How use the same method for different classes as parameter - c#

I've got a function with List<> set as the parameter, which looks something like this:
private Double CalculateConsumption(List<GasConsumRecord> gasRecord)
{
...
foreach (var record in gasRecords){
var x = record.Counter;
var y = record.Pressure;
...
}
...
}
GasConsumRecord class has more properties but in this function I use only 2.
And I've got another class - AirConsumRecord which has the same 2 properties but other properties are different. Both classes have only properties, but no methods.
My question is: How can I use the same method for two different class List<> as parameter?
Thanks in advance.

You'll need your classes to implement the same interface, or derive from the same base class, which contains these two properties, then use a generic method with a type constraint:
If you use interfaces:
public interface IRecord {
int Counter { get; set; }
int Pressure { get; set; }
}
public class GasConsumRecord : IRecord {
public int Counter { get; set; }
public int Pressure { get; set; }
}
public class AirConsumRecord : IRecord {
public int Counter { get; set; }
public int Pressure { get; set; }
}
private Double CalculateConsumption<T>(List<T> records)
where T : IRecord
{
foreach (IRecord record in records){
var x = record.Counter;
var y = record.Pressure;
}
}

Related

Overriding a base virtual property with a derived type is null when passing to JsonResult

I have 2 base classes which 1 for search criteria and other 1 for search results.
I also have 2 derived classes for User object versions of both of those.
When I put a breakpoint in the controller action I can see all properties are populated as I've hardcoded.
When I call this action directly in the browser, each of my derived object properties is null.
I'm guessing the JSON serialization is not able to tell the difference from the base class to the derived one.
Is there a way to solve this?
public class BaseSearchCriteria
{
public int Page { get; set; }
public int RecordsPerPage { get; set; }
}
public class BaseSearchResults
{
public int TotalResults { get; set; }
public virtual BaseSearchCriteria SearchCriteria { get; set; }
}
public class UserSearchCriteria : BaseSearchCriteria
{
public string Username { get; set; }
}
public class UserSearchResults : BaseSearchResults
{
public new UserSearchCriteria SearchCriteria { get; set; }
}
public JsonResult Search(UserSearchCriteria model)
{
var viewModel = new UserSearchResults
{
SearchCriteria = new UserSearchCriteria
{
Page = 1,
RecordsPerPage = 15
}
};
viewModel.TotalResults = 100;
return Json(viewModel, JsonRequestBehavior.AllowGet);
}
Maybe good way to deal with it is to use generics as Daniel A. White propose.
Sample gist here.

Get a variable from a class that inherits another

I have an arbitrary amount of classes, classThatInherits, anotherClassThatInherits, etc. that inherit classToBeInherited.
I then have a method, b, that needs to be able to access myValue from the classes that inherit classToBeInherited. How can I achieve this, without casting?
//This class will be inherited by other classes
public class classToBeInherited {
public bool isSomething { get; set; }
}
//This class with inherit 'classToBeInherited'
public class classThatInherits : classToBeInherited {
public int myValue { get; set; } //this needs to be accessable...
}
//...And so will this class
public class anotherClassThatInherits : classToBeInherited {
public int myValue { get; set; }
}
private class normalClass {
private void a() {
classThatInherits cti = new classThatInherits();
b(cti);
anotherClassThatInherits acti = new anotherClassThatInherits();
b(acti);
}
private void b(classToBeInherited c) {
//***
//get myValue from the classes that inherit classToBeInherited
//***
}
}
Move myValue to classToBeInherited:
public class classToBeInherited {
public bool isSomething { get; set; }
public abstract int myValue { get; set; }
}
Then in classThatInherits and anotherClassThatInherits use public override int myValue { get; set; } to implement that property.
Ofcorse, if myValue is needed in only some of the classes, then you can have virtual and not abstract property.
var a = c as anotherClassThatInherits;
if (a != null)
{
var myValue = a.myValue;
}
I don't know why you don't want to do casting, but it's very common to have code like above.
UPDATED
If you really don't want casting, you can use reflection (but you still need to know the type of anotherClassThatInherits)
var getter = typeof(anotherClassThatInherits).GetProperty("myValue").GetGetMethod();
var myValue = getter.Invoke(c, null);

