I want to display a "loading form" (a form with some text message plus a progressBar with style set to marquee) while the BackgroundWorker's job isn't done. When the BackgroundWorker is done, the loading form must be closed automatically. Although I do use a BackgroundWorker, the main thread should wait until it's done. I was able to do that using a AutoResetEvent but I noticied that as it does block the main thread, the form loading's progressBar is freezed too.
My question is: How can I show that form without freeze it while runing a process in background and wait for it finish? I hope it's clear.
Here's my current code:
BackgroundWorker bw = new BackgroundWorker();
AutoResetEvent resetEvent = new AutoResetEvent(false);
//a windows form with a progressBar and a label
loadingOperation loadingForm = new loadingOperation(statusMsg);
//that form has a progressBar that's freezed. I want to make
// it not freezed.
loadingForm.Show();
bw.DoWork += (sender, e) =>
{
try
{
if (!e.Cancel)
{
//do something
}
}
finally
{
resetEvent.Set();
}
};
bw.RunWorkerAsync();
resetEvent.WaitOne();
loadingForm.Close();
MessageBox.Show("we are done!");
Connect your BackgroundWorker's RunWorkerCompleted to a callback that will close the form like so:
private void backgroundWorker1_RunWorkerCompleted(
object sender, RunWorkerCompletedEventArgs e)
{
loadingForm.Close();
MessageBox.Show("we are done!");
}
You can delete the resetEvent.WaitOne();
You'll need to make loadingForm a field of course.
Tell me more
Occurs when the background operation has completed, has been canceled, or has raised an exception
BackgroundWorker.RunWorkerCompleted
Make the login form object an instance variable.
//use RunWorkerCompleted event to get notified about work completion where you close the form.
bw.RunWorkerCompleted += bw_RunWorkerCompleted;
event handler code:
private void bw_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
this.loadingForm.close();
}
Reference: https://msdn.microsoft.com/en-us/library/system.componentmodel.backgroundworker.runworkercompleted(v=vs.110).aspx
Cek this script, Loading is Form with PictureBox - image gif
private delegate void showProgressCallBack(int value);
private void btnStart5_Click(object sender, EventArgs e)
{
BackgroundWorker bw = new BackgroundWorker();
Loading f = new Loading();
f.Show();
bw.DoWork += (s, ea) =>
{
try
{
test1();
}
catch(Exception ex)
{
MessageBox.Show(ex.Message);
}
};
bw.RunWorkerCompleted += (s, ea) =>
{
f.Close();
};
bw.RunWorkerAsync();
}
private void showProgress(int value)
{
if (progressBar1.InvokeRequired)
{
showProgressCallBack showProgressDelegate = new showProgressCallBack(showProgress);
this.Invoke(showProgressDelegate, new object[] {value});
}
else
{
progressBar1.Value = value;
}
}
private void test()
{
showProgress(20);
Thread.Sleep(3000);
showProgress(80);
Thread.Sleep(2000);
showProgress(100);
}
Related
On button_click event I have a query that will take lengthy time. So i run it on BackgroundWorker
private void btnGenerate_Click(object sender, EventArgs e)
{
btnGenerate.Enabled = false;
BackgroundWorker worker = new BackgroundWorker();
worker.DoWork += delegate (object s, DoWorkEventArgs args)
{
Data = DataLoader.GetData(Environment.UserName); // stored procedure execution
if (Data != null)
{
GenerateExcel(Data);
GenerateSingleExcel(Data);
}
};
worker.RunWorkerCompleted += delegate (object s, RunWorkerCompletedEventArgs args)
{
progressBar1.Visible = false;// ProgressBarStyle.Marquee
btnGenerate.Enabled = true;
};
worker.RunWorkerAsync();
}
My problem is, I need to set
btnGenerate.Enable=false;
at the button_click. and enable after the execution done.
I tried it inside RunWorkerCompleted but it's showing
'Cross-thread operation not valid: Control 'btnGenerate' accessed from a thread other than the thread it was created on.'
Any suggestion will be helpful.
Your main problem is that the events of BackgroundWorker are executed on the worker's thread, not the UI thread. But UI elements should only be accessed from the UI thread.
To solve it I suggest to use async/await instead of a BackgroundWorker:
// declare as async
private async void btnGenerate_Click(object sender, EventArgs e)
{
btnGenerate.Enabled = false;
Data = await Task.Run(() => {
var data = DataLoader.GetData(Environment.UserName); // stored procedure execution
if (data != null)
{
GenerateExcel(Data);
GenerateSingleExcel(Data);
}
return data; // as suggested by Vlad, don't set Data on this thread
});
// this is now executed back on the UI thread
progressBar1.Visible = false;// ProgressBarStyle.Marquee
btnGenerate.Enabled = true;
}
It would even be preferable if DataLoader provided an asynchronous GetDataAsync, so you wouldn't need the Task.Run().
