I'm using PRISM and autofac for WPF on .Net 4.0 and I would like to develop an testable ViewModels. For testing we using nUnit and moq for mocking.
So I have a class:
public class BackupViewModel : InteractionRequestNotificationObject
{
private readonly DelegateCommand backupCommand;
private readonly IBackupCommandService commandService;
private readonly InteractionRequest<SaveBrowserDialogViewModel> saveDialogRequest = new InteractionRequest<SaveBrowserDialogViewModel>();
public BackupViewModel(IBackupCommandService commandService, ISaveBrowserDialogViewModel saveBrowserDialog)
{
if(commandService == null)
throw new ArgumentNullException("commandService");
if(saveBrowserDialog == null)
throw new ArgumentNullException("saveBrowserDialog");
this.commandService = commandService;
this.saveBrowserDialog = saveBrowserDialog;
this.backupCommand = new DelegateCommand(Backup);
}
private void Backup()
{
saveBrowserDialog.Filters = "Zip archive (*.zip)|*.zip";
saveDialogRequest.Raise((SaveBrowserDialogViewModel)saveBrowserDialog);
if (saveBrowserDialog.Confirmed)
{
commandService.BackupDatabase(saveBrowserDialog.Path);
}
}
}
And I have write unit test:
[TestFixture]
public class BackupViewModelTests
{
private BackupViewModel sut;
private Mock<IBackupCommandService> backupCommandServiceMock;
private Mock<ISaveBrowserDialogViewModel> saveDialogMock;
[SetUp]
public void Setup()
{
backupCommandServiceMock = new Mock<IBackupCommandService>();
saveDialogMock = new Mock<ISaveBrowserDialogViewModel>();
sut = new BackupViewModel(backupCommandServiceMock.Object, saveDialogMock.Object);
}
[Test]
public void BackupViewModelShouldCallBackupFromCommandService()
{
saveDialogMock.Setup(x => x.Confirmed).Returns(true);
sut.BackupCommand.Execute(null);
backupCommandServiceMock.Verify(x => x.BackupDatabase(It.IsAny<string>()),Times.Once());
}
}
Now I have yet no idea how to mock saveDialogRequest.Raise(..) so what it can work with an mocking object, not with a real SaveBrowserDialogViewModel.
The simplest answer would be to insert a 'seem' (see Working Effectively with Legacy Code by Michael Feathers) around the static class InteractionRequest<SaveBrowserDialogViewModel>.
This would mean pushing this behind an inteface (and implementation) and then registering this interface and implementation with AutoFac and then pass an instance to the ViewModel class as constructor argument. This would then allow you to mock out the interface in your test.
Something like this:
public interface IInteractionRequestWrapper<T>
{
void Request(T instance);
}
public class InteractionRequestWrapper<T> : IInteractionRequestWrapper<T>
{
private InteractionRequest<T> _saveDialogRequest;
public InteractionRequestWrapper()
{
_saveDialogRequest = new InteractionRequest<T>();
}
public void Request(T instance)
{
_saveDialogRequest.Request(instance);
}
}
Related
New to unit testing and trying to get my head around some simple tests for a piece of code which gets or creates a template if it doesn't exist (in Umbraco 8).
The method is quite simple, when Initialise is called, it gets the template and if it doesn't exist, creates it:
using Umbraco.Core.Composing;
using Umbraco.Core.Models;
using Umbraco.Core.Services;
namespace Papermoon.Umbraco.Aldus.Core.Components
{
public class TemplateComponent : IComponent
{
private readonly IFileService _fileService;
public TemplateComponent(IFileService fileService)
{
_fileService = fileService;
}
public void Initialize()
{
ITemplate blogTemplate = _fileService.GetTemplate("aldusBlog");
if (blogTemplate == null)
{
blogTemplate = new Template("Aldus Blog", "aldusBlog");
_fileService.SaveTemplate(blogTemplate);
}
}
public void Terminate() { }
}
}
Works okay, no problem.
I'm trying to write a few tests, the first checks if _fileService.GetTemplate is called.
