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Closed 8 years ago.
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Is there any sort of ready made asset for Unity to implement an in-game web browser? If not, what would be the easiest way to implement such a feature?
Check out the htmlTexture plugin:
http://forum.unity3d.com/threads/unity3d-plugin-for-embedding-webpages-on-windows-is-ready.83071/
http://forum.unity3d.com/threads/htmltexture-plugin.4990/
You can download it from here: htmlTexture Plugin
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I'm trying to write my own LDAP Client Library.
Would you like to give me some examples of such libraries which use OOP.
They can be written in C++, Java, C#, etc.
Thanks in advance!
In java, LDAP can be connected through javax.naming.ldap.* packages which comes in standard distribution. I found the following two links, where in you can get sample codes.
http://www.adamretter.org.uk/blog/entries/LDAPTest.java
http://code.google.com/p/java-use-examples/source/browse/trunk/src/com/aw/ad/LdapBasicExample.java?r=2
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Closed 9 years ago.
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I would like to know a way to create a video (format doesn't matter) out of images from the hard drive. I've been searching for a while and here are the solutions I've tried:
AForge.Video.ffmpeg: causes exceptions while loading dependencies even though everything is in place
Bytescout image to video SDK: this one actually works but the problem is that the demo version leaves water mark on the video (the full version costs a ton)
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please does anyone know if there is c# library for formatting C based codes? I'm writing some code generators for myself and it would be nice to have code which comes out of my app formatted. I was looking for some but it's hard to find.
Thanks.
Only one I have ever tried with marginal success was.
http://www.gnu.org/software/indent/manual/indent.html
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I want to communicate PLC over MODBUS TCP.
But I have not a PLC yet. I am waiting for coming it.
I can not find any tool which simulate PLC. Can you help me?
Recommendations isn't really what we do here, but a search for "plc simulator modbus" gives this hit: http://www.plcsimulator.org/
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I'm trying to get a working port of the PAQ8 algorithm in C#, but I haven't been able to find any. Are there any ways to get it in C# or has there not been anything made yet?
I'm willing to sacrifice a lot of speed to get the compression rates that PAQ8 promises.