How to check the length of a MSMQ [duplicate] - c#

I was wondering if there is a way to programmatically check how many messages are in a private or public MSMQ using C#? I have code that checks if a queue is empty or not using the peek method wrapped in a try/catch, but I've never seen anything about showing the number of messages in the queue. This would be very helpful for monitoring if a queue is getting backed up.

You can read the Performance Counter value for the queue directly from .NET:
using System.Diagnostics;
// ...
var queueCounter = new PerformanceCounter(
"MSMQ Queue",
"Messages in Queue",
#"machinename\private$\testqueue2");
Console.WriteLine( "Queue contains {0} messages",
queueCounter.NextValue().ToString());

There is no API available, but you can use GetMessageEnumerator2 which is fast enough. Sample:
MessageQueue q = new MessageQueue(...);
int count = q.Count();
Implementation
public static class MsmqEx
{
public static int Count(this MessageQueue queue)
{
int count = 0;
var enumerator = queue.GetMessageEnumerator2();
while (enumerator.MoveNext())
count++;
return count;
}
}
I also tried other options, but each has some downsides
Performance counter may throw exception "Instance '...' does not exist in the specified Category."
Reading all messages and then taking count is really slow, it also removes the messages from queue
There seems to be a problem with Peek method which throws an exception

If you need a fast method (25k calls/second on my box), I recommend Ayende's version based on MQMgmtGetInfo() and PROPID_MGMT_QUEUE_MESSAGE_COUNT:
for C#
https://github.com/hibernating-rhinos/rhino-esb/blob/master/Rhino.ServiceBus/Msmq/MsmqExtensions.cs
for VB
https://gist.github.com/Lercher/5e1af6a2ba193b38be29
The origin was probably http://functionalflow.co.uk/blog/2008/08/27/counting-the-number-of-messages-in-a-message-queue-in/ but I'm not convinced that this implementation from 2008 works any more.

We use the MSMQ Interop. Depending on your needs you can probably simplify this:
public int? CountQueue(MessageQueue queue, bool isPrivate)
{
int? Result = null;
try
{
//MSMQ.MSMQManagement mgmt = new MSMQ.MSMQManagement();
var mgmt = new MSMQ.MSMQManagementClass();
try
{
String host = queue.MachineName;
Object hostObject = (Object)host;
String pathName = (isPrivate) ? queue.FormatName : null;
Object pathNameObject = (Object)pathName;
String formatName = (isPrivate) ? null : queue.Path;
Object formatNameObject = (Object)formatName;
mgmt.Init(ref hostObject, ref formatNameObject, ref pathNameObject);
Result = mgmt.MessageCount;
}
finally
{
mgmt = null;
}
}
catch (Exception exc)
{
if (!exc.Message.Equals("Exception from HRESULT: 0xC00E0004", StringComparison.InvariantCultureIgnoreCase))
{
if (log.IsErrorEnabled) { log.Error("Error in CountQueue(). Queue was [" + queue.MachineName + "\\" + queue.QueueName + "]", exc); }
}
Result = null;
}
return Result;
}

//here queue is msmq queue which you have to find count.
int index = 0;
MSMQManagement msmq = new MSMQManagement() ;
object machine = queue.MachineName;
object path = null;
object formate=queue.FormatName;
msmq.Init(ref machine, ref path,ref formate);
long count = msmq.MessageCount();
This is faster than you selected one.
You get MSMQManagement class refferance inside "C:\Program Files (x86)\Microsoft SDKs\Windows" just brows in this address you will get it. for more details you can visit http://msdn.microsoft.com/en-us/library/ms711378%28VS.85%29.aspx.

I had real trouble getting the accepted answer working because of the xxx does not exist in the specified Category error. None of the solutions above worked for me.
However, simply specifying the machine name as below seems to fix it.
private long GetQueueCount()
{
try
{
var queueCounter = new PerformanceCounter("MSMQ Queue", "Messages in Queue", #"machineName\private$\stream")
{
MachineName = "machineName"
};
return (long)queueCounter.NextValue();
}
catch (Exception e)
{
return 0;
}
}

