What are the reasons that prevent WP Silverlight app 8.1 from working on SD? Application don't even enter App constructor or Application_Launched.
Moving app from phone storage to SD card and vice versa is possible only if app was installed from storage package.
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I have an universal windows app (Windows Store 8.1 & Windows Phone 8.1, NOT UWP!), published it (both Win and WP packages) as hidden (Hide this app in the Store. Customers with a direct link to the app’s listing can still download it, except on Windows 8 and Windows 8.1) but it looks like that people can access app from Windows Phone 8.1, Windows 10, but not from Windows 8.1.
Indeed, on Windows Phone 8.1 (even on simulator) I can debug "real" in-app purchases using CurrentApp instead of CurrentAppSimulator, and even can download app using direct link.
But when I try to use in-app in Windows Store version it doesn't work: Windows.ApplicationModel.Store.CurrentApp.LoadListingInformationAsync() throws Exception HRESULT: 0x801900CC ("no content").
I've read this topic but in my case all the packages are published, so Store knows about my in-app products!
In case with WP8.1 I had to add:
<mp:PhoneIdentity PhoneProductId="my old-style app id" PhonePublisherId="my publisher id" />
into the app manifest.
Maybe there is something similar for Win Store 8.1 apps? Is there a way to test real in-apps on Windows 8.1 before making app available for all?
when I try to use in-app in Windows Store version it doesn't work: Windows.ApplicationModel.Store.CurrentApp.LoadListingInformationAsync() throws Exception HRESULT: 0x801900CC ("no content").
About your first problem, we can see that the Store server is not aware of your app having the In-app purchase that you purchase. As your description, you confirm that your app has been submitted in the store and got it approved, but can you check the In-app-purchases products in your app are approved? you can get these info from the dashboard---Add-ons.
Is there a way to test real in-apps on Windows 8.1 before making app available for all?
According to the Beta testing and targeted distribution, there's no specific option for Windows 8.1 beta testing currently. But you can also download your app on Windows 10 device to test if your IAP product without problem. If it can work well, then you can make it available to all users. This seems to the only work-around.
Please also note that it will take 1-2 days after that for IAP feature from real products to start serving.
I'm developing a windows phone 8.1 app for a client. I need to show a demo to the client but without uploading to the Store. One way to show the demo is by recording a video using screen recorders. Is there any other way that can be used to do the same.
PS The client is not in my city. And he doesn't have a windows phone.
Any help will be appreciated.
Thank You.
I think you can send him the xap file,which can be run on a Windows Phone or a Windows Phone Emulator. So to run it on the emulator or the phone you need the Application Deployment Tool. You can download the tool from here https://www.microsoft.com/en-us/download/details.aspx?id=13890
I have simple issue in my windows phone 8.1 RT app. I have implemented in app purchase in my app. It works normally, If I do in app purchase while BackgroundAudioPlayer is running, then after opening store CONFIRM PURCHASE page app crashes after 5-6 seconds sometimes after 10 secs.
Note: I am able to reproduce this issue in standard BackgroundAudioSample
Uploaded in OneDrive
Let me know if any one have come across this situations.
Thanks
I am developing an Universal app capable of running on both Windows Phone and Windows. But initially I want it to be available to phones only because I have not made the Windows part of it. So how can I limit the target devices of this Universal app without creating a new app and without removing the Windows Code from it. I want it to be available to phones only for deployment. Can anybody give a solution?
Windows and Windows Phone apps are submitted separately to the Store. The process for submitting Windows apps is outlined here and for Phone here. So you can simply submit one without the other.
You can also stop building the Windows portion of the app using the Configuration Manager if you want to (to save time or avoid compilation errors you don't want to fix yet).
Reminders in my app, Muslim Prayers works great on Windows Phone 8 and whenever a user taps on any reminder, it simply launches the app.
I have updated my phone to Windows Phone 8.1 and the same app works fine.
However, after re-targeting my app to Windows Phone Silverlight 8.1; the reminders do not launch an app upon tapping on it.
I want to know is this a known bug or am I missing something?
Thanks