How can I handle multiple queries with threads in c# - c#

I've a problem with a multithreading app in C# and I would appreciate some help, since I'm new to multithreading.
This is the scenario: I'll have a mobile app that will do a lot of queries/requests in my database(Mysql), my goal is to make a server side application that handles multiple queries using C# in a Linux machine(mono to the rescue). My company is doing the database side of the application, there's another company making the mobile app. I'll send the data to the cloud and the cloud server will send it to the client.
I'm reading the threading chapters of CLR via C# and C# 4.0 in a nutshell, but until now I have only a little clue of what I can do, I believe that asynchronous methods would work, since it doesn't use a lot of resources but I'm a little confused about how to handle thread concurrency(priority, state).
So here are my questions:
What is the best way to solve this problem?
Which class from .NET framework suits best for this job?
How should I handle the query queue?
How can I handle thousands of threads/queries fast enough, so my mobile app user can have the query result in a estimated time of 5 minutes?
Some observations:
I know that the data and time to finish a query will be exponentially equal to the size of the user's data in my database, but I need to handle(few and large data) it as fast as I can.
I'm sending the data to a cloud database(Amazon EC2) and from there i'll send it to the client. I'll not handle this, this will be handled by another company, so my job is to get the queries done quickly and make them avaliable to the cloud database.
I'm aware that to send the information to my client I depend on my IT infrastructure, but the point here is: how I can solve this problem quickly in a way that I'll have only to worry about my application infrastructure.
I cannot put the queries on a big string and throw it on the database, because I need to handle each query result separately before sending the result to the user.
The storage engine is MyISAM, so no transactions are allowed.

I would create a REST web service, either on top servicestack or WebAPI, to abstract access to your data via a service. Either of these services would be able to handle simultaneous requests from your mobile client, as they are designed to do so. In addition, I would create a class that can mediate access and provide a unit-of-work to your database (ie repository). The connection provider for MySQL should be able to handle simultaneous requests from your web service, so you should not have to worry about threading and request management. If a single instance is not enough, you can add more web servers running the same code and use a load-balancer to distribute the requests to each of your instances, where the service/data code is the same.
Some resources for mono based web-api/servicestack:
http://www.piotrwalat.net/running-asp-net-web-api-services-under-linux-and-os-x/
What is the best way to run ServiceStack on Linux / Mono?

Related

Server for handling data manipulation

I have currently built application in which I handle Products, Accounts, Orders, etc.
There are two databases one is a database which I created where I handle Users and Roles and some minor Application specific data. The other database is external and it is the one which holds all the data about Orders, Products and Accounts.
What I am trying to figure out is: how to build a server which runs parallel to the main application and handles all data manipulation with the external database.
Let's say a situation in which this would be helpful: There is an excel file which has to be created based on big amount of data and afterwards it has to be stored in the externalDB as certain type of format and sent as Email to someone. This will surely overload the main thread of the main application, hence we don't want that. Therefore, it would be a good idea to handle those kind of situations outside user's vision.
I am using ASP.NET MVC 5 and was curious what would be a good approach for this situation? I was thinking that I should make Console application, which is working as a service.
You would create a service architecture and have the services communicate with each other through controllers. These could push data back to the main application views, or the views could request data push from the services.
If you wanted to have jobs etc running on that server that send emails, you could easily just create SQL jobs or SSIS jobs or even custom service jobs that did that based on your criteria that are separate from the main view (where view is the main application that the user interacts with)
Services themselves could be configured with a light User Interface that you could call up on the server, perhaps in the service tray or through the Services component of Windows.
SOA architecture
https://www.cleverism.com/how-to-build-service-oriented-architecture-soa/
Micro Service architecture
http://microservices.io/patterns/microservices.html
Hope that helps. Good luck!
There are quite a few ways to do these kinds of things.
If your applications are for Android or iOS devices, it's common practice to have an external server running which handles intensive processing including managing your excel data, sending emails and database communication.
If your applications are cross-platform desktop applications or OS-specific desktop applications, you can still be able to use the external server, although certain other parts of the processing may be done on the client machine.
By using a web service to deal with database communication, it makes the applications more secure in regards to hard-coded database connection information, SMTP server credentials etc.
Using a RESTful web service will mean that you're adhering to the Hypertext Transfer Protocol (HTTP) which is great for exchanging data in the majority of cases.
Using a console application which acts as a TCP client server allows you to use the Transmission Control Protocol (TCP) to communicate in a different way. You're able to pass on data in a custom format if you wish. You'd be able to create a standard for communication which your applications will need to stick to.
The console application would do the same processing as the web service, however you would be in full control of logging requests, responses and data transfer.