The second test should check that _fileService.SaveTemplate() is called if that returns null.
using Moq;
using NUnit.Framework;
using Papermoon.Umbraco.Aldus.Core.Components;
using Umbraco.Core.Models;
using Umbraco.Core.Services;
namespace Papermoon.Umbraco.Aldus.Core.Tests.Components
{
[TestFixture]
public class TemplateComponentTests
{
private Mock<IFileService> _fileService;
private TemplateComponent _component;
[SetUp]
public void SetUp()
{
_fileService = new Mock<IFileService>();
_component = new TemplateComponent(_fileService.Object);
}
[Test]
public void Initialise_WhenCalled_GetsBlogTemplate()
{
_component.Initialize();
_fileService.Verify(s => s.GetTemplate("aldusBlog"), Times.Once);
}
[Test]
public void Initialise_BlogTemplateDoesNotExist_CreateTemplate()
{
_fileService
.Setup(s => s.GetTemplate("aldusBlog"))
.Returns((ITemplate) null);
_component.Initialize();
_fileService.Verify(s => s.SaveTemplate(It.Is<ITemplate>(p => p.Alias == "aldusBlog"), -1), Times.Once());
}
}
}
The trouble when I do this is that the blogTemplate = new Template("Aldus Blog", "aldusBlog"); throws an error:
Can not get Current.Config during composition. Use composition.Config.
I assume this is because I don't have any kind of context which leads me to think that the ITemplate needs to be mocked. However, because new Template("Aldus Blog", "aldusBlog"); will always be called, it will always throw this error.
Obviously the code isn't bullet proof, so how do I refactor this to be testable?
That 3rd party class is probably tightly coupled to an implementation concern that does not exist or is not configured when unit testing in isolation.
abstract that object creation out into a factory.
public interface ITemplateFactory {
ITemplate Create(string name, string alias);
}
whose implementation can be injected at run-time
public class DefaultTemplateFactory : ITemplateFactory {
public ITemplate Create(string name, string alias) {
return new Template(name, alias);
}
}
Provided it is registered at the composition root during startup
This now allow the component to be loosely coupled away from implementation concerns
public class TemplateComponent : IComponent {
private readonly IFileService fileService;
private readonly ITemplateFactory templateFactory;
public TemplateComponent(IFileService fileService, ITemplateFactory templateFactory) {
this.fileService = fileService;
this.templateFactory = templateFactory;
}
public void Initialize() {
ITemplate blogTemplate = fileService.GetTemplate("aldusBlog");
if (blogTemplate == null) {
blogTemplate = templateFactory.Create("Aldus Blog", "aldusBlog");
fileService.SaveTemplate(blogTemplate);
}
}
public void Terminate() { }
}
That can be replaced as needed when testing in isolation
[TestFixture]
public class TemplateComponentTests {
private Mock<IFileService> fileService;
private Mock<ITemplateFactory> templateFactory;
private TemplateComponent component;
string templateAlias = "aldusBlog";
[SetUp]
public void SetUp() {
//Arrange
fileService = new Mock<IFileService>();
templateFactory = new Mock<ITemplateFactory>();
templateFactory.Setup(_ => _.Create(It.IsAny<string>(), It.IsAny<string>()))
.Returns((string name, string alias) =>
Mock.Of<ITemplate>(_ => _.Alias == alias && _.Name == name)
);
component = new TemplateComponent(fileService.Object, templateFactory.Object);
}
[Test]
public void Initialise_WhenCalled_GetsBlogTemplate() {
//Act
component.Initialize();
//Assert
fileService.Verify(s => s.GetTemplate(templateAlias), Times.Once);
}
[Test]
public void Initialise_BlogTemplateDoesNotExist_CreateTemplate() {
//Act
component.Initialize();
//Assert
fileService.Verify(s => s.SaveTemplate(It.Is<ITemplate>(p => p.Alias == templateAlias), 0), Times.Once());
}
}
I can't get Moq to mock an object that gets created in a static method.
