Using CameraCaptureTask to launch the default camera app - c#

Windows Phone 8 gives the ability to change the default camera app with another one downloaded from the store, making this new app the one that's launched when you hit the camera hardware button.
So I was wondering if is there any chance to launch this app using the CameraCaptureTask.
What I'd like to do is something simple like
var camera = new CameraCaptureTask();
camera.Show();
camera.Completed += new EventHandler<PhotoResult>(camera_Completed);
but I want this to work with the default app that the user chose on its device, and not with the basic Microsoft's one.
I've not found anything online, so I'm asking to you guys if I can make what I want.

Sorry, not possible with the current API.

Related

Why can't a windows service created in C# detect that a screen saver is currently running?

As part of some work I need to get done for Windows 10, I have written a code in C# that essentially detects every minute whether a PC is in screen saver mode or not, and it writes to a table in MySQL the relevant status ("PC in use" if the screen saver is off, "available PC" if the screen saver is on).
I did this using (full link if required - https://www.codeproject.com/Articles/17067/Controlling-The-Screen-Saver-With-C):
// Returns TRUE if the screen saver is actually running
public static bool GetScreenSaverRunning( )
{
bool isRunning = false;
SystemParametersInfo( SPI_GETSCREENSAVERRUNNING, 0,
ref isRunning, 0 );
return isRunning;
}
The code works flawlessly in console application mode (I made a loop to test it out over a minute with a check up on screen save status every 10 seconds), this means in MySQL the status was set correctly every time, depending on the screen save status at the moment of the check up.
The problem occurs when I use this code for a windows service. The service is installed correctly, the log on tab is set on Local System (I also tried with the logged in user instead, same results) and I allow the service to interact with the desktop, just in case, but the difference here is that no matter if the PC enters screen save or not, it always returns false on GetScreenSaverRunning(), thus setting the status of the PC in MySQL as "PC in use", even if the screen saver is on at the moment of check up.
I get the sense that the problem isn't in the code itself, since it works without any issues as a console application, but perhaps something behind the scenes. I tried to search here and on many other websites, haven't found anything related to such a problem.
Does anyone have any idea at all what might be the issue? Any help and/or suggestions will be greatly appreciated!
Thank you in advance.
(I could post the code if required, but it is pretty much straight forward and the main part of it, controlling the screen save detection, is taken from the website mentioned above, afterwards it's a simple if (GetScreenSaverRunning() == true) )
Ever since Vista, Services are barred from a Interactive Session. Even if they run under the same rights, they do not get a interactive Session. I would guess that is getting in the way here.
While you can overwrite this behavior in the Service settings, this is not adviseable for new code. Consider making this a Background Task started by the Task Sheduler instead.
Because the windows service runs in different session then the windows logon. You can't interact with the desktop related services unless you run the windows service in win logon session. There used to be an option in Windows service manager where you can set the properties to "Interact with desktop session" but I don't think that ever worked.
There's a work around to run the windows service using the win logo session.
See this helper class that can get the current logged on user session and interact with the desktop services. https://github.com/murrayju/CreateProcessAsUser/blob/master/ProcessExtensions/ProcessExtensions.cs

Windows 10 Feedback Task for my App

Similar to this question which invokes the Windows 10 store to allow a user to write a review or rate an app, I'd also like to be able to invoke the Windows 10 Feedback app and allow users to provide feedback there.
I cannot seem to find much information on:
How this works in general. Can any old app use this service? (I
notice it just kind of shows whatever apps I have running)
How to invoke the Windows Feedback app with my package id
In short - not that I can see.
Other apps are invoked via protocol activation. I haven't seen this documented for the feedback app though so I have to err on the side of 'we haven't made this available yet' (I'm still checking though)
Here's an overall guide to the process http://blog.jerrynixon.com/2012/10/walkthrough-using-windows-8-custom.html?m=1
When I look in the registry under HKEY_CLASSES_ROOT\Extensions\ContractId\Windows.Protocol I see (shortened a tad)
[HKEY_CLASSES_ROOT\Extensions\ContractId\Windows.Protocol\PackageId\Microsoft.WindowsFeedback...\ActivatableClassId\App.AppX7eaybq6p4x7d4jgd6w6jk7r5dg6yhmbf.mca\CustomProperties]
"Name"="windows-feedback"
So - give that a try via launching windows-feedback
If I do Windows Key-R (run): windows-feedback://
it works fine so this should work:
var uri = new Uri(#"windows-feedback://");
var success = await Windows.System.Launcher.LaunchUriAsync(uri);
if (success)
{
// URI launched
}
else
{
// URI launch failed
}
Update
I've done some searching and it seems the magic parameter there is
windows-feedback:?contextid=522
That launches the NFL feedback for example. This is a predetermined number - I'm not sure how one gets on this list though.

