Manipulating Values in Dictionary - c#

So I have a dictionary whose index is an int, and whose value is a class that contains a list of doubles, the class is built like this:
public class MyClass
{
public List<double> MyList = new List<double>();
}
and the dictionary is built like this:
public static Dictionary<int, MyClass> MyDictionary = new Dictionary<int, MyClass>();
I populate the dictionary by reading a file in line by line, and adding the pieces of the file into a splitstring, of which there is a known number of parts (100), then adding the pieces of the string into the list, and finally into the dictionary. Here's what that looks like:
public void DictionaryFiller()
{
string LineFromFile;
string[] splitstring;
int LineNumber = 0;
StreamReader sr = sr.ReadLine();
while (!sr.EndOfStream)
{
LineFromFile = sr.ReadLine();
splitstring = LineFromFile.Split(',');
MyClass newClass = new MyClass();
for (int i = 1; i < 100; i++)
{
newClass.MyList.Add(Convert.ToDouble(splitstring[i]));
}
MyDictionary.Add(LineNumber, MyClass);
LineNumber++;
}
}
My question is this: is I were to then read another file and begin the DictionaryFiller method again, could I add terms to each item in the list for each value in the dictionary. What I mean by that is, say the file's 1st line started with 10,23,15,... Now, when I read in a second file, lets say its first line begins with 10,13,18,... what I'm looking to have happen is for the dictionary to have the first 3 doubles in its value-list (indexed at 0) to then become 20,36,33,...
Id like to be able to add terms for any number of files read in, and ultimately then take their average by going through the dictionary again (in a separate method) and dividing each term in the value-list by the number of files read in. Is this possible to do? Thanks for any advice you have, I'm a novice programmer and any help you have is appreciated.

Just Replace
newClass.MyList.Add(Convert.ToDouble(splitstring[i]))
with
newClass.MyList.Add(Convert.ToDouble(splitstring[i]) + MyDictionary[LineNumber].GetListOfDouble()[i])
and then replace
MyDictionary.add(Linenumber, Myclass)
with
MyDictionary[linenumber] = MyClass
Just makes sure that the MyDictionary[LineNumber] is not null before adding it :)
Something like this would work
If(MyDictionary[LineNumber] == null)
{
MyDictionnary.add(LIneNUmber, new List<double>());
}
If(MyDictionary[LineNUmber][i] == null)
{
return 0;
}
My solution does not care about list size and it done at reading time not afterward, which should be more efficient than traversing your Dictionary twice.

var current = MyDictionary[key];
for(int i = 0; i < current.MyList.Length; i++)
{
current.MyList[i] = current.MyList[i] + newData[i];
}
Given both lists have same length and type of data.
You can get the custom object by key of the dictionary and then use its list to do any operation. You need to keep track of how many files are read separately.

Related

How can I find an Index in an array using a value that exists in another array and THAT array?

