I want to make a wpf application in c# that displays some text on screen, and where the user is supposed to write a response and press enter to submit the response. I don't want to use a textbox, since there is only one line for the text input in the window, and I don't want the user to have to click to select the textbox. I want the application to be mouse-free.
My question is: How do I make it so that when the user has written their answer, they can submit the response simply by pressing enter?
I have tried the following snippet of code which I found on a microsoft help website:
private void OnKeyDownHandler(object sender, KeyEventArgs e)
{
if (e.Key == Key.Return)
{
doSomething();
}
}
I suppose I have to add some code elsewhere, but I'm not sure where or what I need to add.
If you want to make sure your window process every Enter key press without care what control is focused you can use PreviewKeyDown event:
private void Window_PreviewKeyDown(object sender, KeyEventArgs e)
{
if (e.Key == Key.Enter)
{
//Process user input
e.Handled = true;
}
}
Of course if you are doing mvvm you can create a behavior to encapsulate the event handler:
public class WindowBehavior : Behavior<Window>
{
protected override void OnAttached()
{
AssociatedObject.PreviewKeyDown += AssociatedObject_PreviewKeyDown;
}
private void AssociatedObject_PreviewKeyDown(object sender, KeyEventArgs e)
{
if (e.Key == Key.Enter)
{
MessageBox.Show("Enter from Window");
e.Handled = true;
}
}
protected override void OnDetaching()
{
AssociatedObject.PreviewKeyDown -= AssociatedObject_PreviewKeyDown;
}
I suggest you to read this article about bubble, tunneling and direct events basic for WPF events.
If you have a button that you're using for submit, you can easily set it as the default by using the IsDefault=true (wrote a tip about doing this and the cancel for the escape here.)
Other than that, you'll have to have somewhere to write it (yet you don't want a textbox? you can select it by default, or tab into it if you don't have the focus there), and you can handle the keydown to "catch" the Enter otherwise.
Related
private void MeretOK_Click(object sender, EventArgs e)
{
//code
}
private void MeretTB_KeyDown(object sender, KeyEventArgs e)
{
if (e.KeyCode==Keys.Enter)
{
MeretOK_Click();
}
}
How can I start an event with a hotkey?
(I know I can just copy the code there but that is ugly)
If I just copy the code and run it I hear a beep. Why?
First, you have to allow your form to handle key events globally (set the form KeyPreview property to true) and to mark your event as internally handled. Second, if the purpose of this code is to simulate the mouse click on a specific control (programmatic click), for example a button, there is an easier way to accomplish it:
private void MeretTB_KeyDown(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.Enter)
{
e.Handled = true;
myButton.PerformClick();
}
}
I use the toolkit for Windows Phone 8 and have a page with a AutoCompleteBox.
Now I want to close the keyboard if user writes something into the AutoCompleteBox without selecting a present item (meens user typed in a different text) and commits the text with "Return".
How can this be done?
You could do something like this,
<AutoCompleteBox Name="Input" KeyUp="Input_KeyUp" FontSize="40">
<AutoCompleteBox .InputScope>
<InputScope>
<InputScopeName />
</InputScope>
</AutoCompleteBox .InputScope>
</AutoCompleteBox >
And on event,
private void Input_KeyUp(object sender, KeyEventArgs e)
{
if (e.Key == Key.Enter)
{
this.Focus();
}
}
Read whole article here : Dismiss the SIP (keyboard) in WP8
You can close the keyboard using a KeyUp event handler and then selecting Focus() of the current page:
void textBox_KeyUp(object sender, KeyEventArgs e)
{
// if the enter key is pressed
if (e.Key == Key.Enter)
{
// focus the page in order to remove focus from the text box
// and hide the soft keyboard
this.Focus();
}
}
I am trying to include HotKeys in my program but I don't know how to execute this code:
private void Form_KeyDown(object data, KeyEventArgs e)
{
if (e.KeyCode == Keys.Insert)
{
timer1.Stop();
}
}
Just copy&paste that code to your form (I find this usage easier)
protected override void OnKeyDown(KeyEventArgs e)
{
if (e.KeyCode == Keys.Insert)
{
timer1.Stop();
}
}
EDIT
BTW: Don't forget to set true to KeyPreview property of the form.
