How to make only the 'set' function of a C# property private - c#

Is it possible to have a C# class property
ie: public type name { get; set; }
whose value you can alter within the private member functions of the class, but which can only be read by a client program (externally only the 'get' function is available)?

Easy, use private:
public type name { get; private set; }
They are methods, just like any other (albeit with pre-defined signatures), so access modifiers still apply

Related

Is there a way to hide or override a base class member variable (itself a class) in its derived class in C#?

I have an app that uses a set of dll's from a 3rdparty. I am trying to incorporate an updated version of the dll's that have changed some variables and parameters from int to uints. I think I can easily capture base class events in my derived class and re-throw modified events, but I am not sure of an easy way to handle the direct access of the variables in the base class's member class.
The example below shows the original 3rd party implementation. In the latest version, the member variables of ThirdPartyNumberPair are now uint's. I'm looking for a way to intercept the MyNumberPair.x and .y access in my derived container and do the conversion so I don't have to modify SomeMethod - mainly because it is used in many places.
public class ThirdPartyNumberPair
{
public int x{ get; set; };
public int y{ get; set; };
}
public class ThirdPartyContainer
{
public ThirdPartyNumberPair MyNumberPair;
}
public class MyDerivedContainer : ThirdPartyContainer
{
...
}
public class MyClass
{
public MyDerivedContainer myContainer;
public void MyMethod(){
int i = myContainer.MyNumberPair.x;
myContainer.MyNumberPair.y = 3;
}
}
I've tried creating a derived MyThirdPartyNumberPair and hiding the base ThirdPartyNumberPair, but I didn't find any easy way of getting those values to the base ThirdPartyNumberPair member.

Why must the accessor be more restrictive than the property?

I have this code:
public string foo { get; set; }
Now, I interpret this as my object has a public property called foo, and both it's accessor's are public. If I write this:
private string foo { get; set; }
I interpret that as my object has a private property called foo, and both it's accessor's are private. I understand making the property itself private. What I don't understand is why the accessor's must be more restrictive? If I write:
private string foo { public get; public set; }
I interpret that my object has a private property called foo, and both's it's accessor's are public, which is the behavior that I want. I'd like the private property with public accessors. I mean, if I have to write a Get/Set method, I will. But I'm just confused as to why this is.
A property is actually (under water) nothing more than two methods:
public string foo { get; set; }
will translate into:
public string get_foo() { ... }
public void set_foo(string value) { ... }
These methods can only have ONE access modifier, not a combination of two.
If I remember correcly, C#v1 did not support access modifiers for the getters and setters. There was one access modifers for the property which was used for both functions.
In v2 it was possible to "override" one of getter/setter-pair, this way overrwriting the "other" function. There was no use to override both getters/setters, because in that would render the property-access modifier useless.
Why the access modifier for the getter/setter is more restrictive has, in my opinion, something to do with easier implementing interfaces which always have (implicitly public) properties.
For more info, read: http://msdn.microsoft.com/en-us/library/75e8y5dd(v=vs.80).aspx
Why you need such a property
private string foo { public get; public set; }
If you want to have you get set public, then make the property public.
The compiler will first check the access of the property and then its method. If the property is public then its method can have either public or private or any accessor

Alternative to calling a virtual method in C#

I am using NHibernate for my C# pojects and therefore I have several model classes.
Lets assume the following example:
using System;
namespace TestProject.Model
{
public class Room
{
public virtual int Id { get; set; }
public virtual string UniqueID { get; set; }
public virtual int RoomID { get; set; }
public virtual float Area { get; set; }
}
}
Mapping these objects with NHibernate works fine so far. Now I want to generate a new Room object and I want to store it in the database. To avoid setting each member seperatly, I add a new constructor to the model class.
Below the virtual members I write:
public RoomProperty()
{
}
public RoomProperty(int pRoomId, int pArea)
{
UniqueID = Guid.NewGuid().ToString();
RoomID = pRoomId;
Area = pArea;
}
Analyzing my code with FxCop tells me the following:
"ConstructorShouldNotCallVirtualMethodsRule"
This rule warns the developer if any virtual methods are called in the constructor of a non-sealed type. The problem is that if a derived class overrides the method then that method will be called before the derived constructor has had a chance to run. This makes the code quite fragile.
This page also describes why this is wrong and I also understand it. But I am not shure how to solve the problem.
When I erase all constructors and add the following method...
public void SetRoomPropertyData(int pRoomId, int pArea)
{
UniqueID = Guid.NewGuid().ToString();
RoomID = pRoomId;
Area = pArea;
}
.... to set the data after I called the standard constructor I cant start my aplication becaue NHibernate fails initializing. It says:
NHibernate.InvalidProxyTypeException: The following types may not be used as proxies:
VITRIcadHelper.Model.RoomProperty: method SetRoomPropertyData should be 'public/protected virtual' or 'protected internal virtual'
But setting this method to virtual would be the same mistake as when I just set the virtual members in the constructor.
How can I avoid these mistakes (violations)?
The problem lies in virtual set. Passing a value to the virtual property in the base class constructor will use overriden set instead base set. If overriden set relies on data in derived class, then you are in trouble, because constructor of derived class was not done yet.
If you are absolutely sure, that any subclass will not use any data of its state in overriden set, then you can initialize virtual properties in base class constructor. Consider adding an appropriate warning to the documentation.
If possible, try to create backing fields for each property and use them in base class contructor.
You can also postpone properties initialization to the derived class. To achieve that, create an initializing method in the base class that you invoke in constructor of derived class.
I expect one of the following to work:
Make the properties non-virtual (preferred as long as NHibernate supports it).
Change from auto-implemented properties to properties with an explicit backing field, and set the fields in the constructor instead of setting the properties.
Create a static Create method which constructs the object first, and then sets values to the properties before returning the constructed object.
Edit: From the comment I see option #3 was not clear.
public class Room
{
public virtual int Id { get; set; }
public virtual string UniqueID { get; set; }
public virtual int RoomID { get; set; }
public virtual float Area { get; set; }
public static Room Create(int roomId, int area)
{
Room room = new Room();
room.UniqueID = Guid.NewGuid().ToString();
room.RoomID = roomId;
room.Area = area;
return room;
}
}
IMHO, good idea is to make base class - abstract and its constructor - protected.
Next, inherited classes have their constructor private and - for outer world - uniform static method like "Instance", which first of all, initializes the constructor, then - calls whole set of class methods in correct sequence and finally - returns the instance of the class.

