Teambuild 2013 config transform failing to find PublishDir - c#

I have a VS 2010 solution that uses config transforms like so:
<Target Name="AfterBuild">
<TransformXml Condition="'$(IsDesktopBuild)' == 'false'" Source="Web.config" Transform="$(ProjectConfigTransformFileName)" Destination="$(PublishDir)\_PublishedWebsites\$(ProjectName)\Web.config" />
<Delete Files="$(PublishDir)\_PublishedWebsites\$(ProjectName)\Web.Debug.config" Condition="'$(IsDesktopBuild)' == 'false'" />
<Delete Files="$(PublishDir)\_PublishedWebsites\$(ProjectName)\Web.Release.config" Condition="'$(IsDesktopBuild)' == 'false'" />
<Delete Files="$(PublishDir)\_PublishedWebsites\$(ProjectName)\Web.Something.config" Condition="'$(IsDesktopBuild)' == 'false'" />
<Delete Files="$(PublishDir)\_PublishedWebsites\$(ProjectName)\Web.Else.config" Condition="'$(IsDesktopBuild)' == 'false'" />
<AspNetCompiler Condition="('$(IsDesktopBuild)' != 'false') AND ('$(MvcBuildViews)'=='true')" VirtualPath="temp" PhysicalPath="$(ProjectDir)\..\$(ProjectName)" />
<AspNetCompiler Condition="('$(IsDesktopBuild)' == 'false') AND ('$(MvcBuildViews)'=='true')" VirtualPath="temp" PhysicalPath="$(PublishDir)\_PublishedWebsites\$(ProjectName)" />
</Target>
This is in each website project (.csproj) in .sln.
When I run the v 4.0 MSBuild with a /p:PublishDir specified everything is fine. But when I run this as a Build Definition using Default template (GitTemplate.xaml) the folder for some reason resolves to $(ProjectDir), not the publish location. so the transform target is trying to copy files to the folder that doesn't exist ($(ProjectDir)\_PublishedWebsites\$(ProjectName)\Web.config).
If I manually specify the /p:PublishDir to a STATIC location on disk, the build succeeds. How can I tell the MSBuild where the PublishDir actually is?
I am happy to edit the workflow to assign a variable or something, I just don't see how its possible.
I also tried specifying relative paths (e.g. /p:PublishDir="..\..\bin\\") and the team build agent variables (same as we have configured for build paths, e.g. /p:PublishDir="D:\$(BuildAgentId)\$(BuildDefinitionId)\bin\\") to no avail - it seems that the variables are not unwrapped and relative path doesn't work.

Add something like this before the AfterBuild target:
<PropertyGroup>
<PublishDir>PATH_TO_YOUR_PUBLISH_DIR</PublishDir>
</PropertyGroup>
You should be able to use relative paths without problem:
<PropertyGroup>
<PublishDir>..\..\bin\</PublishDir>
</PropertyGroup>
Remember that the path will be relative to the current project file.
If you want to override it from the command line you can add a condition like this:
<PropertyGroup>
<PublishDir Condition="'$(PublishDir)'==''">PATH_TO_YOUR_PUBLISH_DIR</PublishDir> <!-- This will be the default value -->
</PropertyGroup>
Then call MsBuild with /p:PublishDir="Your_New_Path" to override the default value.
If you have a VS solution you could use something like this:
<PropertyGroup>
<PublishDir Condition="'$(PublishDir)'==''">$(SolutionDir)PublishDir</PublishDir> <!-- This will be the default value -->
</PropertyGroup>
This will use the directory where the solution is placed as root and will create a "PublishDir" folder there.
This will work only if you have a solution, off course you could define a default value in case there's no solution:
<PropertyGroup>
<SolutionDir Condition="'$(SolutionDir)'=='' Or '$(SolutionDir)'=='*Undefined*'">Your_Default_SolutionDir</SolutionDir>
<PublishDir Condition="'$(PublishDir)'==''">$(SolutionDir)PublishDir</PublishDir> <!-- This will be the default value -->
</PropertyGroup>

