Winforms keypress and barcode scanner - c#

I managed using bar-code scanner successfully in my WPF project using a keyboard hook as follows (I skip some details, but basically, I can rely on the fact that I know which keyboard is my scanner).
/// <summary>
/// Add this KeyboardHook to a window
/// </summary>
/// <param name="window">The window to add to</param>
public void AddHook(Window window) {
if (form == null)
throw new ArgumentNullException("window");
if (mHwndSource != null)
throw new InvalidOperationException("Hook already present");
WindowInteropHelper w = new WindowInteropHelper(window);
IntPtr hwnd = w.Handle;
mHwndSource = HwndSource.FromHwnd(hwnd);
if (mHwndSource == null)
throw new ApplicationException("Failed to receive window source");
mHwndSource.AddHook(WndProc);
RAWINPUTDEVICE[] rid = new RAWINPUTDEVICE[1];
rid[0].usUsagePage = 0x01;
rid[0].usUsage = 0x06;
rid[0].dwFlags = RIDEV_INPUTSINK;
rid[0].hwndTarget = hwnd;
if (!RegisterRawInputDevices(rid, (uint)rid.Length, (uint)Marshal.SizeOf(rid[0])))
throw new ApplicationException("Failed to register raw input device(s).");
}
The approach then processes WM_INPUT messages to retrieve information about any keyboard events that occur and handles the event accordingly if it is coming from the Bar-code scanner that is already known.
Now the thing is that in Winforms I should not use hooks but override WndProc as stated here, but I am somehow struggling to understand how I can use WndProc as I need to know:
a) what event I really need to handle in the WndProc method
b) how I can identify the device that fired the event
Any help would be very appreciated!
Cheers!

I ended using the following approach:
public class BarcodeScannedEventArgs : EventArgs {
public BarcodeScannedEventArgs(string text) {
mText = text;
}
public string ScannedText { get { return mText; } }
private readonly string mText;
}
public class BarCodeListener : IDisposable {
DateTime _lastKeystroke = new DateTime(0);
string _barcode = string.Empty;
Form _form;
bool isKeyPreview;
public bool ProcessCmdKey(ref Message msg, Keys keyData) {
bool res = processKey(keyData);
return keyData == Keys.Enter ? res : false;
}
protected bool processKey(Keys key) {
// check timing (>7 keystrokes within 50 ms ending with "return" char)
TimeSpan elapsed = (DateTime.Now - _lastKeystroke);
if (elapsed.TotalMilliseconds > 50) {
_barcode = string.Empty;
}
// record keystroke & timestamp -- do NOT add return at the end of the barcode line
if (key != Keys.Enter) {
_barcode += (char)key;
}
_lastKeystroke = DateTime.Now;
// process barcode only if the return char is entered and the entered barcode is at least 7 digits long.
// This is a "magical" rule working well for EAN-13 and EAN-8, which both have at least 8 digits...
if (key == Keys.Enter && _barcode.Length > 7) {
if (BarCodeScanned != null) {
BarCodeScanned(_form, new BarcodeScannedEventArgs(_barcode));
}
_barcode = string.Empty;
return true;
}
return false;
}
public event EventHandler<BarcodeScannedEventArgs> BarCodeScanned;
public BarCodeListener(Form f) {
_form = f;
isKeyPreview = f.KeyPreview;
// --- set preview and register event...
f.KeyPreview = true;
}
public void Dispose() {
if (_form != null) {
_form.KeyPreview = isKeyPreview;
//_form.KeyPress -= KeyPress_scanner_preview;
}
}
}
}
Then, add the following lines of code to your form which is listening to your scanner:
private BarCodeListener ScannerListener;
protected override bool ProcessCmdKey(ref Message msg, Keys keyData) {
bool res = false;
if (ScannerListener != null) {
res = ScannerListener.ProcessCmdKey(ref msg, keyData);
}
res = keyData == Keys.Enter ? res : base.ProcessCmdKey(ref msg, keyData);
return res;
}

I post here a piece of code I used for a while before using the above version. It is derived from here, and I didn't re-test. Comes as is, hope it helps anyway...
public BarCodeListener(IntPtr handle) {
SetDeviceHook(handle);
}
public void SetDeviceHook(IntPtr handle) {
if (string.IsNullOrWhiteSpace(LibConst.ScannerDeviceName)) {
return;
}
var hook = new KeyboardHook();
var availableScanners = KeyboardHook.GetKeyboardDevices();
foreach (string s in availableScanners) {
// you need to figure out the device name and put it here!!!!
if (s.Contains("VID_0C2E&PID_0200")) {
hook.SetDeviceFilter(s);
hook.KeyPressed += OnBarcodeKeyWpf;
hook.AddHook(handle);
}
}
}
string InputText;
void OnBarcodeKey(object sender, KeyPressEventArgs e) {
if (this.isInitialisationChar(e.KeyChar.ToString())) {
InputText = String.Empty;
}
else if (this.isTerminationChar(e.KeyChar.ToString())) {
if ((BarCodeScanned != null) && (!string.IsNullOrEmpty(InputText))) {
BarCodeScanned(this, new BarcodeScannedEventArgs(InputText));
InputText = String.Empty;
}
}
else {
InputText += e.KeyChar.ToString();
}
}
void OnBarcodeKeyWpf(object sender, KeyPressedEventArgs e) {
if (this.isInitialisationChar(e.Text)){
InputText = String.Empty;
}
else if (this.isTerminationChar(e.Text)){
if ((BarCodeScanned != null) && (!string.IsNullOrEmpty(InputText))) {
BarCodeScanned(this, new BarcodeScannedEventArgs(InputText));
InputText = String.Empty;
}
}
else{
InputText += e.Text;
}
}
bool isInitialisationChar(string s) {
return string.IsNullOrEmpty(s);
}
bool isTerminationChar(string s) {
return ((s == "\r") || string.IsNullOrEmpty(s));
}
}
public class KeyPressedEventArgs : EventArgs
{
public KeyPressedEventArgs(string text) {
mText = text;
}
public string Text { get { return mText; } }
private readonly string mText;
}
public partial class KeyboardHook
: IDisposable
{
private static readonly Regex DeviceNamePattern = new Regex(#"#([^#]+)");
public event EventHandler<KeyPressedEventArgs> KeyPressed;
/// <summary>
/// Set the device to use in keyboard hook
/// </summary>
/// <param name="deviceId">Name of device</param>
/// <returns>true if device is found</returns>
public bool SetDeviceFilter(string deviceId) {
Dictionary<string, IntPtr> devices = FindAllKeyboardDevices();
return devices.TryGetValue(deviceId, out mHookDeviceId);
}
/// <summary>
/// Add this KeyboardHook to a window
/// </summary>
/// <param name="window">The window to add to</param>
public void AddHook(BaseForm form) {
if (form == null)
throw new ArgumentNullException("window");
if (mHwndSource != null)
throw new InvalidOperationException("Hook already present");
//--- NEG: wpf code:
//WindowInteropHelper w = new WindowInteropHelper(form);
//IntPtr hwnd = w.Handle;
//---
IntPtr hwnd = form.Handle;
mHwndSource = HwndSource.FromHwnd(hwnd);
if (mHwndSource == null)
throw new ApplicationException("Failed to receive window source");
mHwndSource.AddHook(WndProc);
RAWINPUTDEVICE[] rid = new RAWINPUTDEVICE[1];
rid[0].usUsagePage = 0x01;
rid[0].usUsage = 0x06;
rid[0].dwFlags = RIDEV_INPUTSINK;
rid[0].hwndTarget = hwnd;
if (!RegisterRawInputDevices(rid, (uint)rid.Length, (uint)Marshal.SizeOf(rid[0])))
throw new ApplicationException("Failed to register raw input device(s).");
}
/// <summary>
/// Add this KeyboardHook to a window
/// </summary>
/// <param name="window">The window to add to</param>
public void AddHook(IntPtr handle) {
if (handle == null)
throw new ArgumentNullException("window");
if (mHwndSource != null)
throw new InvalidOperationException("Hook already present");
//--- NEG: wpf code:
//WindowInteropHelper w = new WindowInteropHelper(form);
//IntPtr hwnd = w.Handle;
//---
IntPtr hwnd = handle;
mHwndSource = HwndSource.FromHwnd(hwnd);
if (mHwndSource == null)
throw new ApplicationException("Failed to receive window source");
mHwndSource.AddHook(WndProc);
RAWINPUTDEVICE[] rid = new RAWINPUTDEVICE[1];
rid[0].usUsagePage = 0x01;
rid[0].usUsage = 0x06;
rid[0].dwFlags = RIDEV_INPUTSINK;
rid[0].hwndTarget = hwnd;
if (!RegisterRawInputDevices(rid, (uint)rid.Length, (uint)Marshal.SizeOf(rid[0])))
throw new ApplicationException("Failed to register raw input device(s).");
}
/// <summary>
/// Remove this keyboard hook from window (if it is added)
/// </summary>
public void RemoveHook() {
if (mHwndSource == null)
return; // not an error
RAWINPUTDEVICE[] rid = new RAWINPUTDEVICE[1];
rid[0].usUsagePage = 0x01;
rid[0].usUsage = 0x06;
rid[0].dwFlags = 0x00000001;
rid[0].hwndTarget = IntPtr.Zero;
RegisterRawInputDevices(rid, (uint)rid.Length, (uint)Marshal.SizeOf(rid[0]));
mHwndSource.RemoveHook(WndProc);
mHwndSource.Dispose();
mHwndSource = null;
}
public void Dispose() {
RemoveHook();
}
private IntPtr mHookDeviceId;
private HwndSource mHwndSource;