I have a c# class that looks like this:
public class MemberData
{
public int meme_ck;
public string meme_name;
public bool meme_active;
public MemberData(int ck2, string name2, bool active2)
{
meme_ck = ck2;
meme_name = name2;
meme_active = active2;
}
}
I have made two arrays out of that class:
private MemberData[] memarray1 = new MemberData[10000];
private MemberData[] memarray2 = new Memberdata[10000];
Over the course of my application I do a bunch of stuff with these two arrays and values change, etc. Member's name or active status may change which results in the ararys becoming different.
Eventually I need to compare them in order to do things to the other one based on what results are kicked out in the first one.
For example, member is de-activated in the first array based on something application does, I need to update array 2 to de-activate that same member.
I am trying to use some database design philosphy with the int CK (contrived-key) to be able to rapidly look up the entry in the other array based on the CK.
Since I can't figure it out I've had to resort to using nested for loops like this, which sucks:
foreach (Memberdata md in memarray1)
{
foreach (Memberdatamd2 in memarray2)
{
if (md.ck = md2.ck)
{
//de-activate member
}
}
}
Is there a better way to do this? I just want to find the index in the second array based on CK when I have the CK value from the first array.
Any other tips or advice you have about structure would be appreciated as well. Should I be using something other than arrays? How would I accomplish this same thing with Lists?
Thanks!
Should I be using something other than arrays?
Yes. Don't use arrays; they are seldom the right data structure to use.
How would I accomplish this same thing with Lists?
Lists are only marginally better. They don't support an efficient lookup-by-key operation which is what you need.
It sounds like what you want is instead of two arrays, two Dictionary<int, MemberData> where the key is the ck.
I totally agree with Eric Lippert's answer above. It is better you do not use Array.
Same thing can be achieved using List<MemberData>. You can use LINQ as well to query your DataStructure.
Following is one of the way just to achieve your result using array
class Program
{
static MemberData[] memarray1 = new MemberData[10000];
static MemberData[] memarray2 = new MemberData[10000];
static void Main(string[] args)
{
for (int i = 0; i < memarray1.Length; i++)
{
memarray1[i] = new MemberData(i + 1, "MemName" + i + 1, true);
memarray2[i] = new MemberData(i + 1, "MemName" + i + 1, true);
}
// SIMULATING YOUR APP OPERATION OF CHANGING A RANDOM ARRAY VALUE IN memarray1
int tempIndex = new Random().Next(0, 9999);
memarray1[tempIndex].meme_name = "ChangedName";
memarray1[tempIndex].meme_active = false;
//FOR YOUR UDERSTADNING TAKING meme_ck IN AN INTEGER VARIABLE
int ck_in_mem1 = memarray1[tempIndex].meme_ck;
//FINDING ITEM IN ARRAY2
MemberData tempData = memarray2.Where(val => val.meme_ck == ck_in_mem1).FirstOrDefault();
// THIS IS YOUR ITEM.
Console.ReadLine();
}
}

C# error with converting string to int in unity3d

I'm having a problem in Unity with C#, I'm trying to create a List or Array that has all the information I need.
0000, 0001,0002, etc.
I want to put this into an List/Array and use this information to instantiate a model on a character selection screen. However, this is the part of code where everything starts to get messed up.
I'm just trying to read out the numbers and add them into the list.
void Start () {
gestureListener = this.GetComponent<GestureListener>();
for (int i = 0; i < numberOfModels; i++) {
string b = i.ToString("0000");
List<string> mylist = new List<string>(new string[b]);
Debug.Log (mylist);
break;
}
}
I get this error:
error CS0029: Cannot implicitly convert type `string' to `int'
The error happens on line 5, but to me this seems an to be an irreplaceable line...
The variable B is a string so I wouldn't know why the lists sees it as an int.
Please let me know if you can help, much appreciated!
If you are trying to instantiate a list to then add elements to this list then you got it wrong. You are currently instantiating a new list with just one element every time you iterate. In other words, you are not putting the list to use, you are just creating a new one every time you loop.
Create your List of Strings outside the loop then add to it from inside the loop.
You should have something like this to populate the list.
void Start()
{
List<string> mylist = new List<string>();
gestureListener = this.GetComponent<GestureListener>();
for (int i = 0; i < numberOfModels; i++) {
string b = i.ToString("0000");
myList.Add(b);
Debug.Log (mylist);
break;
}
}
With that said, at the end of your for-loop your myList will have a collection of models per say. You can then iterate that collection to see all the elements you have pushed.
foreach(var item in mylist)
{
//Do whatever with each Item.
}
If you need more examples, take a look at DotNetPerls List Examples
and this video example with Unity in mind.
void Start () {
gestureListener = this.GetComponent<GestureListener>();
List<string> myList = new List<string>();
for (int i = 0; i < numberOfModels; i++) {
string b = i.ToString("0000");
myList.Add(b);
Debug.Log (mylist);
break;
}
//myList is populated with all the numberOfModels here.
}
Don't create a new list inside the loop. The way you are doing it now, you are trying to create a new list (which you throw away anyway), that has progressively larger empty string arrays. For example with a numberOfModels of 100, you would have 100! empty string elements in the list (if you saved it).
Just create a list outside of the for loop, and add the string b to the list inside the loop.