Here is my moq and code
code:
public interface IConfigHelper
{
string GetConfiguration(string sectionName, string elementName);
}
public class ConfigHelper : IConfigHelper
{
public ConfigHelper() { }
public virtual string GetConfiguration(string sectionName, string elementName)
{
string retValue = String.Empty;
//Does things to get configuration and return a value
return retValue;
}
}
public class myRealClass
{
public myRealClass(){}
public string myworkingMethod()
{
var retValue = String.Empty;
retValue = utilSvc.GetConfigurationValue();
return retValue;
}
}
public static class utilSvc
{
public static string GetConfigurationValue()
{
ConfigHelper configUtil = new ConfigHelper(); //NOT BEING MOCKED
return configUtil.GetConfiguration("sectionName/sectionElement", "ClinicalSystem");
}
}
the Test using Moq
[TestFixture(TestName = "Tests")]
public class Tests
{
private Mock<IConfigHelper> configHelperMOCK;
[SetUp]
public void Setup()
{
configHelperMOCK = new Mock<IConfigHelper>();
}
[Test]
public void serviceIsBPManagementForValidSource()
{
//Arrange
string sectionName = "sectionName/sectionElement";
string clinicalElementName = "ClinicalSystem";
string clinicalElementValue = "Zedmed";
configHelperMOCK.Setup(s => s.GetConfiguration(sectionName, clinicalElementName)).Returns(clinicalElementValue);
//act
// the call to myRealClass
//assert
// test assertions
}
}
The issue that I am having is with this line:
ConfigHelper configUtil = new ConfigHelper(); //NOT BEING MOCKED
I cannot get the moq to Mock the object.
I do not want the code to read the config file. I wish to moq away this instance of ConfigHelper
You can't wrap the static class/method but you can redirect it
public static class UtilSvc
{
static UtilSvc()
{
CreatorFunc = () => new ConfigHelper();
}
public static Func<IConfigHelper> CreatorFunc { get; set; }
public static string GetConfigurationValue()
{
var configUtil = CreatorFunc();
return configUtil.GetConfiguration("sectionName/sectionElement",
"ClinicalSystem");
}
}
and then in the test
//...
private Mock<IConfigHelper> configHelperMOCK;
[SetUp]
public void Setup()
{
configHelperMOCK = new Mock<IConfigHelper>();
UtilService.CreatorFunc = () => configHelperMOCK.Object;
}
//...
You cannot mock static class. I would rather propose to inject that IConfigHelper into the myRealClass. That is the usual way how to decouple dependencies and use DI.
public class myRealClass
{
private IConfigHelper _configHelper;
public myRealClass(IConfigHelper configHelper)
{
_configHelper = configHelper;
}
public string myworkingMethod()
{
var retValue = String.Empty;
retValue = _configHelper.GetConfigurationValue();
return retValue;
}
}
Avoid coupling your code to static classes, which in most cases cause you code be to difficult to maintain and test.
Follow the Explicit Dependencies Principle
Methods and classes should explicitly require (typically through
method parameters or constructor parameters) any collaborating objects
they need in order to function correctly.
Give the article a read. It is short and very informative.
If you want to keep the static class then you wrap the static class behind an abstraction.
public interface IUtilSvc {
string GetConfigurationValue();
}
public class utilSvcWrapper : IUtilSvc {
public string GetConfigurationValue() {
return utilSvc.GetConfigurationValue(); //Calling static service
}
}
Or another option is that utlSvc does not have to be static if can be injected into dependent classes
public class utilSvc : IUtilScv {
private readonly IConfigHelper configUtil;
public utilSvc(IConfigHelper configHelper) {
configUtil = configHelper;
}
public string GetConfigurationValue() {
return configUtil.GetConfiguration("sectionName/sectionElement", "ClinicalSystem");
}
}
Inject the IUtilScv into the dependent class so that it is no longer dependent on static class.
public class myRealClass {
private readonly IUtilScv utilSvc;
//Explicit dependency inject via constructor
public myRealClass(IUtilScv utilSvc) {
this.utilSvc = utilSvc;
}
public string myworkingMethod() {
var retValue = utilSvc.GetConfiguration();
return retValue;
}
}
In that case you don't even need IConfigHelper when testing as it has also been abstracted away. And you only need to mock the dependencies needed for the test.
[TestFixture(TestName = "Tests")]
public class Tests {
private Mock<IUtilScv> utilScvMOCK;
[SetUp]
public void Setup() {
utilScvMOCK = new Mock<IUtilScv>();
}
[Test]
public void serviceIsBPManagementForValidSource() {
//Arrange
var expectedClinicalElementValue = "Zedmed";
utilScvMOCK
.Setup(s => s.GetConfiguration())
.Returns(expectedClinicalElementValue)
.Verifiable();
var sut = new myRealClass(utilScvMOCK.Object);
//Act
var actualClinicalElementValue = sut.myworkingMethod();
//Assert
configHelperMOCK.Verify();
Assert.AreEqual(expectedClinicalElementValue, actualClinicalElementValue);
}
}
Is there in C# some kind of equivalent of ExpectedSystemExit in Java? I have an exit in my code and would really like to be able to test it. The only thing I found in C# is a not really nice workaround.