private IntPtr WndProc(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled) {
switch (msg) {
case WM_INPUT:
if (ProcessInputCommand(mHookDeviceId, lParam)) {
MSG message;
PeekMessage(out message, IntPtr.Zero, WM_KEYDOWN, WM_KEYDOWN, PM_REMOVE);
}
break;
}
return IntPtr.Zero;
}
/// <summary>
/// Get a list of keyboard devices available
/// </summary>
/// <returns>Collection of devices available</returns>
public static ICollection<string> GetKeyboardDevices() {
return FindAllKeyboardDevices().Keys;
}
private static Dictionary<string, IntPtr> FindAllKeyboardDevices() {
Dictionary<string, IntPtr> deviceNames = new Dictionary<string, IntPtr>();
uint deviceCount = 0;
int dwSize = (Marshal.SizeOf(typeof(RAWINPUTDEVICELIST)));
if (GetRawInputDeviceList(IntPtr.Zero, ref deviceCount, (uint)dwSize) == 0) {
IntPtr pRawInputDeviceList = Marshal.AllocHGlobal((int)(dwSize*deviceCount));
try {
GetRawInputDeviceList(pRawInputDeviceList, ref deviceCount, (uint)dwSize);
for (int i = 0; i < deviceCount; i++) {
uint pcbSize = 0;
var rid = (RAWINPUTDEVICELIST)Marshal.PtrToStructure(
new IntPtr((pRawInputDeviceList.ToInt32() + (dwSize*i))),
typeof(RAWINPUTDEVICELIST));
GetRawInputDeviceInfo(rid.hDevice, RIDI_DEVICENAME, IntPtr.Zero, ref pcbSize);
if (pcbSize > 0) {
IntPtr pData = Marshal.AllocHGlobal((int)pcbSize);
try {
GetRawInputDeviceInfo(rid.hDevice, RIDI_DEVICENAME, pData, ref pcbSize);
string deviceName = Marshal.PtrToStringAnsi(pData);
// The list will include the "root" keyboard and mouse devices
// which appear to be the remote access devices used by Terminal
// Services or the Remote Desktop - we're not interested in these
// so the following code with drop into the next loop iteration
if (deviceName.ToUpper().Contains("ROOT"))
continue;
// If the device is identified as a keyboard or HID device,
// Check if it is the one we're looking for
if (rid.dwType == RIM_TYPEKEYBOARD || rid.dwType == RIM_TYPEHID) {
Match match = DeviceNamePattern.Match(deviceName);
if (match.Success)
deviceNames.Add(match.Groups[1].Value, rid.hDevice);
}
}
finally {
Marshal.FreeHGlobal(pData);
}
}
}
}
finally {
Marshal.FreeHGlobal(pRawInputDeviceList);
}
}
return deviceNames;
}
/// <summary>
/// Processes WM_INPUT messages to retrieve information about any
/// keyboard events that occur.
/// </summary>
/// <param name="deviceId">Device to process</param>
/// <param name="lParam">The WM_INPUT message to process.</param>
private bool ProcessInputCommand(IntPtr deviceId, IntPtr lParam) {
uint dwSize = 0;
try {
// First call to GetRawInputData sets the value of dwSize
// dwSize can then be used to allocate the appropriate amount of memory,
// storing the pointer in "buffer".
GetRawInputData(lParam, RID_INPUT, IntPtr.Zero,ref dwSize, (uint)Marshal.SizeOf(typeof(RAWINPUTHEADER)));
IntPtr buffer = Marshal.AllocHGlobal((int)dwSize);
try {
// Check that buffer points to something, and if so,
// call GetRawInputData again to fill the allocated memory
// with information about the input
if (buffer != IntPtr.Zero &&
GetRawInputData(lParam, RID_INPUT, buffer, ref dwSize, (uint)Marshal.SizeOf(typeof(RAWINPUTHEADER))) == dwSize) {
// Store the message information in "raw", then check
// that the input comes from a keyboard device before
// processing it to raise an appropriate KeyPressed event.
RAWINPUT raw = (RAWINPUT)Marshal.PtrToStructure(buffer, typeof(RAWINPUT));
if (raw.header.hDevice != deviceId)
return false;
if (raw.header.dwType != RIM_TYPEKEYBOARD)
return false;
if (raw.keyboard.Message != WM_KEYDOWN && raw.keyboard.Message != WM_SYSKEYDOWN)
return false;
// On most keyboards, "extended" keys such as the arrow or page
// keys return two codes - the key's own code, and an "extended key" flag, which
// translates to 255. This flag isn't useful to us, so it can be
// disregarded.
if (raw.keyboard.VKey > VK_LAST_KEY)
return false;
if (KeyPressed != null) {
string scannedText = null;
lock (mLocalBuffer) {
if (GetKeyboardState(mKeyboardState)) {
if (ToUnicode(raw.keyboard.VKey, raw.keyboard.MakeCode, mKeyboardState, mLocalBuffer, 64, 0) > 0) {
if (mLocalBuffer.Length > 0) {
scannedText = mLocalBuffer.ToString();
}
}
}
}
if (!string.IsNullOrEmpty(scannedText))
KeyPressed(this, new KeyPressedEventArgs(scannedText));
}
return true;
}
}
finally {
Marshal.FreeHGlobal(buffer);
}
}
catch (Exception e) {
throw new AppException(SCL_Languages.getValue("internalerror"), e.Message, e);
}
return false;
}
private static readonly StringBuilder mLocalBuffer = new StringBuilder(64);
private static readonly byte[] mKeyboardState = new byte[256];
}
public partial class KeyboardHook
{
private const int RIDEV_INPUTSINK = 0x00000100;
private const int RIDEV_REMOVE = 0x00000001;
private const int RID_INPUT = 0x10000003;
private const int FAPPCOMMAND_MASK = 0xF000;
private const int FAPPCOMMAND_MOUSE = 0x8000;
private const int FAPPCOMMAND_OEM = 0x1000;
private const int RIM_TYPEMOUSE = 0;
private const int RIM_TYPEKEYBOARD = 1;
private const int RIM_TYPEHID = 2;
private const int RIDI_DEVICENAME = 0x20000007;
private const int WM_KEYDOWN = 0x0100;
private const int WM_SYSKEYDOWN = 0x0104;
private const int WM_INPUT = 0x00FF;
private const int VK_OEM_CLEAR = 0xFE;
private const int VK_LAST_KEY = VK_OEM_CLEAR; // this is a made up value used as a sentinal
private const int PM_REMOVE = 0x01;
[StructLayout(LayoutKind.Sequential)]
private struct RAWINPUTDEVICELIST
{
public IntPtr hDevice;
[MarshalAs(UnmanagedType.U4)]
public int dwType;
}
[StructLayout(LayoutKind.Explicit)]
private struct RAWINPUT
{
[FieldOffset(0)]
public RAWINPUTHEADER header;
[FieldOffset(16)]
public RAWMOUSE mouse;
[FieldOffset(16)]
public RAWKEYBOARD keyboard;
[FieldOffset(16)]
public RAWHID hid;
}
[StructLayout(LayoutKind.Sequential)]
private struct RAWINPUTHEADER
{
[MarshalAs(UnmanagedType.U4)]
public int dwType;
[MarshalAs(UnmanagedType.U4)]
public int dwSize;
public IntPtr hDevice;
[MarshalAs(UnmanagedType.U4)]
public int wParam;
}
[StructLayout(LayoutKind.Sequential)]
private struct RAWHID
{
[MarshalAs(UnmanagedType.U4)]
public int dwSizHid;
[MarshalAs(UnmanagedType.U4)]
public int dwCount;
}
[StructLayout(LayoutKind.Sequential)]
private struct BUTTONSSTR
{
[MarshalAs(UnmanagedType.U2)]
public ushort usButtonFlags;
[MarshalAs(UnmanagedType.U2)]
public ushort usButtonData;
}
[StructLayout(LayoutKind.Explicit)]
private struct RAWMOUSE
{
[MarshalAs(UnmanagedType.U2)]
[FieldOffset(0)]
public ushort usFlags;
[MarshalAs(UnmanagedType.U4)]
[FieldOffset(4)]
public uint ulButtons;
[FieldOffset(4)]
public BUTTONSSTR buttonsStr;
[MarshalAs(UnmanagedType.U4)]
[FieldOffset(8)]
public uint ulRawButtons;
[FieldOffset(12)]
public int lLastX;
[FieldOffset(16)]
public int lLastY;
[MarshalAs(UnmanagedType.U4)]
[FieldOffset(20)]
public uint ulExtraInformation;
}
[StructLayout(LayoutKind.Sequential)]
private struct RAWKEYBOARD
{
[MarshalAs(UnmanagedType.U2)]
public ushort MakeCode;
[MarshalAs(UnmanagedType.U2)]
public ushort Flags;
[MarshalAs(UnmanagedType.U2)]
public ushort Reserved;
[MarshalAs(UnmanagedType.U2)]
public ushort VKey;
[MarshalAs(UnmanagedType.U4)]
public uint Message;
[MarshalAs(UnmanagedType.U4)]
public uint ExtraInformation;
}
[StructLayout(LayoutKind.Sequential)]
private struct RAWINPUTDEVICE
{
[MarshalAs(UnmanagedType.U2)]
public ushort usUsagePage;
[MarshalAs(UnmanagedType.U2)]
public ushort usUsage;
[MarshalAs(UnmanagedType.U4)]
public int dwFlags;
public IntPtr hwndTarget;
}
[DllImport("User32.dll")]
private static extern uint GetRawInputDeviceList(IntPtr pRawInputDeviceList, ref uint uiNumDevices, uint cbSize);
[DllImport("User32.dll")]
private static extern uint GetRawInputDeviceInfo(IntPtr hDevice, uint uiCommand, IntPtr pData, ref uint pcbSize);
[DllImport("User32.dll")]
private static extern bool RegisterRawInputDevices(RAWINPUTDEVICE[] pRawInputDevice, uint uiNumDevices, uint cbSize);
[DllImport("User32.dll")]
private static extern uint GetRawInputData(IntPtr hRawInput, uint uiCommand, IntPtr pData, ref uint pcbSize, uint cbSizeHeader);
[DllImport("user32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool GetKeyboardState(byte[] lpKeyState);
[DllImport("user32.dll")]
private static extern int ToUnicode(uint wVirtKey, uint wScanCode, byte[] lpKeyState, [Out, MarshalAs(UnmanagedType.LPWStr, SizeConst = 64)] StringBuilder pwszBuff,
int cchBuff, uint wFlags);
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
internal static extern bool PeekMessage(out MSG lpmsg, IntPtr hwnd, uint wMsgFilterMin, uint wMsgFilterMax, uint wRemoveMsg);