How to handle values of values of values

I'm reading in a text file that contains data for 3D elements and store them in a dictionary dict in C#. The main objects are OPEN_SHELLs and CLOSED_SHELLs. These contain multiple ADVANCED_FACEs. These again contain a single FACE_OUTER_BOUND and multiple FACE_BOUNDs. These again contain more values and so on until there are finally numerical values.
For now I have a class Step that contains
List<List>string>> closedShell; //contains all closed shells with their values
List<List<string>> openShell; //contains all open shells with their values
List<List<string>> closedShellAdvFace; //contains all closed advanced faces...
List<List<string>> openShellAdvFace; //contains all open advanced faces...
...
I iterate through each list to get the next values and so on. Now this doesn't seem really efficient as I'm using duplicate code for closed and open lists.
An examplary code for this:
string closedShellKey = "";
string closedShellValue = "";
string openShellKey = "";
string openShellValue = "";
// For CLOSED_SHELLs
for (int shellListIndex = 0; shellListIndex < stepObj.GetClosedShells().Count; shellListIndex++)
{
for (int valuesCount = 1; valuesCount < stepObj.GetClosedShells()[shellListIndex].Count - 1; valuesCount++)
{
if (dict.ContainsKey(stepObj.GetClosedShells()[shellListIndex][valuesCount]))
{
closedShellKey = stepObj.GetClosedShells()[shellListIndex][valuesCount];
dict.TryGetValue(closedShellKey, out closedShellValue);
stepObj.SetCsAdvFace(SplitValues(closedShellValue));
} else
{
//Throw Exception
}
}
}
// For OPEN_SHELLs
for (int shellListIndex = 0; shellListIndex < stepObj.GetOpenShells().Count; shellListIndex++)
{
for (int valuesCount = 1; valuesCount < stepObj.GetOpenShells()[shellListIndex].Count - 1; valuesCount++)
{
if (dict.ContainsKey(stepObj.GetOpenShells()[shellListIndex][valuesCount]))
{
openShellKey = stepObj.GetOpenShells()[shellListIndex][valuesCount];
dict.TryGetValue(openShellKey, out openShellValue);
stepObj.SetOsAdvFace(SplitValues(openShellValue));
} else
{
//Throw Exception
}
}
}
This goes on for the next values, etc.
What would be a really good and efficient way to implement each of these steps?
Maybe create an openShellObject and a closedShellObject to further seperate?
How would I handle data that contains different data that again contains further different data, etc.?
Hope this is clear enough
First, note that Dictionary.TryGetValue already does the work of Dictionary.ContainsKey so you only need the former.
If I understand this, you need to iterate over multiple collections, applying an operation that varies only in one step, according to each collection category, e.g. closed face, open face, etc. How to separate that step from the iteration code? I'd suggest either Template Method pattern or Method As Parameter (MAP). For this problem I'd probably choose MAP because the collection items vary by category not data type, and probably it means less coding.
In the pseudocode below I've assumed that the final step in each iteration always involves a method like stepObj.SetCsAdvFace that takes a string[] value returned by SplitValues. This is why, in the Apply method below, the parameter method is a delegate that takes a string[] parameter, so it matches either stepObj.SetCsAdvFace or stepObj.SetOsAdvFace, whichever is required for the relevant collection.
private void Apply(List<List<string>> list, Action<string[]> method)
{
foreach (var items in list)
{
for (int valuesIndex = 1; valuesIndex < items.Count - 1; valuesIndex++)
{
var key = items[valuesIndex];
string values;
if (dict.TryGetValue(key, out values))
{
method(SplitValues(values));
}
else
{
//Throw Exception
}
}
}
}
Apply(stepObj.GetClosedShells(), stepObj.SetCsAdvFace);
Apply(stepObj.GetOpenShells(), stepObj.SetOsAdvFace);
...
First get rid of two for loops, use IEnumerable instead:
var allShellKeys = stepObj.GetClosedShells().Union(stepObj.GetOpenShells()).SelectMany(i => i.Skip(1).Take(i.Count() - 2))
Then you can iterate over all values in one loop:
string anyShellValue;
foreach (var anyShellKey in allShellKeys)
{
if (dict.TryGetValue(anyShellKey, out anyShellValue))
{
stepObj.SetCsAdvFace(SplitValues(anyShellValue));
}
else
{
//Throw Exception
}
}