The fastest method I have found to retrieve a message queue count is to use the peek method from the following site:
protected Message PeekWithoutTimeout(MessageQueue q, Cursor cursor, PeekAction action)
{
Message ret = null;
try
{
ret = q.Peek(new TimeSpan(1), cursor, action);
}
catch (MessageQueueException mqe)
{
if (!mqe.Message.ToLower().Contains("timeout"))
{
throw;
}
}
return ret;
}
protected int GetMessageCount(MessageQueue q)
{
int count = 0;
Cursor cursor = q.CreateCursor();
Message m = PeekWithoutTimeout(q, cursor, PeekAction.Current);
{
count = 1;
while ((m = PeekWithoutTimeout(q, cursor, PeekAction.Next)) != null)
{
count++;
}
}
return count;
}

This worked for me. Using a Enumarator to make sure the queue is empty first.
Dim qMsg As Message ' instance of the message to be picked
Dim privateQ As New MessageQueue(svrName & "\Private$\" & svrQName) 'variable svrnme = server name ; svrQName = Server Queue Name
privateQ.Formatter = New XmlMessageFormatter(New Type() {GetType(String)}) 'Formating the message to be readable the body tyep
Dim t As MessageEnumerator 'declared a enumarater to enable to count the queue
t = privateQ.GetMessageEnumerator2() 'counts the queues
If t.MoveNext() = True Then 'check whether the queue is empty before reading message. otherwise it will wait forever
qMsg = privateQ.Receive
Return qMsg.Body.ToString
End If

If you want a Count of a private queue, you can do this using WMI.
This is the code for this:
// You can change this query to a more specific queue name or to get all queues
private const string WmiQuery = #"SELECT Name,MessagesinQueue FROM Win32_PerfRawdata_MSMQ_MSMQQueue WHERE Name LIKE 'private%myqueue'";
public int GetCount()
{
using (ManagementObjectSearcher wmiSearch = new ManagementObjectSearcher(WmiQuery))
{
ManagementObjectCollection wmiCollection = wmiSearch.Get();
foreach (ManagementBaseObject wmiObject in wmiCollection)
{
foreach (PropertyData wmiProperty in wmiObject.Properties)
{
if (wmiProperty.Name.Equals("MessagesinQueue", StringComparison.InvariantCultureIgnoreCase))
{
return int.Parse(wmiProperty.Value.ToString());
}
}
}
}
}
Thanks to the Microsoft.Windows.Compatibility package this also works in netcore/netstandard.

The message count in the queue can be found using the following code.
MessageQueue messageQueue = new MessageQueue(".\\private$\\TestQueue");
var noOFMessages = messageQueue.GetAllMessages().LongCount();

