Mocking out a specific method during a unit test - c#

I'm relatively new to unit testing, and brand new to Moq. I have been tasked with writing up some unit tests for some pre-existing code.
I am struggling with the following method, as it makes a call to model.importing.RunJob, which as the name suggests, kicks off a job.
Obviously, I don't want it to actually DO the job, I just want to know that it's called the method.
How would I go about achieving this (ideally avoiding any code changes):
public ActionResult ImportsAndLoads(ImportsAndLoadsViewModel importsAndLoadsModel)
{
Initialise(importsAndLoadsModel);
LoadData(importsAndLoadsModel);
if (importsAndLoadsModel.ActionToPerform == "RunJob")
{
using (var model = new Model())
{
List<Message> lstMessage;
model.importing.RunJob((Jobs)Enum.ToObject(typeof(Jobs), importsAndLoadsModel.SelectedJob), out lstMessage);
importsAndLoadsModel.lstMessages = lstMessage;
}
}
return View(importsAndLoadsModel);
}

As has been discussed in the comments on your question, you can't really test your ImportsAndLoads method in isolation in its current form, using Moq. If you are using a high enough version of Visual Studio, then you may be able to test the method using Shims, however if you're not already using this in your project, it's probably not the right way to go.
As it stands, your code is a little confusing. It's a bit weird having a class called Model, that you're creating, in order to access a property in order to call a RunJob method. If this really is the code, then you might want to encourage the team to revisit the Model class.
One of the suggestions was that you inject your Model dependency instead of creating it (or inject a factory and call out to the factory for creation). This would be the preferable way to go, however it's not a trivial change in approach and really your team needs to buy into it as an approach rather than you making the change as a one-off.
If you aren't using an IOC container already (AutoFac, CastleWindsor, Ninject), then you may want to consider using one. They will make switching to dependency injection easier. If you want to do it by hand, then you can do, but it's harder.
Without knowing about the structure of more of your classes, it's hard to give a complete example, but one approach might be the following:
// Create an importer interface
public interface IImporter {
void RunJob(Jobs job, out List<Message> listMessages);
}
// Implement it in a concrete class
public class Importer : IImporter{
public void RunJob(Jobs job, out List<Message> listMessages) {
// Do whatever it is it does.
}
}
// Modify the constructor of your controller to allow the IImporter
// interface to be injected. Default to null if not supplied, so that
// it can still be crated without parameters by the default MVC plumbing
public class ImportController : Controller
{
private IImporter _importer;
public ImportController(IImporter importer = null) {
// If importer not injected, created a concrete instance
if (null == importer) {
importer = new Importer();
}
// Save dependency for use in actions
_importer = importer;
}
// Use the injected importer in your action, rather than creating a model
public ActionResult ImportsAndLoads(ImportsAndLoadsViewModel importsAndLoadsViewModel)
{
List<Message> listMsgs;
_importer.RunJob(Jobs.One, out listMsgs);
importsAndLoadsViewModel.lstMessages = listMsgs;
return View(importsAndLoadsViewModel);
}
}
This would then allow you to write a test to validate that importsAndLoadsViewModel has been updated as expected, using a test like this:
[Test]
public void TestModelMessagesAreUpdatedFromJobRunner() {
var mockImporter = new Mock<IImporter>();
List<Message> expectedMessages = new List<Message>();
mockImporter.Setup(x=>x.RunJob(It.IsAny<Jobs>(), out expectedMessages));
var model = new ImportsAndLoadsViewModel();
// Inject the mocked importer while constructing your controller
var sut = new ImportController(mockImporter.Object);
// call the action you're testing on your controller
ViewResult response = (ViewResult)sut.ImportsAndLoads(model);
// Validate the the model has been updated to have the messages
// returned by the mocked importer.
Assert.AreEqual(expectedMessages,
((ImportsAndLoadsViewModel)response.Model).lstMessages);
}
This is simplification of what would need to be done / tested to demonstrate an approach. One of the issues to be aware of with injecting dependencies is that it's quite easy to end up creating abstractions of abstractions, pushing the actual logic deeper and deeper into your code, only to find that you've just pushed the problem deeper and that you still don't know how to test a particular piece of logic because in essence it hasn't changed.

