I have exception
class SyntaxError : Exception {
public SyntaxError(int l) {
line = l;
}
public int line;
}
I'm using unit tests to test class Parser which on specific input should throw exception above. I'm using code like this:
[TestMethod]
[ExpectedException(typeof(Parser.SyntaxError))]
public void eolSyntaxError()
{
parser.reader = new StringReader("; alfa\n; beta\n\n\n\na");
parser.eol();
}
Is there any smart simple way to check if SyntaxError.line == 1?
Best I come up with is:
[TestMethod]
public void eolSyntaxError()
{
try {
parser.reader = new StringReader("; alfa\n; beta\n\n\n\na");
parser.eol();
Assert.Fail();
} catch (SyntaxError e) {
Assert.AreEqual(1, e.line);
}
}
I don't like it very much, is there better way?
Consider using FluentAssertions. Your test will then look like this:
[TestMethod]
public void eolSyntaxError()
{
parser.reader = new StringReader("; alfa\n; beta\n\n\n\na");
Action parseEol = () => parser.eol();
parseEol
.ShouldThrow<SyntaxError>()
.And.line.Should().Be(1);
}
Otherwise, your approach is pretty much as good as it gets.
You could write a method similar to the one in NUnit
public T Throws<T>(Action code) where T : Exception
{
Exception coughtException = null;
try
{
code();
}
catch (Exception ex)
{
coughtException = ex;
}
Assert.IsNotNull(coughtException, "Test code didn't throw exception");
Assert.AreEqual(coughtException.GetType(), typeof(T), "Test code didn't throw same type exception");
return (T)coughtException;
}
And then you can use it in your test method
Parser.SyntaxError exception = Throws<Parser.SyntaxError>(() => parser.eol());
Assert.AreEqual(1, exception.line);
As per my comment, if the line at which you encounter the syntax error is relevant, then include it in your custom exception class, like so.
public class SyntaxError : Exception
{
public SyntaxError(int atLine)
{
AtLine = atLine;
}
public int AtLine { get; private set; }
}
Then it's easy to test.
EDIT - After having read the question (!) here's a simple additional Assert method which will tidy up your exception assertions.
public static class xAssert
{
public static TException Throws<TException>(Action a) where TException : Exception
{
try
{
a();
}
catch (Exception ex)
{
var throws = ex as TException;
if (throws != null)
return throws;
}
Assert.Fail();
return default(TException);
}
}
Usage as follows...
public class Subject
{
public void ThrowMyException(int someState)
{
throw new MyException(someState);
}
public void ThrowSomeOtherException()
{
throw new InvalidOperationException();
}
}
public class MyException : Exception
{
public int SomeState { get; private set; }
public MyException(int someState)
{
SomeState = someState;
}
}
[TestClass]
public class UnitTest1
{
[TestMethod]
public void TestMethod1()
{
var subject = new Subject();
var exceptionThrown = xAssert.Throws<MyException>(() => { subject.ThrowMyException(123); });
Assert.AreEqual(123, exceptionThrown.SomeState);
}
}
I am not aware of an out of the box solution for this, but I have seen the concept of expectations which work like this:
[TestMethod]
public void EolSyntaxError()
{
Expectations.Expect<(SyntaxError>(
() =>
{
parser.reader = new StringReader("; alfa\n; beta\n\n\n\na");
parser.eol();
},
e =>
{
Assert.AreEqual(1, e.line);
});
}
Expectations needs to be implemented. I reckon there will be libraries out there which already do this. Anyhow, the Expect method in Expectations could look like this:
public static void Expect<TExpectedException>(
System.Action action,
System.Action<TExpectedException> assertion) where TExpectedException : Exception
{
if (action == null) { throw new ArgumentNullException("action"); }
try
{
action.Invoke();
Assert.Fail(string.Format("{0} expected to be thrown", typeof(TExpectedException).Name));
}
catch (TExpectedException e)
{
assertion.Invoke(e);
}
}
Related
In cases where there is a method that calls many others and they can all throw a variety of exceptions from ArgumentExceptions to EndOfStreamExceptions, would it better to do a catch all and wrap it in your own exception and then set the inner exception, or create a base class exception and throw derived types. If throwing derived types that goes against the advice of reusing BCL exceptions where possible. So for example
public void A()
{