Related

Problem with passing constantly reading serial buffer data to another class

Long story short. ;
I have a class named Scope. And this class contains all logic for scope operations etc. It also starts backround thread that constantly read serial port data (in my case events was unreliable):
Thread BackgroundReader = new Thread(ReadBuffer);
BackgroundReader.IsBackground = true;
BackgroundReader.Start();
private void ReadBuffer()
{
SerialPort.DiscardInBuffer();
while (!_stopCapture)
{
int bufferSize = SerialPort.BytesToRead;
byte[] buffer = new byte[bufferSize];
if(bufferSize > 5)
{
SerialPort.Read(buffer, 0, bufferSize);
Port_DataReceivedEvent(buffer, null);
}
Thread.Sleep(_readDelay);
}
CurrentBuffer = null;
}
In Scope class there is a public field named Buffer
public byte[] Buffer
{
get
{
return CurrentBuffer;
}
}
And here is event fired while there is new data readed
private void Port_DataReceivedEvent(object sender, EventArgs e)
{
//populate buffer
Info(sender, null);
CurrentBuffer = ((byte[])sender);
foreach(byte data in CurrentBuffer)
{
DataBuffer.Enqueue(data);
}
if (DataBuffer.Count() > _recordLength)
{
GenerateFrame(DataBuffer.ToArray());
DataBuffer.Clear(); ;
}
}
To make code more manageable, I splitted it in several classes. One of this classes is for searching specific data pattern in current stream and create specific object from this data. This code works in way that send to serial port specific command and expect return frame. If reponse is not received or not ok, send is performed again and again until correct response arrives or there will be timeout. Response is expected to be in current buffer. Those strange string manipulation is for debug purposes.
public class GetAcknowledgedFrame
{
byte[] WritedData;
string lastEx;
string stringData;
public DataFrame WriteAcknowledged(Type SendType, Type ReturnType, JyeScope scope)
{
var stopwatch = new Stopwatch();
stopwatch.Restart();
while (stopwatch.ElapsedMilliseconds < scope.TimeoutTime)
{
try
{
if (SendType == typeof(GetParameters))
{
WriteFrame(new ScopeControlFrames.GetParameters(), scope.SerialPort);
}
else if(SendType == typeof(GetConfig))
{
WriteFrame(new ScopeControlFrames.GetConfig(), scope.SerialPort);
}
else if (SendType == typeof(EnterUSBScopeMode))
{
WriteFrame(new ScopeControlFrames.EnterUSBScopeMode(), scope.SerialPort);
}
return ReturnFrame(ReturnType, scope.Buffer, scope.TimeoutTime);
}
catch (InvalidDataFrameException ex)
{
lastEx = ex.Message;
System.Threading.Thread.Sleep(10);
}
}
stringData = "";
foreach (var data in scope.Buffer)
{
stringData += data + ",";
}
stringData.Remove(stringData.Length - 1);
throw new TimeoutException($"Timeout while waiting for frame acknowledge: " + SendType.ToString() + ", " + ReturnType.ToString() + Environment.NewLine+ "Add. err: "+lastEx);
}
private DataFrame ReturnFrame(Type FrameType, byte[] buffer, int timeoutTime)
{
if (FrameType == typeof(DataFrames.DSO068.CurrConfigDataFrame))
{
DataFrames.DSO068.CurrConfigDataFrame CurrConfig = new DataFrames.DSO068.CurrConfigDataFrame(buffer);
return CurrConfig;
}
else if (FrameType == typeof(DataFrames.DSO112.CurrConfigDataFrame))
{
DataFrames.DSO112.CurrConfigDataFrame CurrParam = new DataFrames.DSO112.CurrConfigDataFrame(buffer);
return CurrParam;
}
else if (FrameType == typeof(CurrParamDataFrame))
{
CurrParamDataFrame CurrParam = new CurrParamDataFrame(buffer);
return CurrParam;
}
else if (FrameType == typeof(DataBlockDataFrame))
{
DataBlockDataFrame CurrData = new DataBlockDataFrame(buffer);
return CurrData;
}
else if (FrameType == typeof(DataSampleDataFrame))
{
DataSampleDataFrame CurrData = new DataSampleDataFrame(buffer);
return CurrData;
}
else if (FrameType == typeof(ScopeControlFrames.ScopeReady))
{
ScopeControlFrames.ScopeReady ready = new ScopeControlFrames.ScopeReady(buffer);
return ready;
}
else
{
throw new InvalidOperationException("Wrong object type");
}
}
private bool WriteFrame(DataFrame frame, IStreamResource port)
{
WritedData = frame.Data;
port.Write(frame.Data, 0, frame.Data.Count());
return true;
}
}
From main class (and main thread) I call method in this class, for example:
var Ready = (ScopeControlFrames.ScopeReady)new GetAcknowledgedFrame().WriteAcknowledged
(typeof(ScopeControlFrames.EnterUSBScopeMode), typeof(ScopeControlFrames.ScopeReady), this);
The problem is when I pass "this" object (that has thread working in background) to my helper class. It seems like helper class not see changing data in this object. The problem started when I separate code of my helper class from main class.
My questions:
- I know that object are passed by reference, that means I think that when object is dynamically changing its state (in this case data buffer should changing while new data is received) all classes that has reference to this object are also seeing this changes. Maybe I'm missing something?
- I tried passing array (by ref), arrays are also reference types. But this not help me at all. Maybe I'm missing something?
I tried changing this class to static, it not helped.
Many thanks for help.
The code below;
Info(sender, null);
CurrentBuffer = ((byte[])sender);
is creating a new reference variable called CurrentBuffer. Any other code holding a reference 'pointer' to the CurrentBuffer value prior to this line of code will not get the new value of CurrentBuffer when its reset.