Communicating with .net via PHP

I have a .net winform application that I want to allow users to connect to via PHP.
I'm using PHP out of personal choice and to help keep costs low.
Quick overview:
People can connect to my .net app and start a new thread that will continue running even after they close the browser. They can then login at any time to see the status of what their thread is doing.
Currently I have come up with two ways to do this:
Idea 1 - Sockets:
When a user connects for the first time and spawns a thread a GUID is associated with their "web" login details.
Next time PHP connects to the app via a socket PHP sends a "GET.UPDATE" command with their GUID which is then added to a MESSAGE IN QUEUE for the given GUID.
The .net app spawned thread is checking the MESSAGE IN QUEUE and when it sees the "GET.UPDATE" command it then endcodes the data into json and adds it to the MESSAGE OUT QUEUE
The next time there is a PHP socket request from that GUID it sends the data in the MESSAGE OUT QUEUE.
Idea 2 - Database:
Same Idea as above but commands from PHP get put into a database
the .net app thread checks for new IN MESSAGES in the database
if it gets a GET.UPDATE command it adds the json encoded data to the database
Next time PHP connects it will check the database for new messages and report the data accordingly.
I just wonderd what of the two above ideas would be best. Messing about with sockets can quicly become a pain. But i'm worried with the database ideas that if I have 1000's of users we will have a database table that could begin to slow down if there is alot of messages in the queue
Any advice would be appricated.
Either solution is acceptable, but if you are looking at a high user load, you may want to reconsider your approach. A WinForms solution is not going to be nearly as robust as a WCF solution if you're looking at thousands of requests. I would not recommend using a database solely for messaging, unless results of your processes are already stored in the database. If they are, I would not recommend directly exposing the database, but rather gating database access through an exposed API. Databases are made to be highly available/scalable, so I wouldn't worry too much on load unless you are looking at a low-end database like SQLite.
If you are looking at publicly exposing the database and using it as a messaging service for whatever reason, might I suggest Postgresql's LISTEN/NOTIFY. Npgsql has good support for this and it's very easy to implement. Postgresql is also freely available with a large community for support.

How to effectively communicate between database bound applications?