Example Code
public void CheckRights()
{
if(!service.UserHasRights())
{
Environment.Exit(1);
}
}
Test Code
[TestMethod]
public void TestCheckRightsWithoutRights()
{
MyService service = ...
service.UserHasRights().Returns(false);
???
}
I am using the VS framework for testing (+ NSubstitute for mocking) but it is not a problem to switch to nunit or whatever for this test.
You should use dependency injection to supply to the class being tested an interface that provides an environmental exit.
For example:
public interface IEnvironment
{
void Exit(int code);
}
Let's also assume that you have an interface for calling UserHasRights():
public interface IRightsService
{
bool UserHasRights();
}
Now suppose your class to be tested looks like this:
public sealed class RightsChecker
{
readonly IRightsService service;
readonly IEnvironment environment;
public RightsChecker(IRightsService service, IEnvironment environment)
{
this.service = service;
this.environment = environment;
}
public void CheckRights()
{
if (!service.UserHasRights())
{
environment.Exit(1);
}
}
}
Now you can use a mocking framework to check that IEnvironment .Exit() is called under the right conditions. For example, using Moq it might look a bit like this:
[TestMethod]
public static void CheckRights_exits_program_when_user_has_no_rights()
{
var rightsService = new Mock<IRightsService>();
rightsService.Setup(foo => foo.UserHasRights()).Returns(false);
var enviromnent = new Mock<IEnvironment>();
var rightsChecker = new RightsChecker(rightsService.Object, enviromnent.Object);
rightsChecker.CheckRights();
enviromnent.Verify(foo => foo.Exit(1));
}
Ambient contexts and cross-cutting concerns
A method such as Environment.Exit() could be considered to be a cross-cutting concern, and you might well want to avoid passing around an interface for it because you can end up with an explosion of additional constructor parameters. (Note: The canonical example of a cross cutting concern is DateTime.Now.)
To address this issue, you can introduce an "Ambient context" - a pattern which allows you to use a static method while still retaining the ability to unit test calls to it. Of course, such things should be used sparingly and only for true cross-cutting concerns.
For example, you could introduce an ambient context for Environment like so:
public abstract class EnvironmentControl
{
public static EnvironmentControl Current
{
get
{
return _current;
}
set
{
if (value == null)
throw new ArgumentNullException(nameof(value));
_current = value;
}
}
public abstract void Exit(int value);
public static void ResetToDefault()
{
_current = DefaultEnvironmentControl.Instance;
}
static EnvironmentControl _current = DefaultEnvironmentControl.Instance;
}
public class DefaultEnvironmentControl : EnvironmentControl
{
public override void Exit(int value)
{
Environment.Exit(value);
}
public static DefaultEnvironmentControl Instance => _instance.Value;
static readonly Lazy<DefaultEnvironmentControl> _instance = new Lazy<DefaultEnvironmentControl>(() => new DefaultEnvironmentControl());
}
Normal code just calls EnvironmentControl.Current.Exit(). With this change, the IEnvironment parameter disappears from the RightsChecker class:
public sealed class RightsChecker
{
readonly IRightsService service;
public RightsChecker(IRightsService service)
{
this.service = service;
}
public void CheckRights()
{
if (!service.UserHasRights())
{
EnvironmentControl.Current.Exit(1);
}
}
}
But we still retain the ability to unit-test that it has been called:
public static void CheckRights_exits_program_when_user_has_no_rights()
{
var rightsService = new Mock<IRightsService>();
rightsService.Setup(foo => foo.UserHasRights()).Returns(false);
var enviromnent = new Mock<EnvironmentControl>();
EnvironmentControl.Current = enviromnent.Object;
try
{
var rightsChecker = new RightsChecker(rightsService.Object);
rightsChecker.CheckRights();
enviromnent.Verify(foo => foo.Exit(1));
}
finally
{
EnvironmentControl.ResetToDefault();
}
}
For more information about ambient contexts, see here.
I ended up creating a new method which I can then mock in my tests.