Related

Using Msbuild variables in Project Extensions

I currently have a solution with a web.api project that I want to deploy to different virtual directories in my local IIS. Currently I am doing the following in the .csproj of the api:
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)' == 'CustomerOne.Debug'">
<CustomerName>CustomerOne</CustomerName>
....
</PropertyGroup>
...
These variables are used extenisvely further on for web.config transforms, copying to different locations, etc., by referencing them like $(CustomerName).
The only place where it does not work is in the definition of the virtual directory, i.e., I'd like to connect the build configuration to the IISUrl below, which you can hardcode:
<ProjectExtensions>
<VisualStudio>
<FlavorProperties GUID="{349c5851-65df-11da-9384-00065b846f21}">
<WebProjectProperties>
...
<IISUrl>http://localhost/api/something</IISUrl>
...
</WebProjectProperties>
</FlavorProperties>
</VisualStudio>
</ProjectExtensions>
Replacing this by <IISUrl>http://localhost/api/$(CustomerName)</IISUrl> does not work. Ideas?
Replacing this by http://localhost/api/$(CustomerName) does not work. Ideas?
That because Anything inside of a ProjectExtensions element will be ignored by MSBuild.
You can get the detailed info from this document ProjectExtensions Element (MSBuild):
Allows MSBuild project files to contain non-MSBuild information.
Anything inside of a ProjectExtensions element will be ignored by
MSBuild.
That is the reason why the Msbuild variables not work in Project Extensions.
Hope this helps.
You could update the underlying project file. A Target like this in your project file would do it.
<Target Name="AfterBuild">
<PropertyGroup>
<NewUrl>http://localhost/api/$(CustomerName)</NewUrl>
</PropertyGroup>
<Message Text="Updating IISUrl: $(NewUrl) in $(MSBuildProjectFile)" />
<XmlPeek Namespaces="<Namespace Prefix='msb' Uri='http://schemas.microsoft.com/developer/msbuild/2003'/>" XmlInputPath="$(MSBuildProjectFile)" Query="/msb:Project/msb:ProjectExtensions/msb:VisualStudio/msb:FlavorProperties/msb:WebProjectProperties/msb:IISUrl/text()">
<Output TaskParameter="Result" ItemName="Peeked" />
</XmlPeek>
<Message Text="Current Url: #(Peeked)" />
<!-- Only update the IISUrl if its changed -->
<XmlPoke Condition=" '#(Peeked)'!='$(NewUrl)' " XmlInputPath="$(MSBuildProjectFile)" Namespaces="<Namespace Prefix='msb' Uri='http://schemas.microsoft.com/developer/msbuild/2003'/>" Query="/msb:Project/msb:ProjectExtensions/msb:VisualStudio/msb:FlavorProperties/msb:WebProjectProperties/msb:IISUrl" Value="$(NewUrl)" />
</Target>
However it does have side affects. Changing the underlying project file means Visual Studio decides it should reload the project.
To use it you cannot go directly into Debug. Instead build, reload the project and then go into debug. If you go directly into Debug (with a compile) it will use the old url.

TextTransform on MSBuild only when file modified? (or an alternate route of doing this)

