One-To-Many AND Recursive relation - Force value to be set - c#

Environment
Framework 4.5
Entity Framework 6 (code First)
Model
MainEntity One to many ChildEntity relationship
ChildEntity One to many recursive ChildEntity relationship
Model in code Snippet
public class MainEntity
{
public long Id { get; set; }
public virtual Collection<ChildEntity> ChildEntities { get; set; }
}
public class ChildEntity
{
public long Id { get; set; }
public MainEntity ParentMainEntity { get; set; }
public virtual Collection<ChildEntity> ChildEntities { get; set; }
}
Note : A ChildEntity can only ONE level deep again ChildEntities as childeren.
Problem
I am able to persist this model. This seems to work fine. Only one issue. When I store a ChildEntity that has a parent ChildEntity. The MainEntity_id field is NULL, only the ParentChildEntityId is set. The reason I want to have the MainEntity_Id field always set is for performance queries.
How can I force that the MAINENTITY_ID field has always a value set in the deeper level?

First:
You are giving yourself a hard time by leaving the foreign keys out of your POCO's. Adding a MainEntityId property to your ChildEntity will enable you to set the relation of new ChildEntities to a MainEntity.
Second:
var newChild =new ChildEntity();
parentEntity.ChildEntities.Add(newChild);
parentEntity.ParentMainEntity.ChildEntities.Add(newChild);
should work depending on how you have loaded the entities and which entities are or will be attached to the dbContext.

You just need to define your relationship between MainEntity and ChildEntity to be required. You may do it in two ways:
place [Required] attribute over ParentMainEntity property in ChildEntity
use fluent api. In your DbContext class override OnModelCreating method and in it place code:
modelBuilder.Entity().HasRequired(e => e.ParentMainEntity).WithMany(e => e.ChildEntities);
I would like as well to recommend you to make all your entities properties virtual. When all will be virtual then ef instead of working with your entity classes will create its own DynamicProxy classes deriving from your classes. They will provide additional tracking functionalities, they automatically change values of navigation properties if related objects changes etc. EF seems to deal much better with them. To use that functionality for newly created objects you will need to create them with context.ChildEntities.Create() method instead of using constructor. Of course as this adds constrain on your ChildEntity objects you may encounter exception during persisting data to db in SaveChanges. If the above change is the only one, that you've applied it is very probable that there is at least one ChildEntity object that do not have MainEntity object assigned to it.

Related

EF Core defining "complex" relation

I'm having a hard time defining the relations I want using EF Core(1 to many) .
E.G:
I am an entity of Task and Employee , each task is given by an employee and also is appointed to an employee . I've created the Task class as follow:
public class Task
{
public int TaskId { get; set; }
[ForeignKey("RequestedBy")]
[Required]
public int RequestedById { get; set; }
[Required]
[ForeignKey("TaskedTo")]
public int TaskedToId { get; set; }
public virtual Employee RequestedBy { get; set; }
public virtual Employee TaskedTo { get; set; }
}
I think I've done it correctly, but I have a problem with my Employee class. Usually (When there's only one join) I would simply create virtual collection of Task Property in Employee .. but what am I supposed to do now ? Is this enough to set the relation or should I add virtual properties for these two tasks?
And another thing, when I have an owned entity, with 1-Many relation , is it enough to add the property in the owner entity, and do nothing in the owned one? Or do I have to specify the [Owned] Annotation?
The issue is that you have two one-to-many relationships between the same two entities. For the Employee class you would need two collections, one for each relationship. Additionally, you'll need to use the InverseProperty attribute to tell EF which foreign key goes with which collection:
public class Employee
{
...
[InverseProperty(nameof(Task.RequestedBy))]
public ICollection<Task> RequestedTasks { get; set; }
[InverseProperty(nameof(Task.TaskedTo))]
public ICollection<Task> AssignedTasks { get; set; }
}
You don't need virtual. That's to enable lazy-loading. For the lazy-loading functionality, EF creates a dynamic proxy class that inherits from your entity and overrides the getter on the navigation property. The virtual keyword is required in C# to allow a class member to be overridden.
Also, the Owned attribute is for value objects. It's a way of having a related class whose properties are literally mapped onto the same table or if given its own table, inherently tied to the entity that "owns" it, such that you access that data through the entity, not separately. Neither of which applies here.
Finally, you should reconsider the name Task for this class. .NET already has a Task class, and it's used very frequently. If you name your class Task as well, you'll be having to specify namespaces virtually every time you use either one, which is a pain.

