C# WPF Android like zoom if TextBox gets Focus - c#

I'm developing a WPF Application for Touch Devices. I want a behaviour like in Android Browser, if you focus a TextBox the screen 'zooms' in so you only see the TextBox and the virtual Keyboard.
I have already tried Scaling the TextBox and setting the Position if it has Focus but that doesn't work right. If somebody could point me in the right direction i would appreciate that.

you can achieve this function from this code
<TextBox Background="LightGreen" Width="100" Height="100" BorderBrush="Green">
<TextBox.Style>
<Style TargetType="TextBox">
<Style.Triggers>
<Trigger Property="IsFocused" Value="True">
<Trigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<ThicknessAnimation Duration="0:0:0.400" To="3" Storyboard.TargetProperty="BorderThickness" />
<DoubleAnimation Duration="0:0:0.300" To="125" Storyboard.TargetProperty="Height" />
<DoubleAnimation Duration="0:0:0.300" To="125" Storyboard.TargetProperty="Width" />
</Storyboard>
</BeginStoryboard>
</Trigger.EnterActions>
<Trigger.ExitActions>
<BeginStoryboard>
<Storyboard>
<ThicknessAnimation Duration="0:0:0.250" To="0" Storyboard.TargetProperty="BorderThickness" />
<DoubleAnimation Duration="0:0:0.150" To="100" Storyboard.TargetProperty="Height" />
<DoubleAnimation Duration="0:0:0.150" To="100" Storyboard.TargetProperty="Width" />
</Storyboard>
</BeginStoryboard>
</Trigger.ExitActions>
</Trigger>
</Style.Triggers>
</Style>
</TextBox.Style>
</TextBox>

Related

WPF Trigger not working because of other trigger

I have a button that has two triggers.
One is on IsMouseOver and the other one on mouseClick.
If I comment the IsMouseOver one out the other one works perfectly fine but if I use both then the mouseClick one is ignored.
This are my Triggers:
<ControlTemplate.Triggers>
<Trigger Property="local:MouseDownHelper.IsMouseLeftButtonDown"
Value="True">
<Trigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<ColorAnimation Duration="00:00:00.100"
Storyboard.TargetName="SendReportsButtonMainGrid"
Storyboard.TargetProperty="Background.Color"
To="{StaticResource ClickGray}" />
</Storyboard>
</BeginStoryboard>
</Trigger.EnterActions>
<Trigger.ExitActions>
<BeginStoryboard>
<Storyboard>
<ColorAnimation Duration="00:00:00.100"
Storyboard.TargetName="SendReportsButtonMainGrid"
Storyboard.TargetProperty="Background.Color"
To="{StaticResource HoverGray}" />
</Storyboard>
</BeginStoryboard>
</Trigger.ExitActions>
</Trigger>
<Trigger Property="IsMouseOver"
Value="True">
<Trigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<ColorAnimation Duration="00:00:00.400"
Storyboard.TargetName="SendReportsButtonMainGrid"
Storyboard.TargetProperty="Background.Color"
To="{StaticResource HoverGray}" />
</Storyboard>
</BeginStoryboard>
</Trigger.EnterActions>
<Trigger.ExitActions>
<BeginStoryboard>
<Storyboard>
<ColorAnimation Duration="00:00:00.800"
Storyboard.TargetName="SendReportsButtonMainGrid"
Storyboard.TargetProperty="Background.Color"
To="{StaticResource HeaderGray}" />
</Storyboard>
</BeginStoryboard>
</Trigger.ExitActions>
</Trigger>
</ControlTemplate.Triggers>
The MouseDownHelper is from there as said it works wihout the other trigger.
How can I have the OnHover effect and another one if the button is clicked?
EDIT:
You can also use IsPressed that doesn't work either.
I have found a solution using StopStoryboard.
I also added a second animation when clicking and I'm using onEnter and onLeave instead of onHover.
<ControlTemplate.Triggers>
<Trigger Property="local:MouseDownHelper.IsMouseLeftButtonDown"
Value="True">
<Trigger.EnterActions>
<StopStoryboard BeginStoryboardName="StoryboardEnter"/>
<BeginStoryboard>
<Storyboard>
<ColorAnimation Duration="00:00:00.000"
Storyboard.TargetName="SendReportsButtonMainGrid"
Storyboard.TargetProperty="Background.Color"
To="{StaticResource HoverGray}" />
<ColorAnimation Duration="00:00:00.100"
Storyboard.TargetName="SendReportsButtonMainGrid"
Storyboard.TargetProperty="Background.Color"
To="{StaticResource ClickGray}" />
</Storyboard>
</BeginStoryboard>
</Trigger.EnterActions>
<Trigger.ExitActions>
<BeginStoryboard>
<Storyboard>
<ColorAnimation Duration="00:00:00.100"
Storyboard.TargetName="SendReportsButtonMainGrid"
Storyboard.TargetProperty="Background.Color"
To="{StaticResource HoverGray}" />
</Storyboard>
</BeginStoryboard>
</Trigger.ExitActions>
</Trigger>
<EventTrigger RoutedEvent="MouseEnter">
<BeginStoryboard Name="StoryboardEnter">
<Storyboard>
<ColorAnimation Duration="00:00:00.200"
Storyboard.TargetName="SendReportsButtonMainGrid"
Storyboard.TargetProperty="Background.Color"
To="{StaticResource HoverGray}" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
<EventTrigger RoutedEvent="MouseLeave">
<BeginStoryboard>
<Storyboard>
<ColorAnimation Duration="00:00:00.400"
Storyboard.TargetName="SendReportsButtonMainGrid"
Storyboard.TargetProperty="Background.Color"
To="{StaticResource HeaderGray}" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</ControlTemplate.Triggers>

