c#-how to convert arduino data to int array - c#

Would like to seek help. I am new with C# and want to integrate arduino. Would like to know on how to convert the code i sent from arduino to C#. I want to assign the data into an array int.
Here's the sample i want to send from arduino.
Serial.println(1);
Serial.println(2);
Serial.println(3)
and my code in c#
int[] data = new int[3];
data[3] = Int32.Parse(serialPort.ReadLine());
data[2] = Int32.Parse(serialPort.ReadLine());
data[1] = Int32.Parse(serialPort.ReadLine());
Kindly please advise

array's indexes in c# start from 0.
this code line is your problem and the reason to the failure:
data[3] = Int32.Parse(serialPort.ReadLine());
change your code to:
int[] data = new int[3];
data[2] = Int32.Parse(serialPort.ReadLine());
data[1] = Int32.Parse(serialPort.ReadLine());
data[0] = Int32.Parse(serialPort.ReadLine());
Edit: (answer to the comment...)
This class provide you 2 extensions method one for unknown sequence length(but you have to create a stop condition) use the second method if you know the exact number of ints.
Note:
4 years ago i used SerialPort with a graphical tablet.
I used the event: DataReceived as a reading trigger.
for more information see this example.
//to use extension methods do: serialPort.ReadKnownLength(3);
public static class SerialPortExtensions
{
public static int[] ReadUnknownLength(this SerialPort serialPort)
{
var list = new List<int>();
while (true)
{
try
{
var input = serialPort.ReadLine();
//change the condition to your own break condition
if (String.IsNullOrEmpty(input))
break;
list.Add(int.Parse(input));
}
catch (TimeoutException)
{
}
}
// if you don't need to reorder
//return list.ToArray();
var result = new int[list.Count];
for (var i = 0; i < result.Length; i++)
{
//reorder the input(you did it in your question...)
result[i] = list[list.Count - (i + 1)];
}
return result;
}
//match your question behavior
public static int[] ReadKnownLength(this SerialPort serialPort, int length)
{
var result = new int[length];
for (int i = length - 1; i >= 0; i--)
{
result[i] = Int32.Parse(serialPort.ReadLine());
}
return result;
}
}