Code
public void CheckRights()
{
if(!service.UserHasRights())
{
Environment.Exit(1);
}
}
internal virtual void Exit()
{
Environment.Exit(1);
}
Unit test
[TestMethod]
public void TestCheckRightsWithoutRights()
{
MyService service = ...
service.When(svc => svc.Exit()).DoNotCallBase();
...
service.CheckRights();
service.Received(1).Exit();
}
If your goal is to avoid extra classes/interfaces just to support tests, how do you feel about Environment.Exit action via Property Injection?
class RightsChecker
{
public Action AccessDeniedAction { get; set; }
public RightsChecker(...)
{
...
AccessDeniedAction = () => Environment.Exit();
}
}
[Test]
public TestCheckRightsWithoutRights()
{
...
bool wasAccessDeniedActionExecuted = false;
rightsChecker.AccessDeniedAction = () => { wasAccessDeniedActionExecuted = true; }
...
Assert.That(wasAccessDeniedActionExecuted , Is.True);
}
We're using domain to customize how our application behaves. I'll illustrate it on example:
// default behavior
public class CoreService : IService {
public virtual string Hello { get { return "Hello"; } }
public virtual string FavouriteDrink { get { return "Water"; } }
}
// german.site.com
public class GermanService : CoreService {
public override string Hello { get { return "Gutten tag"; } }
public override string FavouriteDrink { get { return "Beer"; } }
}
// usa.site.com
public class UsaService : CoreService {
public override string FavouriteDrink { get { return "Cofee"; } }
}
Services are bootstrapped as follow:
var container = new UnityContainer();
container.RegisterType<IService, CoreService>();
container.RegisterType<IService, GermanService>("german.site.com");
container.RegisterType<IService, UsaService>("usa.site.com");
I use Unity to bootstrap mvc controllers. IE:
public class HomeController : Controller {
private IService m_Service;
// contructor dependency injection magic - this resolves into "CoreService"
public HomeController([Dependency]IService service) {
if (service == null) {
throw new ArgumentNullException("service");
}
m_Service = service;
}
}
Is there a way how to change unity resolution so it'll take domain into account ? Right now I ended up with
public class HomeController : Controller {
private IService m_Service;
// contructor dependency injection magic - a lot less magical
public HomeController() {
m_Service = DomainServiceLocator.Retrieve<IService>();
}
}
Support classes:
public static class DomainServiceLocator {
private static UnityContainerAdapter adapter;
public static T Retrieve<T>() {
string domain = HttpContext.Current.Request.Url.Host;
if (adapter.IsServiceRegistered(typeof(T), domain)) {
return adapter.Resolve<T>(domain);
}
return adapter.Resolve<T>();
}
}
public class QueryableContainerExtension : UnityContainerExtension {
private List<RegisterInstanceEventArgs> registeredInstances = new List<RegisterInstanceEventArgs>();
private List<RegisterEventArgs> registeredTypes = new List<RegisterEventArgs>();
protected override void Initialize() {
this.Context.Registering += (sender, e) => { this.registeredTypes.Add(e); };
this.Context.RegisteringInstance += (sender, e) => { this.registeredInstances.Add(e); };
}
public bool IsServiceRegistered(Type service, string name) {
return registeredTypes.FirstOrDefault(e => e.TypeFrom == service && e.Name == name) != null
|| registeredInstances.FirstOrDefault(e => e.RegisteredType == service && e.Name == name) != null;
}
}
public class UnityContainerAdapter {
private readonly QueryableContainerExtension queryableContainerExtension;
private readonly IUnityContainer unityContainer;
public UnityContainerAdapter()
: this(new UnityContainer()) {
}
public UnityContainerAdapter(IUnityContainer unityContainer) {
this.unityContainer = unityContainer;
// adding extensions to unity container
this.queryableContainerExtension = new QueryableContainerExtension();
unityContainer.AddExtension(this.queryableContainerExtension);
}
public T Resolve<T>(string name) {
return unityContainer.Resolve<T>(name);
}
public T Resolve<T>() {
return unityContainer.Resolve<T>();
}
public bool IsServiceRegistered(Type service, string name) {
return this.queryableContainerExtension.IsServiceRegistered(service, name);
}
}
I like to use an injection factory in these scenarios when resolving something at runtime. Essentially you're resolving your type via the domain name:
So in your composition root you could register like this:
container.RegisterType<Func<string, IService>>
(
new InjectionFactory(c => new Func<string, IService>(name => c.Resolve<IService>(name)))
);
Then in your HomeController you can inject the delegate
public class HomeController
{
private readonly Func<string,IService> _serviceFactory;
public HomeController(Func<string, IService> serviceFactory)
{
if(serviceFactory==null)
throw new ArgumentNullException("serviceFactory");
this._serviceFactory= serviceFactory;
}
public void DoSomethingWithTheService()
{
var domain = this.HttpContext.Uri.Host;
var service = this._serviceFactory(domain);
var greeting = service.Hello;
}
}
```
This is then still unit testable and you have not leaked the DI contain implementation outside of "composition root".