if (someCondition)
{
throw new ArgumentException()
}
}
public void B()
{
if (anotherCondition)
{
throw new InvalidOperation()
}
}
public void C()
{
// Throws format exception
int.Parse(x);
}
public void DoSomething()
{
try
{
A();
B();
C();
}
catch(Exception ex)
{
throw new DoSomethingException("Could not complete DoSomthing"){ InnerException = ex};
}
}
OR would it be better do something like
public void DoSomething()
{
A();
B();
C();
D();
}
public void A()
{
if (someCondition)
{
throw new DoSomethingMissingArg()
}
}
public void B()
{
if (anotherCondition)
{
throw new DoSomethingCannotStart()
}
}
public void C()
{
// Throws format exception
if (!int.TryParse(x))
{
throw new DoSomethingFormatException("x must be in y format");
}
}
public class DoSomethingException: Exception
{
}
public class DoSomethingMissingArg: DoSomethingException
{
public DoSomethingMissingArg(){ }
}
public class DoSomethingCannotStart: DoSomethingException
{
public DoSomethingCannotStart(){ }
}
public class DoSomethingFormatException: DoSomethingException
{
public DoSomethingFormatException(){ }
}
That simply depends on whether your callers are likely to need that level of detail when catching your exceptions.
My suggestion would be to implement option 1 first, and then, if more details are required, switch to the following option 3:
public void A()
{
if (someCondition)
{
throw new ArgumentException()
}
}
...
public void DoSomething()
{
try
{
A();
}
catch(ArgumentException ex)
{
throw new DoSomethingMissingArgException() { InnerException = ex };
}
try
{
B();
C();
}
catch(Exception ex)
{
throw new DoSomethingException("Could not complete DoSomthing"){ InnerException = ex};
}
}
Option 3 has the following advantages:
It's backwards-compatible to option 1, since a DoSomethingMissingArgException is a DoSomethingException. And you can add more exception subclasses as needed while staying backwards-compatible.
You have the DoSomething-specific exception logic only in method DoSomething, not scattered all around your helper methods, which can use the "natural" BCL execptions.
I'm trying to make something like base "exception handler" thing. So this base class will try-catch exceptions when any method (with any number of parameters) in derived class gets invoked. I'm not good in describing this with words, so here is the scenario:
public abstract BaseClass
{
Exception _ex;
public Exception LastKnownException
{
get
{
return this._ex;
}
}
//...
//what do I do here to assign the value of above property when some random exception occur in derived class?
//...
//The closest I can get...
public void RunMethod(Action method)
{
try
{
method.Invoke();
}
catch (Exception ex)
{
this._ex = ex;
}
}
}
public class DerivedClass : BaseClass
{
public void DoRandomMethod(int couldBeOfAnyTypeHere, bool andIndefiniteNumberOfThese)
{
bool result = false;
var someObject = new OtherClass(couldBeOfAnyTypeHere, out andIndefiniteNumberOfThese);
someObject.DoInternalWork(result); // <-- here is where I need the base class to take care if any exception should occur
}
public int AnotherMethod(int? id)
{
if (!id.HasValue)
id = Convert.ToInt32(Session["client_id"]);
var someOtherObject = new OtherClassB(id.Value);
return someOtherObject.CheckSomething(); // <-- and catch possible exceptions for this one too
}
//The closest I can get... (see base class implementation)
public List<RandomClass> GetSomeListBy(int id)
{
RunMethod(() =>
string[] whateverArgs = new[] { "is", "this", "even", "possible?" };
YetAnotherStaticClass.GetInstance().ExecuteErrorProneMethod(whateverArgs); // <-- Then when something breaks here, the LastKnownException will have something
);
}
}
public class TransactionController : Controller
{
public ActionResult ShowSomething()
{
var dc = new DerivedClass();
dc.DoRandomMethod(30, true);
if (dc.LastKnownException != null)
{
//optionally do something here
return RedirectToAction("BadRequest", "Error", new { ex = dc.LastKnownException });
}
else
{
return View();
}
}
}
EDIT: My simple approach will work, only, I don't want to have to wrap all methods with this lambda-driven RunMethod() method all the time -- I need the base class to somehow intercept any incoming exception and return the Exception object to the derived class without throwing the error.