Related

C# - HackerRank simpleArraySum

Now, I may get negative points because perhaps somewhere in vast internet there is already an answer to this but I tried to look for it and I simply couldnt find it.
The gist of the problem is that HackerRanks wants you to create an array with a size decided by the user, then have the user add its values (integers) and finally have the program sum its values.
There are plenty of ways to do it and I already know how to but my problem is that I just can't understand Hackerrank's code sample in C# it gave me. I commented the parts I don't understand, which is most of it:
static int simpleArraySum(int n, int[] ar) {
// Complete this function
int sum = 0;
foreach( var item in ar){
sum += item;
}
return sum;
}
static void Main(String[] args) {
//I know what this does
int n = Convert.ToInt32(Console.ReadLine());
//I am lost here, just why create a string array and add the split method?
string[] ar_temp = Console.ReadLine().Split(' ');
//I dont understand here neither, what is it converting? What is the parse for?
int[] ar = Array.ConvertAll(ar_temp,Int32.Parse);
//Why send the n when all you need is the array itself?
int result = simpleArraySum(n, ar);
Console.WriteLine(result);
}
I know some people hate HackerRank, and honestly, I do too but it does gives me some nice ways to test my limited skills in coding with c# and testing my logic. So, if there are better sites that helps you test your logic as a CS please share them with me.
Here is the code I made to solve this problem in Visual Studio but for some stupid reason Hackerrank wont accept it unless I make custom inputs:
//This code can be potentially shorter using the code commented further below.
//For practice's sake, it was made longer.
static int simpleArraySum(int[] arr_temp)
{
int total = 0;
foreach (var item in arr_temp)
{
total += item;
}
return total;
}
static void Main(String[] args)
{
int n = Convert.ToInt32(Console.ReadLine());
int[] arr_temp = new int[n];
for (int i = 0; i < n; i++)
{
arr_temp[i] = Convert.ToInt32(Console.ReadLine());
}
int result = simpleArraySum(arr_temp);
//int result = arr_temp.Sum();
Console.WriteLine(result);
Console.ReadLine();
}
You need to convert to string array since if you're on the main method, all it gets are string values from the argument list. To get the sum then you need to convert the string into a usable number / integer.
I agree that it doesn't make sense to send the first argument n in simpleArraySum because n is simply unused.
as for the part int[] ar = Array.ConvertAll(ar_temp,Int32.Parse); it simply tries to take in all the integers into the array. It is also risky because if you accidentally pass in a string then it will throw an error i.e. pass in "3 4 1 f" <- f will throw an exception, unless this is the desired behaviour.
Personally I think the main method should not be interested in getting involved too much with the data, the heavy lifting should be done in the methods. The better version perhaps would be to modify simpleArraySum and refactor that line in like:
static int simpleArraySum(string input)
{
String[] fields = input.Split(null);
List<int> vals = new List<int>();
foreach (string i in fields)
{
var j = 0;
if (Int32.TryParse(i, out j)) vals.Add(j);
}
int sum = 0;
foreach (var item in vals)
{
sum += item;
}
return sum;
}
I introduced the use of generic list because it's more readable if not cleaner, although the use of List might look overkill to some programmers and might not be as light weight as just using an array, hence on the other hand you can easily stick to using arrays except that it needs to be initialized with the length i.e. int[] vals = new int[fields.Length]; Roughly:
static int simpleArraySum(string input)
{
String[] fields = input.Split(null);
int[] vals = new int[fields.Length];
for (int i = 0; i < fields.Length; i++)
{
var j = 0;
if (Int32.TryParse(fields[i], out j)) vals[i] = j;
}
int sum = 0;
foreach (var item in vals)
{
sum += item;
}
return sum;
}
here my code i hope that helps
static int simpleArraySum(int[] ar,int count) {
if (count > 0 && count <= 10000)
{
if (count == ar.Length)
{
if (!ar.Any(item => (item < 0 || item >= 10000)))
{
return ar.Sum();
}
}
}
return 0;
}
and in main
int arCount = Convert.ToInt32(Console.ReadLine());
int[] arr = Array.ConvertAll(Console.ReadLine().Split(' '), arTemp => Convert.ToInt32(arTemp));
int result = simpleArraySum(arr, arCount);
Console.WriteLine(result);
since Array.ConvertAll() takes a string and convert it to one type array
int or float for example
For users still looking for a 100% C# solution: In above mentioned coding websites do not modify the main function. The aim of the test is to complete the function via the online complier.
using System.Linq;
public static int simpleArraySum(List<int> ar)
{
int sum = ar.Sum();
return sum;
}

How to convert int[] to short[]?