If async is not possible (for whatever reason), your RunWorkerCompleted handler should use Invoke or BeginInvoke:
worker.RunWorkerCompleted += OnRunWorkerCompleted;
//...
public void OnRunWorkerCompleted(object s, RunWorkerCompletedEventArgs args)
{
if (InvokeRequired)
{
// not on the UI thread - use (Begin-)Invoke
BeginInvoke(new RunWorkerCompletedEventHandler(OnRunWorkerCompleted), s, args);
return;
}
// now we're on the UI thread
progressBar1.Visible = false;// ProgressBarStyle.Marquee
btnGenerate.Enabled = true;
}
I found a few other articles regarding using background worker which I've linked just below. I used the code examples and attempted to do this to run 3 different SQL Query's. In the code posted below when I break inside of RunBackGroundWorkerProcesses1 it does stop there and is called but method for worker_DoWork1 is never called even though it is in the code. I'm assuming that I've misunderstood this, can someone add some clarity.
Link I used for reference:
WPF Multithreading
Code:
public CallInformationMainScreen()
{
InitializeComponent();
//This is where i call the background processes
RunBackGroundWorkerProcesses1();
RunBackGroundWorkerProcesses2();
RunBackGroundWorkerProcesses3();
}
#endregion
#region Methods used to generate data for the UI
public string DisplayTotalDailyCalls()
{
DailyCallsQuery db = new DailyCallsQuery();
return db.GetNumber(SkillNumber);
}
public string DisplayTotalLastSevenCalls()
{
PrevSevenCallQuery db = new PrevSevenCallQuery();
return db.GetNumber(SkillNumber);
}
public string DisplayDailyAbandonCalls()
{
DailyAbandonQuery db = new DailyAbandonQuery();
return db.GetNumber(SkillNumber);
}
#endregion
#region Background worker processes
private void RunBackGroundWorkerProcesses1()
{
BackgroundWorker worker = new BackgroundWorker();
worker.DoWork += new DoWorkEventHandler(worker_DoWork1);
worker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(worker_RunWorkerCompleted);
System.Timers.Timer t = new System.Timers.Timer(10000); // 10 second intervals
t.Elapsed += (sender, e) =>
{
// Don't try to start the work if it's still busy with the previous run...
if (!worker.IsBusy)
worker.RunWorkerAsync();
};
}
private void RunBackGroundWorkerProcesses2()
{
BackgroundWorker worker = new BackgroundWorker();
worker.DoWork += new DoWorkEventHandler(worker_DoWork2);
worker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(worker_RunWorkerCompleted);
System.Timers.Timer t = new System.Timers.Timer(10000); // 10 second intervals
t.Elapsed += (sender, e) =>
{
// Don't try to start the work if it's still busy with the previous run...
if (!worker.IsBusy)
worker.RunWorkerAsync();
};
}
private void RunBackGroundWorkerProcesses3()
{
BackgroundWorker worker = new BackgroundWorker();
worker.DoWork += new DoWorkEventHandler(worker_DoWork3);
worker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(worker_RunWorkerCompleted);
System.Timers.Timer t = new System.Timers.Timer(10000); // 10 second intervals
t.Elapsed += (sender, e) =>
{
// Don't try to start the work if it's still busy with the previous run...
if (!worker.IsBusy)
worker.RunWorkerAsync();
};
}
private void worker_DoWork1(object sender, DoWorkEventArgs e)
{
// Whatever comes back from the lengthy process, we can put into e.Result
TotalDailyCalls = DisplayTotalDailyCalls();
e.Result = TotalDailyCalls;
}
private void worker_DoWork2(object sender, DoWorkEventArgs e)
{
// Whatever comes back from the lengthy process, we can put into e.Result
TotalDailyLast7Days = DisplayTotalLastSevenCalls();
e.Result = TotalDailyCalls;
}
private void worker_DoWork3(object sender, DoWorkEventArgs e)
{
// Whatever comes back from the lengthy process, we can put into e.Result
TotalDailyAbandon = DisplayDailyAbandonCalls();
e.Result = TotalDailyAbandon;
}
private void worker_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
// First, handle the case where an exception was thrown.
if (e.Error != null)
{
// handle the System.Exception
MessageBox.Show(e.Error.Message);
}
else if (e.Cancelled)
{
// now handle the case where the operation was cancelled...