Related

Extract .cab file in C#

I am developing a c# application and I a need to extract a cab file.
I couldn't find a library that does that in C# ) I cannot use Microsoft.Deployment.Compression.Cab.dll because of a licensing issue.
I found this code, but the problem is that when I use it I am able to find and extract only the first file in the cabinet.
OutputFileClose is called only if OutputFileOpen returns something either then IntPtr.Zero.
but if OutputFileClose is calles, then the enumeration is stopped.
So for this code OutputFileClose can be called only for one file
Can someone please help me figuring out how to write a code that will extract all the files?
I found out that Microsoft.Deployment.Compression.cab DLL can also be obtained from here
if you look at previous versions such as version 3.5 you will see that they were licensed with Common Public License Version 1.0 (CPL).
It seems that only in later versions the license was changes to MS-RL.
I was also able to create a solution of my own, but it is not optimal( I stopped working on it since I found that I can use Microsoft.Deployment.Compression.cab).
This is the code:
public class CabExtractor : IDisposable
{
private static class NativeMethods
{
[StructLayout(LayoutKind.Sequential)]
internal class CabError //Cabinet API: "ERF"
{
public int erfOper;
public int erfType;
public int fError;
}
[StructLayout(LayoutKind.Sequential)]
internal class FdiNotification //Cabinet API: "FDINOTIFICATION"
{
internal int cb;
//not sure if this should be a IntPtr or a strong
internal IntPtr psz1;
internal IntPtr psz2;
internal IntPtr psz3;
internal IntPtr pv;
internal IntPtr hf;
internal short date;
internal short time;
internal short attribs;
internal short setID;
internal short iCabinet;
internal short iFolder;
internal int fdie;
}
internal enum FdiNotificationType
{
CabinetInfo,
PartialFile,
CopyFile,
CloseFileInfo,
NextCabinet,
Enumerate
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
internal delegate IntPtr FdiMemAllocDelegate(int numBytes);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
internal delegate void FdiMemFreeDelegate(IntPtr mem);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
internal delegate IntPtr FdiFileOpenDelegate(string fileName, int oflag, int pmode);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
internal delegate Int32 FdiFileReadDelegate(IntPtr hf,
[In, Out] [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 2,
ArraySubType = UnmanagedType.U1)] byte[] buffer, int cb);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
internal delegate Int32 FdiFileWriteDelegate(IntPtr hf,
[In] [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 2,
ArraySubType = UnmanagedType.U1)] byte[] buffer, int cb);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
internal delegate Int32 FdiFileCloseDelegate(IntPtr hf);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
internal delegate Int32 FdiFileSeekDelegate(IntPtr hf, int dist, int seektype);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
internal delegate IntPtr FdiNotifyDelegate(
FdiNotificationType fdint, [In] [MarshalAs(UnmanagedType.LPStruct)] FdiNotification fdin);
[DllImport("cabinet.dll", CallingConvention = CallingConvention.Cdecl, EntryPoint = "FDICreate", CharSet = CharSet.Ansi)]
internal static extern IntPtr FdiCreate(
FdiMemAllocDelegate fnMemAlloc,
FdiMemFreeDelegate fnMemFree,
FdiFileOpenDelegate fnFileOpen,
FdiFileReadDelegate fnFileRead,
FdiFileWriteDelegate fnFileWrite,
FdiFileCloseDelegate fnFileClose,
FdiFileSeekDelegate fnFileSeek,
int cpuType,
[MarshalAs(UnmanagedType.LPStruct)] CabError erf);
[DllImport("cabinet.dll", CallingConvention = CallingConvention.Cdecl, EntryPoint = "FDIDestroy", CharSet = CharSet.Ansi)]
internal static extern bool FdiDestroy(IntPtr hfdi);
[DllImport("cabinet.dll", CallingConvention = CallingConvention.Cdecl, EntryPoint = "FDICopy", CharSet = CharSet.Ansi)]
internal static extern bool FdiCopy(
IntPtr hfdi,
string cabinetName,
string cabinetPath,
int flags,
FdiNotifyDelegate fnNotify,
IntPtr fnDecrypt,
IntPtr userData);
}
internal class ArchiveFile
{
public IntPtr Handle { get; set; }
public string Name { get; set; }
public bool Found { get; set; }
public int Length { get; set; }
public byte[] Data { get; set; }
}
#region fields and properties
/// Very important!
/// Do not try to call directly to this methods, instead use the delegates. if you use them directly it may cause application crashes, corruption and data loss.
/// Using fields to save the delegate so that the delegate won't be garbage collected !
/// When passing delegates to unmanaged code, they must be kept alive by the managed application until it is guaranteed that they will never be called.
private readonly NativeMethods.FdiMemAllocDelegate _fdiAllocMemHandler;
private readonly NativeMethods.FdiMemFreeDelegate _fdiFreeMemHandler;
private readonly NativeMethods.FdiFileOpenDelegate _fdiOpenStreamHandler;
private readonly NativeMethods.FdiFileReadDelegate _fdiReadStreamHandler;
private readonly NativeMethods.FdiFileWriteDelegate _fdiWriteStreamHandler;
private readonly NativeMethods.FdiFileCloseDelegate _fdiCloseStreamHandler;
private readonly NativeMethods.FdiFileSeekDelegate _fdiSeekStreamHandler;
private ArchiveFile _currentFileToDecompress;
readonly List<string> _fileNames = new List<string>();
private readonly NativeMethods.CabError _erf;
private const int CpuTypeUnknown = -1;
private readonly byte[] _inputData;
private bool _disposed;
/// <summary>
///
/// </summary>
private readonly List<string> _subDirectoryToIgnore = new List<string>();
/// <summary>
/// Path to the folder where the files will be extracted to
/// </summary>
private readonly string _extractionFolderPath;
/// <summary>
/// The name of the folder where the files will be extracted to
/// </summary>
public const string ExtractedFolderName = "ExtractedFiles";
public const string CabFileName = "setup.cab";
#endregion
public CabExtractor(string cabFilePath, IEnumerable<string> subDirectoryToUnpack)
: this(cabFilePath)
{
if (subDirectoryToUnpack != null)
_subDirectoryToIgnore.AddRange(subDirectoryToUnpack);
}
public CabExtractor(string cabFilePath)
{
var cabBytes =
File.ReadAllBytes(cabFilePath);
_inputData = cabBytes;
var cabFileLocation = Path.GetDirectoryName(cabFilePath) ?? "";
_extractionFolderPath = Path.Combine(cabFileLocation, ExtractedFolderName);
_erf = new NativeMethods.CabError();
FdiContext = IntPtr.Zero;
_fdiAllocMemHandler = MemAlloc;
_fdiFreeMemHandler = MemFree;
_fdiOpenStreamHandler = InputFileOpen;
_fdiReadStreamHandler = FileRead;
_fdiWriteStreamHandler = FileWrite;
_fdiCloseStreamHandler = InputFileClose;
_fdiSeekStreamHandler = FileSeek;
FdiContext = FdiCreate(_fdiAllocMemHandler, _fdiFreeMemHandler, _fdiOpenStreamHandler, _fdiReadStreamHandler, _fdiWriteStreamHandler, _fdiCloseStreamHandler, _fdiSeekStreamHandler, _erf);
}
public bool ExtractCabFiles()
{
if (!FdiIterate())
{
throw new Exception("Failed to iterate cab files");
}
foreach (var file in _fileNames)
{
ExtractFile(file);
}
return true;
}
private void ExtractFile(string fileName)
{
try
{
_currentFileToDecompress = new ArchiveFile { Name = fileName };
FdiCopy();
CreateAllRelevantDirectories(fileName);
if (_currentFileToDecompress.Data != null)
{
File.WriteAllBytes(Path.Combine(_extractionFolderPath, _currentFileToDecompress.Name), _currentFileToDecompress.Data);
}
}
catch (Exception ex)
{
SbaLogger.Instance.Error(ex);
SbaLogger.Instance.Error(string.Format("Failed to cextract file file {0}", fileName));
}
}
private void CreateAllRelevantDirectories(string filePath)
{
try
{
if (!Directory.Exists(_extractionFolderPath))
{
Directory.CreateDirectory(_extractionFolderPath);
}
var fullPathToFile = Path.GetDirectoryName(filePath);
if (fullPathToFile != null &&
!Directory.Exists(Path.Combine(_extractionFolderPath, fullPathToFile)))
{
Directory.CreateDirectory(Path.Combine(_extractionFolderPath, fullPathToFile));
}
}
catch (Exception ex)
{
SbaLogger.Instance.Error(ex);
SbaLogger.Instance.Error(string.Format("Failed to create directories for the file {0}",filePath));
}
}
private static string GetFileName(NativeMethods.FdiNotification notification)
{
var encoding = ((int)notification.attribs & 128) != 0 ? Encoding.UTF8 : Encoding.Default;
int length = 0;
while (Marshal.ReadByte(notification.psz1, length) != 0)
checked { ++length; }
var numArray = new byte[length];
Marshal.Copy(notification.psz1, numArray, 0, length);
string path = encoding.GetString(numArray);
if (Path.IsPathRooted(path))
path = path.Replace(String.Concat(Path.VolumeSeparatorChar), "");
return path;
}
private IntPtr ExtractCallback(NativeMethods.FdiNotificationType fdint, NativeMethods.FdiNotification fdin)
{
switch (fdint)
{
case NativeMethods.FdiNotificationType.CopyFile:
return CopyFiles(fdin);
case NativeMethods.FdiNotificationType.CloseFileInfo:
return OutputFileClose(fdin);
default:
return IntPtr.Zero;
}
}
private IntPtr IterateCallback(NativeMethods.FdiNotificationType fdint, NativeMethods.FdiNotification fdin)
{
switch (fdint)
{
case NativeMethods.FdiNotificationType.CopyFile:
return OutputFileOpen(fdin);
default:
return IntPtr.Zero;
}
}
private IntPtr InputFileOpen(string fileName, int oflag, int pmode)
{
var stream = new MemoryStream(_inputData);
GCHandle gch = GCHandle.Alloc(stream);
return (IntPtr)gch;
}
private int InputFileClose(IntPtr hf)
{
var stream = StreamFromHandle(hf);
stream.Close();
((GCHandle)(hf)).Free();
return 0;
}
/// <summary>
/// Copies the contents of input to output. Doesn't close either stream.
/// </summary>
public static void CopyStream(Stream input, Stream output)
{
var buffer = new byte[8 * 1024];
int len;
while ((len = input.Read(buffer, 0, buffer.Length)) > 0)
{
output.Write(buffer, 0, len);
}
}
private IntPtr CopyFiles(NativeMethods.FdiNotification fdin)
{
var fileName = GetFileName(fdin);
var extractFile = _currentFileToDecompress.Name == fileName ? _currentFileToDecompress : null;
if (extractFile != null)
{
var stream = new MemoryStream();
GCHandle gch = GCHandle.Alloc(stream);
extractFile.Handle = (IntPtr)gch;
return extractFile.Handle;
}
//Do not extract this file
return IntPtr.Zero;
}
private IntPtr OutputFileOpen(NativeMethods.FdiNotification fdin)
{
try
{
var extractFile = new ArchiveFile { Name = GetFileName(fdin) };
if (ShouldIgnoreFile(extractFile))
{
//ignore this file.
return IntPtr.Zero;
}
var stream = new MemoryStream();
GCHandle gch = GCHandle.Alloc(stream);
extractFile.Handle = (IntPtr)gch;
AddToListOfFiles(extractFile);
}
catch (Exception ex)
{
SbaLogger.Instance.Verbose(ex);
}
//return IntPtr.Zero so that the iteration will keep on going
return IntPtr.Zero;
}
private bool ShouldIgnoreFile(ArchiveFile extractFile)
{
var rootFolder = GetFileRootFolder(extractFile.Name);
return _subDirectoryToIgnore.Any(dir => dir.Equals(rootFolder, StringComparison.InvariantCultureIgnoreCase));
}
private string GetFileRootFolder(string path)
{
try
{
return path.Split(new[] { Path.DirectorySeparatorChar }, StringSplitOptions.RemoveEmptyEntries).FirstOrDefault();
}
catch (Exception)
{
return string.Empty;
}
}
private void AddToListOfFiles(ArchiveFile extractFile)
{
if (!_fileNames.Any(file => file.Equals(extractFile.Name)))
{
_fileNames.Add(extractFile.Name);
}
}
private IntPtr OutputFileClose(NativeMethods.FdiNotification fdin)
{
var extractFile = _currentFileToDecompress.Handle == fdin.hf ? _currentFileToDecompress : null;
var stream = StreamFromHandle(fdin.hf);
if (extractFile != null)
{
extractFile.Found = true;
extractFile.Length = (int)stream.Length;
if (stream.Length > 0)
{
extractFile.Data = new byte[stream.Length];
stream.Position = 0;
stream.Read(extractFile.Data, 0, (int)stream.Length);
}
}
stream.Close();
return IntPtr.Zero;
}
private static IntPtr FdiCreate(
NativeMethods.FdiMemAllocDelegate fnMemAlloc,
NativeMethods.FdiMemFreeDelegate fnMemFree,
NativeMethods.FdiFileOpenDelegate fnFileOpen,
NativeMethods.FdiFileReadDelegate fnFileRead,
NativeMethods.FdiFileWriteDelegate fnFileWrite,
NativeMethods.FdiFileCloseDelegate fnFileClose,
NativeMethods.FdiFileSeekDelegate fnFileSeek,
NativeMethods.CabError erf)
{
return NativeMethods.FdiCreate(fnMemAlloc, fnMemFree, fnFileOpen, fnFileRead, fnFileWrite,
fnFileClose, fnFileSeek, CpuTypeUnknown, erf);
}
private static int FileRead(IntPtr hf, byte[] buffer, int cb)
{
var stream = StreamFromHandle(hf);
return stream.Read(buffer, 0, cb);
}
private static int FileWrite(IntPtr hf, byte[] buffer, int cb)
{
var stream = StreamFromHandle(hf);
stream.Write(buffer, 0, cb);
return cb;
}
private static Stream StreamFromHandle(IntPtr hf)
{
return (Stream)((GCHandle)hf).Target;
}
private IntPtr MemAlloc(int cb)
{
return Marshal.AllocHGlobal(cb);
}
private void MemFree(IntPtr mem)
{
Marshal.FreeHGlobal(mem);
}
private int FileSeek(IntPtr hf, int dist, int seektype)
{
var stream = StreamFromHandle(hf);
return (int)stream.Seek(dist, (SeekOrigin)seektype);
}
private bool FdiCopy()
{
try
{
return NativeMethods.FdiCopy(FdiContext, "<notused>", "<notused>", 0, ExtractCallback, IntPtr.Zero, IntPtr.Zero);
}
catch (Exception)
{
return false;
}
}
private bool FdiIterate()
{
return NativeMethods.FdiCopy(FdiContext, "<notused>", "<notused>", 0, IterateCallback, IntPtr.Zero, IntPtr.Zero);
}
private IntPtr FdiContext { get; set; }
public void Dispose()
{
Dispose(true);
}
private void Dispose(bool disposing)
{
if (disposing)
{
if (!_disposed)
{
if (FdiContext != IntPtr.Zero)
{
NativeMethods.FdiDestroy(FdiContext);
FdiContext = IntPtr.Zero;
}
_disposed = true;
}
}
}
}
Have you tried exploring the 7zip sdk http://www.7-zip.org/sdk.html
Try this codeproject article - http://www.codeproject.com/Articles/15397/Cabinet-File-CAB-Compression-and-Extraction
Memory leak in the accepted answer.
method:
private IntPtr OutputFileClose(NativeMethods.FdiNotification fdin)
should call:
GCHandle.FromIntPtr(fdin.hf).Free();

Hold down a key for a while and couldn't remove pending key down/key press messages after releasing the key

I have a question about PeekMessage method usage in C#.
Here is my case: I hold down a key (Enter or F8, for example) for a while. While the key is held down, the code keeps doing something.
I was trying to create the code to stop doing those things immediately after releasing the key, but I had some difficulty.
What I did was to overwrite ProcessKeyPreview method to figure out if a key was held down for a while to generate multiple key down and/or key press events. If that's the case, once the key is released, I was using PeekMessage to remove the following pending messages and hoped it would stop processing those accumulated key down/key press messages, but it didn't work.
WM_CHAR
WM_SYSCHAR
WM_IME_CHAR
WM_KEYDOWN
WM_SYSKEYDOWN
Any help would be appreciated.
Some code snippet is listed as follows:
[DllImport("user32.dll", CharSet = CharSet.Auto)]
private static extern bool PeekMessage([In, Out] ref MSG msg, HandleRef hwnd, int msgMin, int msgMax, int remove);
//----------------------------------------------
// Define the PeekMessage API call
//----------------------------------------------
[Serializable, StructLayout(LayoutKind.Sequential)]
private struct MSG
{
public IntPtr hwnd;
public int message;
public IntPtr wParam;
public IntPtr lParam;
public int time;
public int pt_x;
public int pt_y;
}
/// <summary>
/// Trap any keypress before child controls get hold of them
/// </summary>
/// <param name="m">Windows message</param>
/// <returns>True if the keypress is handled</returns>
protected override bool ProcessKeyPreview(ref Message m)
{
const int WM_KEYDOWN = 0x100;
const int WM_KEYUP = 0x101;
const int WM_CHAR = 0x102;
const int WM_SYSKEYDOWN = 0x104;
const int WM_SYSKEYUP = 0x105;
const int WM_SYSCHAR = 0x106;
const int WM_IME_CHAR = 0x286;
KeyEventArgs e = null;
if ((m.Msg != WM_CHAR) && (m.Msg != WM_SYSCHAR) && (m.Msg != WM_IME_CHAR))
{
e = new KeyEventArgs(((Keys)((int)((long)m.WParam))) | ModifierKeys);
if ((m.Msg == WM_KEYUP) || (m.Msg == WM_SYSKEYUP))
{
//If the key is held down for a while to generate multiple WM_KEYDOWN messages
if (mRepeatCount > 1)
{
e.Handled = true;
e.SuppressKeyPress = true;
}
mRepeatCount = 0;
}
// Remove any WM_CHAR type messages if supresskeypress is true.
if (e.SuppressKeyPress)
{
this.RemovePendingMessages(WM_KEYDOWN, WM_KEYDOWN);
this.RemovePendingMessages(WM_SYSKEYDOWN, WM_SYSKEYDOWN);
this.RemovePendingMessages(WM_CHAR, WM_CHAR);
this.RemovePendingMessages(WM_SYSCHAR, WM_SYSCHAR);
this.RemovePendingMessages(WM_IME_CHAR, WM_IME_CHAR);
}
if (e.Handled)
{
return true;
}
}
return base.ProcessKeyPreview(ref m);
}
private void RemovePendingMessages(int msgMin, int msgMax)
{
if (!this.IsDisposed)
{
MSG msg = new MSG();
IntPtr handle = this.Handle;
while (PeekMessage(ref msg, new HandleRef(this, handle), msgMin, msgMax, 1))
{
}
}
}

