I wanted to save the unzipped file to a folder in IsolatedStorage. I have read the file zip file from IsolatedStorage and now want to unzip them into a folder. i have tried this way :-
private async Task UnZipFile(string fileName)
{
IsolatedStorageFile myIsolatedStorage = IsolatedStorageFile.GetUserStoreForApplication();
using (IsolatedStorageFileStream fileStream = myIsolatedStorage.OpenFile(fileName, FileMode.Open, FileAccess.ReadWrite))
{
UnZipper unzip = new UnZipper(fileStream);
var filename = unzip.FileNamesInZip.FirstOrDefault();
if (filename != null)
{
// i can have the stream too. like this.
// var zipStream = unzip.GetFileStream(filename)
// here i am not getting how to save unzip file to a folder.
}
}
Here is what i got :) Hope it will help somebody.
private async Task UnZipFile()
{
// you can use Isolated storage too
var myIsolatedStorage = IsolatedStorageFile.GetUserStoreForApplication();
using (var fileStream = Application.GetResourceStream(new Uri("sample.zip", UriKind.Relative)).Stream)
{
var unzip = new UnZipper(fileStream);
foreach (string filename in unzip.FileNamesInZip)
{
if (!string.IsNullOrEmpty(filename))
{
if (filename.Any(m => m.Equals('/')))
{
myIsolatedStorage.CreateDirectory(filename.Substring(0, filename.LastIndexOfAny(new char[] { '/' })));
}
//save file entry to storage
using (var streamWriter =
new StreamWriter(new IsolatedStorageFileStream(filename,
FileMode.Create,
FileAccess.ReadWrite,
myIsolatedStorage)))
{
streamWriter.Write(unzip.GetFileStream(filename));
}
}
}
}
}
Related
What I'm looking for is zip/compress S3 files without having them first downloaded to EFS or on a file system and then upload the zip file back to S3. Is there a C# way to achieve the same? I found the following post, but not sure its C# equivalent
https://www.antstack.io/blog/create-zip-using-lambda-with-files-streamed-from-s3/
I've written following code to zip files from a MemoryStream
public static void CreateZip(string zipFileName, List<FileInfo> filesToZip)
{
//zipFileName is the final zip file name
LambdaLogger.Log($"Zipping in progress for: {zipFileName}");
using (MemoryStream zipMS = new MemoryStream())
{
using (ZipArchive zipArchive = new ZipArchive(zipMS, ZipArchiveMode.Create, true))
{
//loop through files to add
foreach (var fileToZip in filesToZip)
{
//read the file bytes
byte[] fileToZipBytes = File.ReadAllBytes(fileToZip.FullName);
ZipArchiveEntry zipFileEntry = zipArchive.CreateEntry(fileToZip.Name);
//add the file contents
using (Stream zipEntryStream = zipFileEntry.Open())
using (BinaryWriter zipFileBinary = new BinaryWriter(zipEntryStream))
{
zipFileBinary.Write(fileToZipBytes);
}
}
}
using (FileStream finalZipFileStream = new FileStream(zipFileName, FileMode.Create))
{
zipMS.Seek(0, SeekOrigin.Begin);
zipMS.CopyTo(finalZipFileStream);
}
}
}
But problem is how to make it read file directly from S3 and upload the compressed file.
public static async Task CreateZipFile(List<List<KeyVersion>> keyVersions)
{
using MemoryStream zipMS = new MemoryStream();
using (ZipArchive zipArchive = new ZipArchive(zipMS, ZipArchiveMode.Create, true))
{
foreach (var key in keyVersions)
{
foreach (var fileToZip in key)
{
GetObjectRequest request = new GetObjectRequest
{
BucketName = "dev-s3-zip-bucket",
Key = fileToZip.Key
};
using GetObjectResponse response = await s3client.GetObjectAsync(request);
using Stream responseStream = response.ResponseStream;
ZipArchiveEntry zipFileEntry = zipArchive.CreateEntry(fileToZip.Key);
//add the file contents
using Stream zipEntryStream = zipFileEntry.Open();
await responseStream.CopyToAsync(zipEntryStream);
}
}
zipArchive.Dispose();
}
zipMS.Seek(0, SeekOrigin.Begin);
var fileTxfr = new TransferUtility(s3client);
await fileTxfr.UploadAsync(zipMS, "dev-s3-zip-bucket", "test.zip");
}
I am using Zip Archive to create a zip folder with various files and subfolders and returning it as a memory stream like so.
public MemoryStream CreateAZipFolder(){
var stMarged = new System.IO.MemoryStream();
stMarged.Position = 0;
using (MemoryStream zipStream = new MemoryStream())
{
using (ZipArchive zip = new ZipArchive(zipStream, ZipArchiveMode.Create, true))
{
string[] fileEntries = Directory.GetFiles(#"C:\Applications\folder");
foreach (var fileName in fileEntries)
{
zip.CreateEntryFromFile(fileName, "Applications/folder/" + Path.GetFileName(fileName),
CompressionLevel.Optimal);
}
ZipArchiveEntry batchEntry = zip.CreateEntry("mybatchFile.bat");
using (StreamWriter writer = new StreamWriter(batchEntry.Open()))
{
writer.Write(batchFile);
}
//Add the xml file to zip folder
ZipArchiveEntry entry = zip.CreateEntry("nCounterConfig.xml");
using (StreamWriter writer = new StreamWriter(entry.Open()))
{
writer.Write(xdoc.OuterXml);
}
}
zipStream.Position = 0;
return zipStream;
I would like to add a directory with sub directories and files to this memory stream. I found that ZipFile has a method "CreateFromDirectory" which would be ideal except it requires a paramater for an output folder the method also does not have a return type. How can i zip all the files and subfolders in a directory and add them to my memory stream using ZipFile?