ReliableCollections Service Fabric: Statemanager's GetOrAddAsync() returns invalid queue with different names

I have two reliable queues and they are being accessed by two guest executables and each of them access their own. Sometimes the function I use to access them doesn't update the reliable queue object in the function and the wrong request is sent to the wrong guest executable.
What happens is that the clientId is passed by the guest executable to this function in the Get request. Let us say that there are two clientId(s) called T1 and T2.
What happens is that the guest executable (client) T2 at times gets the request that was meant for T1. Even though I tried line by line debugging the parameters passed to this function are correct.
Here is my API's POST that is passed a json to be added to the queue for the clients to receive from the GET
[HttpPost("MarketInfo")]
public JObject GetMarketInfo([FromBody] JObject jObject)
{
List<JToken> clients = jObject.GetValue("clients").ToList();
string json;
JObject response = new JObject();
JArray jsonArray = new JArray();
try
{
foreach (JToken client in clients)
{
var id = Guid.NewGuid();
json = "{'name':'MarketInfo','id':'" + id.ToString() + "','mtClientId':'" + terminal["name"].ToString() + "','parameters':{'symbol':'" + terminal["symbol"].ToString() + "','property':24}}";
bool result = _requestsCollectionHandler.CreateRequestForClient(JObject.Parse(json));
JObject clientResponse = new JObject();
if (result==true)
{
clientResponse["name"] = client["name"].ToString();
clientResponse["guid"] = id.ToString();
jsonArray.Add(clientResponse);
}
else
{
clientResponse["name"] = terminal.Children()["name"].ToString();
clientResponse["guid"] = "ERROR";
jsonArray.Add(terminalResponse);
}
}
response["clients"] = jsonArray;
return response;
}
catch (Exception e)
{
Debug.Write(e.Message);
return null;
}
}
This is the json that we pass to this API
{"clients":[{"name":"T1","symbol":"SomeInfo"},{"name":"T2","symbol":"SomeInfo"}]}
The problem is always with the clients object that is passed first.
Before I explain further let me also share the code for the client's HttpGet
[HttpGet("{clientId}")]
public string Get([FromRoute] string clientId)
{
try
{
string request = _requestsCollectionHandler.GetRequestJsonFromQueue(clientId);
return request;
}
catch(Exception e)
{
return e.Message;
}
}
This is the function that creates an object that is to be added by another function in the reliable queue
public bool CreateRequestForClient(JObject jObject)
{
try
{
this._jObject = new JObject(jObject);
CreateKey();
AddToRequestToQueueAsync();
return true;
}
catch (Exception e)
{
Debug.Write(e.Message);
_exceptionMessage = e.Message;
return false;
}
}
private void CreateKey()
{
dynamic data = JObject.Parse(_jObject.ToString(Newtonsoft.Json.Formatting.None));
string name = data.name;
string id = data.id;
string clientId = data.clientId;
_key.id = id;
_key.name = name;
_key.clientId = clientId;
//key.timestamp = GetTimestamp();
_key.timestamp = GetTimestamp();
_key.requestJson = _jObject.ToString(Newtonsoft.Json.Formatting.None);
}
_key is a private variable in class a custom class
This is the function in my class of request handler that adds the requests to the queue
private void AddToRequestToQueueAsync()
{
var transaction = this._stateManager.CreateTransaction();
CancellationToken cancellationToken
= new CancellationToken(false);
try
{
string queue = _key.clientId;
IReliableConcurrentQueue<TerminalResponseKey> reliableQueue =
_stateManager.GetOrAddAsync<IReliableConcurrentQueue<TerminalResponseKey>>(queue).Result;
transaction = this._stateManager.CreateTransaction();
if (reliableQueue!=null)
{
long count = reliableQueue.Count;
reliableQueue.EnqueueAsync(transaction, _key);
count = reliableQueue.Count;
transaction.CommitAsync().Wait();
}
else
{
transaction.Abort();
}
}
catch
{
transaction.Abort();
throw;
}
}
This is function that is used by the client
public string GetRequestJsonFromQueue(string clientId)
{
string queue = clientId;
try
{
IReliableConcurrentQueue<TerminalResponseKey> reliableQueue =
this._stateManager.GetOrAddAsync<IReliableConcurrentQueue<TerminalResponseKey>>(queue).Result;
if(reliableQueue != null)
{
ConditionalValue<TerminalResponseKey> key =
reliableQueue.TryDequeueAsync(transaction).Result;
if(key.HasValue)
{
string request = key.Value.requestJson;
transaction.CommitAsync().Wait();
return request;
}
}
else
{
transaction.Abort();
}
return "NO QUEUE";
}
catch (Exception e)
{
Debug.WriteLine(e);
transaction.Abort();
return e.InnerException.Message;
}
}
As far as I have found out I think my problem is in this function above. Because I don't know how the client T2 or client T1 gets another client's queue because the parameters determining the queue are their IDs and are totally unique.
These Ids are also passed correctly to this:
IReliableConcurrentQueue<TerminalResponseKey> reliableQueue =
this._stateManager.GetOrAddAsync<IReliableConcurrentQueue<TerminalResponseKey>>(queue).Result;
As you can see that we have queue=clientId
I have tried adding proper timespans but it was of no use as there is no exception thrown for OperationTimedOut. Furthermore since I am new to ServiceFabric I maybe totally doing anything wrong.
PS: Sorry for maybe a lot of jumbled up and confused code and question AND SOME OF THE INFORMATION IS OBFUSCATED DUE TO CONFIDENTIALITY BUT NOTHING OBSTRUCTING THE UNDERSTANDING OF THIS IS HIDDEN (I Hope not an issue)
I hope this is not an issue maybe an error I am overlooking at my side
When you put the request in the queue, in AddToRequestToQueueAsync(), the name of the queue is set from _key.terminalId (and I don't see where you assign it), but when you read from it, in GetRequestJsonFromQueue(), the clientId
is used as the queue name.