XNA Keyboard cyrillic Input

I want to add a possibility to type Cyrillic letters in my XNA-game.
I can't use default Input.KeyboardState because Input.Keys enum contains only English letters. So, I used keyboard-hook to handle Windows input. But it returns keycode, which can be used for English letters (because ASCII-code matches key-code), but don't work properly with Cyrillic. For "a-я" can be used 848 offset, but for more specific letters, like "і" or "ї" there are different values.
Is there efficient way to convert key-code into Cyrillic letter in ASCII? Or maybe there is solution without nasty keyboard-hook?
BTW, here keyboard-hook class listing:
#region EventArgs
public class CharacterEventArgs : EventArgs
{
private readonly char character;
private readonly int lParam;
private readonly int keyLayout;
public CharacterEventArgs(char character, int lParam, int keyLayout)
{
this.character = character;
this.lParam = lParam;
this.keyLayout = keyLayout;
}
#region Properties
public int KeyLayout
{
get { return keyLayout; }
}
public char Character
{
get { return character; }
}
public int Param
{
get { return lParam; }
}
public int RepeatCount
{
get { return lParam & 0xffff; }
}
public bool ExtendedKey
{
get { return (lParam & (1 << 24)) > 0; }
}
public bool AltPressed
{
get { return (lParam & (1 << 29)) > 0; }
}
public bool PreviousState
{
get { return (lParam & (1 << 30)) > 0; }
}
public bool TransitionState
{
get { return (lParam & (1 << 31)) > 0; }
}
#endregion
}
public class KeyEventArgs : EventArgs
{
private Keys keyCode;
public KeyEventArgs(Keys keyCode)
{
this.keyCode = keyCode;
}
public Keys KeyCode
{
get { return keyCode; }
}
}
#endregion
#region delegats
public delegate void CharEnteredHandler(object sender, CharacterEventArgs e);
public delegate void KeyEventHandler(object sender, KeyEventArgs e);
#endregion
public static class EventInput
{
#region events
/// <summary>
/// Event raised when a character has been entered.
/// </summary>
public static event CharEnteredHandler CharEntered;
/// <summary>
/// Event raised when a key has been pressed down. May fire multiple times due to keyboard repeat.
/// </summary>
public static event KeyEventHandler KeyDown;
/// <summary>
/// Event raised when a key has been released.
/// </summary>
public static event KeyEventHandler KeyUp;
#endregion
delegate IntPtr WndProc(IntPtr hWnd, uint msg, IntPtr wParam, IntPtr lParam);
static bool initialized;
static IntPtr prevWndProc;
static WndProc hookProcDelegate;
static IntPtr hIMC;
static GameWindow gameWindow;
#region constants
const int GWL_WNDPROC = -4;
const int WM_KEYDOWN = 0x100;
const int WM_KEYUP = 0x101;
const int WM_CHAR = 0x102;
const int WM_IME_SETCONTEXT = 0x0281;
const int WM_INPUTLANGCHANGE = 0x51;
const int WM_GETDLGCODE = 0x87;
const int WM_IME_COMPOSITION = 0x10f;
const int DLGC_WANTALLKEYS = 4;
#endregion
#region Win32-functions
//to handle input
[DllImport("Imm32.dll")]
static extern IntPtr ImmGetContext(IntPtr hWnd);
[DllImport("Imm32.dll")]
static extern IntPtr ImmAssociateContext(IntPtr hWnd, IntPtr hIMC);
[DllImport("user32.dll")]
static extern IntPtr CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, uint Msg, IntPtr wParam, IntPtr lParam);
[DllImport("user32.dll")]
static extern int SetWindowLong(IntPtr hWnd, int nIndex, int dwNewLong);
//to get keyboard layout
[DllImport("user32.dll", SetLastError = true)]
static extern int GetWindowThreadProcessId(
[In] IntPtr hWnd,
[Out, Optional] IntPtr lpdwProcessId
);
[DllImport("user32.dll", SetLastError = true)]
static extern ushort GetKeyboardLayout(
[In] int idThread
);
#endregion
static ushort GetKeyboardLayout()
{
return GetKeyboardLayout(GetWindowThreadProcessId(gameWindow.Handle, IntPtr.Zero));
}
#region Initialize
/// <summary>
/// Initialize the TextInput with the given GameWindow.
/// </summary>
/// <param name="window">The XNA window to which text input should be linked.</param>
public static void Initialize(GameWindow window)
{
if (initialized)
throw new InvalidOperationException("TextInput.Initialize can only be called once!");
gameWindow = window;
hookProcDelegate = new WndProc(HookProc);
prevWndProc = (IntPtr)SetWindowLong(window.Handle, GWL_WNDPROC,
(int)Marshal.GetFunctionPointerForDelegate(hookProcDelegate));
hIMC = ImmGetContext(window.Handle);
initialized = true;
}
#endregion
static IntPtr HookProc(IntPtr hWnd, uint msg, IntPtr wParam, IntPtr lParam)
{
IntPtr returnCode = CallWindowProc(prevWndProc, hWnd, msg, wParam, lParam);
switch (msg)
{
case WM_GETDLGCODE:
returnCode = (IntPtr)(returnCode.ToInt32() | DLGC_WANTALLKEYS);
break;
case WM_KEYDOWN:
if (KeyDown != null)
KeyDown(null, new KeyEventArgs((Keys)wParam));
break;
case WM_KEYUP:
if (KeyUp != null)
KeyUp(null, new KeyEventArgs((Keys)wParam));
break;
case WM_CHAR:
if (CharEntered != null)
{
CharEntered(null, new CharacterEventArgs((char) wParam, lParam.ToInt32(), GetKeyboardLayout()));
}
break;
case WM_IME_SETCONTEXT:
if (wParam.ToInt32() == 1)
ImmAssociateContext(hWnd, hIMC);
break;
case WM_INPUTLANGCHANGE:
ImmAssociateContext(hWnd, hIMC);
returnCode = (IntPtr)1;
break;
}
return returnCode;
}
}
Have you considered using Windows Forms for character input? I don't speak Russian, but I can only assume that the KeyPress event must handle Cyrillic correctly in Russian locales, and it would be much simpler than pumping Windows messages yourself.
using System.Windows.Forms;
...
var form = (Form)Form.FromHandle(window.Handle);
form.KeyPress += form_KeyPress;
...
private void form_KeyPress(Object sender, KeyPressEventArgs e)
{
Console.WriteLine(e.KeyChar);
e.Handled = true;
}

ClipboardInterop content changed fires twice

I am writing a WPF application which monitors Clipboard changes.
I wrote the following class:
public class ClipboardInterop : IDisposable
{
public event EventHandler ClipboardContentChanged;
private void OnClipboardContentChanged()
{
var handlers = ClipboardContentChanged;
if (handlers != null)
{
handlers(this, new EventArgs());
}
}
public static ClipboardInterop GetClipboardInterop(Window window)
{
var hwndSource = PresentationSource.FromVisual(window) as HwndSource;
if (hwndSource == null) return null;
return new ClipboardInterop(hwndSource);
}
private IntPtr _thisHandle;
private IntPtr _nextHandle;
private HwndSource _hwndSource;
public bool IsListening { get; private set; }
private ClipboardInterop(HwndSource hwndSource)
{
_hwndSource = hwndSource;
_thisHandle = hwndSource.Handle;
IsListening = false;
}
public bool StartViewingClipboard()
{
Win32.SetLastError(0);
_nextHandle = Win32.SetClipboardViewer(_thisHandle);
if (_nextHandle == IntPtr.Zero)
{
UInt32 eCode = Win32.GetLastError();
if (eCode != 0)
{
return false;
}
}
_hwndSource.AddHook(HwndSourceHook);
IsListening = true;
return true;
}
public bool StopViewingClipboard()
{
Win32.SetLastError(0);
Win32.ChangeClipboardChain(_thisHandle, _nextHandle);
UInt32 eCode = Win32.GetLastError();
IsListening = false;
return eCode == 0;
}
private IntPtr HwndSourceHook(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled)
{
switch (msg)
{
case Win32.WM_CHANGECBCHAIN:
_nextHandle = lParam;
if (_nextHandle != IntPtr.Zero)
{
Win32.SendMessage(_nextHandle, (UInt32)msg, wParam, lParam);
}
break;
case Win32.WM_DRAWCLIPBOARD:
OnClipboardContentChanged();
if (_nextHandle != IntPtr.Zero)
{
Win32.SendMessage(_nextHandle, (UInt32)msg, wParam, lParam);
}
break;
}
return IntPtr.Zero;
}
public void Dispose()
{
if (IsListening)
StopViewingClipboard();
_hwndSource = null;
_nextHandle = IntPtr.Zero;
_thisHandle = IntPtr.Zero;
}
}
Win32.cs looks like:
internal static class Win32
{
/// <summary>
/// The WM_DRAWCLIPBOARD message notifies a clipboard viewer window that
/// the content of the clipboard has changed.
/// </summary>
internal const int WM_DRAWCLIPBOARD = 0x0308;
/// <summary>
/// A clipboard viewer window receives the WM_CHANGECBCHAIN message when
/// another window is removing itself from the clipboard viewer chain.
/// </summary>
internal const int WM_CHANGECBCHAIN = 0x030D;
[DllImport("user32.dll", SetLastError = true)]
public static extern IntPtr SetClipboardViewer(
IntPtr hWndNewViewer);
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool ChangeClipboardChain(
IntPtr hWndRemove,
IntPtr hWndNewNext);
[DllImport("user32.dll", SetLastError = true)]
public static extern IntPtr SendMessage(
IntPtr hWnd,
UInt32 msg,
IntPtr wParam,
IntPtr lParam);
[DllImport("kernel32.dll")]
public static extern void SetLastError(
UInt32 errorCode);
[DllImport("kernel32.dll")]
public static extern UInt32 GetLastError();
}
MainWindow.xaml
<Window x:Class="WpfApplication1.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="350" Width="525"
Loaded="MainWindow_OnLoaded">
<Button Content="Toggle" Click="ButtonBase_OnClick"></Button>
</Window>
MainWindow.xaml.cs
public partial class MainWindow : Window
{
private ClipboardInterop _clipboardInterop;
public MainWindow()
{
InitializeComponent();
}
private void ButtonBase_OnClick(object sender, RoutedEventArgs e)
{
_clipboardInterop.StopViewingClipboard();
_clipboardInterop.StartViewingClipboard();
}
private void MainWindow_OnLoaded(object sender, RoutedEventArgs e)
{
_clipboardInterop = ClipboardInterop.GetClipboardInterop(this);
_clipboardInterop.StartViewingClipboard();
_clipboardInterop.ClipboardContentChanged +=
(o, args) => Debug.WriteLine(DateTime.Now.ToLongTimeString() + " Content changed");
}
}
So now when I start the application all is fine, the event is fired once when I copy text to the clipboard. When I click the button, and copy text to clipboard again, the event is fired twice. Another button click and the event is fired three times. I don't know why this is happening. Can anybody help me out?
Well I modified my code with the help of this, and obviously I forgot to remove the hook in StopViewingClipboard.
Here's the fixed code:
public class ClipboardInterop : IDisposable
{
public event EventHandler ClipboardContentChanged;
private void OnClipboardContentChanged()
{
var handlers = ClipboardContentChanged;
if (handlers != null)
{
handlers(this, new EventArgs());
}
}
public static ClipboardInterop GetClipboardInterop(Window window)
{
var wih = new WindowInteropHelper(window);
var hwndSource = HwndSource.FromHwnd(wih.Handle);
if (hwndSource == null)
{
return null;
}
return new ClipboardInterop(hwndSource);
}
private IntPtr _hWndNextViewer;
private HwndSource _hWndSource;
public bool IsViewing { get; private set; }
private ClipboardInterop(HwndSource hwndSource)
{
_hWndSource = hwndSource;
IsViewing = false;
}
public bool StartViewingClipboard()
{
Win32.SetLastError(0);
_hWndNextViewer = Win32.SetClipboardViewer(_hWndSource.Handle);
if (_hWndNextViewer == IntPtr.Zero)
{
UInt32 eCode = Win32.GetLastError();
if (eCode != 0)
{
return false;
}
}
_hWndSource.AddHook(WinProc);
IsViewing = true;
return true;
}
public bool StopViewingClipboard()
{
Win32.SetLastError(0);
Win32.ChangeClipboardChain(_hWndSource.Handle, _hWndNextViewer);
_hWndNextViewer = IntPtr.Zero;
_hWndSource.RemoveHook(WinProc);
UInt32 eCode = Win32.GetLastError();
IsViewing = false;
return eCode == 0;
}
private IntPtr WinProc(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled)
{
switch (msg)
{
case Win32.WM_CHANGECBCHAIN:
if (wParam == _hWndNextViewer)
{
_hWndNextViewer = lParam;
}
else if (_hWndNextViewer != IntPtr.Zero)
{
Win32.SendMessage(_hWndNextViewer, msg, wParam, lParam);
}
break;
case Win32.WM_DRAWCLIPBOARD:
OnClipboardContentChanged();
Win32.SendMessage(_hWndNextViewer, msg, wParam, lParam);
break;
}
return IntPtr.Zero;
}
public void Dispose()
{
if (IsViewing)
StopViewingClipboard();
_hWndSource = null;
_hWndNextViewer = IntPtr.Zero;
}
}