Have you bound that event? Sounds like it is not wired up.
public Form()
{
this.KeyDown += new System.Windows.Forms.KeyEventHandler(this.Form_KeyDown);
}
You can bind event that way, or doubleclick the KeyDown event in the Properties window in Visual Studio.
If you choose the point and click way, the event will bound in the Form.Designer.cs file.
The complete code constructor and method would look like this:
public Form()
{
this.KeyDown += new System.Windows.Forms.KeyEventHandler(this.Form_KeyDown);
}
private void Form_KeyDown(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.Insert)
{
timer1.Stop();
}
}
Per my comment:
I'm not sure about the Insert key, but you're looking for Mnemonics. On your form, use the "&" character before the character you want to shortcut. For example, on any button, menu, label etc... that says "Open", change the text to "&Open" and it will do what you want.
Edit: Keep in mind, this binds the Alt+yourCharacter key combination, not just the single key. If you're looking specifically to do special keys (insert, F1 etc...) you will need to implement a solution from the other answers (I think #QtX's solution will do what you want)
I have the following code:
private void richTextBox1_KeyDown(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.N)
{
richTextBox1.Select(1, 3);
}
}
When I press the N key , the selected text is replaced with "n". I read this Selecting text in RichTexbox in C# deletes the text ,but it had no effects.
I am using Windows Forms.
Likely, you will need e.Handled = true; in this to stop the event.
http://msdn.microsoft.com/en-us/library/system.windows.forms.keyeventargs.handled.aspx
private void richTextBox1_KeyDown(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.N)
{
richTextBox1.Select(1, 3);
e.Handled = true;
}
}
Try it yourself:
Open up the editor, type some text, mark some of this text and press N. What happens? The marked text is replaced with n.
The same thing happens in your RichTextBox. Important to understand here is, that with the event you set up, you only add some functionality and leave the default event handling (handled by the OS) intact.
So with your code, on a key press you just do
richTextBox1.Select(1, 3);
which selects some characters and afterwards the default event handling kicks in. Thus there is some marked text which gets replaced with N.
So, you simply have to mark the event as handled by yourself. Not using the Handled-property, but with the SuppressKeyPress-property.
private void richTextBox1_KeyDown(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.N)
{
richTextBox1.Select(1, 3);
e.SuppressKeyPress = true;
}
}
The documentation of Handled clearly states:
If you set Handled to true on a TextBox, that control will
not pass the key press events to the underlying Win32 text
box control, but it will still display the characters that the user typed.
Here is the official documentation of SuppressKeyPress.
I have a winform form which has typical OK and Cancel buttons.
The OK button is set as the default button. When the user presses the ENTER key, the form is closed.
The form also has a text box which has a Search button beside it. The text box allows the user to enter search text and the Search button initiates the search function.
I would like the user to be able to press the ENTER key when the text box has the input focus and have the search function activate.
The problem is that the form is grabbing the ENTER key event before the text box's handler gets it.
EDIT: I've tried using the following event handlers, but they never get hit, and the form closes when the Enter key is hit:
private void txtFilter_KeyUp(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.Enter)
{
Search();
e.Handled = true;
}
}
private void txtFilter_KeyDown(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.Enter)
{
Search();
e.Handled = true;
}
}
I've also tried enabling the KeyPreview property on the form and implementing a KeyDown event handler for the form, but the Enter key never seems to cause any of these to be hit.
What is the best way to accomplish this?
Try handling the Enter and Leave events of the TextBox to clear out your form's AcceptButton property:
private void txtFilter_Enter(object sender, EventArgs e) {
this.AcceptButton = null;
}
private void txtFilter_Leave(object sender, EventArgs e) {
this.AcceptButton = closeButton;
}
Then you can just process your KeyUp event as your want:
private void txtFilter_KeyUp(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.Enter)
{
Search();
}
}
Add a KeyDown event handler to the textBox and then add this to it
if (e.KeyCode == Keys.Enter)
{
btnSearch.PerformClick();
}