int[] iBuf = new int[2];
iBuf[0] = 1;
iBuf[1] = 2;
short[] sBuf = new short[2];
Buffer.BlockCopy(iBuf, 0, sBuf, 0, 2);
result
iBuf[0] = 1
sBuf[0] = 1
iBuf[1] = 2
sBuf[1] = 0
My desired result
iBuf[0] = 1
sBuf[0] = 1
iBuf[1] = 2
sBuf[1] = 2
The result is different from what I want.
Is there a way to convert without using loops?
You can use the Array.ConvertAll method.
Example:
int[] iBuf = new int[2];
...
short[] sBuf = Array.ConvertAll(iBuf, input => (short) input);
This method takes an input array and a converter and the result will be your desired array.
Edit:
An even shorter version would be to use the existing Convert.ToInt16 method. inside ConvertAll:
int[] iBuf = new int[5];
short[] sBuf = Array.ConvertAll(iBuf, Convert.ToInt16);
So, how does ConvertAll work? Let's have a look at the implementation:
public static TOutput[] ConvertAll<TInput, TOutput>(TInput[] array, Converter<TInput, TOutput> converter)
{
if (array == null)
{
ThrowHelper.ThrowArgumentNullException(ExceptionArgument.array);
}
if (converter == null)
{
ThrowHelper.ThrowArgumentNullException(ExceptionArgument.converter);
}
Contract.Ensures(Contract.Result<TOutput[]>() != null);
Contract.Ensures(Contract.Result<TOutput[]>().Length == array.Length);
Contract.EndContractBlock();
TOutput[] newArray = new TOutput[array.Length];
for (int i = 0; i < array.Length; i++)
{
newArray[i] = converter(array[i]);
}
return newArray;
}
To answer the actual question... no, at some point there will be a loop involved to convert all values. You can either program it yourself or use already built methods.
int is 32bit long and short is 16 bit long, so that way of copying data won't work right.
Universal way would be to create a method to convert ints to shorts:
public IEnumerable<short> IntToShort(IEnumerable<int> iBuf)
{
foreach (var i in iBuf)
{
yield return (short)i;
}
}
and then use it:
int[] iBuf = new int[2];
iBuf[0] = 1;
iBuf[1] = 2;
short[] sBuf = IntToShort(iBuf).ToArray();

Arraylist.add() is overwriting all the values in the Arraylist built by a loop in c#

Arraylist.add() is overwriting all the previous values in the Arraylist built by a loop in c#. The code is:
public ArrayList MakeList(int size, int iterations)
{
ArrayList myList = new ArrayList(iterations);
for (int run = 0; run < iterations; run++)
{
byte[] _byteArray = new byte[size];
bool success = false;
while (!success)
{
//Some Operations
if(condition)
success = true;
else
continue;
if(success)
break;
}
myList .Add(_byteArray );
}
return myList;
}
The above loop always overwriting the values in the List with the latest byte array. Kindly help me to resolve this.
Karthick initially I thought it to be an issue of deep copy or shallow copy but as long as you are initializing the byte array inside the for loop it should work perfectly. I tried following sample code at my end and it works perfectly fine when function MakeList is about to return. Three byte arrays pointed by myList contain 00,01,11 as I've inserted them and there is no overwriting as suggested by you. I've hardcoded few parameters for quick output:
public class Program
{
public static void Main(string[] args)
{
var col = new ColTest();
col.MakeList();
}
}
public class ColTest
{
public ArrayList MakeList()
{
var capacity = 3;
ArrayList myList = new ArrayList(capacity);
int size = 2;
for (int run = 0; run < capacity; run++)
{
byte[] _byteArray = new byte[size];
if (run == 0)
{
_byteArray[0] = 0;
_byteArray[1] = 0;
}
else if (run == 1)
{
_byteArray[0] = 0;
_byteArray[1] = 1;
}
else if (run == 2)
{
_byteArray[0] = 1;
_byteArray[1] = 1;
}
myList.Add(_byteArray);
}
return myList;
}
}
Hope this helps!