Related

How to test methods where DBContext is created?

I don't have a lot of experience with unit testing. For example I have simple method in the application:
public void GetName()
{
UserRights rights = new UserRights(new DatabaseContext());
string test = rights.LookupNameByID("12345");
Console.WriteLine(test);
}
In this case I'm able to test all methods of UserRights class by passing mocked DatabaseContext, but how can I test GetName() method? What is the best practice? Where DatabaseContext should be created?
If you want to test the GetName method in a properly isolated way (i.e. a Unit Test) then you can't use new to create the UserRights instance in the method itself; because a test is really just another client of the code, therefore it can't (and shouldn't) know anything about how GetName works internally
So what this means is that for a proper Unit Test you must be able to replace all dependencies of a method with ones that the client fully controls - in the case, the code in the Unit Test is the client.
In your posted code, the client code has no control at all over UserRights nor DatabaseContext, so this is the first thing that has to change.
You need to rework your code so that the UserRights implementation can be supplied by the client. In fact once that's done, the problem about where DatabaseContext comes from is actually irrelevant for the Unit test because it doesn't care about how UserRights itself performs its tasks!
There are a number of ways of doing this; you can use Mocks or Stubs, you can use Constructor or Method injection, you could use a UserRights factory. Here is an example of using very simple stubs which IMHO is the best way to start and avoids having to learn a Mocking framework -- I personally would use Mocks for this but that's cos I am lazy :)
(code below assumes the class containing GetName is called "UserService", and uses xUnit framework; but MSTest will work just fine too)
Let's suppose you have control over the code of UserService so you can make the LookupNameByID method virtual (if you can't, then you may have to go the route if interfaces and mocks)
public class UserRights
{
public virtual LookupNameByID(string id)
{
//does whatever a UserRights does.
}
}
public class UserService
{
readonly UserRights _rights;
public UserService(UserRights rights)
{
_rights=rights; //null guard omitted for brevity
}
public string GetName(string id)
{
return _rights.LookupNameByID(id);
}
}
now in your unit test code suppose you create a sub-class of UserRights like this:
public class ExplodingUserRights: UserRights
{
public override string LookupNameByID(string id)
{
throw new Exception("BOOM!");
}
}
Now you can write a test to see how GetName reacts when something bad happens:
[Fact]
public void LookupNameByID_WhenUserRightsThrowsException_DoesNotReThrow()
{
//this test will fail if an exception is thrown, thus proving that GetName doesn't handle exceptions correctly.
var sut = new UserService(new ExplodingUserRights()); <-Look, no DatabaseContext!
sut.GetName("12345");
}
and one for when good things happen:
public class HappyUserRights: UserRights
{
public override string LookupNameByID(string id)
{
return "yay!";
}
}
[Fact]
public void LookupNameByID_ReturnsResultOfUserRightsCall()
{
//this test will fail if an exception is thrown, thus proving that GetName doesn't handle exceptions correctly.
var sut = new UserService(new HappyUserRights());
var actual = sut.GetName("12345");
Assert.Equal("yay!",actual);
}
and so on. Note that we never went anywhere near DatabaseContext, because that's a problem you only have to solve when you unit test the UserRights class itself. (and at that point I would probably recommend using Jeroen's advice from his linked article,and do an integration test, unless setup of a database for each test is something you can't or won't do, in which case you need to use interfaces and mocks)
Hope that helps.
Separating your codes reliance on DB Context is something you will want to investigate, this can be accomplished using the Repository pattern. Since you're passing the DB Context into your objects constructor, in this case UserRights, you can pretty easily change your code to take in an Interface (or simply add an overloaded contructor to the class that accepts an interface, then call that in your unit tests, preserving any existing code). There are lots of ways to get this done, a quick Google search yielded the following article:
http://romiller.com/2012/02/14/testing-with-a-fake-dbcontext/
http://www.codeproject.com/Articles/207820/The-Repository-Pattern-with-EF-code-first-Dependen
Once your class can accept an interface rather than (or as an alternative to) the strongly typed DB Context object you can use a Mock framework to assist with testing. Take a look at Moq for examples on how to use these in your unit tests https://github.com/Moq/moq4/wiki/Quickstart
Be Aware: Moq can become difficult to work with when your tests require data that is related via foreign keys, the syntax can be complicated to get your head around. One thing to watch out for is the temptation to make changes to your code just to make a unit test easier to set up, while there may be value in making this change it also may indicate that you need to re-think your unit test rather than violate your applications architecture and/or design patterns