Duplicate entries on server response .net

Scenario
One windows service polls a url every two minutes to retrieve certain data.
If any data has been added since the previous call, the data is retrieved and stored otherwise the loop carries on.
Issue
Sometimes a request takes more than two minutes to return a response.
When this happens, the next request is still made and finds new data, since the previous request hasn't return a response yet
This results in duplicate entries when the data is stored.
What I've tried
I tried to handle that by using a boolean like so:
Boolean InProgress = true;
foreach (var item in Lists)
{
\\Make a request and return new data (if any)
InProgress = false;
if (InProgress = false)
{
\\Store new data
}
}
This doesn't solve the issue. I believe I'm using the boolean in wrong place, but I'm not sure where it should.
This is the loop that makes the request and store the data
void serviceTimer_Elapsed(object sender, ElapsedEventArgs e)
{
try
{
Data getCredentials = new Data();
DataTable credentials = getCredentials.loadCredentials();
Boolean InProgress = true;
for (int i = 0; i < credentials.Rows.Count; i++)
{
if (credentials != null)
{
var PBranchID = (int)credentials.Rows[i]["PortalBranchID"];
var negRef = (int)credentials.Rows[i]["NegotiatorRef"];
var Username = credentials.Rows[i]["Username"].ToString();
var Password = credentials.Rows[i]["Password"].ToString();
var Domain = credentials.Rows[i]["Domain"].ToString();
var FooCompanyBaseUrl = "https://" + Domain + ".FooCompany.com/";
Data getCalls = new Data();
DataTable calls = getCalls.loadCalls(PBranchID);
//If it's not the first call
if (calls != null && calls.Rows.Count > 0)
{
//Makes a call
DateTime CreatedSince = DateTime.SpecifyKind((DateTime)calls.Rows[0]["LastSuccessOn"], DateTimeKind.Local);
string IssueListUrl = FooCompany.WebApi.V2.URLs.Issues(BaseUrl, null, CreatedSince.ToUniversalTime(), null);
FooCompany.WebApi.V2.DTO.PrevNextPagedList resultIssueList;
resultIssueList = FooCompany.WebApi.Client.Helper.Utils.Getter<Foocompany.WebApi.V2.DTO.PrevNextPagedList>(IssueListUrl, Username, Password);
InProgress = false;
if (InProgress == false)
{
if (resultIssueList.Items.Count > 0)
{
//If call returns new issues, save call
Data saveCalls = new Data();
saveCalls.saveCalls(PBranchID);
foreach (var item in resultIssueList.Items)
{
var Issue = FooCompany.WebApi.Client.Helper.Utils.Getter<FooCompany.WebApi.V2.DTO.Issue>(item, Username, Password);
string TenantSurname = Issue.Surname;
string TenantEmail = Issue.EmailAddress;
Data tenants = new Data();
int tenantPropRef = Convert.ToInt32(tenants.loadTenantPropRef(PBranchID, TenantSurname, TenantEmail));
Data Properties = new Data();
DataTable propAddress = Properties.loadPropAddress(PBranchID, tenantPropRef);
var Address1 = propAddress.Rows[0]["Address1"];
var Address2 = propAddress.Rows[0]["Address2"];
var AddressFolder = Address1 + "," + Address2;
if (!Directory.Exists("path"))
{
Directory.CreateDirectory("path");
}
string ReportPDFDestination = "path";
if (File.Exists(ReportPDFDestination))
{
File.Delete(ReportPDFDestination);
}
FooCompany.WebApi.Client.Helper.Utils.DownloadFileAuthenticated(FooCompany.WebApi.V2.URLs.IssueReport(BaseUrl, Issue.Id), Username, Password, ReportPDFDestination);
//Store data
}
IssueListUrl = resultIssueList.NextURL;
}
}
}
else
{
continue;
}
}
}
catch (Exception ex)
{
//write to log
}
}
Question
I'm sure there is a better way than a boolean.
Could anyone advice a different method to handle the issue properly?
Thanks.
Solution
I ended up using a combination of both Thomas and Mason suggestions. I wrapped a lock statement around the main function of my windows service and used a boolean inside the function section that makes the call to the remote server.
Tested many times and it's error free.
You seems to have a problem of synchronisation, just surround the code that iterate though the List with a lock, and you will be fine.
public class MyClass{
private readonly object internalLock= new object();
private bool AlreadyRunning { get; set; }
void serviceTimer_Elapsed(object sender, ElapsedEventArgs e)
{
if(AlreadyRunning){
return;
}
try{
lock(internalLock){
Thread.MemoryBarrier();
if(AlreadyRunning){
return;
}
AlreadyRunning = true;
...Do all the things...
}
}
catch(Exception e){
..Exception handling
}
finally
{
AlreadyRunning = false;
}
}
bool InProgress=false;
void serviceTimer_Elapsed(object sender, ElapsedEventArgs e)
{
if(!InProgress)
{
InProgress=true;
//retrieve data
InProgress=false;
}
}
Your InProgress variable needs to be declared outside the event handler. When you enter the method, check to see if it's already running. If it is, then we do nothing. If it's not running, then we say it's running, retrieve our data, then reset our flag to say we've finished running.
You'll probably need to add appropriate locks for thread safety, similar to Thomas's answer.