Any ideas would be greatly appreciated. And thanks in advance!
I think you should consider using the event System.AppDomain.UnhandledException
This event will be raised whenever an exception occurs that is not handled.
As you don't clutter your code with the possibilities of exception, your code will be much better readable. Besides it would give derived classes the opportunity to catch exceptions if they expect ones, without interfering with your automatic exception catcher.
Your design is such, that if someone calls several functions of your derived class and then checks if there are any exceptions the caller wouldn't know which function caused the exception. I assume that your caller is not really interested in which function causes the exception. This is usually the case if you only want to log exception until someone investigates them.
If that is the case consider doing something like the following:
static void Main(string[] args)
{
AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException;
}
static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e)
{
var ex = e.ExceptionObject as Exception;
if (ex != null)
logger.LogException(ex);
// TODO: decide whether to continue or exit.
}
If you really want to do this only for your abstract base class
public abstract BaseClass
{
private List<Exception> unhandledExceptions = new List<Exception>();
protected BaseClass()
{
AppDomain.CurrentDomain.UnhandledException += UnhandledException;
}
private void UnhandledException(object sender, UnhandledExceptionEventArgs e)
{
var ex = e.ExceptionObject as Exception;
if (ex != null)
this.UnhandledExceptions.Add(ex);
}
public List<Exception> LastKnownExceptions
{
get { return this.unhandledExceptions; }
}
I had a similar requirement for catching exceptions, but used a specific implementation (i.e. not an abstract class) to encapsulate the handling of errors.
Please note this takes in an argument for any expected exceptions (params Type[] catchableExceptionTypes), but of course you can modify to suit your own requirements.
public class ExceptionHandler
{
// exposes the last caught exception
public Exception CaughtException { get; private set; }
// allows a quick check to see if an exception was caught
// e.g. if (ExceptionHandler.HasCaughtException) {... do something...}
public bool HasCaughtException { get; private set; }
// perform an action and catch any expected exceptions
public void TryAction(Action action, params Type[] catchableExceptionTypes)
{
Reset();
try
{
action();
}
catch (Exception exception)
{
if (ExceptionIsCatchable(exception, catchableExceptionTypes))
{
return;
}
throw;
}
}
// perform a function and catch any expected exceptions
// if an exception is caught, this returns null
public T TryFunction<T>(Func<T> function, params Type[] catchableExceptionTypes) where T : class
{
Reset();
try
{
return function();
}
catch (Exception exception)
{
if (ExceptionIsCatchable(exception, catchableExceptionTypes))
{
return null;
}
throw;
}
}
bool ExceptionIsCatchable(Exception caughtException, params Type[] catchableExceptionTypes)
{
for (var i = 0; i < catchableExceptionTypes.Length; i++)
{
var catchableExceptionType = catchableExceptionTypes[i];
if (!IsAssignableFrom(caughtException, catchableExceptionType)) continue;
CaughtException = caughtException;
HasCaughtException = true;
return true;
}
return false;
}
static bool IsAssignableFrom(Exception exception, Type type)
{
if (exception.GetType() == type) return true;
var baseType = exception.GetType().BaseType;
while (baseType != null)
{
if (baseType == type) return true;
baseType = baseType.BaseType;
}
return false;
}
void Reset()
{
CaughtException = null;
HasCaughtException = false;
}
}
I have a class which exposes some functionality,
and I want to ensure exceptions will be handled by a custom ErrorHandler class.
Currently I can achieve this by a try / catch statement per each method, and process the exception by the error handler there.
My question is if there is a better way / design pattern to do it.