Dependency Injection With Unity Using Constructors With Runtime Parameters

I have the basics down of dependency injection but where I'm struggling is trying to put it together properly in an MVC API C# application using Unity. The issue I have is that I will have a controller that has a method, and in that method it will have say two objects. One of these objects will have a dependency on a data access layer and the other doesn't. I'm not quite sure on exactly how to set this up.
Lets say I have a controller with the following method that gets users from a search object. It also uses a SearchParameters object to perform the search. If you search with no name you get all results, or if you put a name you get any users with that name.
public Users[] GetUsers(string name) {
Company.SearchParameters searchParams = new Company.SearchParameters(name);
Company.UserSearchService searchService = new Company.UserSearchService(searchParams);
return searchService.Search();
}
This is of course a super simplified version but in this case UserSearchService in the Search method is doing an explicit database call. So I know that is a dependency I'd have to give it. SearchParameters really is just a class that holds data.
Here is where I'm not sure on exactly what to do next. The Controller itself doesn't have a dependency but since UserSearchService does I'm not sure how using unity I properly set that up and take into account runtime values for the constructor. I'm also not sure if SearchParameters is supposed to be considered a dependency or not.
Additionally SearchParameters and UserSearchService do not have any sort of backing interface if that matters and there are other methods on this controller that interact with other classes that have a similar need of a data access layer dependency such as perhaps Company.UserAccount.
The search parameters shouldn't be part of constructor; it should be part of the "Search" method. The SearchParameter object should not even be known outside of the UserSearchService class (Encapsulation). There should be some refactoring as neleus suggested. At the very least, to get things going, it should be refactored to something similar this:
public Users[] GetUsers(string name) {
// Or however you end up with your UserSearchService object.
// Ideally as an interface and an injected dependency...
Company.UserSearchService searchService = new Company.UserSearchService();
return searchService.Search(name);
}
Company.UserSearchService:
public Users[] Search(string name) {
// A factory would be a better option. This should also be an interface.
Company.SearchParameters searchParams = new Company.SearchParameters(name);
// Your logic here
}
I see here two tasks. The first is a refactoring where static dependencies have to be replaced with interfaces. The second task is to register your stuff in IoC container.
For the first task a minimum you need is to replace all references to Database in your UserSearchService with IDatabase interface (so that it can also be mocked) and allow it to be passed to constructor (constructor injection). To be able to provide an instance of IDatabase to the service you have to create the same dependency for the controller (again constructor injection). Then register the IDatabase implementation as shown in this post.
Update
I agree that dependency has to be removed from the controller. As you #Topojijo have suggested a factory for the UserSearchService can be used in this case. Guessing you have several cervices you need to make a factory for each and there may be an overhead if their count is large. In such case it's better to resolve the service directly from Unity container and move the searchParams to Search method:
public Users[] GetUsers(string name) {
Company.SearchParameters searchParams = new Company.SearchParameters(name);
Company.UserSearchService searchService = container.Resolve<Company.UserSearchService>();
return searchService.Search(searchParams);
}