SliderMenu feature in WPF

SliderMenu in Youtube
I can't do something similar to this video, the animation doesn't stop and the menu always flashes. Here's my XAML:
<StackPanel.Style>
<Style TargetType="StackPanel">
<Style.Triggers>
<EventTrigger RoutedEvent="MouseEnter">
<EventTrigger.Actions>
<BeginStoryboard>
<Storyboard>
<ThicknessAnimation Storyboard.TargetProperty="Margin"
From="-70,0,0,0" To="15,0,15,0"
DecelerationRatio=".8" Duration="0:0:0.7"/>
</Storyboard>
</BeginStoryboard>
</EventTrigger.Actions>
</EventTrigger>
<EventTrigger RoutedEvent="MouseLeave">
<EventTrigger.Actions>
<BeginStoryboard>
<Storyboard>
<ThicknessAnimation Storyboard.TargetProperty="Margin"
From="15,0,15,0" To="-70,0,0,0"
DecelerationRatio=".8" Duration="0:0:0.7"/>
</Storyboard>
</BeginStoryboard>
</EventTrigger.Actions>
</EventTrigger>
</Style.Triggers>
</Style>
</StackPanel.Style>
What's the problem with it?
The flickering is happening because as soon as the StackPanel starts animating, it moves itself out of the way (of the mouse cursor), causing the other animation to start. I don't see you full code, so here are a couple of pointers to improve your code.
Make sure the entire menu is hittest-visible (e.g. by setting a background)
Don't use two triggers, use one trigger with enter and exit-triggers
Avoid the margin on the left - it can cause the same kind of flickering again.
<StackPanel Background="Blue" Width="100" HorizontalAlignment="Left">
<StackPanel.Style>
<Style TargetType="StackPanel">
<Setter Property="Margin" Value="-70,0,0,0"/>
<Style.Triggers>
<Trigger Property="IsMouseOver" Value="True">
<Trigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<ThicknessAnimation Storyboard.TargetProperty="Margin"
From="-70,0,0,0" To="0,0,0,0"
DecelerationRatio=".8" Duration="0:0:0.7"/>
</Storyboard>
</BeginStoryboard>
</Trigger.EnterActions>
<Trigger.ExitActions>
<BeginStoryboard>
<Storyboard>
<ThicknessAnimation Storyboard.TargetProperty="Margin"
From="0,0,0,0" To="-70,0,0,0"
DecelerationRatio=".8" Duration="0:0:0.7"/>
</Storyboard>
</BeginStoryboard>
</Trigger.ExitActions>
</Trigger>
</Style.Triggers>
</Style>
</StackPanel.Style>
<Button Width="100" Height="25"></Button>
</StackPanel>
Result:

Animate when another wrap panel is clicked

I have a list view that is being populated with wrap panels through my binding. My code currently will animate the opacity on MouseEnter (opacity up to 1.0) and MouseLeave (opacity down to {Binding PanelOpacity}) just fine. However, when I select a different wrap panel, I need the storyboard for MouseLeave to fire to reduce the opacity.
Snippet:
<ListView.ItemTemplate>
<DataTemplate>
<WrapPanel x:Name="panelObject" Orientation="Horizontal" Margin="5,7">
<WrapPanel.InputBindings>
<MouseBinding MouseAction="LeftClick"
Command="{Binding DataContext.GridClickCmd, RelativeSource={RelativeSource AncestorType=Grid}}"
CommandParameter="{Binding Server}"/>
</WrapPanel.InputBindings>
<WrapPanel.Style>
<Style TargetType="{x:Type WrapPanel}">
<Style.Resources>
<SolidColorBrush x:Key="{x:Static SystemColors.HighlightBrushKey}" Color="Red" />
</Style.Resources>
<Setter Property="Opacity" Value="{Binding PanelOpacity}" />
<Style.Triggers>
<Trigger Property="IsMouseOver" Value="True">
<Setter Property="Opacity" Value="1.0" />
</Trigger>
</Style.Triggers>
</Style>
</WrapPanel.Style>
<WrapPanel.Triggers>
<EventTrigger RoutedEvent="MouseEnter">
<BeginStoryboard>
<Storyboard x:Name="FadeIn">
<DoubleAnimation
Storyboard.TargetProperty="Opacity"
To="1.0" Duration="0:0:0.2" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
<EventTrigger RoutedEvent="MouseLeave">
<BeginStoryboard>
<Storyboard x:Name="FadeOut">
<DoubleAnimation
Storyboard.TargetProperty="Opacity"
To="{Binding PanelOpacity}" Duration="0:0:0.2" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
<EventTrigger RoutedEvent="SourceUpdated">
<BeginStoryboard>
<Storyboard x:Name="ChangeSelection">
<DoubleAnimation
Storyboard.TargetProperty="Opacity"
To="{Binding PanelOpacity}" Duration="0:0:0.2" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</WrapPanel.Triggers>
</WrapPanel>
</DataTemplate>
</ListView.ItemTemplate>
I've tried using a few different Routed Events and none of them seem to fire when a different wrap panel is clicked.
Last thing I tried was this:
<EventTrigger RoutedEvent="SourceUpdated">
<BeginStoryboard>
<Storyboard x:Name="ChangeSelection">
<DoubleAnimation
Storyboard.TargetProperty="Opacity"
To="{Binding PanelOpacity}" Duration="0:0:0.2" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
Edit: I've got this in my C#. It works fine currently, without animation:
_viewModel.MainPanel.ToList().Find(x => x.Server == (string)parameter).PanelOpacity = 1.0;
_viewModel.MainPanel.ToList().FindAll(x => x.Server != (string)parameter).ForEach(x => x.PanelOpacity = 0.5);
Second Edit: Added more tags to show location of code.
Final Edit: full ItemTemplate code added.

WPF stop and reverse Storyboard animation when new animation starts

I have 2 DataTrigger that animates the background color of a button (with reverse), this part works fine.
The problem is that when the 2 triggers are fired in overlapping times, the first trigger fired does not reverse the color, when the second trigger stops it reverses the color to whatever was the color when the previous animation stopped.
What should I do?
This is the example code:
<DataTrigger Binding="{Binding IsUp}" Value="True">
<DataTrigger.EnterActions>
<StopStoryboard BeginStoryboardName="isDownStoryBoard"/>
<BeginStoryboard Name="isUpStoryBoard">
<Storyboard>
<ColorAnimation Storyboard.TargetProperty="Background.GradientStops[0].Color" To="#b4e391" Duration="0:0:1" AutoReverse="True" RepeatBehavior="2x" />
<ColorAnimation Storyboard.TargetProperty="Background.GradientStops[1].Color" To="#61c419" Duration="0:0:1" AutoReverse="True" RepeatBehavior="2x" />
<ColorAnimation Storyboard.TargetProperty="Background.GradientStops[2].Color" To="#b4e391" Duration="0:0:1" AutoReverse="True" RepeatBehavior="2x" />
<ColorAnimation Storyboard.TargetProperty="Background.GradientStops[3].Color" To="#b4e391" Duration="0:0:1" AutoReverse="True" RepeatBehavior="2x" />
</Storyboard>
</BeginStoryboard>
</DataTrigger.EnterActions>
</DataTrigger>
<DataTrigger Binding="{Binding IsDown}" Value="True">
<DataTrigger.EnterActions>
<StopStoryboard BeginStoryboardName="isUpStoryBoard"/>
<BeginStoryboard Name="isDownStoryBoard">
<Storyboard>
<ColorAnimation Storyboard.TargetProperty="Background.GradientStops[0].Color" To="#efc5ca" Duration="0:0:1" AutoReverse="True" RepeatBehavior="2x" />
<ColorAnimation Storyboard.TargetProperty="Background.GradientStops[1].Color" To="#d24b5a" Duration="0:0:1" AutoReverse="True" RepeatBehavior="2x" />
<ColorAnimation Storyboard.TargetProperty="Background.GradientStops[2].Color" To="#ba2737" Duration="0:0:1" AutoReverse="True" RepeatBehavior="2x" />
<ColorAnimation Storyboard.TargetProperty="Background.GradientStops[3].Color" To="#f18e99" Duration="0:0:1" AutoReverse="True" RepeatBehavior="2x" />
</Storyboard>
</BeginStoryboard>
</DataTrigger.EnterActions>
</DataTrigger>
There is a StopStoryboard Class that you can use to stop a running Storyboard with, but there is no ReverseStoryboard class. However, you can just create another Storyboard that runs in reverse to your original one that you start when you stop the original one. You can use the StopStoryboard class like this (from the linked page on MSDN):
<!-- Begin the Storyboard -->
<EventTrigger RoutedEvent="Button.Click" SourceName="BeginButton">
<BeginStoryboard Name="MyBeginStoryboard">
<Storyboard >
<DoubleAnimation
Storyboard.TargetName="myRectangle"
Storyboard.TargetProperty="Width"
Duration="0:0:5" From="100" To="500" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
...
<!-- Stop the Storyboard -->
<EventTrigger RoutedEvent="Button.Click" SourceName="StopButton">
<StopStoryboard BeginStoryboardName="MyBeginStoryboard" />
</EventTrigger>
Also, please see the Timeline.FillBehavior Property that you can set on the Storyboard which Gets or sets a value that specifies how the Timeline behaves after it reaches the end of its active period. You can set it to the FillBehavior.HoldEnd enumeration to get the Storyboard to keep it's last value when it ends.