class Couple (design)

i'm learning C#.
ok, i have a problem:
i have a class :
class Couple{
private double first{private set; public get;}
private double second{private set; public get;}
}
first question: am i right, that these properities have public getter and private setter? (it's sounds strange, i know, but need to know difference between private/public field and private/public property with public/private set/get )
and second question.
if i want a class :
class AnyCouple{
public Type AnyCouple {public set; public get;}
private AnyCouple first{private set; public get;}
private AnyCouple second{private set; public get;}
}
how to make it?
dummy questions, i know, sorry
The class you want is Tuple.
As for the general principle, you want Generics.
Regarding properties, you can apply a different access modifier to one of the accessors, but not to both (the one to which you don't apply a modifier uses the modifier applied to the property itself). And the applied modifier must be more restrictive, not more relaxed:
private double first {private set; public get;} // wrong, 2 modifiers
private double first { set; public get;} // wrong, a relaxed modifier
public double first {get; private set;} // correct
A nice article on MSDN about that.
For your first question, yes, you are right. The properties first and second have a private setter and a public getter. However, as written, your code won't compile. If you specify an access modifier on a getter or setter it must be more restrictive than the access modifier for the property and you can't specify an access modifier on both properties. Additionally, note that in idiomatics C#, we write the getter first and setter second and we give properties PascalCase names like
public double First { get; private set; }
This will achieve a property named First with a public getter and a private setter and it is written idiomatically.
For your second question, you should use generics. You could do it all like this:
public class MyTuple<T1, T2> {
private readonly T1 first;
public T1 First { get { return this.first; } }
private readonly T2 second;
public T2 Second { get { return this.second; } }
public MyTuple(T1 first, T2 second) {
this.first = first;
this.second = second;
}
}
But, this is already built in to the .NET Framework. You can just use Tuple<T1, T2>. Note that its Item1 and Item2 properties (analogous to your first and second) have a public getter; it is backed by a private readonly field.
As for the first question, the private double first means that both the getter and setter will be private. Really you want public double first and then control the accessibility of the getter and setter as you have done. I believe that when the compiler sees this kind of property declaration, it creates code for the backing store (always a private field) and get/setters as you specifiy.
As mentioned by #GSerg, the Tuple class is what you want.

What a simple get; set; in a class means?

Take for example following code from a class:
public class Employee : IEntity
{
public string FirstName { get; set; }
public string LastName { get; set; }
public int EmployeeID { get; set; }
}
public class Company : IEntity
{
public string Name { get; set; }
public string TaxID { get; set }
}
I always used get; and set; with something in braces. I never left them like this.
Writing just:
get; set;
What it means?
Auto-Implemented Properties
In C# 3.0 and later, auto-implemented
properties make property-declaration
more concise when no additional logic
is required in the property accessors.
They also enable client code to create
objects. When you declare a property
as shown in the following example, the
compiler creates a private, anonymous
backing field that can only be
accessed through the property's get
and set accessors.
These are called Auto-Implemented Properties:
http://msdn.microsoft.com/en-us/library/bb384054.aspx
The compiler will generate a backing field, similar to this code:
public class Company : IEntity
{
public string Name
{
get { return _Name; }
set { _Name = value; }
}
private string _Name;
}
It was decided that this syntax could be made much shorter, but still keep all the same utility, hence Auto-Implemented Properties were born :)
Just look at it as an quick and easy C# way of giving you a read write permission over a variable.
One of the good things of C# if you ask me.
The other answers pretty much tell you everything else there is to know about auto get set.
Even though these two quotes seem somewhat conflicting:
CD said:
In C# 3.0 and later, auto-implemented
properties make property-declaration
more concise when no additional logic
is required in the property accessors.
They also enable client code to create
objects. When you declare a property
as shown in the following example, the
compiler creates a private, anonymous
backing field that can only be
accessed through the property's get
and set accessors.
While Merlyn Morgan-Graham said:
These are called Auto-Implemented
Properties:
http://msdn.microsoft.com/en-us/library/bb384054.aspx
The compiler will generate a backing
field, similar to this code:
public class Company : IEntity {
public string Name
{
get { return _Name; }
set { _Name = value; }
}
private string _Name; }
It was decided that this syntax could
be made much shorter, but still keep
all the same utility, hence
Auto-Implemented Properties were born
:)
To me that seems like CD said it does create a condition whilst Merlyn Morgan-Graham said there are none.
I think CD is correct when stating you can longer use , for example, the setters write permission as a response to also change whatever it's writing.
private int x = 3;
public int _x { get; set /*Change x*/; }
You would have to use the normal get set construction for that

Categories

Resources