C# WebApi Unit Testing and Mocking Controllers

I am working on this WebAPI project and I need to create unit tests for it. The base of the project was created using VS 2010 , and then an WebApi Module was added.
The workings of the controller are kinda getting in the way of testing/mocking. I am using xUnit and Moq , but there is absolutely no need to stick with those two.
The application uses specific objects to deal with database access, so I have the
controllerObject and its contructor requires the DataAccessObject
I am having problem with mocking the controller / dataaccess pair. The first test i´m trying to run is a GetAllFromDataBase, but i dont really have a clue on how to do it.
EDIT:
I did what Cuong Le told me and the whole is moving now, i really apreciate it. But i stumped into another problem. To access the API, there is a username/password pair and my controller uses Thread.CurrentPrincipal.Identity.Name; right now i would need to set this value for it to fully work I guess.
Also the valueServiceMock.Setup(service => service.GetValues())
.Returns(new[] { "value1", "value2" });
does not seem to be working. as the code tries to reach for the database, and gets nothing since it cant get a valid username to look for
In order to get your app testable, you need to design for testability in mind.Technically, to design to testability, your app should be loose coupling as much as possible between layers, between components and even between classes.
A lot of hints to design for testability: avoid sealed, static class... But the most popular thing you need to be aware of is dependency injection pattern, instead of creating object inside contructors or methods of other objects, this object should be injected. With this way we make loose dependency between class and easy for us to fake by mocking framework. Esp, for the objects which depend on external resource: network, file or database.
How to inject object by using dependency injection: that's why IocContainer is the right tool for this, it will inject objects for you automatically. IoC Container which I prefer to use is: Autofac and NInject.
Example in here to inject ValueService into ValuesController:
public class ValuesController : ApiController
{
private readonly IValueService _valueService;
public ValuesController(IValueService valueService)
{
_valueService = valueService;
}
public string[] Get()
{
return _valueService.GetValues();
}
public string Get(int id)
{
return _valueService.GetValue(id);
}
}
And below is the simple code to unit test with Moq:
var valueServiceMock = new Mock<IValueService>();
valueServiceMock.Setup(service => service.GetValues())
.Returns(new[] { "value1", "value2" });
var controller = new ValuesController(valueServiceMock.Object);
var values = controller.Get();
Assert.AreEqual(values.Length, 2);
Assert.AreEqual(values[0], "value1");
Assert.AreEqual(values[1], "value2");