Forcing closed an open file by C# [duplicate]

I've seen several of answers about using Handle or Process Monitor, but I would like to be able to find out in my own code (C#)
which process is locking a file.
I have a nasty feeling that I'm going to have to spelunk around in the win32 API, but if anyone has already done this and can put me on the right track, I'd really appreciate the help.
Update
Links to similar questions
How does one figure out what process locked a file using c#?
Command line tool
Across a Network
Locking a USB device
Unit test fails with locked file
deleting locked file
Long ago it was impossible to reliably get the list of processes locking a file because Windows simply did not track that information. To support the Restart Manager API, that information is now tracked.
I put together code that takes the path of a file and returns a List<Process> of all processes that are locking that file.
using System.Runtime.InteropServices;
using System.Diagnostics;
using System;
using System.Collections.Generic;
static public class FileUtil
{
[StructLayout(LayoutKind.Sequential)]
struct RM_UNIQUE_PROCESS
{
public int dwProcessId;
public System.Runtime.InteropServices.ComTypes.FILETIME ProcessStartTime;
}
const int RmRebootReasonNone = 0;
const int CCH_RM_MAX_APP_NAME = 255;
const int CCH_RM_MAX_SVC_NAME = 63;
enum RM_APP_TYPE
{
RmUnknownApp = 0,
RmMainWindow = 1,
RmOtherWindow = 2,
RmService = 3,
RmExplorer = 4,
RmConsole = 5,
RmCritical = 1000
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
struct RM_PROCESS_INFO
{
public RM_UNIQUE_PROCESS Process;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = CCH_RM_MAX_APP_NAME + 1)]
public string strAppName;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = CCH_RM_MAX_SVC_NAME + 1)]
public string strServiceShortName;
public RM_APP_TYPE ApplicationType;
public uint AppStatus;
public uint TSSessionId;
[MarshalAs(UnmanagedType.Bool)]
public bool bRestartable;
}
[DllImport("rstrtmgr.dll", CharSet = CharSet.Unicode)]
static extern int RmRegisterResources(uint pSessionHandle,
UInt32 nFiles,
string[] rgsFilenames,
UInt32 nApplications,
[In] RM_UNIQUE_PROCESS[] rgApplications,
UInt32 nServices,
string[] rgsServiceNames);
[DllImport("rstrtmgr.dll", CharSet = CharSet.Auto)]
static extern int RmStartSession(out uint pSessionHandle, int dwSessionFlags, string strSessionKey);
[DllImport("rstrtmgr.dll")]
static extern int RmEndSession(uint pSessionHandle);
[DllImport("rstrtmgr.dll")]
static extern int RmGetList(uint dwSessionHandle,
out uint pnProcInfoNeeded,
ref uint pnProcInfo,
[In, Out] RM_PROCESS_INFO[] rgAffectedApps,
ref uint lpdwRebootReasons);
/// <summary>
/// Find out what process(es) have a lock on the specified file.
/// </summary>
/// <param name="path">Path of the file.</param>
/// <returns>Processes locking the file</returns>
/// <remarks>See also:
/// http://msdn.microsoft.com/en-us/library/windows/desktop/aa373661(v=vs.85).aspx
/// http://wyupdate.googlecode.com/svn-history/r401/trunk/frmFilesInUse.cs (no copyright in code at time of viewing)
///
/// </remarks>
static public List<Process> WhoIsLocking(string path)
{
uint handle;
string key = Guid.NewGuid().ToString();
List<Process> processes = new List<Process>();
int res = RmStartSession(out handle, 0, key);
if (res != 0) throw new Exception("Could not begin restart session. Unable to determine file locker.");
try
{
const int ERROR_MORE_DATA = 234;
uint pnProcInfoNeeded = 0,
pnProcInfo = 0,
lpdwRebootReasons = RmRebootReasonNone;
string[] resources = new string[] { path }; // Just checking on one resource.
res = RmRegisterResources(handle, (uint)resources.Length, resources, 0, null, 0, null);
if (res != 0) throw new Exception("Could not register resource.");
//Note: there's a race condition here -- the first call to RmGetList() returns
// the total number of process. However, when we call RmGetList() again to get
// the actual processes this number may have increased.
res = RmGetList(handle, out pnProcInfoNeeded, ref pnProcInfo, null, ref lpdwRebootReasons);
if (res == ERROR_MORE_DATA)
{
// Create an array to store the process results
RM_PROCESS_INFO[] processInfo = new RM_PROCESS_INFO[pnProcInfoNeeded];
pnProcInfo = pnProcInfoNeeded;
// Get the list
res = RmGetList(handle, out pnProcInfoNeeded, ref pnProcInfo, processInfo, ref lpdwRebootReasons);
if (res == 0)
{
processes = new List<Process>((int)pnProcInfo);
// Enumerate all of the results and add them to the
// list to be returned
for (int i = 0; i < pnProcInfo; i++)
{
try
{
processes.Add(Process.GetProcessById(processInfo[i].Process.dwProcessId));
}
// catch the error -- in case the process is no longer running
catch (ArgumentException) { }
}
}
else throw new Exception("Could not list processes locking resource.");
}
else if (res != 0) throw new Exception("Could not list processes locking resource. Failed to get size of result.");
}
finally
{
RmEndSession(handle);
}
return processes;
}
}
Using from Limited Permission (e.g. IIS)
This call accesses the registry. If the process does not have permission to do so, you will get ERROR_WRITE_FAULT, meaning An operation was unable to read or write to the registry. You could selectively grant permission to your restricted account to the necessary part of the registry. It is more secure though to have your limited access process set a flag (e.g. in the database or the file system, or by using an interprocess communication mechanism such as queue or named pipe) and have a second process call the Restart Manager API.
Granting other-than-minimal permissions to the IIS user is a security risk.
This question had an original answer that is now over 7 years old. That code is preserved at https://gist.github.com/i-e-b/2290426
This old version might work for you if you need to use Windows XP for some reason.
A much better answer is at How to check for file lock?
I've replicated Eric J's answer below (with using statements added, and class & method names to match the old code that was here) Please note that the comments to this answer may be out-of-date.
Research by user 'Walkman' is ongoing to improve the older code, as there are some conditions where the Restart Manager does not list all locks. See Github repo: https://github.com/Walkman100/FileLocks
Use like:
List<Process> locks = Win32Processes.GetProcessesLockingFile(#"C:\Hello.docx");
Code:
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace FileLockInfo
{
public static class Win32Processes
{
/// <summary>
/// Find out what process(es) have a lock on the specified file.
/// </summary>
/// <param name="path">Path of the file.</param>
/// <returns>Processes locking the file</returns>
/// <remarks>See also:
/// http://msdn.microsoft.com/en-us/library/windows/desktop/aa373661(v=vs.85).aspx
/// http://wyupdate.googlecode.com/svn-history/r401/trunk/frmFilesInUse.cs (no copyright in code at time of viewing)
/// </remarks>
public static List<Process> GetProcessesLockingFile(string path)
{
uint handle;
string key = Guid.NewGuid().ToString();
int res = RmStartSession(out handle, 0, key);
if (res != 0) throw new Exception("Could not begin restart session. Unable to determine file locker.");
try
{
const int MORE_DATA = 234;
uint pnProcInfoNeeded, pnProcInfo = 0, lpdwRebootReasons = RmRebootReasonNone;
string[] resources = {path}; // Just checking on one resource.
res = RmRegisterResources(handle, (uint) resources.Length, resources, 0, null, 0, null);
if (res != 0) throw new Exception("Could not register resource.");
//Note: there's a race condition here -- the first call to RmGetList() returns
// the total number of process. However, when we call RmGetList() again to get
// the actual processes this number may have increased.
res = RmGetList(handle, out pnProcInfoNeeded, ref pnProcInfo, null, ref lpdwRebootReasons);
if (res == MORE_DATA)
{
return EnumerateProcesses(pnProcInfoNeeded, handle, lpdwRebootReasons);
}
else if (res != 0) throw new Exception("Could not list processes locking resource. Failed to get size of result.");
}
finally
{
RmEndSession(handle);
}
return new List<Process>();
}
[StructLayout(LayoutKind.Sequential)]
public struct RM_UNIQUE_PROCESS
{
public int dwProcessId;
public System.Runtime.InteropServices.ComTypes.FILETIME ProcessStartTime;
}
const int RmRebootReasonNone = 0;
const int CCH_RM_MAX_APP_NAME = 255;
const int CCH_RM_MAX_SVC_NAME = 63;
public enum RM_APP_TYPE
{
RmUnknownApp = 0,
RmMainWindow = 1,
RmOtherWindow = 2,
RmService = 3,
RmExplorer = 4,
RmConsole = 5,
RmCritical = 1000
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct RM_PROCESS_INFO
{
public RM_UNIQUE_PROCESS Process;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = CCH_RM_MAX_APP_NAME + 1)] public string strAppName;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = CCH_RM_MAX_SVC_NAME + 1)] public string strServiceShortName;
public RM_APP_TYPE ApplicationType;
public uint AppStatus;
public uint TSSessionId;
[MarshalAs(UnmanagedType.Bool)] public bool bRestartable;
}
[DllImport("rstrtmgr.dll", CharSet = CharSet.Unicode)]
static extern int RmRegisterResources(uint pSessionHandle, uint nFiles, string[] rgsFilenames,
uint nApplications, [In] RM_UNIQUE_PROCESS[] rgApplications, uint nServices,
string[] rgsServiceNames);
[DllImport("rstrtmgr.dll", CharSet = CharSet.Auto)]
static extern int RmStartSession(out uint pSessionHandle, int dwSessionFlags, string strSessionKey);
[DllImport("rstrtmgr.dll")]
static extern int RmEndSession(uint pSessionHandle);
[DllImport("rstrtmgr.dll")]
static extern int RmGetList(uint dwSessionHandle, out uint pnProcInfoNeeded,
ref uint pnProcInfo, [In, Out] RM_PROCESS_INFO[] rgAffectedApps,
ref uint lpdwRebootReasons);
private static List<Process> EnumerateProcesses(uint pnProcInfoNeeded, uint handle, uint lpdwRebootReasons)
{
var processes = new List<Process>(10);
// Create an array to store the process results
var processInfo = new RM_PROCESS_INFO[pnProcInfoNeeded];
var pnProcInfo = pnProcInfoNeeded;
// Get the list
var res = RmGetList(handle, out pnProcInfoNeeded, ref pnProcInfo, processInfo, ref lpdwRebootReasons);
if (res != 0) throw new Exception("Could not list processes locking resource.");
for (int i = 0; i < pnProcInfo; i++)
{
try
{
processes.Add(Process.GetProcessById(processInfo[i].Process.dwProcessId));
}
catch (ArgumentException) { } // catch the error -- in case the process is no longer running
}
return processes;
}
}
}
It is very complex to invoke Win32 from C#.
You should use the tool Handle.exe.
After that your C# code have to be the following:
string fileName = #"c:\aaa.doc";//Path to locked file
Process tool = new Process();
tool.StartInfo.FileName = "handle.exe";
tool.StartInfo.Arguments = fileName+" /accepteula";
tool.StartInfo.UseShellExecute = false;
tool.StartInfo.RedirectStandardOutput = true;
tool.Start();
tool.WaitForExit();
string outputTool = tool.StandardOutput.ReadToEnd();
string matchPattern = #"(?<=\s+pid:\s+)\b(\d+)\b(?=\s+)";
foreach(Match match in Regex.Matches(outputTool, matchPattern))
{
Process.GetProcessById(int.Parse(match.Value)).Kill();
}
One of the good things about handle.exe is that you can run it as a subprocess and parse the output.
We do this in our deployment script - works like a charm.