C#: Get an integer representation of a string array

I am new to C# and I ran into the following problem (I have looked for a solution here and on google but was not successful):
Given an array of strings (some columns can possibly be doubles or integers "in string format") I would like to convert this array to an integer array.
The question only concerns the columns with actual string values (say a list of countries).
Now I believe a Dictionary can help me to identify the unique values in a given column and associate an integer number to every country that appears.
Then to create my new array which should be of type int (or double) I could loop through the whole array and define the new array via the dictionary. This I would need to do for every column which has string values.
This seems inefficient, is there a better way?
In the end I would like to do multiple linear regression (or even fit a generalized linear model, meaning I want to get a design matrix eventually) with the data.
EDIT:
1) Sorry for being unclear, I will try to clarify:
Given:
MAKE;VALUE ;GENDER
AUDI;40912.2;m
WV;3332;f
AUDI;1234.99;m
DACIA;0;m
AUDI;12354.2;m
AUDI;123;m
VW;21321.2;f
I want to get a "numerical" matrix with identifiers for the the string valued columns
MAKE;VALUE;GENDER
1;40912.2;0
2;3332;1
1;1234.99;0
3;0;0
1;12354.2;0
1;123;0
2;21321.2;1
2) I think this is actually not what I need to solve my problem. Still it does seem like an interesting question.
3) Thank you for the responses so far.
This will take all the possible strings which represent an integer and puts them in a List.
You can do the same with strings wich represent a double.
Is this what you mean??
List<int> myIntList = new List<int>()
foreach(string value in stringArray)
{
int myInt;
if(Int.TryParse(value,out myInt)
{
myIntList.Add(myInt);
}
}
Dictionary is good if you want to map each string to a key like this:
var myDictionary = new Dictionary<int,string>();
myDictionary.Add(1,"CountryOne");
myDictionary.Add(2,"CountryTwo");
myDictionary.Add(3,"CountryThree");
Then you can get your values like:
string myCountry = myDictionary[2];
But still not sure if i'm helping you right now. Do you have som code to specify what you mean?
I'm not sure if this is what you are looking for but it does output the result you are looking for, from which you can create an appropriate data structure to use. I use a list of string but you can use something else to hold the processed data. I can expand further, if needed.
It does assume that the number of "columns", based on the semicolon character, is equal throughout the data and is flexible enough to handle any number of columns. Its kind of ugly but it should get what you want.
using System;
using System.Collections.Generic;
using System.Linq;
namespace ConsoleApplication3
{
class StringColIndex
{
public int ColIndex { get; set; }
public List<string> StringValues {get;set;}
}
class Program
{
static void Main(string[] args)
{
var StringRepresentationAsInt = new List<StringColIndex>();
List<string> rawDataList = new List<string>();
List<string> rawDataWithStringsAsIdsList = new List<string>();
rawDataList.Add("AUDI;40912.2;m");rawDataList.Add("VW;3332;f ");
rawDataList.Add("AUDI;1234.99;m");rawDataList.Add("DACIA;0;m");
rawDataList.Add("AUDI;12354.2;m");rawDataList.Add("AUDI;123;m");
rawDataList.Add("VW;21321.2;f ");
foreach(var rawData in rawDataList)
{
var split = rawData.Split(';');
var line = string.Empty;
for(int i= 0; i < split.Length; i++)
{
double outValue;
var isNumberic = Double.TryParse(split[i], out outValue);
var txt = split[i];
if (!isNumberic)
{
if(StringRepresentationAsInt
.Where(x => x.ColIndex == i).Count() == 0)
{
StringRepresentationAsInt.Add(
new StringColIndex { ColIndex = i,
StringValues = new List<string> { txt } });
}
var obj = StringRepresentationAsInt
.First(x => x.ColIndex == i);
if (!obj.StringValues.Contains(txt)){
obj.StringValues.Add(txt);
}
line += (string.IsNullOrEmpty(line) ?
string.Empty :
("," + (obj.StringValues.IndexOf(txt) + 1).ToString()));
}
else
{
line += "," + split[i];
}
}
rawDataWithStringsAsIdsList.Add(line);
}
rawDataWithStringsAsIdsList.ForEach(x => Console.WriteLine(x));
Console.ReadLine();
/*
Desired output:
1;40912.2;0
2;3332;1
1;1234.99;0
3;0;0
1;12354.2;0
1;123;0
2;21321.2;1
*/
}
}
}