Mocking a Linq2Sql DataContext

I have a Lin2Sql DataContext that I am using to get all my data from a sql database however I am struggling to find a way to successfully Mock this so that I can create relevant Unit Tests.
In my data access objects that I am wanting to test I am refreshing the context each time and I am finding it difficult to find a simple suitable way to mock this.
Any help with this matter will be greatly appreciated.
Mocking the linq-to-sql context is indeed a huge task. I usually work around it by letting my unit tests run against a separate database copy, with data specially crafted to fit the unit tests. (I know it can be argued that it's no longer unit tests, but rather integration tests, but I don't care as long as I get the code tested).
To keep the database in a known state I wrap each test in a TransactionScope which is rolled back at the end of the test. That way the state of the database is never changed.
A sample test method looks like this:
[TestMethod]
public void TestRetire()
{
using (TransactionScope transaction = new TransactionScope())
{
Assert.IsTrue(Car.Retire("VLV100"));
Assert.IsFalse(Car.Retire("VLV100"));
// Deliberately not commiting transaction.
}
}
The code is from a blog post about the method I wrote some time ago: http://coding.abel.nu/2011/12/using-transactions-for-unit-tests/
Since you request a way to mock a DataContext I assume that you really want to do some unit tests and not integration tests.
Well, I will tell you how to accomplish this, but first I would like to encourage you to read the following links, they are all about writing clean testable code.
http://misko.hevery.com/code-reviewers-guide/
http://misko.hevery.com/attachments/Guide-Writing%20Testable%20Code.pdf
And check the links from this response:
https://stackoverflow.com/a/10359288/1268570
Watch the clean code talks from Misko Hevery (given to the Google people)
http://www.youtube.com/watch?v=wEhu57pih5w&feature=player_embedded
http://www.youtube.com/watch?v=RlfLCWKxHJ0&feature=player_embedded
http://www.youtube.com/watch?v=-FRm3VPhseI&feature=player_embedded
http://www.youtube.com/watch?v=4F72VULWFvc&feature=player_embedded
One thing that I used to repeat to myself and to my fellows at work, is that anyone can write a unit test, because they are silly easy to write. So a simple test is essentially all about making some comparisons and throw exceptions if the results fails, anyone can do that. Of course, there are hundreds of frameworks to help us write those tests in an elegant way. But the real deal, and the real effort shroud be put on learn how to write clean testable code
Even if you hire Misko Hevery to help you write tests, he will have a real hard time writing them if your code is not test-friendly.
Now the way to mock a DataContext objects is: do not do it
Instead wrap the calls using a custom interface instead:
public interface IMyDataContextCalls
{
void Save();
IEnumerable<Product> GetOrders();
}
// this will be your DataContext wrapper
// this wll act as your domain repository
public class MyDataContextCalls : IMyDataContextCalls
{
public MyDataContextCalls(DataClasses1DataContext context)
{
this.Context = context;
}
public void Save()
{
this.Context.SubmitChanges();
}
public IEnumerable<Product> GetOrders()
{
// place here your query logic
return this.Context.Products.AsEnumerable();
}
private DataClasses1DataContext Context { get; set; }
}
// this will be your domain object
// this object will call your repository wrapping the DataContext
public class MyCommand
{
private IMyDataContextCalls myDataContext;
public MyCommand(IMyDataContextCalls myDataContext)
{
this.myDataContext = myDataContext;
}
public bool myDomainRule = true;
// assume this will be the SUT (Subject Under Test)
public void Save()
{
// some business logic
// this logic will be tested
if (this.myDomainRule == true)
{
this.myDataContext.Save();
}
else
{
// handle your domain validation errors
throw new InvalidOperationException();
}
}
}
[TestClass]
public class MyTestClass
{
[TestMethod]
public void MyTestMethod()
{
// in this test your mission is to test the logic inside the
// MyCommand.Save method
// create the mock, you could use a framework to auto mock it
// or create one manually
// manual example:
var m = new MyCommand(new MyFakeDataContextFake());
m.Invoking(x => x.Save())
//add here more asserts, maybe asserting that the internal
// state of your domain object was changed
// your focus is to test the logic of the domain object
.ShouldNotThrow();
//auto mock example:
var fix = new Fixture().Customize(new AutoMoqCustomization());
var sut = fix.CreateAnonymous<MyCommand>();
sut.myDomainRule = false;
sut.Invoking(x => x.Save())
.ShouldThrow<InvalidOperationException>();
}
public class MyFakeDataContextFake : IMyDataContextCalls
{
public void Save()
{
// do nothing, since you do not care in the logic of this method,
// remember your goal is to test the domain object logic
}
public IEnumerable<Product> GetOrders()
{
// we do not care on this right now because we are testing only the save method
throw new NotImplementedException();
}
}
}
Notes:
When you declare your IMyDataContextCalls interface you are actually abstracting the use of a DataContext, therefore this interface should contain only POCO objects (most of the time), if you follow this approach your interfaces will be decoupled from any undesired dependency.
In the specific MyDataContextCalls implementation, you are explicitly using a DataClasses1DataContext context, but you are free to change the implementation at any time and that won't affect your external code, and that's because you are always working with the IMyDataContextCalls interface instead. So at any time you could change for example this implementation for another one using the wonderful NHibernate =) or the poor ef or a mock one
At last, but not least. please double check my code, and you will notice that there are no new operators in the domain objects. This is a rule of dumb when writing test friendly code: decouple the responsibility of creating objects outside of your domain objects
I personally use three frameworks on every project and on every test I write, I really recommend them:
AutoFixture
Moq
FluentAssertions
For example, in the code above, I showed you how to write a manual fake for your repository, but that clearly is something we do not want to do in a real project, imagine the number of objects you would have to code in order to write your tests.
Instead use the power of AutoFixture combined with Moq:
This line: var m = new MyCommand(new MyFakeDataContextFake());
Will become:
var fixture = new Fixture().Customize(new AutoMoqCustomization());
var sut = fixture.CreateAnonymous<MyCommand>();
And that's it, this code will automatically create mocks for all the objects needed in the constructor of MyCommand.
In short, you don't mock DataContext. You extract interface from it and mock that interface using some collections for entity sets, and then verify contents of those collections.

What do you look for in a dependency to determine if it should be an injected dependency?

