Get/Set Variable - c#

the goal of the program is to be able to use the get and set methods of variables.
I have this code in a project C#:
Form1:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace WindowsFormsApplication1
{
public partial class Form1 : Form
{
private int c = 0;
public int a { get; set; }
public Form1()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
a = 5;
Form2 f2 = new Form2();
f2.b = a;
f2.Show();
}
}
}
and in a Form2:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace WindowsFormsApplication1
{
public partial class Form2 : Form
{
public Form2()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
Form1 f1 = new Form1();
MessageBox.Show(Convert.ToString(b));
}
}
}
This code not work because the value of b should be 5, but during execution value 0;
any solution?

You can't expect values of one instance to magically propagate to every other instance.
So doing this:
Form1 f1 = new Form1();
int b = f1.a;
Is always going to be 0. You created a new instance, and nothing has happened to it! If you want to get the existing form's value (where the button was presumably clicked) you need to pass it to Form2 somehow.
You can:
Pass it on the constructor of Form2
Set up a service that holds the data instead
Probably about a million other approaches

private void button1_Click(object sender, EventArgs e)
{
a = 5;
Form2 f2 = new Form2();
f2.b=a;
f2.Show();
}
public partial class Form2 : Form
{
public int b;
public Form2()
{
InitializeComponent();
}
}
You want to pass the data before showing the second form instead of after the fact.

Related

How can I change the background of the a form from a second form?

I am using C# windows forms and I'm having a problem. I have a form which I want to change the background of, however, I want to do so from a second form. The second for has a button which when pressed, the background of the first form changes. Here is my code
First Form:
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace WindowsFormsApplication1
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
Form2 frm2 = new Form2();
frm2.ShowDialog();
}
}
}
Second Form:
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace WindowsFormsApplication1
{
public partial class Form2 : Form
{
public Form2()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
Form1 frm1 = new Form1();
frm1.TransparencyKey = Color.Turquoise;
frm1.BackColor = Color.Turquoise;
}
}
}
The button is supposed to turn the first form transparent. This however, does not work. Am I missing something? Thank you!
You can set the Form 2's owner to Form1. Then access it's properties that way.
Form 1
private void button1_Click(object sender, EventArgs e)
{
Form2 frm2 = new Form2();
frm2.ShowDialog(this);
}
Form 2
private void button1_Click(object sender, EventArgs e)
{
Form1 frm1 = (Form1)this.Owner;
frm1.TransparencyKey = Color.Turquoise;
frm1.BackColor = Color.Turquoise;
}
You can do it using delegate and events or by implementing singleton in parent form.

Why does the following code produce Object Disposed Exception

I am playing around in visual studio and getting to know C# better. I am coming from an intermediate background knowledge of Java.
I have produced a very simple windows form application. The user clicks on a button, the button takes them to another screen, the user types into a textbox and presses a button in which that button will display what the user typed in; in the form. This is the code:
Form1.cs:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace WindowsFormsApplication3
{
public partial class Form1 : Form
{
Form2 userinputForm;
public Form2 getSetForm2 {
get { return userinputForm; }
set { userinputForm = value; }
}
Form1 homeFormObj;
public Form1 getSetForm1 {
get { return homeFormObj; }
set { homeFormObj = value; }
}
public Form1()
{
InitializeComponent();
getSetForm2 = new Form2();
getSetForm1 = this;
getSetForm2.formOnePublicObj = getSetForm1;
}
internal void displayUserInput(string name)
{
Label l = new Label();
l.Text = name;
panel1.Controls.Add(l);
}
private void button1_Click(object sender, EventArgs e)
{
userinputForm.Show();
}
}
}
Form2.cs:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace WindowsFormsApplication3
{
public partial class Form2 : Form
{
Form1 formOneObj;
public Form1 formOnePublicObj {
get { return formOneObj; }
set { formOneObj = value; }
}
public Form2()
{
InitializeComponent();
}
List<string> userinputs = new List<string>();
private void button1_Click(object sender, EventArgs e)
{
string name = textBox1.Text;
formOnePublicObj.displayUserInput(name);
}
}
}
The error occurs the second time the user presses the button to go to form2. it occurs on the .show() method.
(P.S I coded like this to see how I can pass data from one windows form to another hence the getters and setters on the form objects).
Well, userinputform is never set and so is null. As such I don't understand why it works the first time unless this isn't actually your code pasted in.
It's probably because you're closing the second form, which is destroying it therefore you can't show it again. Each time you click the button in form1 create a new form2:
getSetForm2 = new Form2();
getSetForm1 = this;
getSetForm2.formOnePublicObj = getSetForm1;

How to set position second form depend on first form?