I have a project that integrates TextTransform with MSBuild, but I am now at the point that the files are too many and it is slowing down development time.
The process that I have is, I have a POCO.cs; I use Roslyn to Parse the .cs file to gather some metadata; hand the metadata to a .tt file that will then generate a [Implementation].cs
Here is part of the .csproj file that pertains to my question:
<PropertyGroup>
<_CommonProgramFiles>$([System.Environment]::GetEnvironmentVariable('CommonProgramFiles(x86)'))</_CommonProgramFiles>
<_CommonProgramFiles Condition=" '$(_CommonProgramFiles)' == '' ">$(CommonProgramFiles)</_CommonProgramFiles>
<TextTransformPath Condition="'$(TextTransformPath)' == ''">$(_CommonProgramFiles)\Microsoft Shared\TextTemplating\$(VisualStudioVersion)\TextTransform.exe</TextTransformPath>
<!-- Initial default value -->
<_TransformExe>$(TextTransformPath)</_TransformExe>
<_RoslynDllPath>$(ProjectDir)Lib\RoslynWrapper.dll</_RoslynDllPath>
<!-- Cascading probing if file not found -->
<_TransformExe Condition="!Exists('$(_TransformExe)')">$(_CommonProgramFiles)\Microsoft Shared\TextTemplating\10.0\TextTransform.exe"</_TransformExe>
<_TransformExe Condition="!Exists('$(_TransformExe)')">$(_CommonProgramFiles)\Microsoft Shared\TextTemplating\11.0\TextTransform.exe"</_TransformExe>
<_TransformExe Condition="!Exists('$(_TransformExe)')">$(_CommonProgramFiles)\Microsoft Shared\TextTemplating\12.0\TextTransform.exe"</_TransformExe>
<!-- Future proof 'til VS2013+2 -->
<_TransformExe Condition="!Exists('$(_TransformExe)')">$(_CommonProgramFiles)\Microsoft Shared\TextTemplating\13.0\TextTransform.exe"</_TransformExe>
<_TransformExe Condition="!Exists('$(_TransformExe)')">$(_CommonProgramFiles)\Microsoft Shared\TextTemplating\14.0\TextTransform.exe"</_TransformExe>
</PropertyGroup>
<ItemGroup>
<Compile Include="SomePoco.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="SomePocoMetadata.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>SomePocoMetadata.tt</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include="SomePocoMetadata.tt">
<Generator>TextTemplatingFileGenerator</Generator>
<LastGenOutput>SomePocoMetadata.cs</LastGenOutput>
</None>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Target Name="TransformOnBuild" AfterTargets="BeforeBuild">
<Error Text="Failed to find TextTransform.exe tool at '$(_TransformExe)." Condition="!Exists('$(_TransformExe)')" />
<ItemGroup>
<_TextTransform Include="#(None)" Condition="'%(None.Generator)' == 'TextTemplatingFileGenerator'" />
</ItemGroup>
<!-- Perform task batching for each file -->
<Exec Command=""$(_TransformExe)" "%(_TextTransform.FullPath)" -r "$(_RoslynDllPath)"" Condition="'%(_TextTransform.Identity)' != ''" />
</Target>
With the above, the .tt files are always transforming and it takes a couple of minutes to compile the DLL. Is there a way to do this in MSBuild to only transform when the SomePoco.cs file is modified only?
Is there maybe another approach that I should look into to get what i want accomplished?
Make sure you specify Inputs and Outputs attributes for your target.
In your specific case you seem to obtain name of one of the inputs inside the target, so you cannot use it in the enclosing Target's Input attribute. A workaround for you is to move the definition of _TextTransform item group outside of the target.
what i ended up doing was using with ITaskItem[] as one of the input parameters and in there i used C# to figure out the last modified of the files and determined if i needed to generate that way.