Adding values to a C# array

Probably a really simple one this - I'm starting out with C# and need to add values to an array, for example:
int[] terms;
for(int runs = 0; runs < 400; runs++)
{
terms[] = runs;
}
For those who have used PHP, here's what I'm trying to do in C#:
$arr = array();
for ($i = 0; $i < 10; $i++) {
$arr[] = $i;
}
You can do this way -
int[] terms = new int[400];
for (int runs = 0; runs < 400; runs++)
{
terms[runs] = value;
}
Alternatively, you can use Lists - the advantage with lists being, you don't need to know the array size when instantiating the list.
List<int> termsList = new List<int>();
for (int runs = 0; runs < 400; runs++)
{
termsList.Add(value);
}
// You can convert it back to an array if you would like to
int[] terms = termsList.ToArray();
Edit: a) for loops on List<T> are a bit more than 2 times cheaper than foreach loops on List<T>, b) Looping on array is around 2 times cheaper than looping on List<T>, c) looping on array using for is 5 times cheaper than looping on List<T> using foreach (which most of us do).
Using Linq's method Concat makes this simple
int[] array = new int[] { 3, 4 };
array = array.Concat(new int[] { 2 }).ToArray();
result
3,4,2
If you're writing in C# 3, you can do it with a one-liner:
int[] terms = Enumerable.Range(0, 400).ToArray();
This code snippet assumes that you have a using directive for System.Linq at the top of your file.
On the other hand, if you're looking for something that can be dynamically resized, as it appears is the case for PHP (I've never actually learned it), then you may want to use a List instead of an int[]. Here's what that code would look like:
List<int> terms = Enumerable.Range(0, 400).ToList();
Note, however, that you cannot simply add a 401st element by setting terms[400] to a value. You'd instead need to call Add() like this:
terms.Add(1337);
By 2019 you can use Append, Prepend using LinQ in just one line
using System.Linq;
and then in NET 6.0:
terms = terms.Append(21);
or versions lower than NET 6.0
terms = terms.Append(21).ToArray();
Answers on how to do it using an array are provided here.
However, C# has a very handy thing called System.Collections
Collections are fancy alternatives to using an array, though many of them use an array internally.
For example, C# has a collection called List that functions very similar to the PHP array.
using System.Collections.Generic;
// Create a List, and it can only contain integers.
List<int> list = new List<int>();
for (int i = 0; i < 400; i++)
{
list.Add(i);
}
Using a List as an intermediary is the easiest way, as others have described, but since your input is an array and you don't just want to keep the data in a List, I presume you might be concerned about performance.
The most efficient method is likely allocating a new array and then using Array.Copy or Array.CopyTo. This is not hard if you just want to add an item to the end of the list:
public static T[] Add<T>(this T[] target, T item)
{
if (target == null)
{
//TODO: Return null or throw ArgumentNullException;
}
T[] result = new T[target.Length + 1];
target.CopyTo(result, 0);
result[target.Length] = item;
return result;
}
I can also post code for an Insert extension method that takes a destination index as input, if desired. It's a little more complicated and uses the static method Array.Copy 1-2 times.
Based on the answer of Thracx (I don't have enough points to answer):
public static T[] Add<T>(this T[] target, params T[] items)
{
// Validate the parameters
if (target == null) {
target = new T[] { };
}
if (items== null) {
items = new T[] { };
}
// Join the arrays
T[] result = new T[target.Length + items.Length];