Code:
public class BasicErrorHandler
{
public void ProcessException(Exception ex)
{
//Does error handling stuff
}
}
public class Manager
{
BasicErrorHandler _errorHandler;
public Manager()
{
_errorHandler = new BasicErrorHandler();
}
public void MethodA()
{
try
{
//Does Something
}
catch(Exception ex)
{
_errorHandler.ProcessException(ex);
}
}
public void MethodB()
{
try
{
//Does Something Else
}
catch(Exception ex)
{
_errorHandler.ProcessException(ex);
}
}
}
In keeping with DRY principles, you could just wrap your try...catch logic into into own method which takes a predicate of the actual work to do:
public class Manager
{
BasicErrorHandler _errorHandler;
public Manager()
{
_errorHandler = new BasicErrorHandler();
}
public void MethodA()
{
DoWork( () => {
// do something interesting here
});
}
public void MethodB()
{
DoWork( () => {
// do something else interesting here
});
}
private void DoWork(Action action)
{
try
{
action();
}
catch(Exception ex)
{
_errorHandler.ProcessException(ex);
}
}
}
I've crafted this quickly and without thinking too much in the implications, but if you want to avoid all the try/catch blocks, you could do something like:
public class BasicErrorHandler
{
public void ProcessException(Exception ex)
{
//Does error handling stuff
}
public void Do(Action act)
{
try
{
act();
}
catch(Exception ex)
{
ProcessException(ex);
}
}
}
And then use it like:
public class Manager
{
BasicErrorHandler _errorHandler;
public Manager()
{
_errorHandler = new BasicErrorHandler();
}
public void MethodA()
{
_errorHandler.Do(() => {
//Does Something
});
}
public void MethodB()
{
_errorHandler.Do(() => {
//Does Something Else
});
}
}
Design patterns are there to solve a problem. Which problem are you trying to solve? What is wrong with the Try Catch blocks?
Only thing I can imagine is you want to have more clean code. Some answers suggest a helper method with an action. Given the helper methods that encapsulate a delegate: Do consider the impact on your stack trace and debugging sessions using these delegates. It might make logging etc more hard to understand.
If your intend is to do separation of concern, I would say If you can't handle it, just don't catch the exception. Let the class invoking the method handle it. If you insist to have a handler in your class, I would suggest Inversion of Control. That way, your class is not in control of determining which class should handle its exceptions.
Rx .net is for You. Advanced error handling gives You the ability to highly customize Your error handling. Check out the pages about that.
For example:
var source = new Subject<int>();
var result = source.Catch<int, TimeoutException>(tx=>Observable.Return(-1));
result.Dump("Catch");
source.OnNext(1);
source.OnNext(2);
source.OnError(new ArgumentException("Fail!"));
You'll get the following output:
Catch-->1
Catch-->2
Catch failed-->Fail!
The number of retries, the handling of how much time a method can take, everything can be configured.
The following is an Aspect oriented method of soling the problem, this makes use of PostSharp to do the weaving.
[Serializable]
public class HandleExceptionsAttribute : OnExceptionAspect {
/// <summary>
/// Initializes a new instance of the <see cref="HandleExceptionsAttribute"/> class.
/// </summary>
public HandleExceptionsAttribute() {
AspectPriority = 1;
}
public override void OnException(MethodExecutionArgs args) {
//Suppress the current transaction to ensure exception is not rolled back
using (var s = new TransactionScope(TransactionScopeOption.Suppress)) {
//Log exception
using (var exceptionLogContext = new ExceptionLogContext()) {
exceptionLogContext.Set<ExceptionLogEntry>().Add(new ExceptionLogEntry(args.Exception));
exceptionLogContext.SaveChanges();
}
}
}
}
[HandleExceptions]
public class YourClass {
}
I'm using the heavily-undocumented Castle dynamic-proxy system. I've managed to make it do almost everything I want, except for one thing: How do you make a proxied method throw an exception instead of returning a value?
public sealed class MyInterceptor : IInterceptor
{
public void Intercept(IInvocation invocation)
{
if (CheckArgs(invocation.Arguments))
{
invocation.ReturnValue = DoRealWork(invocation.Arguments);
}
else
{
invocation.Exception = new InvalidOperationException(); // How?
}
}
}
From the point of view of the proxied object the interceptor is not visible; it simply calls its own virtual method, and DynamicProxy invokes the correct interceptor methods before returning the ReturnValue to the caller.
So if you want to throw an exception just throw it from the interceptor:
if (CheckArgs(invocation.Arguments))
{
invocation.ReturnValue = DoRealWork(invocation.Arguments);
}
else
{
throw new InvalidOperationException();
}
From the point of view of the caller it will be an exception in the called method.