MSBuildProjectDirectory not resolving for MSBuild.ExtensionPack

I'm working on an ASP.NET 4 WebAPI project and am including a wpp.targets file. I need to use MSBuild.ExtensionPack.Xml.XmlFile to replace a value in one of my configuration XML files.
The problem is that I don't want to install MSBuild.ExtensionPack on all the machines so I packaged it up with the project. On my local build, the path to the MSBuild.ExtensionPack.dll resolves correctly. On my build machine though, I keep getting this error: The "MSBuild.ExtensionPack.Xml.XmlFile" task could not be loaded from the assembly C:\Program Files (x86)\MSBuild\ExtensionPack\4.0\MSBuild.ExtensionPack.dll.
It seems to be resolving to the default install location of the package.
Here's what's in my wpp.targets file:
<?xml version="1.0" encoding="utf-8"?>
<!-- Sets the assembly which will run the transformation on Web.config (Should be installed on Dev machines) -->
<UsingTask TaskName="TransformXml"
AssemblyFile="$(MSBuildExtensionsPath)\Microsoft\VisualStudio\v11.0\Web\Microsoft.Web.Publishing.Tasks.dll"/>
<!-- Get the path to the MSBuild.Extension.Pack -->
<PropertyGroup>
<TPath>$(MSBuildProjectDirectory)\..\packages\MSBuild.Extension.Pack.1.3.0\tools\net40\MSBuild.ExtensionPack.tasks</TPath>
<TPath Condition="Exists('$(MSBuildProjectDirectory)\..\packages\MSBuild.Extension.Pack.1.3.0\tools\net40\MSBuild.ExtensionPack.tasks')">$(MSBuildProjectDirectory)\..\packages\MSBuild.Extension.Pack.1.3.0\tools\net40\MSBuild.ExtensionPack.tasks</TPath>
</PropertyGroup>
<!--Import the MSBuild.Extension.Pack package -->
<Import Project="$(TPath)"/>
<!-- Make sure web.config and transformation files exist -->
<Target Name="ConfigurationTransform" BeforeTargets="BeforeBuild" Condition="Exists('Web.config')" />
<Target Name="ConfigurationTransform" BeforeTargets="BeforeBuild" Condition="Exists('Web.$(Configuration).config')" />
<!-- Make sure web.config will be there even for package/publish -->
<Target Name="CopyWebConfig" BeforeTargets="Build;Rebuild">
<Copy SourceFiles="Web.Base.config"
DestinationFiles="Web.config"
OverwriteReadOnlyFiles="true"
SkipUnchangedFiles="false" />
</Target>
<!-- Run Web.Config transformation on a build as well (not just a publish) -->
<Target Name="CustomTransformWebConfigOnBuild" AfterTargets="CopyWebConfig" >
<Message Text="Transforming: Web.$(Configuration).config" Importance="high" />
<TransformXml Source="Web.Base.config"
Transform="Web.$(Configuration).config"
Destination="Web.config" />
</Target>
<!-- Update Web.Config's config attribute -->
<Target Name="UpdateConfigAttribute" AfterTargets="CustomTransformWebConfigOnBuild" Condition="$(Configuration) != 'Release'">
<Message Text="Transforming: Web.config" Importance="high" />
<MSBuild.ExtensionPack.Xml.XmlFile TaskAction="UpdateAttribute"
File="Web.config"
XPath="/configuration/appSettings/add[#key='config_url']"
Key="value"
Value="www.randomurl.com"/>
</Target>
When you have more than 1 option for the source location for a helper-dll...I like to do it like with the style below.
Something like this (Obviously, you'll have to put real locations in for "PossibleLocationOne" and "PossibleLocationTwo").
<PropertyGroup>
<MyFoundMSBuildExtensionPackLocation Condition="Exists('..\PossibleLocationOne\MSBuild.ExtensionPack.dll')">..\PossibleLocationOne\MSBuild.ExtensionPack.dll</MyFoundMSBuildExtensionPackLocation>