Audio Streaming in windows phone app (no Silverlight)

I am trying to play an audio stream from stream server in my windows phone app. I read on Microsoft Documentation that I have to reference an Audio Stream Agent.
I have these projects in my solution :
I've tried to reference a new project as Audio Streaming Agent in my Windows Phone 8.1 application
but I keeping receiving the error :
I read that I have to change the target framework, but there is no option for target framework in the AudioStreamAgent1 properties.
Also, Can I do this using an application that is not the Silverlight kind? Is there a way to do without using the Silverlight one?
The problem is that the AudioSteamAgent is targeted at WP Silverlight, and your actual app is WP8.1 (WinRT).
To create background audio in WP8.1, you will want to use the Background Media Player.
You can find a great guide for how to get started here.
But basically (without all the boilerplate code to wire everything up), it comes down to telling the BMP what to play (code is from the link above):
BackgroundMediaPlayer.Current.SetUriSource(new Uri("ms-appx:///Assets/Media/Ring02.wma"));
BackgroundMediaPlayer.Current.Play();
And telling the OS player controls what to show, and what to do when the user interacts with them:
systemmediatransportcontrol = SystemMediaTransportControls.GetForCurrentView();
systemmediatransportcontrol.ButtonPressed += systemmediatransportcontrol_ButtonPressed;
systemmediatransportcontrol.PropertyChanged += systemmediatransportcontrol_PropertyChanged;
systemmediatransportcontrol.IsEnabled = true;
systemmediatransportcontrol.IsPauseEnabled = true;
systemmediatransportcontrol.IsPlayEnabled = true;
systemmediatransportcontrol.IsNextEnabled = true;
systemmediatransportcontrol.IsPreviousEnabled = true;
This is all assuming that you want the user to be able to leave the app and have media continue to play. If you just want to stream audio/video while the user is in the app you can use the MediaElement control.

Open URL from Android device in Unity3D

I'm using this code attached to a button:
public void openURL() {
Application.OpenURL("https://www.google.com/"); }
How do I get this to open when running on Android?
Do not worry about running it on a specific platform. Unity will take care of it. Just run the game on android and on click of the button, the url will open.
Try changing the player setting from auto to required for internet access. Also make sure you have http://www. If you don't do both, then it will work on windows but not android.

Programmatically enabling Windows 8 Pro mobile broadband device

Background
The company I work on is developing a kiosk-like application for tablets running Windows 8 Pro (on desktop mode). The user shouldn't be able to access anything that isn't the application itself: charms will be disabled, the taskbar will be hidden behind the application, etc.
This also means the user shouldn't be able to change network settings, leaving the responsability to keep the device always connected to us. Up to now, I had success using the Mobile Broadband API to assure the device is connected whenever there's a mobile network available. It'll detect disconnect events and try to connect again.
The Problem
Although the user shouldn't be able to do it, I'm considering the case where the user follows this steps:
User opens right-side charm,
clicks on Settings,
clicks on Network,
clicks on More PC Settings,
clicks on Wireless, and
disables the mobile broadband device.
I would like to be able to revert this programmatically and enable it again.
The Attempts
I have tried some different ways to force 3G being reenabled. Most of them give me the same result: they supposedly enable the device without errors, but I still cannot use it. Enable-NetAdapter in Powershell doesn't throw errors, and the Enable method of Win32_NetworkAdapter appears to work, but no dice.
I thought maybe the method IMbnRadio::SetSoftwareRadioState could be what I'm after, but I can't get to it when the device is disabled. The method IMbnInterfaceManager::GetInterfaces throws a COMException claiming the element could not be found (HRESULT = 0x80070490).
MbnInterfaceManager mbnInterfaceManager = new MbnInterfaceManager();
IMbnInterfaceManager interfaceManager = (IMbnInterfaceManager)mbnInterfaceManager;
// The following line throws a COMException:
IMbnInterface[] interfaces = (IMbnInterface[])interfaceManager.GetInterfaces();
mobileInterface = interfaces[0];
mobileRadio = (IMbnRadio)mobileInterface;
uint requestId;
mobileRadio.SetSoftwareRadioState(MBN_RADIO.MBN_RADIO_ON, out requestId);
Is there a way to override user preferences set on "More PC Settings?"
I found a sketchy way to solve this. Keep in mind this is undocumented, wrong, shameless and immoral, and will probably break eventually. The client is aware of this, but prefers to keep the access to the OS limited.
The setting in case is saved in the Registry. At least in the computers I've checked, it's stored in HKLM\SYSTEM\CurrentControlSet\Control\Class\{4d36e972-e325-11ce-bfc1-08002be10318}\0022 in a key named RadioOff.
The Airplane Mode setting is also stored in the Registry, but in a different place. It's at HKLM\SYSTEM\CurrentControlSet\Control\RadioManagement\SystemRadioState in a key named (Default).
After changing these keys and rebooting, everything seems to work fine. I'll repeat though: you really shouldn't be doing this, especially the Airplane Mode thing.

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