The code I found here,
https://vmccontroller.svn.codeplex.com/svn/VmcController/VmcServices/DetectOpenFiles.cs
Works for me much better than the code provided by Iain. Iain's code seemed to be acquiring a lock of its own. Here is my slightly modified version of the code above modified to return the string path of the files locked instead of the FileSystemInfo object,
using System;
using System.Collections.Generic;
//using System.EnterpriseServices;
using System.IO;
using System.Runtime.CompilerServices;
using System.Runtime.ConstrainedExecution;
using System.Runtime.InteropServices;
using System.Security.Permissions;
using System.Text;
using System.Threading;
using Microsoft.Win32.SafeHandles;
namespace Crmc.Core.BuildTasks
{
using System.Diagnostics;
using System.Linq;
#region ENUMs
internal enum NT_STATUS
{
STATUS_SUCCESS = 0x00000000,
STATUS_BUFFER_OVERFLOW = unchecked((int)0x80000005L),
STATUS_INFO_LENGTH_MISMATCH = unchecked((int)0xC0000004L)
}
internal enum SYSTEM_INFORMATION_CLASS
{
SystemBasicInformation = 0,
SystemPerformanceInformation = 2,
SystemTimeOfDayInformation = 3,
SystemProcessInformation = 5,
SystemProcessorPerformanceInformation = 8,
SystemHandleInformation = 16,
SystemInterruptInformation = 23,
SystemExceptionInformation = 33,
SystemRegistryQuotaInformation = 37,
SystemLookasideInformation = 45
}
internal enum OBJECT_INFORMATION_CLASS
{
ObjectBasicInformation = 0,
ObjectNameInformation = 1,
ObjectTypeInformation = 2,
ObjectAllTypesInformation = 3,
ObjectHandleInformation = 4
}
[Flags]
internal enum ProcessAccessRights
{
PROCESS_DUP_HANDLE = 0x00000040
}
[Flags]
internal enum DuplicateHandleOptions
{
DUPLICATE_CLOSE_SOURCE = 0x1,
DUPLICATE_SAME_ACCESS = 0x2
}
#endregion
[SecurityPermission(SecurityAction.LinkDemand, UnmanagedCode = true)]
internal sealed class SafeObjectHandle : SafeHandleZeroOrMinusOneIsInvalid
{
private SafeObjectHandle()
: base(true)
{ }
internal SafeObjectHandle(IntPtr preexistingHandle, bool ownsHandle)
: base(ownsHandle)
{
base.SetHandle(preexistingHandle);
}
protected override bool ReleaseHandle()
{
return NativeMethods.CloseHandle(base.handle);
}
}
[SecurityPermission(SecurityAction.LinkDemand, UnmanagedCode = true)]
internal sealed class SafeProcessHandle : SafeHandleZeroOrMinusOneIsInvalid
{
private SafeProcessHandle()
: base(true)
{ }
internal SafeProcessHandle(IntPtr preexistingHandle, bool ownsHandle)
: base(ownsHandle)
{
base.SetHandle(preexistingHandle);
}
protected override bool ReleaseHandle()
{
return NativeMethods.CloseHandle(base.handle);
}
}
#region Native Methods
internal static class NativeMethods
{
[DllImport("ntdll.dll")]
internal static extern NT_STATUS NtQuerySystemInformation(
[In] SYSTEM_INFORMATION_CLASS SystemInformationClass,
[In] IntPtr SystemInformation,
[In] int SystemInformationLength,
[Out] out int ReturnLength);
[DllImport("ntdll.dll")]
internal static extern NT_STATUS NtQueryObject(
[In] IntPtr Handle,
[In] OBJECT_INFORMATION_CLASS ObjectInformationClass,
[In] IntPtr ObjectInformation,
[In] int ObjectInformationLength,
[Out] out int ReturnLength);
[DllImport("kernel32.dll", SetLastError = true)]
internal static extern SafeProcessHandle OpenProcess(
[In] ProcessAccessRights dwDesiredAccess,
[In, MarshalAs(UnmanagedType.Bool)] bool bInheritHandle,
[In] int dwProcessId);
[DllImport("kernel32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
internal static extern bool DuplicateHandle(
[In] IntPtr hSourceProcessHandle,
[In] IntPtr hSourceHandle,
[In] IntPtr hTargetProcessHandle,
[Out] out SafeObjectHandle lpTargetHandle,
[In] int dwDesiredAccess,
[In, MarshalAs(UnmanagedType.Bool)] bool bInheritHandle,
[In] DuplicateHandleOptions dwOptions);
[DllImport("kernel32.dll")]
internal static extern IntPtr GetCurrentProcess();
[DllImport("kernel32.dll", SetLastError = true)]
internal static extern int GetProcessId(
[In] IntPtr Process);
[ReliabilityContract(Consistency.WillNotCorruptState, Cer.Success)]
[DllImport("kernel32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
internal static extern bool CloseHandle(
[In] IntPtr hObject);
[DllImport("kernel32.dll", SetLastError = true)]
internal static extern int QueryDosDevice(
[In] string lpDeviceName,
[Out] StringBuilder lpTargetPath,
[In] int ucchMax);
}
#endregion
//[ComVisible(true), EventTrackingEnabled(true)]
public class DetectOpenFiles// : ServicedComponent
{
private static Dictionary<string, string> deviceMap;
private const string networkDevicePrefix = "\\Device\\LanmanRedirector\\";
private const int MAX_PATH = 260;
private enum SystemHandleType
{
OB_TYPE_UNKNOWN = 0,
OB_TYPE_TYPE = 1,
OB_TYPE_DIRECTORY,
OB_TYPE_SYMBOLIC_LINK,
OB_TYPE_TOKEN,
OB_TYPE_PROCESS,
OB_TYPE_THREAD,
OB_TYPE_UNKNOWN_7,
OB_TYPE_EVENT,
OB_TYPE_EVENT_PAIR,
OB_TYPE_MUTANT,
OB_TYPE_UNKNOWN_11,
OB_TYPE_SEMAPHORE,
OB_TYPE_TIMER,
OB_TYPE_PROFILE,
OB_TYPE_WINDOW_STATION,
OB_TYPE_DESKTOP,
OB_TYPE_SECTION,
OB_TYPE_KEY,
OB_TYPE_PORT,
OB_TYPE_WAITABLE_PORT,
OB_TYPE_UNKNOWN_21,
OB_TYPE_UNKNOWN_22,
OB_TYPE_UNKNOWN_23,
OB_TYPE_UNKNOWN_24,
//OB_TYPE_CONTROLLER,
//OB_TYPE_DEVICE,
//OB_TYPE_DRIVER,
OB_TYPE_IO_COMPLETION,
OB_TYPE_FILE
};
private const int handleTypeTokenCount = 27;
private static readonly string[] handleTypeTokens = new string[] {
"", "", "Directory", "SymbolicLink", "Token",
"Process", "Thread", "Unknown7", "Event", "EventPair", "Mutant",
"Unknown11", "Semaphore", "Timer", "Profile", "WindowStation",
"Desktop", "Section", "Key", "Port", "WaitablePort",
"Unknown21", "Unknown22", "Unknown23", "Unknown24",
"IoCompletion", "File"
};
[StructLayout(LayoutKind.Sequential)]
private struct SYSTEM_HANDLE_ENTRY
{
public int OwnerPid;
public byte ObjectType;
public byte HandleFlags;
public short HandleValue;
public int ObjectPointer;
public int AccessMask;
}
/// <summary>
/// Gets the open files enumerator.
/// </summary>
/// <param name="processId">The process id.</param>
/// <returns></returns>
public static IEnumerable<String> GetOpenFilesEnumerator(int processId)
{
return new OpenFiles(processId);
}
public static List<Process> GetProcessesUsingFile(string fName)
{
List<Process> result = new List<Process>();
foreach (var p in Process.GetProcesses())
{
try
{
if (DetectOpenFiles.GetOpenFilesEnumerator(p.Id).Contains(fName))
{
result.Add(p);
}
}
catch { }//some processes will fail
}
return result;
}
private sealed class OpenFiles : IEnumerable<String>
{
private readonly int processId;
internal OpenFiles(int processId)
{
this.processId = processId;
}
#region IEnumerable<FileSystemInfo> Members
public IEnumerator<String> GetEnumerator()
{
NT_STATUS ret;
int length = 0x10000;
// Loop, probing for required memory.
do
{
IntPtr ptr = IntPtr.Zero;
RuntimeHelpers.PrepareConstrainedRegions();
try
{
RuntimeHelpers.PrepareConstrainedRegions();
try { }
finally
{
// CER guarantees that the address of the allocated
// memory is actually assigned to ptr if an
// asynchronous exception occurs.
ptr = Marshal.AllocHGlobal(length);
}
int returnLength;
ret = NativeMethods.NtQuerySystemInformation(SYSTEM_INFORMATION_CLASS.SystemHandleInformation, ptr, length, out returnLength);
if (ret == NT_STATUS.STATUS_INFO_LENGTH_MISMATCH)
{
// Round required memory up to the nearest 64KB boundary.
length = ((returnLength + 0xffff) & ~0xffff);
}
else if (ret == NT_STATUS.STATUS_SUCCESS)
{
int handleCount = Marshal.ReadInt32(ptr);
int offset = sizeof(int);
int size = Marshal.SizeOf(typeof(SYSTEM_HANDLE_ENTRY));
for (int i = 0; i < handleCount; i++)
{
SYSTEM_HANDLE_ENTRY handleEntry = (SYSTEM_HANDLE_ENTRY)Marshal.PtrToStructure((IntPtr)((int)ptr + offset), typeof(SYSTEM_HANDLE_ENTRY));
if (handleEntry.OwnerPid == processId)
{
IntPtr handle = (IntPtr)handleEntry.HandleValue;
SystemHandleType handleType;
if (GetHandleType(handle, handleEntry.OwnerPid, out handleType) && handleType == SystemHandleType.OB_TYPE_FILE)
{
string devicePath;
if (GetFileNameFromHandle(handle, handleEntry.OwnerPid, out devicePath))
{
string dosPath;
if (ConvertDevicePathToDosPath(devicePath, out dosPath))
{
if (File.Exists(dosPath))
{
yield return dosPath; // return new FileInfo(dosPath);
}
else if (Directory.Exists(dosPath))
{
yield return dosPath; // new DirectoryInfo(dosPath);
}
}
}
}
}
offset += size;
}
}
}
finally
{
// CER guarantees that the allocated memory is freed,
// if an asynchronous exception occurs.
Marshal.FreeHGlobal(ptr);
//sw.Flush();
//sw.Close();
}
}
while (ret == NT_STATUS.STATUS_INFO_LENGTH_MISMATCH);
}
#endregion
#region IEnumerable Members
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
#endregion
}
#region Private Members
private static bool GetFileNameFromHandle(IntPtr handle, int processId, out string fileName)
{
IntPtr currentProcess = NativeMethods.GetCurrentProcess();
bool remote = (processId != NativeMethods.GetProcessId(currentProcess));
SafeProcessHandle processHandle = null;
SafeObjectHandle objectHandle = null;
try
{
if (remote)
{
processHandle = NativeMethods.OpenProcess(ProcessAccessRights.PROCESS_DUP_HANDLE, true, processId);
if (NativeMethods.DuplicateHandle(processHandle.DangerousGetHandle(), handle, currentProcess, out objectHandle, 0, false, DuplicateHandleOptions.DUPLICATE_SAME_ACCESS))
{
handle = objectHandle.DangerousGetHandle();
}
}
return GetFileNameFromHandle(handle, out fileName, 200);
}
finally
{
if (remote)
{
if (processHandle != null)
{
processHandle.Close();
}
if (objectHandle != null)
{
objectHandle.Close();
}
}
}
}
private static bool GetFileNameFromHandle(IntPtr handle, out string fileName, int wait)
{
using (FileNameFromHandleState f = new FileNameFromHandleState(handle))
{
ThreadPool.QueueUserWorkItem(new WaitCallback(GetFileNameFromHandle), f);
if (f.WaitOne(wait))
{
fileName = f.FileName;
return f.RetValue;
}
else
{
fileName = string.Empty;
return false;
}
}
}
private class FileNameFromHandleState : IDisposable
{
private ManualResetEvent _mr;
private IntPtr _handle;
private string _fileName;
private bool _retValue;
public IntPtr Handle
{
get
{
return _handle;
}
}
public string FileName
{
get
{
return _fileName;
}
set
{
_fileName = value;
}
}
public bool RetValue
{
get
{
return _retValue;
}
set
{
_retValue = value;
}
}
public FileNameFromHandleState(IntPtr handle)
{
_mr = new ManualResetEvent(false);
this._handle = handle;
}
public bool WaitOne(int wait)
{
return _mr.WaitOne(wait, false);
}
public void Set()
{
try
{
_mr.Set();
}
catch{}
}
#region IDisposable Members
public void Dispose()
{
if (_mr != null)
_mr.Close();
}
#endregion
}
private static void GetFileNameFromHandle(object state)
{
FileNameFromHandleState s = (FileNameFromHandleState)state;
string fileName;
s.RetValue = GetFileNameFromHandle(s.Handle, out fileName);
s.FileName = fileName;
s.Set();
}
private static bool GetFileNameFromHandle(IntPtr handle, out string fileName)
{
IntPtr ptr = IntPtr.Zero;
RuntimeHelpers.PrepareConstrainedRegions();
try
{
int length = 0x200; // 512 bytes
RuntimeHelpers.PrepareConstrainedRegions();
try { }
finally
{
// CER guarantees the assignment of the allocated
// memory address to ptr, if an ansynchronous exception
// occurs.
ptr = Marshal.AllocHGlobal(length);
}
NT_STATUS ret = NativeMethods.NtQueryObject(handle, OBJECT_INFORMATION_CLASS.ObjectNameInformation, ptr, length, out length);