<MyFoundMSBuildExtensionPackLocation Condition="Exists('..\PossibleLocationTwo\MSBuild.ExtensionPack.dll')">..\PossibleLocationTwo\MSBuild.ExtensionPack.dll</MyFoundMSBuildExtensionPackLocation>
<!--Now check to see if either of the two above resolved , if not , add something to the path so you can at least -->
<MyFoundMSBuildExtensionPackLocation Condition="'$(MyFoundMSBuildExtensionPackLocation)'==''">DID_NOT_FIND_A_PATH_FOR_MSBUILDEXENSIONPACK\MSBuild.ExtensionPack.dll</MyFoundMSBuildExtensionPackLocation>
</PropertyGroup>
<UsingTask AssemblyFile="$(MyFoundMSBuildExtensionPackLocation)" TaskName="TransformXml"/>
Add all options for possible locations..and one extra for "I didn't find a match"....
Then use the "UsingTask".
"UsingTask" is ~~after~~ the MyFoundMSBuildExtensionPackLocation(PropertyGroup).......so the $(MyFoundMSBuildExtensionPackLocation) resolves before the UsingTask is called.

Dynamic Versioning

I have a situation where i want the versioning to be dynamic at build time.
Version Pattern: <year>.<month>.<day>.<hhmm>
But i have read where the String value used in the Attribute is reparsed at compile time.
Any advise on how to get this dynamic versioning completed?
Ideal situation:
<Assembly: AssemblyVersion("4.0.0.0")>
<Assembly: AssemblyFileVersion(Year(Now) & "." & Month(Now()) & "." & Day(Now()) & "." & String.format("hhmm", now()))>
I know it wont work but should get the point acrossed.
You can use the MsbuildCommunityTasks to generate the build number and to customize the assembly file version on pre-build time.
Download the zip at MsbuildCommunityTasks
Unzip to the folder [SolutionFolder]\MsBuildExtensions\MSBuildCommunityTasks
Add the sample below on your project (csproj), just after the Microsoft.CSharp.Targets import.
<PropertyGroup>
<MSBuildCommunityTasksPath>$(MSBuildThisFileDirectory)..\MsBuildExtensions\MSBuildCommunityTasks</MSBuildCommunityTasksPath>
<My-PropertiesDir>Properties</My-PropertiesDir>
</PropertyGroup>
<Import Project="$(MSBuildCommunityTasksPath)\MSBuild.Community.Tasks.Targets"/>
<Target Name="BeforeBuild">
<Time Format="yyyy.MM.dd.HHmm">
<Output TaskParameter="FormattedTime" PropertyName="My-VersionNumber" />
</Time>
<Message Text="Building $(My-VersionNumber) ...">
</Message>
<ItemGroup>
<My-AssemblyInfo Include="$(My-PropertiesDir)\AssemblyVersionInfo.cs" />
<Compile Include="#(My-AssemblyInfo)" />
</ItemGroup>
<MakeDir Directories="$(My-PropertiesDir)" />
<AssemblyInfo OutputFile="#(My-AssemblyInfo)"
CodeLanguage="CS"
AssemblyFileVersion="$(My-VersionNumber)"
AssemblyInformationalVersion="$(My-VersionNumber)"
Condition="$(My-VersionNumber) != '' "
/>
</Target>
<Target Name="AfterBuild">
<Delete Files="#(My-AssemblyInfo)" />
</Target>
Wipe the AssemblyFileVersion attribute from your AssemblyInfo.cs. It will be generated at build time.
You'll see the version number being printed on the console when you build. The generated file is deleted on the AfterBuild target, to keep your source control clean.
BeforeBuild:
Building 2013.01.14.1016 ...
Created AssemblyInfo file "Properties\AssemblyVersionInfo.cs".
(...)
AfterBuild:
Deleting file "Properties\AssemblyVersionInfo.cs".
If you want do this to many projects with less msbuild code, it will be necessary to create a customized build script to wrap up your solution.