WMI is being too slow

Is there a way to limit the number of entries WMI retrieves with a WQL statement?
I say this because running a query to retrieve all Win32_NTLogEvent instances is taking forever! All I really need are the most recent events (for about a week, or 2000 entries)
Here's a snippet of the code I'm using to get the log data. Other queries such as Win32_Processor are nice and quick.
if (Configuration.OnlyErrorLogs)
{
// If Information logs should be suppressed, only get events where event type is not 3
WMIDataTemp1 = DataRetriever.GetWMIData("Win32_NTLogEvent", "EventType<>3");
}
else
{
WMIDataTemp1 = DataRetriever.GetWMIData("Win32_NTLogEvent");
}
foreach (ManagementObject Object in WMIDataTemp1)
{
this.Log.Add(new Log(Object));
}
And the functions to get WMI data are as follows:
public static ManagementObject[] GetWMIData(string wmiClass) { return GetWMIData(wmiClass, "", "CIMV2"); }
public static ManagementObject[] GetWMIData(string wmiClass, string whereClause) { return GetWMIData(wmiClass, whereClause, "CIMV2"); }
public static ManagementObject[] GetWMIData(string wmiClass, string whereClause, string nameSpace)
{
try
{
// If a where clause has been set, prepare the clause to add to the query string
if (whereClause != "")
{
whereClause = " WHERE " + whereClause;
}
// Create a search query
string query = "SELECT * FROM " + wmiClass + whereClause;
ManagementObjectSearcher wmiSearcher = new ManagementObjectSearcher("root\\" + nameSpace, query);
ManagementObjectCollection matches = wmiSearcher.Get();
// Create an array to hold the matches
ManagementObject[] matchArray = new ManagementObject[matches.Count];
// If matches found, copy to output
if(matches.Count > 0)
{
// Copy the search matches into this array
matches.CopyTo(matchArray, 0);
}
// Return array
return matchArray;
}
catch (Exception e)
{
ErrorDialogue errorReporter = new ErrorDialogue(e);
return null;
}
}
Where each Log gets stored:
public class Log
{
public string Category = "N/A";
public string DateTime = "N/A";
public UInt16 ID = 0;
public string Level = "N/A";
public string Message = "N/A";
public string Source = "N/A";
public Log() { }
public Log(ManagementObject wmiLogEvent)
{
this.GetInfo(wmiLogEvent);
}
public void GetInfo(ManagementObject wmiLogEvent)
{
try
{
this.Category = DataRetriever.GetValue(wmiLogEvent, "CategoryString");
this.DateTime = DataRetriever.GetValue(wmiLogEvent, "TimeGenerated");
this.ID = DataRetriever.GetValueUInt16(wmiLogEvent, "EventIdentifier");
this.Level = DataRetriever.ConvertEventType(DataRetriever.GetValueUInt16(wmiLogEvent, "CategoryString"));
this.Message = DataRetriever.GetValue(wmiLogEvent, "Message");
this.Source = DataRetriever.GetValue(wmiLogEvent, "SourceName");
}
catch (Exception e)
{
ErrorDialogue errorReporter = new ErrorDialogue(e);
}
}
}
One option is to use a WHERE clause to specify the range of the entries you want...
For example you could use TimeGenerated in the WHERE clause to specify a time-based range...
Another option is to set BlockSize accordingly when creating ManagementObjectSearcher.
You could use that to specify that you want 2000 entries per call for example - together with an ORDER BY TimeGenerated DESC this should give a nice result.
Speed is not a strong suit for WMI. It tends to be quite memory intensive. However, the question has been addressed and there are a few things you can do. Check out Why are my queries taking such a long time to complete? from Microsoft TechNet.
Now using the System.Diagnostics.EventLog class as a faster alternative. Much more beneficial to the program compared to WMI.
http://msdn.microsoft.com/en-us/library/system.diagnostics.eventlog.aspx