C# increase length of a string array [duplicate]

This question already has an answer here:
Closed 10 years ago.
Possible Duplicate:
how to inset a new array to my jagged array
i have a problem, where i dont know how i can make a string array variable in array length.
i have this code now below:
string[] p = new string[10];
int num = 0;
foreach (Product products in GetAllProducts())
{
//do something
p[num]= "some variable result"
num++
}
The problem is, that i dont know how many of "p" i will get, although i know it atleast will be less than 10.
but if i put it on 0, i will get an error when i start it, because it doesn't know the "p[num]"
So i am looking for some way to make "p" have a variable length.
anyone could help me out a bit? thanx
============Solved==========
List<string> p = new List<string>();
int num = 0;
foreach (Product products in GetAllProducts())
{
string s= null;
//do something ( create s out of multiple parts += s etc.)
p.add(s)
num++
}
thanx to solution poster
Use an List<string> instead of an array, if you do not know the number of items you will need to add.
Your array length cannot be modified after it has been instantiated. Use ArrayList or Generic Lists.
var p = new new List<string>(10);
foreach (Product products in GetAllProducts())
{
//do something
p.Add("some variable result");
}
What does GetAllProducts() return? Does it have a count or a length?! You should call that first, save it in a variable, get the count/length and then declare your array!
There's two solution.
If you want to keep using array :
int num = 0;
var list = GetAllProducts();
string[] p = new string[list.Length]; // Or list.Count if this is a collection
foreach (Product products in list)
{
//do something
p[num] = "some variable result";
num++;
}
Otherwise you should use a List like this :
List<string> p = new List<string>();
foreach (Product products in GetAllProducts())
{
//do something
p.Add("some variable result");
}
Use Array.Resize() method, which allows to resize it (by n number of indexes).
In my exmaple I will reize by 1 on each step of the way:
string[] array = new string[3]; //create array
for (int i = 0; i < 5; i++)
{
if (array.Length-1 < i) //checking for the available length
{
Array.Resize(ref array, array.Length + 1); //when to small, create a new index
}
array[i] = i.ToString(); //add an item to array[index] - of i
}
Because your code is using a foreach on the result from GetAllProducts, then GetAllProducts must be returning a IEnumerable collection. Probably the best solution would be to simply assign the result of GetAllProducts to such a collection. For example, perhaps it already returns a list of strings? So you can do:
List<string> strings = GetAllProducts();
There is no need to have a foreach loop to create an array when you already have a collection anyway being returned from GetAllProducts.
Or simply:
var strings = GetAllProducts();
to let the compiler work out the type of strings.
Most things you can do with an array you can also do with a List, and some more (such as adding items to the end of the List).
Perhaps you can post the signature of GetAllProducts (especially its return type) so we can better advise you?
I see many gave you the right answer which is the use of Lists. If you still need an array in the end, you can easily convert your list into an Array like this :
string[] tempArray = myList.ToArray();

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