I am having difficult figuring out when a dependency should be injected. Let's just work with a simple example from my project:
class CompanyDetailProvider : ICompanyDetailProvider {
private readonly FilePathProvider provider;
public CompanyDetailProvider(FilePathProvider provider) {
this.provider = provider;
}
public IEnumerable<CompanyDetail> GetCompanyDetailsForDate(DateTime date) {
string path = this.provider.GetCompanyDetailFilePathForDate(date);
var factory = new DataReaderFactory();
Func<IDataReader> sourceProvider = () => factory.CreateReader(
DataFileType.FlatFile,
path
);
var hydrator = new Hydrator<CompanyDetail>(sourceProvider);
return hydrator;
}
}
(Not production quality!)
ICompanyDetailProvider is responsible for providing instances of CompanyDetails for consumers. The concrete implementation CompanyDetailProvider does it by hydrating instances of CompanyDetail from a file using a Hydrator<T> which uses reflection to populate instances of T sourced from an IDataReader. Clearly CompanyDetailProvider is dependent on DataReaderFactory (which returns instances of OleDbDataReader given a path to a file) and Hydrator. Should these dependencies be injected? Is it right to inject FilePathProvider? What qualities do I examine to decide if they should be injected?
I evaluate dependencies' points of use through the intent/mechanism lens: is this code clearly communicating its intent, or do I have to extract that from a pile of implementation details?
If the code indeed looks like a pile of implementation details, I determine the inputs and outputs and create an entirely new dependency to represent the why behind all the how. I then push the complexity into the new dependency, making the original code simpler and clearer.
When I read the code in this question, I clearly see the retrieval of a file path based on a date, followed by an opaque set of statements which don't clearly communicate the goal of reading an entity of a certain type at a certain path. I can work my way through it but that breaks my stride.
I suggest you raise the level of abstraction of the second half of the calculation, after you get the path. I would start by defining a dependency which implements the code's inputs/outputs:
public interface IEntityReader
{
IEnumerable<T> ReadEntities<T>(string path);
}
Then, rewrite the original class using this intention-revealing interface:
public sealed class CompanyDetailProvider : ICompanyDetailProvider
{
private readonly IFilePathProvider _filePathProvider;
private readonly IEntityReader _entityReader;
public CompanyDetailProvider(IFilePathProvider filePathProvider, IEntityReader entityReader)
{
_filePathProvider = filePathProvider;
_entityReader = entityReader;
}
public IEnumerable<CompanyDetail> GetCompanyDetailsForDate(DateTime date)
{
var path = _filePathProvider.GetCompanyDetailsFilePathForDate(date);
return _entityReader.ReadEntities<CompanyDetail>(path);
}
}
Now you can sandbox the gory details, which become quite cohesive in isolation:
public sealed class EntityReader : IEntityReader
{
private readonly IDataReaderFactory _dataReaderFactory;
public EntityReader(IDataReaderFactory dataReaderFactory)
{
_dataReaderFactory = dataReaderFactory;
}
public IEnumerable<T> ReadEntities<T>(string path)
{
Func<IDataReader> sourceProvider =
() => _dataReaderFactory.CreateReader(DataFileType.FlatFile, path);
return new Hydrator<T>(sourceProvider);
}
}
As shown in this example, I think you should abstract the data reader factory away and directly instantiate the hydrator. The distinction is that EntityReader uses the data reader factory, while it only creates the hydrator. It isn't actually dependent on the instance at all; instead, it serves as a hydrator factory.
I tend to be on the more liberal side of injecting dependencies so I would definitely want to inject both IDataReader to get rid of the new DataFactoryReader and the Hydrator. It keeps everything more loosely coupled which of course makes it easier to maintain.
Another benefit that is easy to attain right away is better testability. You can create mocks of your IDataReader and Hydrator to isolate your unit tests to just the GetCompanyDetailsForDate method and not have to worry about what happens inside the datareader and hydrator.
How to determine if a class should use dependency injection
Does this class require an external dependency?
If yes, inject.
If no, has no dependency.
To answer "Is it right to inject FilePathProvider?" yes it is right.
Edit: For clarification any external dependency is where you call to an unrelated but dependent class, especially when it involves a physical resources such as reading File Pathes from disk, but this also implies any kind of service or model class that does logic indepedent to the core functionality of the class.
Generally this be surmised with anytime you call the new operator. In most circumstances you want to refactor away all usages of the new operator when it has to deal with any class other than a data transfer object. When the class is internal to the usage location then a new statement can be fine if it reduces complexity such as the new DataReaderFactory() however this does appear to be a very good candidate for constructor injection also.

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