How to define nested model relationship with ValueObjects

I have a parent child relationship where the parent has a ValueObject and I cannot determine how to correctly define the relationship.
Adding a migration for the Child/Parent relationship fails with the error...
The entity type 'Address' requires a primary key to be defined.
The following is the current code structure.
public class Address
{
[Required]
public string BuildingNumber { get; private set; }
// other address properties...
}
public class Parent
{
[Key]
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int Id { get; protected set; }
[Required]
public Address PrimaryAddress { get; private set; }
}
public class ParentContext : DbContext
{
public ParentContext(DbContextOptions<ParentContext> options) :
base(options)
{
}
public DbSet<Parent> Parents { get; set; }
protected override void OnModelCreating(ModelBuilder modelBuilder)
{
base.OnModelCreating(modelBuilder);
modelBuilder.Entity<Parent>().OwnsOne(p => p.PrimaryAddress);
// Flatten the ValueObject fields into table
modelBuilder.Entity<Parent>().OwnsOne(p => p.PrimaryAddress).
Property(b => b.BuildingNumber).IsRequired().
HasColumnName("Primary_BuildingName");
}
}
public class Child
{
[Key]
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int Id { get; protected set; }
[Required]
public int ParentId { get; private set; }
[ForeignKey("ParentId")]
public Parent Parent { get; private set; }
}
public class ChildContext : DbContext
{
public ChildContext(DbContextOptions<ChildContext> options) : base(options)
{
}
public DbSet<Child> Children { get; set; }
}
Using the above code example I can run separate commands to create migrations for Parent and Child and the tables look correct.
add-migration create-parent -c parentcontext
add-migration create-child -c childcontext
Adding in the relationship to the entities and adding the final migration fails.
add-migration add-parent-child-fk -c childcontext
The problem only occurs where I have Child and Parent in a different Context.
I have tried defining the relationship different ways in both the parent and child to map the address fields so that the child 'understands' the mapping but I cannot avoid EF errors with anything I have tried.
Example Project is here
https://github.com/cimatt55/ef-parent-valueobject
The main problem are the separate contexts. Value object (owned entity type) is just a consequence - if there wasn't value object, then you would have another issues.
You seem to base your design on a wrong assumption that only entity classes from publicly exposed DbSet. But that's not true. Referenced entities by navigation properties are also included, as well as referenced entities by them etc.
This is logical because EF Core context represents a database with tables and relationships. EF Core needs to know all the related entities in order to correctly support loading related data, querying (joining), cascade delete, tables, columns, primary and foreign key property/columns and their mappings etc.
This is explained in the Including & Excluding Types section of the EF Core documentation:
By convention, types that are exposed in DbSet properties on your context are included in your model. In addition, types that are mentioned in the OnModelCreating method are also included. Finally, any types that are found by recursively exploring the navigation properties of discovered types are also included in the model.
Adjusting their example for your ChildContext, the following types are discovered:
Child because it is exposed in a DbSet property on the context
Parent because it is discovered via the Child.Parent navigation property
Address because it is discovered via the Parent.PrimaryAddress navigation property
Since ChildContext has no Parent entity configuration, EF assumes everything related to Parent (and Address) to be by convention, hence the exception.
Shorty, using separate contexts containing related entities is not a good idea. The solution is to put and maintain all related entities in a single context.
Looking at the terminology used, you've probably are after DDD and bounded contexts, but these do not fit in EF Core (and generally in relational database) model.

Entity Framework Code First Relationships; what am I missing?