I have Form1 and Form2 and a button in my project. When i click button Form2 will show. What is the command to set position of Form2 at center of form1?
Set the forms StartPosition property to CenterParent. That way it will always pop up in the center.
You can manually set the location when you open it:
private void button1_Click(object sender, EventArgs e)
{
Form2 f2 = new Form2();
f2.StartPosition = FormStartPosition.Manual;
f2.Load += delegate(object s2, EventArgs e2)
{
f2.Location = new Point(this.Bounds.Location.X + this.Bounds.Width / 2 - f2.Width / 2,
this.Bounds.Location.Y + this.Bounds.Height / 2 - f2.Height / 2);
};
f2.Show();
}
The key here is setting the StartPosition to manual.
On my system, setting StartPosition to CenterParent and using Show(this) doesn't center on the "owner". Maybe something is broken on my system...it's always been like that for me.
You need to use an instance of the 2nd form. See example of my 2 form project
Form 1
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace WindowsFormsApplication1
{
public partial class Form1 : Form
{
Form2 form2;
public Form1()
{
InitializeComponent();
form2 = new Form2(this);
}
private void button1_Click(object sender, EventArgs e)
{
form2.Show();
string results = form2.GetData();
}
}
}
​
Form 2
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace WindowsFormsApplication1
{
public partial class Form2 : Form
{
Form1 form1;
public Form2(Form1 nform1)
{
InitializeComponent();
this.FormClosing += new FormClosingEventHandler(Form2_FormClosing);
form1 = nform1;
form1.Hide();
}
private void Form2_FormClosing(object sender, FormClosingEventArgs e)
{
//stops form from closing
e.Cancel = true;
this.Hide();
}
public string GetData()
{
return "The quick brown fox jumped over the lazy dog";
}
}
}
​

Calling other form method

I have 2 form, Form 1 and 2. Form 1 will be used to initialize Form 2. After Form 2 being initialize, Form 2 will be calling Form 1 method but it just won't work. I had been searching for hours but still no idea how it works. Please help me out.
Form 1
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace parentChildTest
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
Form2 x = new Form2();
x.Show();
}
public static void callMe(){
MessageBox.Show("HAHAHA");
}
}
}
Form 2
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace parentChildTest
{
public partial class Form2 : Form
{
public Form2()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
/*How to call callMe()?????*/
}
}
}
public partial class Form2 : Form
{
public Form2()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
Form1.Callme();
}
}
private void button1_Click(object sender, EventArgs e)
{
Form1.callMe();
}

Change the state of a checkbox on Form2 and keep the state

All I am trying to do is to change the state of checkbox on form2, and keep the state after pression OK.
I have form1 which is my main form and it only has one Strip menu. The code for form1 is as follow:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace test
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void dialogToolStripMenuItem_Click(object sender, EventArgs e)
{
Form2 dialog = new Form2();
dialog.ShowDialog();
}
}
}
The Form2 only has one checkbox and one OK button.
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace test
{
public partial class Form2 : Form
{
public Form2()
{
InitializeComponent();
}
private void OK_Click(object sender, EventArgs e)
{
if (cbxForm2.Checked == true)
{
cbxForm2.Checked = true;
}
}
}
}
How can I change my code so when I go back on the menu the state of the combo box is as I left it?
You are creating a new Form2 every time:
private void dialogToolStripMenuItem_Click(object sender, EventArgs e)
{
// the 'new' keyword means you are creating an entirely new instance
Form2 dialog = new Form2();
dialog.ShowDialog();
}
This new instance has no idea what any previous instances looked like, so you need to store the state of the CheckBox and assign the value when you open Form2.
public partial class Form1 : Form
{
// backing field to store the state
bool checkBoxChecked;
public Form1()
{
InitializeComponent();
}
private void dialogToolStripMenuItem_Click(object sender, EventArgs e)
{
Form2 dialog = new Form2();
// assign the state
dialog.CheckBoxChecked = this.checkBoxChecked;
dialog.ShowDialog();
// save the state
this.checkBoxChecked = dialog.CheckBoxChecked;
}
}
You also need to add a property on Form2 so you can retrieve the state:
public partial class Form2 : Form
{
public Form2()
{
InitializeComponent();
}
public bool CheckBoxChecked
{
get { return cbxForm2.Checked; }
set { cbxForm2.Checked = value; }
}
}

Categories

Resources