Seamlessly passing drag&drop actions from children controls to parent ScatterViewItem - c#

I am using Surface 2.0 SDK and my application uses dynamically created custom controls which consist of a ScatterViewItem which holds a Grid with a Menu inside each column.
When initiating a drag&drop motion on any area inside the ScatterViewItem including the Grid, or the margins around the Menu, the ScatterViewItem is being dragged along nicely together with its contents.
However, when trying to initiate such a motion anywhere inside the Menu control, nothing happens. It seems like the necessary events are being swallowed by it.
I have tried extending the Menu class to create a custom control and use a RoutedEvent to handle captured mouse clicks within the ScatterViewItem, but can't quite find a way to seamlessly handle drag events and pass them on to the parent ScatterViewItem
Can anyone share some knowledge on how to implement this?

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With 4 Items and just show it on MouseUp event with:
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Two approaches:
This. You create a Popup form, which will be automatically hidden similar to popup menu and can host controls (buttons).
Display (draw) buttons inside your control, on top of its content (on top of graphics which you drawn), process mouse clicks, perform operations accordingly. Most difficult will be to draw nice looking buttons, to example, by using VisualStyleRenderer (xp-style).
Do not aks big question (containing many small one), rather try something, if it doesn't work or you are not satisfied with results, then come here and ask question (while also telling what you are trying to do). This way you will get help very quickly.

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What you're describing in the question and the clarifying comments is more about repositioning elements than dragging and dropping.
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So, I still need the Canvas for drawing paths, but how can I solve this one of the following ways:
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