if (ret == NT_STATUS.STATUS_BUFFER_OVERFLOW)
{
RuntimeHelpers.PrepareConstrainedRegions();
try { }
finally
{
// CER guarantees that the previous allocation is freed,
// and that the newly allocated memory address is
// assigned to ptr if an asynchronous exception occurs.
Marshal.FreeHGlobal(ptr);
ptr = Marshal.AllocHGlobal(length);
}
ret = NativeMethods.NtQueryObject(handle, OBJECT_INFORMATION_CLASS.ObjectNameInformation, ptr, length, out length);
}
if (ret == NT_STATUS.STATUS_SUCCESS)
{
fileName = Marshal.PtrToStringUni((IntPtr)((int)ptr + 8), (length - 9) / 2);
return fileName.Length != 0;
}
}
finally
{
// CER guarantees that the allocated memory is freed,
// if an asynchronous exception occurs.
Marshal.FreeHGlobal(ptr);
}
fileName = string.Empty;
return false;
}
private static bool GetHandleType(IntPtr handle, int processId, out SystemHandleType handleType)
{
string token = GetHandleTypeToken(handle, processId);
return GetHandleTypeFromToken(token, out handleType);
}
private static bool GetHandleType(IntPtr handle, out SystemHandleType handleType)
{
string token = GetHandleTypeToken(handle);
return GetHandleTypeFromToken(token, out handleType);
}
private static bool GetHandleTypeFromToken(string token, out SystemHandleType handleType)
{
for (int i = 1; i < handleTypeTokenCount; i++)
{
if (handleTypeTokens[i] == token)
{
handleType = (SystemHandleType)i;
return true;
}
}
handleType = SystemHandleType.OB_TYPE_UNKNOWN;
return false;
}
private static string GetHandleTypeToken(IntPtr handle, int processId)
{
IntPtr currentProcess = NativeMethods.GetCurrentProcess();
bool remote = (processId != NativeMethods.GetProcessId(currentProcess));
SafeProcessHandle processHandle = null;
SafeObjectHandle objectHandle = null;
try
{
if (remote)
{
processHandle = NativeMethods.OpenProcess(ProcessAccessRights.PROCESS_DUP_HANDLE, true, processId);
if (NativeMethods.DuplicateHandle(processHandle.DangerousGetHandle(), handle, currentProcess, out objectHandle, 0, false, DuplicateHandleOptions.DUPLICATE_SAME_ACCESS))
{
handle = objectHandle.DangerousGetHandle();
}
}
return GetHandleTypeToken(handle);
}
finally
{
if (remote)
{
if (processHandle != null)
{
processHandle.Close();
}
if (objectHandle != null)
{
objectHandle.Close();
}
}
}
}
private static string GetHandleTypeToken(IntPtr handle)
{
int length;
NativeMethods.NtQueryObject(handle, OBJECT_INFORMATION_CLASS.ObjectTypeInformation, IntPtr.Zero, 0, out length);
IntPtr ptr = IntPtr.Zero;
RuntimeHelpers.PrepareConstrainedRegions();
try
{
RuntimeHelpers.PrepareConstrainedRegions();
try { }
finally
{
ptr = Marshal.AllocHGlobal(length);
}
if (NativeMethods.NtQueryObject(handle, OBJECT_INFORMATION_CLASS.ObjectTypeInformation, ptr, length, out length) == NT_STATUS.STATUS_SUCCESS)
{
return Marshal.PtrToStringUni((IntPtr)((int)ptr + 0x60));
}
}
finally
{
Marshal.FreeHGlobal(ptr);
}
return string.Empty;
}
private static bool ConvertDevicePathToDosPath(string devicePath, out string dosPath)
{
EnsureDeviceMap();
int i = devicePath.Length;
while (i > 0 && (i = devicePath.LastIndexOf('\\', i - 1)) != -1)
{
string drive;
if (deviceMap.TryGetValue(devicePath.Substring(0, i), out drive))
{
dosPath = string.Concat(drive, devicePath.Substring(i));
return dosPath.Length != 0;
}
}
dosPath = string.Empty;
return false;
}
private static void EnsureDeviceMap()
{
if (deviceMap == null)
{
Dictionary<string, string> localDeviceMap = BuildDeviceMap();
Interlocked.CompareExchange<Dictionary<string, string>>(ref deviceMap, localDeviceMap, null);
}
}
private static Dictionary<string, string> BuildDeviceMap()
{
string[] logicalDrives = Environment.GetLogicalDrives();
Dictionary<string, string> localDeviceMap = new Dictionary<string, string>(logicalDrives.Length);
StringBuilder lpTargetPath = new StringBuilder(MAX_PATH);
foreach (string drive in logicalDrives)
{
string lpDeviceName = drive.Substring(0, 2);
NativeMethods.QueryDosDevice(lpDeviceName, lpTargetPath, MAX_PATH);
localDeviceMap.Add(NormalizeDeviceName(lpTargetPath.ToString()), lpDeviceName);
}
localDeviceMap.Add(networkDevicePrefix.Substring(0, networkDevicePrefix.Length - 1), "\\");
return localDeviceMap;
}
private static string NormalizeDeviceName(string deviceName)
{
if (string.Compare(deviceName, 0, networkDevicePrefix, 0, networkDevicePrefix.Length, StringComparison.InvariantCulture) == 0)
{
string shareName = deviceName.Substring(deviceName.IndexOf('\\', networkDevicePrefix.Length) + 1);
return string.Concat(networkDevicePrefix, shareName);
}
return deviceName;
}
#endregion
}
}
Not very straightforward, but on Windows Vista and above you can use the Restart Manager APIs to see who is using a file. Internet Explorer caches settings includes details on using this to detect which process has iexplore.exe open.
Omitting a lot of detail:
// Start an RM session
RmStartSession(&sessionHandle, 0, sessionKey);
// Register the file you are checking
RmRegisterResources(sessionHandle, 1, filePathArray, 0, NULL, 0, NULL);
// Get all processes that have that file open.
RmGetList(sessionHAndle, &nProcInfoNeeded, &nProcInfo, processes, &rebootReason);
RmEndSession(sessionHandle);
Handle, from Windows Sysinternals. This is a free command-line utility provided by Microsoft.
You could run it, and parse the result.
I had issues with stefan's solution. Below is a modified version which seems to work well.
using System;
using System.Collections;
using System.Diagnostics;
using System.Management;
using System.IO;
static class Module1
{
static internal ArrayList myProcessArray = new ArrayList();
private static Process myProcess;
public static void Main()
{
string strFile = "c:\\windows\\system32\\msi.dll";
ArrayList a = getFileProcesses(strFile);
foreach (Process p in a)
{
Debug.Print(p.ProcessName);
}
}
private static ArrayList getFileProcesses(string strFile)
{
myProcessArray.Clear();
Process[] processes = Process.GetProcesses();
int i = 0;
for (i = 0; i <= processes.GetUpperBound(0) - 1; i++)
{
myProcess = processes[i];
//if (!myProcess.HasExited) //This will cause an "Access is denied" error
if (myProcess.Threads.Count > 0)
{
try
{
ProcessModuleCollection modules = myProcess.Modules;
int j = 0;
for (j = 0; j <= modules.Count - 1; j++)
{
if ((modules[j].FileName.ToLower().CompareTo(strFile.ToLower()) == 0))
{
myProcessArray.Add(myProcess);
break;
// TODO: might not be correct. Was : Exit For
}
}
}
catch (Exception exception)
{
//MsgBox(("Error : " & exception.Message))
}
}
}
return myProcessArray;
}
}
UPDATE
If you just want to know which process(es) are locking a particular DLL, you can execute and parse the output of tasklist /m YourDllName.dll. Works on Windows XP and later. See
What does this do? tasklist /m "mscor*"
This works for DLLs locked by other processes. This routine will not find out for example that a text file is locked by a word process.
C#:
using System.Management;
using System.IO;
static class Module1
{
static internal ArrayList myProcessArray = new ArrayList();
private static Process myProcess;
public static void Main()
{
string strFile = "c:\\windows\\system32\\msi.dll";
ArrayList a = getFileProcesses(strFile);
foreach (Process p in a) {
Debug.Print(p.ProcessName);
}
}
private static ArrayList getFileProcesses(string strFile)
{
myProcessArray.Clear();
Process[] processes = Process.GetProcesses;
int i = 0;
for (i = 0; i <= processes.GetUpperBound(0) - 1; i++) {
myProcess = processes(i);
if (!myProcess.HasExited) {
try {
ProcessModuleCollection modules = myProcess.Modules;
int j = 0;
for (j = 0; j <= modules.Count - 1; j++) {
if ((modules.Item(j).FileName.ToLower.CompareTo(strFile.ToLower) == 0)) {
myProcessArray.Add(myProcess);
break; // TODO: might not be correct. Was : Exit For
}
}
}
catch (Exception exception) {
}
//MsgBox(("Error : " & exception.Message))
}
}
return myProcessArray;
}
}
VB.Net:
Imports System.Management
Imports System.IO
Module Module1
Friend myProcessArray As New ArrayList
Private myProcess As Process
Sub Main()
Dim strFile As String = "c:\windows\system32\msi.dll"
Dim a As ArrayList = getFileProcesses(strFile)
For Each p As Process In a
Debug.Print(p.ProcessName)
Next
End Sub
Private Function getFileProcesses(ByVal strFile As String) As ArrayList
myProcessArray.Clear()
Dim processes As Process() = Process.GetProcesses
Dim i As Integer
For i = 0 To processes.GetUpperBound(0) - 1
myProcess = processes(i)
If Not myProcess.HasExited Then
Try
Dim modules As ProcessModuleCollection = myProcess.Modules
Dim j As Integer
For j = 0 To modules.Count - 1
If (modules.Item(j).FileName.ToLower.CompareTo(strFile.ToLower) = 0) Then
myProcessArray.Add(myProcess)
Exit For
End If
Next j
Catch exception As Exception
'MsgBox(("Error : " & exception.Message))
End Try
End If
Next i
Return myProcessArray
End Function
End Module
The following was produced based on Iain Ballard's code dump. It is broken: it will occasionally lock up when you retrieve the handle name. This code doesn't contain any work-arounds for that issue, and .NET leaves few options: Thread.Abort can no longer abort a thread that's currently in a native method.
So, with that disclaimer, here is the code to retrieve handles which has been adapted to work (apart from the occasional lock-up) both in 32 and 64 bit modes:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.ConstrainedExecution;
using System.Runtime.InteropServices;
namespace BrokenHandleRetrieval
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Enumerates open handles.");
Console.WriteLine("This *will* lock up on calling HandleInfo.Name from time to time. Thread.Abort() won't help.");
foreach (var hi in HandleUtil.GetHandles().Where(hi => hi.Type == HandleType.File))
Console.WriteLine("pid: " + hi.ProcessId + ", name: " + hi.Name);
}
}
public enum HandleType
{
Unknown,
Other,
File, Directory, SymbolicLink, Key,
Process, Thread, Job, Session, WindowStation,
Timer, Desktop, Semaphore, Token,
Mutant, Section, Event, KeyedEvent, IoCompletion, IoCompletionReserve,
TpWorkerFactory, AlpcPort, WmiGuid, UserApcReserve,
}
public class HandleInfo
{
public int ProcessId { get; private set; }
public ushort Handle { get; private set; }
public int GrantedAccess { get; private set; }
public byte RawType { get; private set; }
public HandleInfo(int processId, ushort handle, int grantedAccess, byte rawType)
{
ProcessId = processId;
Handle = handle;
GrantedAccess = grantedAccess;
RawType = rawType;
}
private static Dictionary<byte, string> _rawTypeMap = new Dictionary<byte, string>();
private string _name, _typeStr;
private HandleType _type;
public string Name { get { if (_name == null) initTypeAndName(); return _name; } }
public string TypeString { get { if (_typeStr == null) initType(); return _typeStr; } }
public HandleType Type { get { if (_typeStr == null) initType(); return _type; } }
private void initType()
{
if (_rawTypeMap.ContainsKey(RawType))
{
_typeStr = _rawTypeMap[RawType];
_type = HandleTypeFromString(_typeStr);
}
else
initTypeAndName();
}
bool _typeAndNameAttempted = false;
private void initTypeAndName()
{
if (_typeAndNameAttempted)
return;
_typeAndNameAttempted = true;
IntPtr sourceProcessHandle = IntPtr.Zero;
IntPtr handleDuplicate = IntPtr.Zero;
try
{
sourceProcessHandle = NativeMethods.OpenProcess(0x40 /* dup_handle */, true, ProcessId);