Edit for comment:
Regarding the type of the exception thrown in the generator I have the correct type, not a wrapper:
public interface IDummy
{
string DoSomething();
}
public class Dummy: IDummy {
public virtual string DoSomething()
{
return string.Empty;
}
}
public class MyCustomException : Exception {}
public class CustomIntercept: IInterceptor
{
public void Intercept(IInvocation invocation)
{
throw new MyCustomException();
}
}
internal class Program
{
private static void Main(string[] args)
{
var pg = new ProxyGenerator();
GetValue(pg.CreateInterfaceProxyWithoutTarget<IDummy>(new CustomIntercept()));
GetValue(pg.CreateClassProxy<Dummy>(new CustomIntercept()));
GetValue(pg.CreateClassProxyWithTarget<Dummy>(new Dummy(), new CustomIntercept()));
GetValue(pg.CreateInterfaceProxyWithTarget<IDummy>(new Dummy(), new CustomIntercept()));
}
private static void GetValue(IDummy dummy)
{
try
{
dummy.DoSomething();
}
catch (Exception e)
{
Console.WriteLine(e.GetType().Name);
}
}
}
All four outputs are MyCustomException
Can you make sure that the TargetInvocationException doesn't come from your own code? What version of the DynamicProxy are you using (I'm using the one in Castle.Core 3.2)
Is there a way, how to get currently thrown exception (if exists)?
I would like reduce amount of code and apply some reuse for task looks like:
Exception thrownException = null;
try {
// some code with 3rd party classes, which can throw unexpected exceptions
}
catch( Exception exc ) {
thrownException = exc;
LogException( exc );
}
finally {
if ( null == thrownException ) {
// some code
}
else {
// some code
}
}
and replace it with this code:
using( ExceptionHelper.LogException() ) {
// some code with 3rd party classes, which can throw unexpected exceptions
}
using( new ExceptionHelper { ExceptionAction = ()=> /*some cleaning code*/ } ) {
// some code with 3rd party classes, which can throw unexpected exceptions
}
public class ExceptiohHelper : IDisposable {
public static ExceptionHelper LogException() {
return new ExceptionHelper();
}
public Action SuccessfulAction {get; set;}
public Action ExceptionAction {get; set;}
public void Dispose() {
Action action;
Exception thrownException = TheMethodIDontKnow();
if ( null != thrownException ) {
LogException( thrownException );
action = this.ExceptionAction;
}
else {
action = this.SuccessfulAction;
}
if ( null != action ) {
action();
}
}
}
Is this scenario posible?
Thanks
The idea is that you handle exceptions in the catch block...
That said, Exception is a reference type, so you can always declare an Exception variable outside the try scope...
Exception dontDoThis;
try
{
foo.DoSomething();
}
catch(Exception e)
{
dontDoThis = e;
}
finally
{
// use dontDoThis...
}
What do you think about the following. Instead of looking at the problem as "How to get the last exception?", what if you change it to, "How do I run some piece of code with some more control?"
For example:
Instead of an ExceptionHelper you could have an ActionRunner.
public class ActionRunner
{
public Action AttemptAction { get; set; }
public Action SuccessfulAction { get; set; }
public Action ExceptionAction { get; set; }
public void RunAction()
{
try
{
AttemptAction();
SuccessfulAction();
}
catch (Exception ex)
{
LogException(ex);
ExceptionAction();
}
}
private void LogException(Exception thrownException) { /* log here... */ }
}
It would at least give you some reuse of the SuccessfulAction and ExceptionAction assuming only the AttemptAction varies between calls.
var actionRunner = new ActionRunner
{
AttemptAction = () =>
{
Console.WriteLine("Going to throw...");
throw new Exception("Just throwing");
},
ExceptionAction = () => Console.WriteLine("ExceptionAction"),
SuccessfulAction = () => Console.WriteLine("SuccessfulAction"),
};
actionRunner.RunAction();
actionRunner.AttemptAction = () => Console.WriteLine("Running some other code...");
actionRunner.RunAction();
If you are looking to catch unexpected exceptions you should be handling the UnhandledException. You should only catch exceptions at lower levels that you intend handle (not just to log), otherwise you should let them bubble up and be caught at a higher level, or as I mentioned before in the UnhandledException method.