target.CopyTo(result, 0);
items.CopyTo(result, target.Length);
return result;
}
This allows to add more than just one item to the array, or just pass an array as a parameter to join two arrays.
You have to allocate the array first:
int [] terms = new int[400]; // allocate an array of 400 ints
for(int runs = 0; runs < terms.Length; runs++) // Use Length property rather than the 400 magic number again
{
terms[runs] = value;
}
int ArraySize = 400;
int[] terms = new int[ArraySize];
for(int runs = 0; runs < ArraySize; runs++)
{
terms[runs] = runs;
}
That would be how I'd code it.
C# arrays are fixed length and always indexed. Go with Motti's solution:
int [] terms = new int[400];
for(int runs = 0; runs < 400; runs++)
{
terms[runs] = value;
}
Note that this array is a dense array, a contiguous block of 400 bytes where you can drop things. If you want a dynamically sized array, use a List<int>.
List<int> terms = new List<int>();
for(int runs = 0; runs < 400; runs ++)
{
terms.Add(runs);
}
Neither int[] nor List<int> is an associative array -- that would be a Dictionary<> in C#. Both arrays and lists are dense.
You can't just add an element to an array easily. You can set the element at a given position as fallen888 outlined, but I recommend to use a List<int> or a Collection<int> instead, and use ToArray() if you need it converted into an array.
If you really need an array the following is probly the simplest:
using System.Collections.Generic;
// Create a List, and it can only contain integers.
List<int> list = new List<int>();
for (int i = 0; i < 400; i++)
{
list.Add(i);
}
int [] terms = list.ToArray();
one approach is to fill an array via LINQ
if you want to fill an array with one element
you can simply write
string[] arrayToBeFilled;
arrayToBeFilled= arrayToBeFilled.Append("str").ToArray();
furthermore, If you want to fill an array with multiple elements you can use the
previous code in a loop
//the array you want to fill values in
string[] arrayToBeFilled;
//list of values that you want to fill inside an array
List<string> listToFill = new List<string> { "a1", "a2", "a3" };
//looping through list to start filling the array
foreach (string str in listToFill){
// here are the LINQ extensions
arrayToBeFilled= arrayToBeFilled.Append(str).ToArray();
}
Array Push Example
public void ArrayPush<T>(ref T[] table, object value)
{
Array.Resize(ref table, table.Length + 1); // Resizing the array for the cloned length (+-) (+1)
table.SetValue(value, table.Length - 1); // Setting the value for the new element
}
int[] terms = new int[10]; //create 10 empty index in array terms
//fill value = 400 for every index (run) in the array
//terms.Length is the total length of the array, it is equal to 10 in this case
for (int run = 0; run < terms.Length; run++)
{
terms[run] = 400;
}
//print value from each of the index
for (int run = 0; run < terms.Length; run++)
{
Console.WriteLine("Value in index {0}:\t{1}",run, terms[run]);
}
Console.ReadLine();
/*Output:
Value in index 0: 400
Value in index 1: 400
Value in index 2: 400
Value in index 3: 400
Value in index 4: 400
Value in index 5: 400
Value in index 6: 400
Value in index 7: 400
Value in index 8: 400
Value in index 9: 400
*/
If you don't know the size of the Array or already have an existing array that you are adding to. You can go about this in two ways. The first is using a generic List<T>:
To do this you will want convert the array to a var termsList = terms.ToList(); and use the Add method. Then when done use the var terms = termsList.ToArray(); method to convert back to an array.
var terms = default(int[]);
var termsList = terms == null ? new List<int>() : terms.ToList();