I'm experimenting with EF5 Code First and I am using the models (show below).
When I look at the database that is created, I am confused because I do not see anything in the Track table that points to the Category table. Category has a FK pointing back to Track but that means that there are going to be duplicates of the categories?
A little background: I am trying to build a model that has tracks and every track can have 1 to N Categories. All of the categories are already defined, that is they are basically a lookup and I plan to create them in the seed method when database is created.
I think I am not understanding something obvious... When I query a track, how will I know what category it contains?
Thx
public class Track : IAuditInfo
{
public Int32 Id { get; set; }
public String Name { get; set; }
public String Description { get; set; }
public String Data { get; set; }
public DateTime CreatedOn { get; set; }
public DateTime ModifiedOn { get; set; }
public ICollection<Category> Categories { get; set; }
public Track()
{
Categories = new List<Category>();
}
}
public class Category
{
public Int32 Id { get; set; }
public Boolean IsVisible { get; set; }
public String DisplayName { get; set; }
}
Your current model is a one-to-many relationship between tracks and categories.
This usually implemented, as you have noted that entity framework does, using a foreign key on the many side (category) to the one side (track).
If I understand you correctly, what you want is a many-to-many relationship. Many tracks can be related to the same category, and a single track can belong to many categories.
To let entity framework understand that you want a many-to-many relationship you can simply add a ICollection property to your category class.
So both your classes should have a collection of the other class.
I.e. tracks have many categories and categories have many tracks.
For more information you can also see: http://msdn.microsoft.com/en-us/data/hh134698.a.nospx
Olav is right, your data model at the moment is not telling Entity Framework that there is a many-to-many relationship in there.
The simplest way to resolve this is to add
public virtual ICollection<Track> Tracks { get; set; }
to your Category class.
However... You may not want to pollute your domain model with artefacts that are not relevant to your domain. More importantly, when you do it this way, it is up to Entity Framework to figure out what to call the binding table. Prior to EF6 this naming is non deterministic (see http://entityframework.codeplex.com/workitem/1677), which may mean that two different machines compiling the same code will decide on different names for that table and cause some interesting migration problems in your production system.
The answer to both problems is to always explicitly manage many-to-many relationships with Fluent Configuration.
In your Data Context class, override the OnModelCreating, something like this:
public class MyDb : DbContext
{
public IDbSet<Track> Tracks { get; set; }
protected override void OnModelCreating(DbModelBuilder modelBuilder)
{
modelBuilder.Entity<Track>()
.HasMany(t => t.Categories)
.WithMany()
.Map(c => c.ToTable("CategoriesForTracks"));
}
}
If you do this, you don't need to add a navigation property to your Category class, though you still can (if you do, you should use the overload for WithMany that allows you to specify a property).
Relationships between entities and how to map that to a relational database is inherently hard. For anything other than the simplest parent-child relationships you will want to use the fluent API to make sure you actually get what you want.
Morteza Manavi has a really good blog series describing relationships in EF Code First in exhaustive detail.
NOTE
You should usually make navigation properties virtual. So, you should change your Category class like this:
public virtual ICollection<Category> Categories { get; set; }
In theory, not making it virtual should just cause eager loading rather than lazy loading to happen. In practice I have always found lots of subtle bugs appearing when my navigation properties are not virtual.