C# accessing subclass method by casting

I have the following abstract class:
abstract class ContactQueue
{
public abstract DateTime period {
get; set; }
public abstract String type { get; set; }
public abstract String toString();
}
Now one of the sub classes of this class is the following:
class GeneralPercentageQueue : ContactQueue
{
public GeneralPercentageQueue(DateTime period)
{
this.period = period;
}
public int phone_answer_total {get; set;}
public int phone_answer_percentage_8025 { get; set; }
public int web_answer_percentage_8030 { get; set; }
public int web_answer_percentage_total { get; set; }
public int mail_answer_percentage { get; set; }
public override DateTime period { get; set; }
public override string type { get; set; }
public override string toString()
{
return period.ToString();
}
}
Now since i have several subclass of the abstract class i have created a list that can contain them all i want to loop through that list and access one of the specefic fields to do this i have attempted the following:
foreach(ContactQueue cq in p.GetGeneralEmailPercentageData(start,end))
{
foreach (ContactQueue contactqueue in finalDataList)
{
if (cq.period == contactqueue.period)
{
(GeneralPercentageQueue)contactqueue.mail_answer_percentage = (GeneralPercentageQueue)cq.mail_answer_percentage;
}
}
}
However im getting an error that there is no such field in the object ContactQueue
So how do i access it?
As others have mentioned you're missing parenthesis which is causing the error.
Instead you can use OfType(T) to filter the collections to only the type you want to compare.
foreach(GeneralPercentageQueue cq in p.GetGeneralEmailPercentageData(start,end)
.OfType<GeneralPercentageQueue>())
{
foreach (GeneralPercentageQueue contactqueue in finalDataList.OfType<GeneralPercentageQueue>())
{
if (cq.period == contactqueue.period)
{
contactqueue.mail_answer_percentage = cq.mail_answer_percentage;
}
}
}
This will prevent exceptions at runtime for mismatched types.
You need to add parentheses:
((GeneralPercentageQueue)contactqueue).mail_answer_percentage = ...;
You need to add paranthesis what is happening is the following:
contactqueue.mail_answer_percentage is calledcast is called on contactqueue.mail_answer_percentage to type GeneralPercentageQueue
Because the property mail_answer_percentage is not a property in type ContactQueue the first call fails, and you get the error that mail_answer_percentage isn't a property in ContactQueue
so your code should look like
((GeneralPercentageQueue)contactqueue).mail_answer_percentage =
((GeneralPercentageQueue)cq).mail_answer_percentage;

How to use the same foreach code for 2 collections?

