I am at a complete loss with this. The articles at msdn either seem to be useless or I'm simply missing some major points.
I have an app which I've released on the store, a simple soundboard. Over the past few days I've had a LOT of crash reports come through which I'd of course like to fix if possible.
I've downloaded the xslx spreadsheet and one of the cab files located in it. I open it in visual studio and get as far as the first picture on: http://blogs.msdn.com/b/uk_faculty_connection/archive/2014/09/01/debugging-crashes-of-your-apps-and-games-on-windows-phone-8.aspx
The symbols seem to be where im running to problems I guess. The instructions seem about as clear as mud.
I follow the link to http://msdn.microsoft.com/en-us/library/windows/hardware/ff557573(v=vs.85).aspx to download sybols. It states: "Run the provided symbols installers from the WDK download on the Windows Connect site"the page doesnt mention anything about symbols. I've read a ton of articles and none really explain any way of doing thing.
I've tried playing around and see if I can figure it out but all I ever seem to get is KERNALBASE.dll not found and no matching binary found.
If anyone can point me in the right direction on how to get anywhere at all with this I'd be greatly appreciative.
the app was written in visual studio express 2012 in C#
Related
Okay so I wanted to get into mobile development and decided to start with Android Studio, but I wanted to more easily reach both Android and IOS so switched over to Xamarin.
Honestly, Xamarin looks really cool and I have been trying so hard to get into it, but every time I open a new Xamarin project it seems to break right away before I really get to do anything.
Sometimes it asks me to update something so I do so before I begin development and it breaks, sometimes I run an initial build right when I make the project with no changes made and it breaks. Sometimes I do something as simple as adding a button or entry in the XAML code and it just breaks, and when I erase all my changes it is still broken.
I just want to know, is this just me or is this just how Xamarin is? I know there is a huge chance it is just me having no idea what I'm doing, but the project seems to break even when I follow updated tutorials and documentation. I have gotten errors even involving the file path it made.
Summary
The short time I used Android Studio I was able to get decently far into development and it still didn't break, but with Xamarin I am having a hard time just getting past the creation of the project without some error. Why is this? Does this happen to experienced Xamarin Developers or just for beginners?
There are certainly issues in Xamarin Mobile Development. Those issues you are referering, happen to everyone from time to time (not that common these days though).
Ignore compiling errors (assuming its the programmer's fault), those issues are usually related with Visual Studio. So, the process is always the same:
Clean Solution
Delete bin/objs folders (if the clean has errors)
Restart Visual Studio
Rebuild
I make software on a regular basis for friends to use and for school tasks. I upload these executable files to my website. but when they download the software and execute it, they get this error
I understand you simply press "More info" to get around this, but is there a way to completely stop this???
I made a small project to test if it will still happen, and it does.
I haven't added any extra code, just that label. I've noticed the error only appears if the file was downloaded from the internet, or copied from an external drive. I want to make a custom installer for a game I'm planning and I don't want this coming up on the installer :/. Anyone able to help out in this situation? Thanks.
Your application needs to be Signed. If you are only giving this software to a few people, just tell them to click 'More info' to run your app.
If you want to distribute more widely you will need to sign your code. Check out this page to see how this can be done.
See this Stackoverflow post that could help you too.
It is the Windows SmartScreen at work and there is not much you can do about it. It would be possible to buy a certificate and sign your executable, but for freeware this is really out of scope. The smartscreen will learn over time, that your software is not dangerous, if it is installed often enough.
The warning is not related to VisualStudio projects, it affects any new released executable.
Actually I support the idea of SmartScreen to protect users, but it should not depend on a certificate, which can be bought by developers.
I am trying to setup a development environment in Visual Studio Community for development with Xamarin.Forms. In order to make sure the Android Emulator was working, I followed the QuickStart Xamarin.Android tutorial found here.
When I Start Debugging with any number of Virtual Devices the output is always the same; the application does not show up, but the AVD successfully starts up and I can also successfully interact with OS; when trying the close the AVD (with the x icon on the top right) a pop-up dialog appears saying "There were Deployment Errors. Do you wish to continue? Yes\No". The frustrating part is that no matter my response there is absolutely no useful error informations, or warnings or messages for that matter. You may think this is a duplicate question but it is not. I have had problems with a similar problem in which the fix was to downgrade my Android SDK BuildTools to a version lower than 24.0. The was to circumvent an upstream bug that provided the error message: java.lang.UnsupportedClassVersionError blah blah blah. The problem here is I get NO error and my highest version Build Tools are version 23.0.3 which should be fine. Here is a pic on start-up:
AVD
Unfortunately as I am only a begginer user I am not permitted to post more links and images. Apologies for the images as links I am still only permitted to post images in this way.
Thank you for taking the time to help me out.
Hi anyone with a similar problem, this is what worked for me in this particular case. I started the AVD before starting Debugging, the application then showed up in the emulators device menu and everthing is working. I have been stuck with this problem for Five whole day trying dozens of things. Pheeeeuuuuuuw!
Permissions that creep in between android builds of our app is a recurring problem for us at the office.
We work with Unity and use C#. In our project we use various 3rd party packages that we purchased from the Unity Asset Store and these packages update frequently. Sometimes we'll see a new permission creep in and we'll have to pinpoint the last git push to see when it exactly started appearing.
Doing all this stuff and tracking and scanning our code whenever we have an uncalled permission appear is a bit of a downer and takes considerable time.
I was wondering, theoretically speaking, if it's possible to write a script or a piece of code that creeps through our project and libraries within to give us a list of references that require android permissions.
Any guidance about this question is appreciated. I'm not a coder by trade and my knowledge isn't too strong over this subject so I apologize in advance if this questions is out of place.
So this is alittle bit tricky, because in Android Studio 1.5.1 seems like this function disappeared from lint for some reasons I dont know. So use any Android studio below 1.5.1 and it will be OK.
Analyze -> Run Inspection by Name -> "MissingPermissions".
I read a post by Joshua Kerievsky about 'Limited Red Time' Link
His org. Industrial Logic as part of a training module, has a screen where you upload an archive. In return, the screen shows you a graph of how much time were you in the red state vs the green state. It also hooks up with Resharper and annotates points at which the specific refactorings were performed.
The resulting graph gives some vital insights to self-assess your skills/behavior. e.g. I am myself guilty of getting into a red state and not giving in to a revert+retry, instead hacking away at it for a few hours before I get it to green (if I am lucky).
From my limited exposure, it looks to be proprietary. Is there such a visualization plugin for Visual Studio that is available ?
You could try looking at Beacons, a VS 2010 extension which shows you detailed information about your testing session. A demo of it can be found here.
Must admit that I´ve not used this myself, as I only found out about it the other day whilst on holiday. But it looks promising enough, and it's free.
http://visualstudiogallery.msdn.microsoft.com/en-us/B5EC8514-E251-41D2-8728-C1D0F5FD067D is an extension that builds timesheets based on your TFS activities... possibly you could set it up to support this? Of course if you're not using TFS then I doubt it would work.