Also.. should CoreService be abstract to avoid direct instantiation of it?
Below is the solution I ended up with - it is based on #Spencer idea. I've created a factory, default implementation to the factory has a reference to DI container itself (IUnityContainer in my case), so it can perform the resolution based on domain once it is asked to. It is also more "modern friendly" since in current generation of ASP.NET (ASP.NET CORE) there is no such thing as magic singleton providing current HttpContext and DI is hard coded into the framework.
public interface IFactory<T>
{
T Retrieve(string domain);
}
internal sealed class Factory<T> : IFactory<T>
{
private readonly IUnityContainer _container;
public Factory(IUnityContainer container)
{
_container = container;
}
public T Resolve(string domain)
{
// this is actually more complex - we have chain inheritance here
// for simplicity assume service is either registered for given
// domain or it throws an error
return _container.Resolve<T>(domain);
}
}
// bootstrapper
var container = new UnityContainer();
container.RegisterType<IService, CoreService>();
container.RegisterType<IService, GermanService>("german.site.com");
container.RegisterType<IService, UsaService>("usa.site.com");
container.RegisterInstance<IFactory<IService>>(new Factory<IService>(container));
And the home controller looks like
public class HomeController : Controller {
private IFactory<IService> m_Factory;
public HomeController(IFactory<IService> factory) {
m_Factory = factory;
}
private void FooBar() {
var service = m_Factory.Retrieve(this.HttpContext.Uri.Host);
var hello = service.Hello;
}
}
Its also a worth mentioning that - as I'm lazy - I've build a system of decorative attributes like
[Domain("german.site.com")]
public class GermanService : IService { ... }
[DomainRoot]
public class CoreService : IService { ... }
[Domain("usa.site.com")]
public class UsaService : CoreService { ... }
So the bootstrapping is done automatically across all types in given assembly. But that part is a bit lengthy - if anyone is interested I can post it on github.
Let's say that I have a class called DataService in my client app. This class have many methods which make calls to a WCF service.
I wonder which is a better practice:
To create an instance of WebServiceClient in the class, which is initialized when an instance of the class is created, and is used by the methods, e.g:
public class DataService
{
MyWebServiceClient client = new MyWebServiceClient();
public void Method1()
{
var v = client.Operation1();
...
}
public void Method2()
{
var v = client.Operation2();
...
}
}
Or, to create and initialize an instance of WebServiceClient in each method of the class, e.g:
public class DataService
{
public void Method1()
{
var client = new MyWebServiceClient();
var v = client.Operation1();
...
}
public void Method2()
{
var client = new MyWebServiceClient();
var v = client.Operation2();
...
}
}
There is also a third option, which is to declare in class and initialize in each method:
public class DataService
{
MyWebServiceClient client;
public void Method1()
{
client = new MyWebServiceClient();
var v = client.Operation1();
...
}
public void Method2()
{
client = new MyWebServiceClient();
var v = client.Operation2();
...
}
}
When you have a dependency on another class like this, its usually a good idea to separate out its construction and pass it in (or possibly use dependency injection). This makes your DataService class easier to test, you can more easily mock your WebServiceClient this way.
consider something like...
public class DataService
{
public DataService(MyWebServiceClient client)
{
.... //Assign it to a private var...
}
}
I would use Constructor injection and one instance per class as in:
public class DataService
{
IMyWebServiceClient _client;
public DataService(IMyWebServiceClient client)
{
_client=client
}
public DataService():this(new MyWebServiceClient())
{
}
public void Method1()
{
var v = _client.Operation1();
...
}
public void Method2()
{
var v = _client.Operation2();
...
}
}
I have used method 3 most often in older applications. But recently have seen some code where you have object declaration but instantiation is done by some framework like Spring. The instance is kept inside container. Still learning about that process though.
public class DataService
{
MyWebServiceClient client;
public void Method1()
{
var v = client.Operation1();
...
}
public void Method2()
{
var v = client.Operation2();
...
}
}