Entity Framework associations with multiple (separate) keys on view

I'm having problems setting up an Entity Framework 4 model.
A Contact object is exposed in the database as an updateable view. Also due to the history of the database, this Contact view has two different keys, one from a legacy system. So some other tables reference a contact with a 'ContactID' while other older tables reference it with a 'LegacyContactID'.
Since this is a view, there are no foreign keys in the database, and I'm trying to manually add associations in the designer. But the fluent associations don't seem to provide a way of specifying which field is referenced.
How do I build this model?
public class vwContact
{
public int KeyField { get; set; }
public string LegacyKeyField { get; set; }
}
public class SomeObject
{
public virtual vwContact Contact { get; set; }
public int ContactId { get; set; } //references vwContact.KeyField
}
public class LegacyObject
{
public virtual vwContact Contact { get; set; }
public string ContactId { get; set; } //references vwContact.LegacyKeyField
}
ModelCreatingFunction(modelBuilder)
{
// can't set both of these, right?
modelBuilder.Entity<vwContact>().HasKey(x => x.KeyField);
modelBuilder.Entity<vwContact>().HasKey(x => x.LegacyKeyField);
modelBuilder.Entity<LegacyObject>().HasRequired(x => x.Contact).???
//is there some way to say which key field this reference is referencing?
}
EDIT 2: "New things have come to light, man" - His Dudeness
After a but more experimentation and news, I found using a base class and child classes with different keys will not work by itself. With code first especially, base entities must define a key if they are not explicitly mapped to tables.
I left the suggested code below because I still recommend using the base class for your C# manageability, but I below the code I have updated my answer and provided other workaround options.
Unfortunately, the truth revealed is that you cannot accomplish what you seek without altering SQL due to limitations on EF 4.1+ code first.
Base Contact Class
public abstract class BaseContact
{
// Include all properties here except for the keys
// public string Name { get; set; }
}
Entity Classes
Set this up via the fluent API if you like, but for easy illustration I've used the data annotations
public class Contact : BaseContact
{
[Key]
public int KeyField { get; set; }
public string LegacyKeyField { get; set; }
}
public class LegacyContact : BaseContact
{
public int KeyField { get; set; }
[Key]
public string LegacyKeyField { get; set; }
}
Using the Entities
Classes that reference or manipulate the contact objects should reference the base class much like an interface:
public class SomeCustomObject
{
public BaseContact Contact { get; set; }
}
If later you need to programmatically determine what type you are working with use typeof() and manipulate the entity accordingly.
var co = new SomeCustomObject(); // assume its loaded with data
if(co.Contact == typeof(LegacyContact)
// manipulate accordingly.
New Options & Workarounds
As I suggested in comment before, you won't be able to map them to a single view/table anyway so you have a couple options:
a. map your objects to their underlying tables and alter your "get/read" methods on repositories and service classes pull from the joined view -or-
b. create a second view and map each object to their appropriate view.
c. map one entity to its underlying table and one to the view.
Summary
Try (B) first, creating a separate view because it requires the least amount of change to both code and DB schema (you aren't fiddling with underlying tables, or affecting stored procedures). It also ensures your EF C# POCOs will function equivalently (one to a view and one to table may cause quirks). Miguel's answer below seems to be roughly the same suggestion so I would start here if it's possible.
Option (C) seems worst because your POCO entities may behave have unforseen quirks when mapped to different SQL pieces (tables vs. views) causing coding issues down the road.
Option (A), while it fits EF's intention best (entities mapped to tables), it means to get your joined view you must alter your C# services/repositories to work with the EF entities for Add, Update, Delete operations, but tell the Pull/Read-like methods to grab data from the joint views. This is probably your best choice, but involves more work than (B) and may also affect Schema in the long run. More complexity equals more risk.
Edit I'm not sure this is actually possible, and this is why:
The assumption is that a foreign key references a primary key. What you've got is two fields which are both acting as primary keys of vwContact, but depending on which object you ask it's a different field that's the primary key. You can only have one primary key at once, and although you can have a compound primary key you can't do primary key things with only half of it - you have to have a compound foreign key with which to reference it.
This is why Entity Framework doesn't have a way to specify the mapping column on the target side, because it has to use the primary key.
Now, you can layer some more objects on top of the EF entities to do some manual lookup and simulate the navigation properties, but I don't think you can actually get EF to do what you want because SQL itself won't do what you want - the rule is one primary key per table, and it's not negotiable.
From what you said about your database structure, it may be possible for you to write a migration script which can give the contact entities a consistent primary key and update everything else to refer to them with that single primary key rather than the two systems resulting from the legacy data, as you can of course do joins on any fields you like. I don't think you're going to get a seamlessly functional EF model without changing your database though.
Original Answer That Won't Work
So, vwContact contains a key KeyField which is referenced by many SomeObjects and another key LegacyKeyField which is referenced by many LegacyObjects.
I think this is how you have to approach this:
Give vwContact navigation properties for SomeObject and LegacyObject collections:
public virtual ICollection<SomeObject> SomeObjects { get; set; }
public virtual ICollection<LegacyObject> LegacyObjects { get; set; }
Give those navigation properties foreign keys to use:
modelBuilder.Entity<vwContact>()
.HasMany(c => c.SomeObjects)
.WithRequired(s => s.Contact)
.HasForeignKey(c => c.KeyField);
modelBuilder.Entity<vwContact>()
.HasMany(c => c.LegacyObjects)
.WithRequired(l => l.Contact)
.HasForeignKey(c => c.LegacyKeyField);
The trouble is I would guess you've already tried this and it didn't work, in which case I can't offer you much else as I've not done a huge amount of this kind of thing (our database is much closer to the kinds of thing EF expects so we've had to do relatively minimal mapping overrides, usually with many-to-many relationships).
