of string property
}
}
return false;
}
Any help how I can get this?
Let's just try to cast the IType into intended one:
//If type is string
var stringType = types[i] as NHibernate.Type.StringType;
//if (types[i].GetType() == typeof(NHibernate.Type.StringType))
if(stringType != null)
{
//Get SQL length of string property
var length = stringType.SqlType.Length;
}