Move UserControl in StoryBoard

In my application I have the following XAML-Code to animate the SearchInputView a bit.
<Grid Grid.Row="1" HorizontalAlignment="Right" Grid.RowSpan="4" Panel.ZIndex="200" VerticalAlignment="Top"
Margin="0,-29,6,0">
<Grid.Resources>
<Duration x:Key="SearchAnimationDuration">0:0:0.4</Duration>
<system:Double x:Key="Hidden">0.0</system:Double>
<system:Double x:Key="Visible">1.0</system:Double>
<system:Double x:Key="Transparent">0.5</system:Double>
<Style TargetType="{x:Type view:SearchInputView}">
<Style.Triggers>
<Trigger Property="Visibility" Value="Visible">
<Trigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="Opacity" From="{StaticResource Hidden}" To="{StaticResource Visible}"
Duration="{StaticResource SearchAnimationDuration}"/>
</Storyboard>
</BeginStoryboard>
</Trigger.EnterActions>
</Trigger>
<Trigger Property="IsMouseOver" Value="True">
<Trigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="Opacity" From="{StaticResource Transparent}" To="{StaticResource Visible}"
Duration="{StaticResource SearchAnimationDuration}"/>
</Storyboard>
</BeginStoryboard>
</Trigger.EnterActions>
<Trigger.ExitActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="Opacity" From="{StaticResource Visible}" To="{StaticResource Transparent}"
Duration="{StaticResource SearchAnimationDuration}"/>
</Storyboard>
</BeginStoryboard>
</Trigger.ExitActions>
</Trigger>
</Style.Triggers>
</Style>
</Grid.Resources>
<view:SearchInputView Visibility="{Binding DataContext.SearchIsVisible, Mode=TwoWay, Converter={converter:BoolToVisibilityConverter}, RelativeSource={RelativeSource FindAncestor, AncestorType=UserControl}}"/>
</Grid>
The SearchInputView is located in right upper corner of my window. Now I want the control, if the mouse is not over, to fade out of the screen a bit so that only the half of the control is in the visible area. I tried it with the following DoubleAnimation in the ExitActions:
<DoubleAnimation Storyboard.TargetProperty="Margin.Left" To="50" Duration="0:0:0.4"/>
Now when the mouse leaves the control my application crashed immediately.
How can I move my control when the mouse leaves it?
Margin.Left is not DependencyProperty so you cannot animate only left. You can either use ThicknessAnimation to animate whole margin or use TranslateTransform as RenderTransform and animate that
<Style TargetType="{x:Type view:SearchInputView}">
<Setter Property="RenderTransform">
<Setter.Value>
<TranslateTransform X="0" Y="0"/>
</Setter.Value>
</Setter>
<Style.Triggers>
<Trigger Property="IsMouseOver" Value="True">
<Trigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="Opacity" From="{StaticResource Transparent}" To="{StaticResource Visible}" Duration="{StaticResource SearchAnimationDuration}"/>
<DoubleAnimation Storyboard.TargetProperty="RenderTransform.X" To="0" Duration="0:0:0.4"/>
</Storyboard>
</BeginStoryboard>
</Trigger.EnterActions>
<Trigger.ExitActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="Opacity" From="{StaticResource Visible}" To="{StaticResource Transparent}" Duration="{StaticResource SearchAnimationDuration}"/>
<DoubleAnimation Storyboard.TargetProperty="RenderTransform.X" To="50" Duration="0:0:0.4"/>
</Storyboard>
</BeginStoryboard>
</Trigger.ExitActions>
</Trigger>
</Style.Triggers>
</Style>

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