We have a number of different old school client-server C# WinForm client-side apps that are essentially front-ends for the database. Then there is a C# server-side windows service that waits on the client apps to submit orders and then it processes them.
The way the server-side service finds out whether there is work to do is that it polls the database. Over the years the logic of polling for waiting orders has gotten a lot more complicated due to the myriad of business rules. So because of this, the polling stored proc itself uses quite a bit of SQL Server resources even if there is nothing to do. Add to this the requirement that the orders be processed the moment they are submitted and you got yourself a performance problem, as the database is being polled constantly.
The setup actually works fine right now, but the load is about to go through the roof and, it is obvious, that it won't hold up.
What are some effective ways to communicate between a bunch of different client-side apps and a server-side windows service, that will be more future-proof than the current method?
The database server is SQL Server 2005. I can probably get the powers that be to pony up for latest SQL Server if it really comes to that, but I'd rather not fight that battle.
There are numerous options ways you can notify the clients.
You can use a ready-made solution like NServiceBus, to publish information from the server to the clients or other servers. NServiceBus uses MSMQ to publish one message to multiple subscribers in a very easy and durable way.
You can use MSMQ or another queuing product to publish messages from the server that will be delivered to the clients.
You can host a WCF service on the Windows service and connect to it from each client using a Duplex channel. Each time there is a change the service will notify the appropriate clients or even all of them. This is more complex to code but also much more flexible. You could probably send enough information back to the clients that they wouldn't need to poll the database at all.
You can have the service broadcast a UDP packet to all clients to notify them there are changes they need to pull. You can probably add enough information in the packet to allow the clients to decide whether they need to pull data from the server or not. This is a very lightweight for the server and the network, but it assumes that all clients are in the same LAN.
Perhaps you can leverage SqlDependency to receive notifications only when the data actually changes.
You can use any messaging middleware like MSMQ, JMS or TIBCO to communicate between your client and the service.
By far the easiest, and most likely the cheapest, answer is to simply buy a bigger server.
Barring that, you are in for a development effort that has a high probability of early failure. By failure I don't mean that you end up scraping whatever it is you end up building. Rather, I mean you launch the changes and orders will be screwed up while you are debugging your myriad of business rules.
Quite frankly, I wouldn't consider approaching a communications change under pressure; presuming your statement about load going "through the roof" in the near term.
If your risk exposure is such that it has to be 100% functional day one (which is normal when you are expecting a large increase in orders), with no hiccups then just upsize the DB server. Heck, I wouldn't even install the latest sql server on it. Instead, just buy a larger machine, install the exact same OS and DB server (and patch levels) and move your database.
Then look at your architecture to determine what needs to go away and what can be salvaged.
If everybody connects to SQL Server then there is also the option of Service Broker. Unlike other messaging/queueing solution recommended so far it is entirely contained in your database (no separate product to deploy, administer and configure), it offers a single story vis-a-vis your backup/recovery and high availability needs ( no separate backup for message store, no separate DR/HA, whatever is your DB solution is also your messaging solution) and overs a uniform programming API (SQL).
Even when everything is within one single SQL Server instance (ie. there is no need to communicate over network between multiple SQL Service instances) Service Broker still has an ace that no one can match: activation. With activation you eliminate completely the need to poll because the system itself will launch your processing code (will 'activate') when there are events to process. The processing code can be internal (T-SQL procedure or SQLCLR .Net procedure) or external (see external activator).

Intense Distributed C# (WCF) Architecture Design

I want to design a new distributed application, but I have a few queries that I need some genius advice on, hopefully from you people:
Scenario
I currently support a legacy application that is starting to fall between the cracks.
It is a distributed Client-Server app implemented using .Net Remoting. I can't explain exactly what it does, because I'm not allowed to.......But let's just say that it does LOTS of MATHS. I want to re-design and re-write the application using WCF.
Pre-requisites
The server side of the implementation will be hosted in a Windows Service.
The client side will be a windows forms application.
The server side will perform lots of memory-intensive processing.
The server will spit this data out to multiple thin clients (20-ish).
The majority of the time the server will be passing data to the clients, but occasionally the clients will be persisting data back to the server.
The speed at which the data is transmitted is highly-important, however I'm well aware that WCF can handle fast distribution of data.
Encryption/Security is not that important as the app will run on a highly protected local network.
Queries
Given the information above:
1)What sort of design pattern am I best going with? - Baring in mind I want the server to continually PUSH the newly calculated information immediately to the clients, as opposed to the current implementation that involves the client pulling from the server continuously.
2)What type of WCF binding should I use to ensure maximum speed of data transfer? (as close to real-time as possible is what I'm after)
3)Should I use a class library to share the common objects between the client and the server applications?
4)What is the best way in which to databind my objects on the client side in order to see live updates continually as data changes?
If I've forgotten anything then feel free to point this out
Help greatly appreciated.
1) What sort of design pattern am I best going with?
Based on your comments, you're wanting to transform the current polling mechanism to an event-based mechanism. That is, instead of the client constantly checking the server for results, have the server notify the client when a new calculation result is available.
I would recommend using Juval Lowy's Publish-Subscribe Framework for this.
(source: microsoft.com)
.
This framework is described in detail in this MSDN article. And you can download the framework's source code for free at Lowy's website, IDesign.net.
Basically, the server logic that performs the calculations inside the Windows service is the Publishing Client in the graphic, and the various WinForm applications are the Subscribing Clients. The Pub/Sub Service lives in your Windows service. It manages the list of subscribing clients and provides a single endpoint for your server to publish calculation results to. In this way, your server performs a calculation and publishes the result once to the Pub/Sub Service endpoint. The Pub/Sub Service is then responsible for publishing the result to the subscribed clients.
2) What type of WCF binding should I use to ensure maximum speed of data transfer?
If all of your WCF communication were on a single machine, you'd want to use the NetNamedPipeBinding. However, since you will be distributed, you want to use the NetTcpBinding.
For WCF binding decisions, I have found this chart useful.
3) Should I use a class library to share the common objects between the client and the server applications?
Since you are in control of both the client and server side, I would highly recommend sharing a class library instead of using Visual Studio's "Add Service Reference" feature. For a detailed discussion of this, refer to this SO question-and-answer.
4) What is the best way in which to databind my objects on the client side in order to see live updates continually as data changes?
I suspect this will depend on what controls you use to display the data. One way that immediately comes to mind would be to have your client fill an in-memory data table as each calculation result is received. This data table could then be bound to a ListBox control, for example, that shows the results in calculation order.
This to me looks like you need to implement the Observer pattern, but distributed. Whereby new calculations are made to the service, and WCF just happens to be the mechanism by which you push your notification back to the client.
Generally speaking, you have your business logic housed in a windows service, whereby a type is a Subject (Observable). You could publish an endpoint for clients to register for notifications. This would be a WCF service, with potentially two operations:
RegisterClient(...)
UnregisterClient(...)
When a client is registered with service, it can receive updates, broadly speaking, the when the service has finished calculating a result, it could iterate through all registered clients and initiate a push. The push being a communication through an endpoint on the client.
A client endpoint might typically by
Notify(Result...);
And your server simply calls that when it has new data...
Typically you'd use TCP to maximise throughput.
This is by no means exactly what you should do, but perhaps its a direction to start in?