As for your two calls to HasKey on vwContact, they can't both be the definitive key for the object, so it's either a compound key which features both of them, or pick one, or there's another field you haven't mentioned which is the real primary key. From here it's not really possible to say what the right option there is.
You should be able to do this with two different objects to represent the Contact view.
public class vwContact
{
public int KeyField { get; set; }
public string LegacyKeyField { get; set; }
}
public class vwLegacyContact
{
public int KeyField { get; set; }
public string LegacyKeyField { get; set; }
}
public class SomeObject
{
public virtual vwContact Contact { get; set; }
public int ContactId { get; set; } //references vwContact.KeyField
}
public class LegacyObject
{
public virtual vwLegacyContact Contact { get; set; }
public string ContactId { get; set; } //references vwLegacyContact.LegacyKeyField
}
ModelCreatingFunction(modelBuilder)
{
// can't set both of these, right?
modelBuilder.Entity<vwContact>().HasKey(x => x.KeyField);
modelBuilder.Entity<vwLegacyContact>().HasKey(x => x.LegacyKeyField);
// The rest of your configuration
}
I have tried everything that you can imagine, and found that most solutions won't work in this version of EF... maybe in future versions it supports referencing another entity by using an unique field, but this is not the case now. I also found two solutions that work, but they are more of a workaround than solutions.
I tried all of the following things, that didn't work:
Mapping two entities to the same table: this is not allowed in EF4.
Inheriting from a base that has no key definitions: all root classes must have keys, so that inherited classes share this common key... that is how inheritance works in EF4.
Inheriting from base class that defines all fields, including keys, and then use modelBuilder to tell wich base-properties are keys of the derived types: this doesn't work, because the methos HasKey, Property and others that take members as parameters, must reference members of the class itself... referencing properties of a base class is not allowed. This cannot be done: modelBuilder.HasKey<MyClass>(x => x.BaseKeyField)
The two things that I did that worked:
Without DB changes: Map to the table that is source of the view in question... that is, if vwContact is a view to Contacts table, then you can map a class to Contacts, and use it by setting the key to the KeyField, and another class mapping to the vwContacts view, with the key being LegacyKeyField. In the class Contacts, the LegacyKeyField must exist, and you will have to manage this manually, when using the Contacts class. Also, when using the class vwContacts you will have to manually manage the KeyField, unless it is an autoincrement field in the DB, in this case, you must remove the property from vwContacts class.
Changing DB: Create another view, just like the vwContacts, say vwContactsLegacy, and map it to a class in wich the key is the LegacyKeyField, and map vwContacts to the original view, using KeyField as the key. All limitations from the first case also applies: the vwContacts must have the LegacyKeyField, managed manually. And the vwContactsLegacy, must have the KetField if it is not autoincrement idenitity, otherwise it must not be defined.
There are some limitations:
As I said, these solutions are work-arounds... not real solutions, there are some serious implications, that may even make them undesirable:
EF does not know that you are mapping two classes to the same thing. So when you update one thing, the other one could be changed or not, it depends if the objects is cached or not. Also, you could have two objects at the same time, that represents the same thing on the backing storage, so say you load a vwContact and also a vwContactLegacy, changes both, and then try to save both... you will have to care about this yourself.
You will have to manage one of the keys manually. If you are using vwContacts class, the KeyFieldLegacy is there, and you must fill it. If you want to create a vwContacts, and associate is with a LegacyObject, then you need to create the reference manually, because LegacyObject takes a vwContactsLegacy, not a vwContacts... you will have to create the reference by setting the ContactId field.
I hope that this is more of a help than a disillusion, EF is a powerfull toy, but it is far from perfect... though I think it's going to get much better in the next versions.
I think this may be possible using extension methods, although not directly through EF as #Matthew Walton mentioned in his edit above.
However, with extension methods, you can specify what to do behind the scenes, and have a simple call to it.
public class LegacyObject
{
public virtual vwContact Contact { get; set; }
public string ContactId { get; set; } //references vwContact.LegacyKeyField
}
public class LegacyObjectExtensions
{
public static vwContact Contacts(this LegacyObject legacyObject)
{
var dbContext = new LegacyDbContext();
var contacts = from o in legacyObject
join c in dbContext.vwContact
on o.ContactId == c.LegacyKeyField
select c;
return contacts;
}
}
and
public class SomeObject
{
public virtual vwContact Contact { get; set; }
public int ContactId { get; set; } //references vwContact.KeyField
}
public class SomeObjectExtensions
{
public static vwContact Contacts(this SomeObject someObject)
{
var dbContext = new LegacyDbContext();
var contacts = from o in someObject
join c in dbContext.vwContact
on o.ContactId == c.KeyField
select c;
return contacts;
}
}
Then to use you can simply do like this:
var legacyContacts = legacyObject.Contacts();
var someContacts = someObject.Contacts();
Sometimes it makes more sense to map it from the other end of the relationship, in your case:
modelBuilder.Entity<LegacyObject>().HasRequired(x => x.Contact).WithMany().HasForeignKey(u => u.LegacyKeyField);
however this will require that u.LegacyKeyField is marked as a primary key.
And then I'll give my two cents:
if the Legacy db is using LegacyKeyField, then perhaps the legacy db will be read only. In this case we can create two separate contexts Legacy and Non-legacy and map them accordingly. This can potentially become a bit messy as you'd have to remember which object comes from which context. But then again, nothing stops you from adding the same EF code first object into 2 different contexts
Another solution is to use views with ContactId added for all other legacy tables and map them into one context. This will tax performance for the sake of having cleaner context objects, but this can be counteracted on sql side: indexed views, materialized views, stored procs, etc. So than LEGACY_OBJECT becomes VW_LEGACY OBJECT with CONTACT.ContactId brought over, then:
modelBuilder.Entity<LegacyObject>().ToTable("VW_LEGACY_OBJECT");
modelBuilder.Entity<LegacyObject>().HasRequired(x => x.Contact).WithMany().HasForeignKey(u => u.ContactId);
I personally would go with creating "mapper views" with CustomerId on legacy tables, as it's cleaner from c# layer perspective and you can make those views look like real tables. It is also difficult to suggest a solution without knowing what exactly is the scenario that you have a problem with: querying, loading, saving, etc.