for(var i = 0; i < 400; i++)
termsList.Add(i);
terms = termsList.ToArray();
The second way is resizing the current array:
var terms = default(int[]);
for(var i = 0; i < 400; i++)
{
if(terms == null)
terms = new int[1];
else
Array.Resize<int>(ref terms, terms.Length + 1);
terms[terms.Length - 1] = i;
}
If you are using .NET 3.5 Array.Add(...);
Both of these will allow you to do it dynamically. If you will be adding lots of items then just use a List<T>. If it's just a couple of items then it will have better performance resizing the array. This is because you take more of a hit for creating the List<T> object.
Times in ticks:
3 items
Array Resize Time: 6
List Add Time: 16
400 items
Array Resize Time: 305
List Add Time: 20
I will add this for a another variant. I prefer this type of functional coding lines more.
Enumerable.Range(0, 400).Select(x => x).ToArray();
You can't do this directly. However, you can use Linq to do this:
List<int> termsLst=new List<int>();
for (int runs = 0; runs < 400; runs++)
{
termsLst.Add(runs);
}
int[] terms = termsLst.ToArray();
If the array terms wasn't empty in the beginning, you can convert it to List first then do your stuf. Like:
List<int> termsLst = terms.ToList();
for (int runs = 0; runs < 400; runs++)
{
termsLst.Add(runs);
}
terms = termsLst.ToArray();
Note: don't miss adding 'using System.Linq;' at the begaining of the file.
This seems like a lot less trouble to me:
var usageList = usageArray.ToList();
usageList.Add("newstuff");
usageArray = usageList.ToArray();
Just a different approach:
int runs = 0;
bool batting = true;
string scorecard;
while (batting = runs < 400)
scorecard += "!" + runs++;
return scorecard.Split("!");
int[] terms = new int[400];
for(int runs = 0; runs < 400; runs++)
{
terms[runs] = value;
}
static void Main(string[] args)
{
int[] arrayname = new int[5];/*arrayname is an array of 5 integer [5] mean in array [0],[1],[2],[3],[4],[5] because array starts with zero*/
int i, j;
/*initialize elements of array arrayname*/
for (i = 0; i < 5; i++)
{
arrayname[i] = i + 100;
}
/*output each array element value*/
for (j = 0; j < 5; j++)
{
Console.WriteLine("Element and output value [{0}]={1}",j,arrayname[j]);
}
Console.ReadKey();/*Obtains the next character or function key pressed by the user.
The pressed key is displayed in the console window.*/
}
/*arrayname is an array of 5 integer*/
int[] arrayname = new int[5];
int i, j;
/*initialize elements of array arrayname*/
for (i = 0; i < 5; i++)
{
arrayname[i] = i + 100;
}
To add the list values to string array using C# without using ToArray() method
List<string> list = new List<string>();
list.Add("one");
list.Add("two");
list.Add("three");
list.Add("four");
list.Add("five");
string[] values = new string[list.Count];//assigning the count for array
for(int i=0;i<list.Count;i++)
{
values[i] = list[i].ToString();
}
Output of the value array contains:
one
two
three
four
five
You can do this is with a list. here is how
List<string> info = new List<string>();
info.Add("finally worked");
and if you need to return this array do
return info.ToArray();
Here is one way how to deal with adding new numbers and strings to Array:
int[] ids = new int[10];
ids[0] = 1;
string[] names = new string[10];
do
{
for (int i = 0; i < names.Length; i++)
{
Console.WriteLine("Enter Name");
names[i] = Convert.ToString(Console.ReadLine());
Console.WriteLine($"The Name is: {names[i]}");
Console.WriteLine($"the index of name is: {i}");
Console.WriteLine("Enter ID");
ids[i] = Convert.ToInt32(Console.ReadLine());
Console.WriteLine($"The number is: {ids[i]}");
Console.WriteLine($"the index is: {i}");
}
} while (names.Length <= 10);