// To read info about a handle owned by another process we must duplicate it into ours
// For simplicity, current process handles will also get duplicated; remember that process handles cannot be compared for equality
if (!NativeMethods.DuplicateHandle(sourceProcessHandle, (IntPtr) Handle, NativeMethods.GetCurrentProcess(), out handleDuplicate, 0, false, 2 /* same_access */))
return;
// Query the object type
if (_rawTypeMap.ContainsKey(RawType))
_typeStr = _rawTypeMap[RawType];
else
{
int length;
NativeMethods.NtQueryObject(handleDuplicate, OBJECT_INFORMATION_CLASS.ObjectTypeInformation, IntPtr.Zero, 0, out length);
IntPtr ptr = IntPtr.Zero;
try
{
ptr = Marshal.AllocHGlobal(length);
if (NativeMethods.NtQueryObject(handleDuplicate, OBJECT_INFORMATION_CLASS.ObjectTypeInformation, ptr, length, out length) != NT_STATUS.STATUS_SUCCESS)
return;
_typeStr = Marshal.PtrToStringUni((IntPtr) ((int) ptr + 0x58 + 2 * IntPtr.Size));
_rawTypeMap[RawType] = _typeStr;
}
finally
{
Marshal.FreeHGlobal(ptr);
}
}
_type = HandleTypeFromString(_typeStr);
// Query the object name
if (_typeStr != null && GrantedAccess != 0x0012019f && GrantedAccess != 0x00120189 && GrantedAccess != 0x120089) // don't query some objects that could get stuck
{
int length;
NativeMethods.NtQueryObject(handleDuplicate, OBJECT_INFORMATION_CLASS.ObjectNameInformation, IntPtr.Zero, 0, out length);
IntPtr ptr = IntPtr.Zero;
try
{
ptr = Marshal.AllocHGlobal(length);
if (NativeMethods.NtQueryObject(handleDuplicate, OBJECT_INFORMATION_CLASS.ObjectNameInformation, ptr, length, out length) != NT_STATUS.STATUS_SUCCESS)
return;
_name = Marshal.PtrToStringUni((IntPtr) ((int) ptr + 2 * IntPtr.Size));
}
finally
{
Marshal.FreeHGlobal(ptr);
}
}
}
finally
{
NativeMethods.CloseHandle(sourceProcessHandle);
if (handleDuplicate != IntPtr.Zero)
NativeMethods.CloseHandle(handleDuplicate);
}
}
public static HandleType HandleTypeFromString(string typeStr)
{
switch (typeStr)
{
case null: return HandleType.Unknown;
case "File": return HandleType.File;
case "IoCompletion": return HandleType.IoCompletion;
case "TpWorkerFactory": return HandleType.TpWorkerFactory;
case "ALPC Port": return HandleType.AlpcPort;
case "Event": return HandleType.Event;
case "Section": return HandleType.Section;
case "Directory": return HandleType.Directory;
case "KeyedEvent": return HandleType.KeyedEvent;
case "Process": return HandleType.Process;
case "Key": return HandleType.Key;
case "SymbolicLink": return HandleType.SymbolicLink;
case "Thread": return HandleType.Thread;
case "Mutant": return HandleType.Mutant;
case "WindowStation": return HandleType.WindowStation;
case "Timer": return HandleType.Timer;
case "Semaphore": return HandleType.Semaphore;
case "Desktop": return HandleType.Desktop;
case "Token": return HandleType.Token;
case "Job": return HandleType.Job;
case "Session": return HandleType.Session;
case "IoCompletionReserve": return HandleType.IoCompletionReserve;
case "WmiGuid": return HandleType.WmiGuid;
case "UserApcReserve": return HandleType.UserApcReserve;
default: return HandleType.Other;
}
}
}
public static class HandleUtil
{
public static IEnumerable<HandleInfo> GetHandles()
{
// Attempt to retrieve the handle information
int length = 0x10000;
IntPtr ptr = IntPtr.Zero;
try
{
while (true)
{
ptr = Marshal.AllocHGlobal(length);
int wantedLength;
var result = NativeMethods.NtQuerySystemInformation(SYSTEM_INFORMATION_CLASS.SystemHandleInformation, ptr, length, out wantedLength);
if (result == NT_STATUS.STATUS_INFO_LENGTH_MISMATCH)
{
length = Math.Max(length, wantedLength);
Marshal.FreeHGlobal(ptr);
ptr = IntPtr.Zero;
}
else if (result == NT_STATUS.STATUS_SUCCESS)
break;
else
throw new Exception("Failed to retrieve system handle information.");
}
int handleCount = IntPtr.Size == 4 ? Marshal.ReadInt32(ptr) : (int) Marshal.ReadInt64(ptr);
int offset = IntPtr.Size;
int size = Marshal.SizeOf(typeof(SystemHandleEntry));
for (int i = 0; i < handleCount; i++)
{
var struc = (SystemHandleEntry) Marshal.PtrToStructure((IntPtr) ((int) ptr + offset), typeof(SystemHandleEntry));
yield return new HandleInfo(struc.OwnerProcessId, struc.Handle, struc.GrantedAccess, struc.ObjectTypeNumber);
offset += size;
}
}
finally
{
if (ptr != IntPtr.Zero)
Marshal.FreeHGlobal(ptr);
}
}
[StructLayout(LayoutKind.Sequential)]
private struct SystemHandleEntry
{
public int OwnerProcessId;
public byte ObjectTypeNumber;
public byte Flags;
public ushort Handle;
public IntPtr Object;
public int GrantedAccess;
}
}
enum NT_STATUS
{
STATUS_SUCCESS = 0x00000000,
STATUS_BUFFER_OVERFLOW = unchecked((int) 0x80000005L),
STATUS_INFO_LENGTH_MISMATCH = unchecked((int) 0xC0000004L)
}
enum SYSTEM_INFORMATION_CLASS
{
SystemBasicInformation = 0,
SystemPerformanceInformation = 2,
SystemTimeOfDayInformation = 3,
SystemProcessInformation = 5,
SystemProcessorPerformanceInformation = 8,
SystemHandleInformation = 16,
SystemInterruptInformation = 23,
SystemExceptionInformation = 33,
SystemRegistryQuotaInformation = 37,
SystemLookasideInformation = 45
}
enum OBJECT_INFORMATION_CLASS
{
ObjectBasicInformation = 0,
ObjectNameInformation = 1,
ObjectTypeInformation = 2,
ObjectAllTypesInformation = 3,
ObjectHandleInformation = 4
}
static class NativeMethods
{
[DllImport("ntdll.dll")]
internal static extern NT_STATUS NtQuerySystemInformation(
[In] SYSTEM_INFORMATION_CLASS SystemInformationClass,
[In] IntPtr SystemInformation,
[In] int SystemInformationLength,
[Out] out int ReturnLength);
[DllImport("ntdll.dll")]
internal static extern NT_STATUS NtQueryObject(
[In] IntPtr Handle,
[In] OBJECT_INFORMATION_CLASS ObjectInformationClass,
[In] IntPtr ObjectInformation,
[In] int ObjectInformationLength,
[Out] out int ReturnLength);
[DllImport("kernel32.dll")]
internal static extern IntPtr GetCurrentProcess();
[DllImport("kernel32.dll", SetLastError = true)]
public static extern IntPtr OpenProcess(
[In] int dwDesiredAccess,
[In, MarshalAs(UnmanagedType.Bool)] bool bInheritHandle,
[In] int dwProcessId);
[ReliabilityContract(Consistency.WillNotCorruptState, Cer.Success)]
[DllImport("kernel32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
internal static extern bool CloseHandle(
[In] IntPtr hObject);
[DllImport("kernel32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool DuplicateHandle(
[In] IntPtr hSourceProcessHandle,
[In] IntPtr hSourceHandle,
[In] IntPtr hTargetProcessHandle,
[Out] out IntPtr lpTargetHandle,
[In] int dwDesiredAccess,
[In, MarshalAs(UnmanagedType.Bool)] bool bInheritHandle,
[In] int dwOptions);
}
}
This is probably irrelevant and if it is please someone comment but there was a work-around I've used in explorer before to get around file locks.
If a file was locked by a process that had died Windows often wouldn't let you delete it but if you created a new file of the same name somewhere else, moved it to the folder it would succeed. You could then delete the new file and all was well.
To use this for your app you'd have to be able to read the file and hold it in memory before you did this then you write it back out after you'd got rid of the old one.
Maybe it will help, maybe not but it's worth trying.
Try Unlocker. If you try and delete the file that is locked by another process, it will list the process(es) that have the file locked. You can then unlock the file by shutting down those processes.
foreach (var process in Process.GetProcessesByName("excel")) //whatever you need to close
{
if (process.MainWindowTitle.Contains("test.xlsx"))
{
process.Kill();
break;
}
}
or
foreach (var process in Process.GetProcesses())
{
if (process.MainWindowTitle.Contains("test.dat"))
{
process.Kill();
break;
}
}
I believe that you need code running in kernel mode to completely answer the question (but I haven't looked at the restart manager API).
You can enumerate all processes and their modules - so if the file you're looking for is a module (DLL, EXE, OCX...), you're good to go. But if it's a text file for example, you have to look at the kernel handle table which you cannot see from user mode. Handle.exe has a kernel driver in order to do that.
I rewrote the GetProcessesLockingFile() method in the solution. The code was not working.
For example, you have a folder "C:\folder1\folder2" and a process in folder2 (process1). If the process was running, GetProcessesLockingFile() was returning "C:\folder1\folder2". So the condition if (files.Contains(filePath)) => if ("C:\folder1\folder2".contains("C:\folder1\folder2\process1")) was never true.
So this is my solution:
public static List<Process> GetProcessesLockingFile(FileInfo file)
{
var procs = new List<Process>();
var processListSnapshot = Process.GetProcesses();
foreach (var process in processListSnapshot)
{
if (process.Id <= 4) { continue; } // system processes
List<string> paths = GetFilesLockedBy(process);
foreach (string path in paths)
{
string pathDirectory = path;
if (!pathDirectory.EndsWith(Constants.DOUBLE_BACKSLASH))
{
pathDirectory = pathDirectory + Constants.DOUBLE_BACKSLASH;
}
string lastFolderName = Path.GetFileName(Path.GetDirectoryName(pathDirectory));
if (file.FullName.Contains(lastFolderName))
{
procs.Add(process);
}
}
}
return procs;
}
Or with a string parameter:
public static List<Process> GetProcessesLockingFile(string filePath)
{
var procs = new List<Process>();
var processListSnapshot = Process.GetProcesses();
foreach (var process in processListSnapshot)
{
if (process.Id <= 4) { continue; } // system processes
List<string> paths = GetFilesLockedBy(process);
foreach (string path in paths)
{
string pathDirectory = path;
if (!pathDirectory.EndsWith(Constants.DOUBLE_BACKSLASH))
{
pathDirectory = pathDirectory + Constants.DOUBLE_BACKSLASH;
}
string lastFolderName = Path.GetFileName(Path.GetDirectoryName(pathDirectory));
if (filePath.Contains(lastFolderName))
{
procs.Add(process);
}
}
}
return procs;
}
You absolutely don't need to run in Kernel mode (!!!)
It's a Win32 FAQ since Windows 95 (!) (in C, Google groups, Win32) : read the handle table, from User mode of course, and get the PID from the File handle ...
Using dotnet core (net6) I solved this problem by using the win32 restart manager (as others have also mentioned). However some of the linked articles have elaborate code importing DLLs and calling those.
After finding an app to kill processes that lock a file written by meziantou. I found out that he publishes .Net wrappers for win32 dlls (including the restart manager).
Leveraging his work, I was able to fix this problem with the following code:
using Meziantou.Framework.Win32;
public static IEnumerable<Process> GetProcessesLockingFile(string filePath)
{
using var session = RestartManager.CreateSession();
session.RegisterFile(filePath);
return session.GetProcessesLockingResources();
}
simpler with linq:
public void KillProcessesAssociatedToFile(string file)
{
GetProcessesAssociatedToFile(file).ForEach(x =>
{
x.Kill();
x.WaitForExit(10000);
});
}
public List<Process> GetProcessesAssociatedToFile(string file)
{
return Process.GetProcesses()
.Where(x => !x.HasExited
&& x.Modules.Cast<ProcessModule>().ToList()
.Exists(y => y.FileName.ToLowerInvariant() == file.ToLowerInvariant())
).ToList();
}

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