C# WinForms App Maxing Processor But Doing Nothing Strenuous!

I have a netbook with 1.20Ghz Processor & 1GB Ram.
I'm running a C# WinForms app on it which, at 5 minute intervals, reads every line of a text file and depending on what the content of that line is, either skips it or writes it to an xml file. Sometimes it may be processing about 2000 lines.
When it begins this task, the processor gets maxed out, 100% use. However on my desktop with 2.40Ghz Processor and 3GB Ram it's untouched (for obvious reasons)... is there any way I can actually reduce this processor issue dramatically? The code isn't complex, I'm not bad at coding either and I'm not constantly opening the file, reading and writing... it's all done in one fell swoop.
Any help greatly appreciated!?
Sample Code
***Timer.....
#region Timers Setup
aTimer.Tick += new EventHandler(OnTimedEvent);
aTimer.Interval = 60000;
aTimer.Enabled = true;
aTimer.Start();
radioButton60Mins.Checked = true;
#endregion Timers Setup
private void OnTimedEvent(object source, EventArgs e)
{
string msgLoggerMessage = "Checking For New Messages " + DateTime.Now;
listBoxActivityLog.Items.Add(msgLoggerMessage);
MessageLogger messageLogger = new MessageLogger();
messageLogger.LogMessage(msgLoggerMessage);
if (radioButton1Min.Checked)
{
aTimer.Interval = 60000;
}
if (radioButton60Mins.Checked)
{
aTimer.Interval = 3600000;
}
if (radioButton5Mins.Checked)
{
aTimer.Interval = 300000;
}
// split the file into a list of sms messages
List<SmsMessage> messages = smsPar.ParseFile(smsPar.CopyFile());
// sanitize the list to get rid of stuff we don't want
smsPar.SanitizeSmsMessageList(messages);
ApplyAppropriateColoursToRecSMSListinDGV();
}
public List<SmsMessage> ParseFile(string filePath)
{
List<SmsMessage> list = new List<SmsMessage>();
using (StreamReader file = new StreamReader(filePath))
{
string line;
while ((line = file.ReadLine()) != null)
{
var sms = ParseLine(line);
list.Add(sms);
}
}
return list;
}
public SmsMessage ParseLine(string line)
{
string[] words = line.Split(',');
for (int i = 0; i < words.Length; i++)
{
words[i] = words[i].Trim('"');
}
SmsMessage msg = new SmsMessage();
msg.Number = int.Parse(words[0]);
msg.MobNumber = words[1];
msg.Message = words[4];
msg.FollowedUp = "Unassigned";
msg.Outcome = string.Empty;
try
{
//DateTime Conversion!!!
string[] splitWords = words[2].Split('/');
string year = splitWords[0].Replace("09", "20" + splitWords[0]);
string dateString = splitWords[2] + "/" + splitWords[1] + "/" + year;
string timeString = words[3];
string wholeDT = dateString + " " + timeString;
DateTime dateTime = DateTime.Parse(wholeDT);
msg.Date = dateTime;
}
catch (Exception e)
{
MessageBox.Show(e.ToString());
Application.Exit();
}
return msg;
}
public void SanitizeSmsMessageList(List<SmsMessage> list)
{
// strip out unwanted messages
// list.Remove(some_message); etc...
List<SmsMessage> remove = new List<SmsMessage>();
foreach (SmsMessage message in list)
{
if (message.Number > 1)
{
remove.Add(message);
}
}
foreach (SmsMessage msg in remove)
{
list.Remove(msg);
}
//Fire Received messages to xml doc
ParseSmsToXMLDB(list);
}
public void ParseSmsToXMLDB(List<SmsMessage> list)
{
try
{
if (File.Exists(WriteDirectory + SaveName))
{
xmlE.AddXMLElement(list, WriteDirectory + SaveName);
}
else