I have 2 collections of 2 different types but have almost the same set of fields.
in one function, I need to iterate through one of the collections depending on one condition.
I want to write only one code block that will cover both cases.
Example:
I have the following code:
if (condition1)
{
foreach(var type1var in Type1Collection)
{
// Do some code here
type1var.Notes = "note";
type1var.Price = 1;
}
}
else
{
foreach(var type2var in Type2Collection)
{
// the same code logic is used here
type2var.Notes = "note";
type2var.Price = 1;
}
}
Now: I want to simplify this code to use the same logic only once ( as they are identical ), something like the following ( P.S : I know the following code is not correct, I am just explaining what I want to do ):
var typecollection = Condition1 ? Type1Collection : Type2Collection;
foreach(var typevar in TypeCollection)
{
// the same code logic is used here
typevar.Notes = "note";
typevar.Price = 1;
}
The definition of Type1 & Type2 is similar to the following code ( Actually they are Entity objects):
public class Type1 : EntityObject
{
public int Type1ID { get; set; }
public int Type1MasterID { get; set; }
public String Notes { get; set; }
public decimal Price { get; set; }
}
public class Type2 : EntityObject
{
public int Type2ID { get; set; }
public int Type2MasterID { get; set; }
public String Notes { get; set; }
public decimal Price { get; set; }
}
Update 1:
I have included some sample code I am using inside foreach block ( I am accessing a public properties of the 2 types).
Update 2:
I have included sample Type1 & Type2 definitions, as you can see I have 2 common Public Properties in both classes which I want to update in foreach block.
Update 3:
I am sorry for the confusion, Type1 & Type2 are derived from EntityObject ( They are both part of my entity model, and the Type1Collection & Type2Collection are actually EntityCollection of these 2 entities.
You could use dynamic. Note you will lose type safety.
var list1 = new List<bool>(){true,false};
var list2 = new List<int>(){1,2};
var typecollection = condition1 ? list1.Cast<dynamic>() : list2.Cast<dynamic>();
foreach (var value in typecollection)
{
//then you can call a method you know they both have
Debug.WriteLine(value.ToString());
}
Or if they share a common interface you can cast directly to that. You will maintain type safety
var list1 = new List<bool>(){true,false};
var list2 = new List<int>(){1,2};
var typecollection = condition1 ? list1.Cast<IConvertible>() : list2.Cast<IConvertible>();
foreach (IConvertible convertible in typecollection)
{
//we now know they have a common interface so we can call a common method
Debug.WriteLine(convertible.ToString());
}
Given Jon Skeet's hint of using LINQ's Concat method and the OP's statement that the classes involved are EntityObjects, here's another possible solution. This assumes that the EntityObject subclasses are defined as partial classes:
public partial class Type1 : EntityObject
{
public int Type1ID { get; set; }
public int Type1MasterID { get; set; }
public String Notes { get; set; }
public decimal Price { get; set; }
}
public partial class Type2 : EntityObject
{
public int Type2ID { get; set; }
public int Type2MasterID { get; set; }
public String Notes { get; set; }
public decimal Price { get; set; }
}
This allows the OP to declare an interface with the common properties, and have his EntityObject subclasses implement that interface:
public interface IMyType
{
String Notes { get; set; }
decimal Price { get; set; }
}
public partial class Type1 : IMyType {}
public partial class Type2 : IMyType {}
And the original code becomes:
var query = (
from type1var in type1Collection
where condition1
select (IMyType)type1var
).Concat(
from type2var in type2Collection
where !condition1
select (IMyType)type2var
);
foreach(var myType in query)
{
myType.Notes = "note";
myType.Price = 1;
}
You could create a base type for type1 and type2 that groups the common properties between the two classes:
class MyBaseType {
// Common properties
}
class Type1 : MyBaseType {
// Specific properties
}
class Type2 : MyBaseType {
// Specific properties
}
Then, you could do something like this:
IEnumerable<MyBaseType> collection;
if(condition1)
collection = type1Collection;
else
collection = type2Collection;
foreach(MyBaseType element in collection) {
// Common logic
}
EDIT:
As Simon points out in the comments, you should use an interface instead of a base type if it's enough (i.e you don't need a specific implementation for both types).
This is not a very nice way to do it, but it would atleast work.
var type1Collection = new Collection<Type1>();
var type2Collection = new Collection<Type2>();
var condition1 = new Random().Next(0, 2) != 0;
dynamic selectedCollection;
if (condition1)
selectedCollection = type1Collection;
else
selectedCollection = type2Collection;
foreach (var typeVar in selectedCollection)
{
typeVar.Notes = "note";
typeVar.Price = 1;
}
I'm surprised nobody else has suggested an extension method yet:
public interface IMyType
{
String Notes { get; set; }
decimal Price { get; set; }
}
public static class MyTypeExtensions
{
public static void MyLogic(this IMyType myType)
{
// whatever other logic is needed
myType.Notes = "notes";
myType.Price = 1;
}
}
Now, your original types just need to implement IMyType:
public class Type1 : IMyType
{
public int Type1ID { get; set; }
public int Type1MasterID { get; set; }
public String Notes { get; set; }
public decimal Price { get; set; }
}
public class Type2 : IMyType
{
public int Type2ID { get; set; }
public int Type2MasterID { get; set; }
public String Notes { get; set; }
public decimal Price { get; set; }
}
Then the original code becomes:
if (condition1)
{
foreach (var type1 in type1Collection)
{
type1.MyLogic();
}
}
else
{
foreach (var type2 in type2Collection)
{
type2.MyLogic();
}
}
You can do it with Predicate and Action stored in a Dictionary. I am suggesting Action here since the code snippet doesn't seems to return anything
public class IterationExample
{
private readonly Dictionary<bool, Action> dictionary;
public IterationExample()
{
dictionary = new Dictionary<bool, Action> { { true, CollectionOneIterator }, { false, CollectionTwoIterator } };
}
public void PublicMethod()
{
dictionary[condition]();
}
private void CollectionOneIterator()
{
foreach (var loopVariable in Type1Collection)
{
//Your code here
}
}
private void CollectionTwoIterator()
{
foreach (var loopVariable in Type2Collection)
{
//Your code here
}
}
}
With this way the readbility and testability of your code improves and also avoids long methods.
Edit:
public class Entity
{
public IList<string> Type1Collection { get; set; }
public IList<string> Type2Collection { get; set; }
}
public class ConsumingClass
{
public void Example()
{
var entity = new Entity();
entity.PublicMethod();
}
}
public static class IterationExample
{
private static readonly Dictionary<bool, Action<Entity>> dictionary;
static IterationExample()
{
dictionary = new Dictionary<bool, Action<Entity>> { { true, CollectionOneIterator }, { false, CollectionTwoIterator } };
}
public static void PublicMethod(this Entity entity)
{
dictionary[condition]();
}
private static void CollectionOneIterator(Entity entity)
{
foreach (var loopVariable in entity.Type1Collection)
{
//Your code here
}
}
private static void CollectionTwoIterator(Entity entity)
{
foreach (var loopVariable in entity.Type2Collection)
{
//Your code here
}
}
}