ErrorHolder = "The operation was cancelled";
}
else
{
// Finally, handle the case where the operation succeeded
ErrorHolder = e.Result.ToString();
}
}
#endregion
You don't start your timers. See Timer.Start Method ().
private void RunBackGroundWorkerProcesses1()
{
BackgroundWorker worker = new BackgroundWorker();
worker.DoWork += new DoWorkEventHandler(worker_DoWork1);
worker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(worker_RunWorkerCompleted);
System.Timers.Timer t = new System.Timers.Timer(10000); // 10 second intervals
t.Elapsed += (sender, e) =>
{
// Don't try to start the work if it's still busy with the previous run...
if (!worker.IsBusy)
worker.RunWorkerAsync();
};
t.Start(); // Start the timer
}
I'm posting this to demonstrate an easier way to do this. It's not meant to be a direct answer to the question.
If you NuGet "System.Reactive" and the associated WPF libraries you can do this:
IDisposable subscription =
new []
{
Observable.Interval(TimeSpan.FromSeconds(10.0)).Select(x => DisplayTotalDailyCalls()),
Observable.Interval(TimeSpan.FromSeconds(10.0)).Select(x => DisplayTotalLastSevenCalls()),
Observable.Interval(TimeSpan.FromSeconds(10.0)).Select(x => DisplayDailyAbandonCalls()),
}
.Merge()
.ObserveOnDispatcher()
.Subscribe(x => ErrorHolder = x, e => MessageBox.Show(e.Error.Message));
That's it. Job done. All of your code in techically one line of code.
BackgroundWorker.RunWorkerAsync() is only called when the Timer.Elapsed event is fired. Since the timer is set to 10 second intervals, the BackgroundWorker won't start for 10 seconds. You probably should call BackgroundWorker.RunWorkerAsync() after creating and initializing it so that it will start right away.
I'm trying to run a function after a thread has completed running. My thread starts when an UI button is pressed and the thread takes a while to complete.
Once it's done running I want to call a function. Here is the code I tried so far. When I try to run my code the thread never executes and the application freezes. Any suggestion on how to fix this would be helpful.
public bool StartProbe()
{
if (File.Exists(Path.Combine(ObsProbeFolder, "probePJM.exe")))
{
ThreadStart ProbeThreadStart = new ThreadStart(() =>
// right side of lambda
{
// does stuff
});
ProbeThread = new Thread(ProbeThreadStart);
ProbeThread.Priority = ThreadPriority.BelowNormal;
ProbeThread.SetApartmentState(ApartmentState.STA);
ProbeThread.Start();
}
else
{
return false;
}
// waiting for thread to finish
ProbeThread.Join();
// run a function
loadData();
return true;
}
I would use a BackgroundWorker:
Worker = new BackgroundWorker();
Worker.RunWorkerCompleted += Worker_RunWorkerCompleted;
Worker.DoWork += Worker_DoWork;
Worker.RunWorkerAsync(new BackgroundArguments()
{
// arguments
});
Work on alternate thread:
private void Worker_DoWork(object sender, DoWorkEventArgs e)
{
// do stuff
}
Return to UI thread:
private void Worker_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
// load data or whatever on UI thread
}
When Method ExportStarts() is called, I want to start an animation. Then I call another method within the logic unit (Manager.StartExport()), where I do stuff using a Background Worker. When it finished, I want to go back to the View and stop the animation. How can I do that?
View.xaml.cs
if (...)
{
storyboard.Begin();
List<TaskResult> Results = manager.StartExport();
storyboard.Stop();
}
manager.StartExport()
public static List<TaskResult> StartExport()
{
bw = new BackgroundWorker();
bw.DoWork += new DoWorkEventHandler(worker_Do);
bw.RunWorkerCompleted += new RunWorkerCompletedEventHandler(worker_RunCompleted);
bw.RunWorkerAsync();
return Results;
}
Thanks in advance
You want stop storyboard after worker_RunCompleted yes?
Check TaskCompletionSource :)
If I understood correctly - this will be helpful.