How to synchronise the publish version to the assembly version in a .NET ClickOnce application?

In my C# ClickOnce application, there is an auto-incremented publish version in the Project -> Properties -> Publish tab. I'd like to display that version in my menu Help -> About box, but the code I'm using apparently accesses the assembly Version, which is different.
The Assembly Version can be changed manually in the Project -> Properties -> Application -> Assembly Information dialog. So for now, every time before I publish I've been copying the publish version to the assembly version, so my dialog shows the current version of
the application. There must be a better way to do this.
All I really want to do is have an accurate, auto-updated, code-accessible version number.
Here's the code I'm using to access the assembly version number:
public string AssemblyVersion
{
get
{
return Assembly.GetExecutingAssembly().GetName().Version.ToString();
}
}
An alternative would be to find code that accesses the publish version.
sylvanaar's last line looks like the way to go, in my experience; but with the caveat that it is only available to deployed versions of the application. For debugging purposes, you might want something like:
static internal string GetVersion()
{
if (ApplicationDeployment.IsNetworkDeployed)
{
return ApplicationDeployment.CurrentDeployment.CurrentVersion.ToString();
}
return "Debug";
}
I modified my .csproj file to update the assembly version. I created a configuration called "Public Release" for this, but it's not required to do that.
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
<PropertyGroup Condition="'$(BuildingInsideVisualStudio)' == 'true'">
<MSBuildCommunityTasksPath>$(SolutionDir)Tools\MSBuildCommunityTasks</MSBuildCommunityTasksPath>
</PropertyGroup>
<!-- Required Import to use MSBuild Community Tasks -->
<Import Project="$(SolutionDir)Tools\MSBuildCommunityTasks\MSBuild.Community.Tasks.Targets" Condition="'$(BuildingInsideVisualStudio)' == 'true'" />
<Target Name="BeforeCompile" Condition="'$(BuildingInsideVisualStudio)|$(Configuration)' == 'true|PublicRelease'">
<FormatVersion Version="$(ApplicationVersion)" Revision="$(ApplicationRevision)">
<Output TaskParameter="OutputVersion" PropertyName="AssemblyVersionToUse" />
</FormatVersion>
<AssemblyInfo CodeLanguage="CS" OutputFile="$(ProjectDir)Properties\VersionInfo.cs" AssemblyVersion="$(AssemblyVersionToUse)" AssemblyFileVersion="$(AssemblyVersionToUse)" />
</Target>
The published version may be:
ApplicationDeployment.CurrentDeployment.CurrentVersion
I would like to expand on Sylvanaar's answer, as some of implementation details weren't obvious to me. So:
Manually install community build tasks found at: https://github.com/loresoft/msbuildtasks/releases Note: Don't install by nuget if you clean your packages, as the build will fail before getting a chance to restore the packages, since msbuildtasks are referenced as a task in the build file. I put these in folder next to solution file called .build
Add a completely empty file to your projects properties folder called VersionInfo.cs
3 Remove these lines if they exist in AssemblyInfo.cs
[assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyFileVersion("1.0.*")]
4 Modify your csproj file
<!-- Include the build rules for a C# project. -->
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!--INSERT STARTS HERE-->
<!--note the use of .build directory-->
<PropertyGroup Condition="'$(BuildingInsideVisualStudio)' == 'true'">
<MSBuildCommunityTasksPath>$(SolutionDir)\.build\MSBuildCommunityTasks</MSBuildCommunityTasksPath>
</PropertyGroup>
<!-- Required Import to use MSBuild Community Tasks -->
<Import Project="$(SolutionDir)\.build\MSBuild.Community.Tasks.targets" Condition="'$(BuildingInsideVisualStudio)' == 'true'" />
<Target Name="BeforeCompile" Condition="'$(BuildingInsideVisualStudio)|$(Configuration)' == 'true|Release'">
<FormatVersion Version="$(ApplicationVersion)" Revision="$(ApplicationRevision)">
<Output TaskParameter="OutputVersion" PropertyName="AssemblyVersionToUse" />
</FormatVersion>
<AssemblyInfo CodeLanguage="CS" OutputFile="$(ProjectDir)Properties\VersionInfo.cs" AssemblyVersion="$(AssemblyVersionToUse)" AssemblyFileVersion="$(AssemblyVersionToUse)" />
</Target>
5 Use a method like the following to access the version text:
public string Version()
{
Version version = null;
if (ApplicationDeployment.IsNetworkDeployed)
{
version = ApplicationDeployment.CurrentDeployment.CurrentVersion;
}
else
{
version = typeof(ThisAddIn).Assembly.GetName().Version;
}
return version.ToString();
}
I modified sylvanaar's solution for use with VB:
- Microsoft.VisualBasic.targets instead of Microsoft.CSharp.targets
- CodeLanguage="VB" instead of CodeLanguage="CS"
- AssemblyInfo.vb instead of VersionInfo.cs
, differences in paths:
- $(SolutionDir).build instead of $(SolutionDir)Tools\MSBuildCommunityTasks
- $(ProjectDir)AssemblyInfo.vb instead of $(ProjectDir)Properties\VersionInfo.cs
, and to remove conditions:
- Condition="'$(BuildingInsideVisualStudio)' == 'true'"
- Condition="'$(BuildingInsideVisualStudio)|$(Configuration)' == 'true|PublicRelease'"
I also synchronized Company and Product with ClickOnce PublisherName and ProductName respectively and generated a Copyright based on the current date:
- AssemblyCompany="$(PublisherName)"
- AssemblyProduct="$(ProductName)"
- AssemblyCopyright="© $([System.DateTime]::Now.ToString(`yyyy`)) $(PublisherName)"
I ended up adding this to my vbproj file. It requires the MSBuildTasks NuGet package to be installed first:
<Import Project="$(MSBuildBinPath)\Microsoft.VisualBasic.targets" />
<PropertyGroup Condition="'$(BuildingInsideVisualStudio)' == 'true'">
<MSBuildCommunityTasksPath>$(SolutionDir).build</MSBuildCommunityTasksPath>
</PropertyGroup>
<Import Project="$(MSBuildCommunityTasksPath)\MSBuild.Community.Tasks.Targets" Condition="'$(BuildingInsideVisualStudio)' == 'true'" />
<Target Name="BeforeCompile">
<FormatVersion Version="$(ApplicationVersion)" Revision="$(ApplicationRevision)">
<Output TaskParameter="OutputVersion" PropertyName="AssemblyVersionToUse" />
</FormatVersion>
<AssemblyInfo CodeLanguage="VB" OutputFile="$(ProjectDir)AssemblyInfo.vb" AssemblyVersion="$(AssemblyVersionToUse)" AssemblyFileVersion="$(AssemblyVersionToUse)" AssemblyCompany="$(PublisherName)" AssemblyProduct="$(ProductName)" AssemblyCopyright="© $([System.DateTime]::Now.ToString(`yyyy`)) $(PublisherName)"/>
</Target>
I'm not sure how much the location within the project file matters, but I added this to the end of my project file, just before:
</Project>
I did it the other way around, used a wildcard for my assembly version - 1.0.* - so Visual Studio/MSBuild generated a version number automatically:
// AssemblyInfo.cs
[assembly: AssemblyVersion("1.0.*")]
And then I added the following AfterCompile target to the ClickOnce project to assign synchronize PublishVersion with the assembly version:
<Target Name="AfterCompile">
<GetAssemblyIdentity AssemblyFiles="$(IntermediateOutputPath)$(TargetFileName)">
<Output TaskParameter="Assemblies" ItemName="TargetAssemblyIdentity" />
</GetAssemblyIdentity>
<PropertyGroup>
<PublishVersion>%(TargetAssemblyIdentity.Version)</PublishVersion>
</PropertyGroup>
</Target>

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