NHibernate EventListeners - getting the value of a property of the entity being saved

I'm implementing a custom EventListener to save auditing information in NHibernate.
I'm currently extending DefaultSaveOrUpdateEventListener, overriding PerformSaveOrUpdate, going through the properties of each entity and saving them elsewhere.
This works with simple properties, but fails when cascade-saving a one-to-many relationship.
If I take the following entities:
[ActiveRecord]
public class Child
{
[PrimaryKey(PrimaryKeyType.GuidComb)]
public Guid Id { get; set; }
[BelongsTo]
public Parent Parent { get; set; }
}
[ActiveRecord]
public class Parent
{
[PrimaryKey(PrimaryKeyType.GuidComb)]
public Guid Id { get; set; }
[HasMany(Cascade = ManyRelationCascadeEnum.SaveUpdate)]
public IList<Child> Children { get; set; }
}
And then save a parent with a child:
ActiveRecordMediator<Parent>.Save(new Parent
{
Children = new List<Child>
{
new Child()
}
});
The child will get the correct parent assigned to it when its persisted to the database but the 'Parent' property of the child is null when my EventListener is called.
How can I get the value that will actually be persisted to the database in this case?
[EDIT] I've recently been looking at getting this to work by hooking the cascade and seeing what else was being saved at the time, but that seems horribly unreliable and I'd much prefer to get the data out of NHibernate so I know it's consistent with the database.
I'm not sure how you can accomplish this with ActiveRecord but it has to do with the mechanism in which NHibernate persists parent/child relationships.
Saving the child cascade prior to saving the parent in NHibernate is by design depending on which end of the relationship is marked as "inverse=true" and the child needs to have a "not-null=true" attribute on the element (which determines which end owns the relationship). This will make it so the Child is managing the state of the relationship.
Then you can simply save the child, and the parent will be updated with the appropriate information. This will generate one INSERT statement, instead of an INSERT AND UPDATE that you are probably seeing now. Not sure if this solves your problem, but I believe the problem you are having is around this behavior. You can read more at this link:
https://www.hibernate.org/hib_docs/nhibernate/html/example-parentchild.html
I see that you use Castle ActiveRecord. I was experimenting with it also.
There is some weirdness in it, because in the code you provided, the Child object's Parent property will only be set after your stuff is saved to the database. Until then, its value will be null. (I don't know if this behaviour is specific to ActiveRecord, or also NHibernate.)
Perhaps if you assign the Parent properties of the Child objects by hand, it will work.
var parent = new Parent();
var child = new Child()
{
Parent = parent
};
parent.Children.Add(child);
ActiveRecordMediator<Parent>.Save(child);
ActiveRecordMediator<Parent>.Save(parent);
Maybe the order in which you save the entities also has to do something with this matter.
I don't use ActiveRecord, I use NHibernate instead so I'm going to assume that they handle parent-child relationships in the same way (https://www.hibernate.org/hib_docs/nhibernate/html/example-parentchild.html)
What happens if you leave the ORM to manage the link to the parent (by setting Inverse=true in the HasMany attribute)?
[ActiveRecord]
public class Parent
{
[PrimaryKey(PrimaryKeyType.GuidComb)]
public Guid Id { get; set; }
[HasMany(Cascade = ManyRelationCascadeEnum.SaveUpdate, Inverse=true)]
public IList<Child> Children { get; set; }
}

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