{
xmlE.CreateNewXML(WriteDirectory + SaveName);
xmlE.AddXMLElement(list, WriteDirectory + SaveName);
}
}
catch (Exception e)
{
MessageBox.Show(e.ToString());
Application.Exit();
}
}
public void CreateNewXML(string writeDir)
{
try
{
XElement Database = new XElement("Database");
Database.Save(writeDir);
}
catch (Exception e)
{
MessageBox.Show(e.ToString());
}
}
public void AddXMLElement(List<SmsMessage> messages, string writeDir)
{
try
{
XElement Database = XElement.Load(writeDir);
foreach (SmsMessage msg in messages)
{
if (!DoesExist(msg.MobNumber, writeDir))
{
Database.Add(new XElement("SMS",
new XElement("Number", msg.MobNumber),
new XElement("DateTime", msg.Date),
new XElement("Message", msg.Message),
new XElement("FollowedUpBy", msg.FollowedUp),
new XElement("Outcome", msg.Outcome),
new XElement("Quantity", msg.Quantity),
new XElement("Points", msg.Points)));
EventNotify.SendNotification("A New Message Has Arrived!", msg.MobNumber);
}
}
Database.Save(writeDir);
EventNotify.UpdateDataGridView();
EventNotify.UpdateStatisticsDB();
}
catch (Exception e)
{
MessageBox.Show(e.ToString());
}
}
public bool DoesExist(string number, string writeDir)
{
XElement main = XElement.Load(writeDir);
return main.Descendants("Number")
.Any(element => element.Value == number);
}
Use a profiler and/or Performance Monitor and/or \\live.sysinternals.com\tools\procmon.exe and/or ResourceMonitor to determine what's going on
If the 5 minute process is a background task, you can make use of Thread Priority.
MSDN here.
If you do the processing on a separate thread, change your timer to be a System.Threading.Timer and use callback events, you should be able to set a lower priority on that thread than the rest of your application.
Inside your ParseFile loop, you could try adding a Thread.Sleep and/or an Application.DoEvents() call to see if that helps. Its better to do this in the parsing is on a seperate thread, but at least you can try this simple test to see if it helps.
Might be that the MessageBoxes in your catches are running into cross-thread problems. Try swapping them out for writing to the trace output.
In any case, you've posted an entire (little) program, which will not help you get specific advice. Try deleting method bodies -- one at a time, scientifically -- and try to get the problem to occur/stop occurring. This will help you to locate the problem and eliminate the irrelevant parts of your question (both for yourself and for SO).
Your current processing model is batch based - do the parsing, then process the messages, and so on.
You'll likely reduce the memory overhead if you switched to a Linq style "pull" approach.
For example, you could convert your ParseFile() method in this way:
public IEnmerable<SmsMessage> ParseFile(string filePath)
{
using (StreamReader file = new StreamReader(filePath))
{
string line;
while ((line = file.ReadLine()) != null)
{
var sms = ParseLine(line);
yield return sms;
}
}
}
The advantage is that each SmsMessage can be handled as it is generated, instead of parsing all of the messages at once and then handling all of them.
This lowers your memory overhead, which is one of the most likely causes for the performance difference between your netbook and your desktop.

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