How to set array length in c# dynamically

I am still new to C# and I've been struggling with various issues on arrays. I've got an array of metadata objects (name value pairs) and I would like to know how to create only the number of "InputProperty" objects that I truly need. In this loop I've arbitrarily set the number of elements to 20 and I try to bail out when the entry becomes null but the web service on the receiving end of this does not like any null elements passed to it:
private Update BuildMetaData(MetaData[] nvPairs)
{
Update update = new Update();
InputProperty[] ip = new InputProperty[20]; // how to make this "dynamic"
int i;
for (i = 0; i < nvPairs.Length; i++)
{
if (nvPairs[i] == null) break;
ip[i] = new InputProperty();
ip[i].Name = "udf:" + nvPairs[i].Name;
ip[i].Val = nvPairs[i].Value;
}
update.Items = ip;
return update;
}
In summary, say I only have 3 namevalue pairs in the above input array? Rather than allocate 20 elements for the array called ip, how can code this so ip is only as big as it needs to be. The update object is passed across another webservice so serialization is important (i.e. I can't use namevaluecollection, etc.).
p.s. Is the only way to followup on a posted question through the "add comments" facility?
InputProperty[] ip = new InputProperty[nvPairs.Length];
Or, you can use a list like so:
List<InputProperty> list = new List<InputProperty>();
InputProperty ip = new (..);
list.Add(ip);
update.items = list.ToArray();
Another thing I'd like to point out, in C# you can delcare your int variable use in a for loop right inside the loop:
for(int i = 0; i<nvPairs.Length;i++
{
.
.
}
And just because I'm in the mood, here's a cleaner way to do this method IMO:
private Update BuildMetaData(MetaData[] nvPairs)
{
Update update = new Update();
var ip = new List<InputProperty>();
foreach(var nvPair in nvPairs)
{
if (nvPair == null) break;
var inputProp = new InputProperty
{
Name = "udf:" + nvPair.Name,
Val = nvPair.Value
};
ip.Add(inputProp);
}
update.Items = ip.ToArray();
return update;
}
If you don't want to use a List, ArrayList, or other dynamically-sized collection and then convert to an array (that's the method I'd recommend, by the way), then you'll have to allocate the array to its maximum possible size, keep track of how many items you put in it, and then create a new array with just those items in it:
private Update BuildMetaData(MetaData[] nvPairs)
{
Update update = new Update();
InputProperty[] ip = new InputProperty[20]; // how to make this "dynamic"
int i;
for (i = 0; i < nvPairs.Length; i++)
{
if (nvPairs[i] == null) break;
ip[i] = new InputProperty();
ip[i].Name = "udf:" + nvPairs[i].Name;
ip[i].Val = nvPairs[i].Value;
}
if (i < nvPairs.Length)
{
// Create new, smaller, array to hold the items we processed.
update.Items = new InputProperty[i];
Array.Copy(ip, update.Items, i);
}
else
{
update.Items = ip;
}
return update;
}
An alternate method would be to always assign update.Items = ip; and then resize if necessary:
update.Items = ip;
if (i < nvPairs.Length)
{
Array.Resize(update.Items, i);
}
It's less code, but will likely end up doing the same amount of work (i.e. creating a new array and copying the old items).
Use this:
Array.Resize(ref myArr, myArr.Length + 5);
Does is need to be an array? If you use an ArrayList or one of the other objects available in C#, you won't have this limitation to content with. Hashtable, IDictionnary, IList, etc.. all allow a dynamic number of elements.
You could use List inside the method and transform it to an array at the end. But i think if we talk about an max-value of 20, your code is faster.
private Update BuildMetaData(MetaData[] nvPairs)
{
Update update = new Update();
List<InputProperty> ip = new List<InputProperty>();
for (int i = 0; i < nvPairs.Length; i++)
{
if (nvPairs[i] == null) break;
ip[i] = new InputProperty();
ip[i].Name = "udf:" + nvPairs[i].Name;
ip[i].Val = nvPairs[i].Value;
}
update.Items = ip.ToArray();
return update;
}
Or in C# 3.0 using System.Linq you can skip the intermediate list:
private Update BuildMetaData(MetaData[] nvPairs)
{
Update update = new Update();
var ip = from nv in nvPairs
select new InputProperty()
{
Name = "udf:" + nv.Name,
Val = nv.Value
};
update.Items = ip.ToArray();
return update;
}
Use Array.CreateInstance to create an array dynamically.
private Update BuildMetaData(MetaData[] nvPairs)
{
Update update = new Update();
InputProperty[] ip = Array.CreateInstance(typeof(InputProperty), nvPairs.Count()) as InputProperty[];
int i;
for (i = 0; i < nvPairs.Length; i++)
{
if (nvPairs[i] == null) break;
ip[i] = new InputProperty();
ip[i].Name = "udf:" + nvPairs[i].Name;
ip[i].Val = nvPairs[i].Value;
}
update.Items = ip;
return update;
}
Typically, arrays require constants to initialize their size. You could sweep over nvPairs once to get the length, then "dynamically" create an array using a variable for length like this.
InputProperty[] ip = (InputProperty[])Array.CreateInstance(typeof(InputProperty), length);
I wouldn't recommend it, though. Just stick with the
List<InputProperty> ip = ...
...
update.Items = ip.ToArray();
solution. It's not that much less performant, and way better looking.
You can create an array dynamically in this way:
static void Main()
{
// Create a string array 2 elements in length:
int arrayLength = 2;
Array dynamicArray = Array.CreateInstance(typeof(int), arrayLength);
dynamicArray.SetValue(234, 0); // → a[0] = 234;
dynamicArray.SetValue(444, 1); // → a[1] = 444;
int number = (int)dynamicArray.GetValue(0); // → number = a[0];
int[] cSharpArray = (int[])dynamicArray;
int s2 = cSharpArray[0];
}

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