Returning a Sorted List of Objects based on an Abstract Class

I have an abstract class that defines basic behavior for socially used objects throughout the site (Social Collaboration Objects).
internal abstract class SCO
{
public double HotScore { get; set; }
public double UpVotes { get; set; }
public double DownVotes { get; set; }
public double VoteTotal { get; set; }
public DateTime Created { get; set; }
public SCO(DBItem item, List<Vote> votes )
{
var voteMeta = InformationForThisVote(votes, item.ID);
UpVotes = voteMeta.UpVotes;
DownVotes = voteMeta.DownVotes;
VoteTotal = UpVotes - DownVotes;
HotScore = Calculation.HotScore(Convert.ToInt32(UpVotes), Convert.ToInt32(DownVotes), Convert.ToDateTime(item["Created"]));
Created = Convert.ToDateTime(item["Created"]);
}
private static VoteMeta InformationForThisVote(List<Vote> votes, int itemId)
{
// Loop through votes, find matches by id,
// and record number of upvotes and downvotes
}
private User GetCreatorFromItemValue(DBItem item)
{
// Cast User Object from property of DataBase information
}
}
Here is a sample of inherited object:
class Post : SCO
{
public string Summary { get; set; }
public Uri Link { get; set; }
public Uri ImageUrl { get; set; }
public Post(DBItem item, List<Vote> votes)
: base(item, votes)
{
Summary = (string) item["Summary"];
Link = new UriBuilder((string) item["Link"]).Uri;
ImageUrl = new UriBuilder((string) item["ImageUrl"]).Uri;
}
}
Something else these classes all have in common is that the majority of the time they will be returned as a Sorted Collection. The difficulty here is you cannot embed a collection into an abstract class, because there is no way to instantiate the abstract class itself.
What I have working so far is having a Sort method as part of the abstract shown here:
protected static List<ESCO> SortedItems(List<ESCO> escoList, ListSortType sortType)
{
switch (sortType)
{
case ListSortType.Hot:
escoList.Sort(delegate(ESCO p1, ESCO p2) { return p2.HotScore.CompareTo(p1.HotScore); });
return escoList;
case ListSortType.Top:
escoList.Sort(delegate(ESCO p1, ESCO p2) { return p2.VoteTotal.CompareTo(p1.VoteTotal); });
return escoList;
case ListSortType.Recent:
escoList.Sort(delegate(ESCO p1, ESCO p2) { return p2.Created.CompareTo(p1.Created); });
return escoList;
default:
throw new ArgumentOutOfRangeException("sortType");
}
}
Which allows me to have this in my Inherited Children classes:
public static List<Post> Posts(SPListItemCollection items, ListSortType sortType, List<Vote> votes)
{
var returnlist = new List<ESCO>();
for (int i = 0; i < items.Count; i++) { returnlist.Add(new Post(items[i], votes)); }
return SortedItems(returnlist, sortType).Cast<Post>().ToList();
}
This works, but it feels a little clunky. I'm still repeating a lot of code in my Sub-Classes, and I feel like that cast is an unnecessary performance deduction.
How do I best provide a way to return a sorted list of Objects based on an abstract class which are sorted in the same way, with the same properties?
It looks like there's no need for the abstract class, since there are no abstract members. Wouldn't it be best just to use a concrete base class (adding virtual members if necessary)?
Better yet, use an interface that contains all the members needed for sorting (score, votes, etc); pass collections of the interface to your sort method.
Edit Here's a simplified example:
internal interface ISCO
{
double HotScore { get; set; }
}
class SCO : ISCO
{
public double HotScore { get; set; }
public static IEnumerable<T> Sort<T>(IEnumerable<T> items) where T : ISCO
{
var sorted = items.ToList();
sorted.Sort();
return sorted;
}
}
Then you can use that single sort method for every derived class:
List<Post> PostItems = // ...
IEnumerable<Post> sorted = SCO.Sort<Post>(PostItems);

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