_storyboard.Stop(); raises after setting the result of _storyboardTaskCompletionSource in RunWorkerCompleted.
private TaskCompletionSource<bool> _storyboardTaskCompletionSource;
Storyboard _storyboard = new Storyboard();
private async Task InitAsync()
{
_storyboardTaskCompletionSource = new TaskCompletionSource<bool>();
_storyboard.Begin();
StartProgress();
await _storyboardTaskCompletionSource.Task;
_storyboard.Stop();
}
public void StartProgress()
{
var bw = new BackgroundWorker();
bw.DoWork += DoWork;
bw.RunWorkerCompleted += RunWorkerCompleted;
bw.RunWorkerAsync();
}
private void RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
_storyboardTaskCompletionSource.SetResult(true);
}
private void DoWork(object sender, DoWorkEventArgs e)
{
//logic
}
In my application I need to perform a series of initialization steps, these take 7-8 seconds to complete during which my UI becomes unresponsive. To resolve this I perform the initialization in a separate thread:
public void Initialization()
{
Thread initThread = new Thread(new ThreadStart(InitializationThread));
initThread.Start();
}
public void InitializationThread()
{
outputMessage("Initializing...");
//DO INITIALIZATION
outputMessage("Initialization Complete");
}
I have read a few articles about the BackgroundWorker and how it should allow me to keep my application responsive without ever having to write a thread to perform lengthy tasks but I haven't had any success trying to implement it, could anyone tell how I would do this using the BackgroundWorker?
Add using
using System.ComponentModel;
Declare Background Worker:
private readonly BackgroundWorker worker = new BackgroundWorker();
Subscribe to events:
worker.DoWork += worker_DoWork;
worker.RunWorkerCompleted += worker_RunWorkerCompleted;
Implement two methods:
private void worker_DoWork(object sender, DoWorkEventArgs e)
{
// run all background tasks here
}
private void worker_RunWorkerCompleted(object sender,
RunWorkerCompletedEventArgs e)
{
//update ui once worker complete his work
}
Run worker async whenever your need.
worker.RunWorkerAsync();
Track progress (optional, but often useful)
a) subscribe to ProgressChanged event and use ReportProgress(Int32) in DoWork
b) set worker.WorkerReportsProgress = true; (credits to #zagy)
You may want to also look into using Task instead of background workers.
The easiest way to do this is in your example is Task.Run(InitializationThread);.
There are several benefits to using tasks instead of background workers. For example, the new async/await features in .net 4.5 use Task for threading. Here is some documentation about Task
https://learn.microsoft.com/en-us/dotnet/api/system.threading.tasks.task
using System;
using System.ComponentModel;
using System.Threading;
namespace BackGroundWorkerExample
{
class Program
{
private static BackgroundWorker backgroundWorker;
static void Main(string[] args)
{
backgroundWorker = new BackgroundWorker
{
WorkerReportsProgress = true,
WorkerSupportsCancellation = true
};
backgroundWorker.DoWork += backgroundWorker_DoWork;
//For the display of operation progress to UI.
backgroundWorker.ProgressChanged += backgroundWorker_ProgressChanged;
//After the completation of operation.
backgroundWorker.RunWorkerCompleted += backgroundWorker_RunWorkerCompleted;
backgroundWorker.RunWorkerAsync("Press Enter in the next 5 seconds to Cancel operation:");
Console.ReadLine();
if (backgroundWorker.IsBusy)
{
backgroundWorker.CancelAsync();
Console.ReadLine();
}
}
static void backgroundWorker_DoWork(object sender, DoWorkEventArgs e)
{
for (int i = 0; i < 200; i++)
{
if (backgroundWorker.CancellationPending)
{
e.Cancel = true;
return;
}
backgroundWorker.ReportProgress(i);
Thread.Sleep(1000);
e.Result = 1000;
}
}
static void backgroundWorker_ProgressChanged(object sender, ProgressChangedEventArgs e)
{
Console.WriteLine("Completed" + e.ProgressPercentage + "%");
}
static void backgroundWorker_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
if (e.Cancelled)
{
Console.WriteLine("Operation Cancelled");
}
else if (e.Error != null)
{
Console.WriteLine("Error in Process :" + e.Error);
}
else
{
Console.WriteLine("Operation Completed :" + e.Result);
}
}
}
}
Also, referr the below link you will understand the concepts of Background:
http://www.c-sharpcorner.com/UploadFile/1c8574/threads-in-wpf/
I found this (WPF Multithreading: Using the BackgroundWorker and Reporting the Progress to the UI. link) to contain the rest of the details which are missing from #Andrew's answer.
The one thing I found very useful was that the worker thread couldn't access the MainWindow's controls (in it's own method), however when using a delegate inside the main windows event handler it was possible.
worker.RunWorkerCompleted += delegate(object s, RunWorkerCompletedEventArgs args)
{
pd.Close();
// Get a result from the asynchronous worker
T t = (t)args.Result
this.ExampleControl.Text = t.BlaBla;
};