How should server push data to rich client

I'm writing a simple accounting program consists of several C# winform clients and a java server app that read/write data into a database. One of the requirement is that all C# clients should receive updates from the server. For example, if user a create a new invoice from his C# client, other users should see this new invoice from their client.
My experience is mainly on web development and I don't know what's the best way to fulfill this requirement with C#s client and Java servlet server.
My initial though is to run ActiveMQ with Glassfish and use messaging pub/sub method so that updates can be pushed to C# client. I will create different topics like newInvoice, cancelInvoice, etc in order to differentiate the message type. Each message will simply contains the object encoded in JSON.
But it seems to me that this involves quite a lot of work. Given that my user base is very small ( just 3 or 4 concurrent user), it seems to me that there should be some simpler solutions. (I'm not familiar socket programming :) )
I know this is a client-server programming 101 questions but would be great if any experienced programmer can point me to some simple solutions.
The simplest approach here is often to simply use a poll - i.e. have the clients query for data every (your time interval). That avoids a whole family of issues (firewalls, security, line-of-sight, resolution, client-tracking, etc).
With WCF, you can have callbacks on duplex channels (allowing the server to actively send a message to clients), but this is more complex. I value simplicity, so I usually just poll.
Tricks that help here are designing the system to have an inbuilt mechanism for querying "changes since x" - for example, an audit table, perhaps fed by database triggers. The exact details vary per project, of course.
Another option that you might want to look at is ADO.NET Sync Services; this does much of what you ask for, for keeping a local copy of the database up to date with the server - but has a few complexities of its own. This is available (IIRC) in the "Local Database Cache" VS template.
Rather than pushing information from the server to 1:N Clients, would it not be easier to have the clients Poll the server for updates every so often ? Or when the client launches and creates a connection to the server, the server could dynamically generate a new Message Queue for that Client Connection, which the client could then poll for updates?
There are several push technologies available to you, like ActiveMQ (as you mentioned), or XMPP. But if you only have 3 or 4 clients to concern yourself with, polling would be the simplest solution. It doesn't scale well, but that isn't really a concern in your case, unless your server is an 8086 or something 8-)
You may want to take a look at StreamHub Push Server - its a popular Comet server written in Java that has a .NET Client SDK for receiving updates from the server in C#. It also has a Java Client SDK and the usual Ajax/Comet web browser support giving you more flexibility in the future to push data to web, Java and C# clients.

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