something like this
zip.CreateEntry(ZipFile.CreateFromDirectory(
#"C:\morefilestozip\", "",
CompressionLevel.Fastest, true));
I have got a code from this link:
http://www.codeproject.com/Tips/515704/Archive-Multiple-Files-In-Zip-Extract-Zip-Archive
that compresses and extracts a file in zip format.
However the compressing part in the code just creates an empty zipfile, so how can i add files programmatically in this zip archieve?
i have checked the doc for the ziparchieve class and it has a method for .net called CreateEntryFromFile(String, String) , however this method doesn't apply for .net windows store version.
this is the code we are concerned with:
private async void ZipClick(object sender, RoutedEventArgs e)
{
FileSavePicker picker = new FileSavePicker();
picker.FileTypeChoices.Add("Zip Files (*.zip)", new List<string> { ".zip" });
picker.SuggestedStartLocation = PickerLocationId.Desktop;
picker.SuggestedFileName = "1";
zipFile = await picker.PickSaveFileAsync();
using (var zipStream = await zipFile.OpenStreamForWriteAsync())
{
using (ZipArchive zip = new ZipArchive(zipStream, ZipArchiveMode.Create))
{
foreach (var file in storeFile)
{
ZipArchiveEntry entry = zip.CreateEntry(file.Name);
using (Stream ZipFile = entry.Open())
{
byte[] data = await GetByteFromFile(file);
ZipFile.Write(data, 0, data.Length);
}
}
}
}
}
I misunderstood the sample code, it actually can archive the the files you pass it for the first time, but i'm not sure if the same method can be used to add to add other files in the same zip file later.
public async void zipit(StorageFile zipFile, StorageFile file)
{
using (var zipToOpen = await zipFile.OpenStreamForWriteAsync())
{
using (ZipArchive archive = new ZipArchive(zipToOpen, ZipArchiveMode.Update))
{
ZipArchiveEntry readmeEntry = archive.CreateEntry(file.Name);
using (Stream writer = readmeEntry.Open())
{
//writer.WriteLine("Information about this package.");
//writer.WriteLine("========================");
byte[] data = await GetByteFromFile(file);
writer.Write(data, 0, data.Length);
}
}
}
}
where "zipFile" is the file you have chose to archive in (destination ) and "file" is the original non zipped file.
Inside my app, I am trying to download about 180 small audio files all at once. I tried the BackgroundTransferService, but it does not seem stable with so many small files. So, now I am downloading a ZIP of all those audio and want extract them in "audio" folder. I tried the method in this thread:
How to unzip files in Windows Phone 8
But I get this error: 'System.IO.IOException' occurred in mscorlib.ni.dll... in the following code. How can I overcome this issue?
while (reader.ReadInt32() != 101010256)
{
reader.BaseStream.Seek(-5, SeekOrigin.Current); // this line causes error
}...
Also, where do I need to place this code and where do I give it the destination directory?
IsolatedStorageFile myIsolatedStorage = IsolatedStorageFile.GetUserStoreForApplication();
using (IsolatedStorageFileStream fileStream = myIsolatedStorage.OpenFile(#"audio.rar", FileMode.Open, FileAccess.ReadWrite))
{
UnZipper unzip = new UnZipper(fileStream);
foreach (string filename in unzip.FileNamesInZip())
{
string FileName = filename;
}
}
Use Silverlight SharpZipLib. Add SharpZipLib.WindowsPhone7.dll to your project (works on WP8 silverlight also).
private void Unzip()
{
using (var store = IsolatedStorageFile.GetUserStoreForApplication())
{
ZipEntry entry;
int size;
byte[] data = new byte[2048];
using (ZipInputStream zip = new ZipInputStream(store.OpenFile("YourZipFile.zip", FileMode.Open)))
{
// retrieve each file/folder
while ((entry = zip.GetNextEntry()) != null)
{
if (!entry.IsFile)
continue;
// if file name is music/rock/new.mp3, we need only new.mp3
// also you must make sure file name doesn't have unsupported chars like /,\,etc.
int index = entry.Name.LastIndexOf('/');
string name = entry.Name.Substring(index + 1);
// create file in isolated storage
using (var writer = store.OpenFile(name, FileMode.Create))
{
while (true)
{
size = zip.Read(data, 0, data.Length);
if (size > 0)
writer.Write(data, 0, size);
else
break;
}
}
}
}
}
}
There are several 3rd party libraries in order to extract ZIP files in WP8 like the ZipLib which you can download from # http://slsharpziplib.codeplex.com/
however DotNetZip a parent ZipLib and much more stable.
Here is a sample code. Not checked if it works, but this is how you go at it.
ZipFile zip = ZipFile.Read(ZipFileToUnzip);
foreach (ZipEntry ent in zip)
{
ent.Extract(DirectoryWhereToUnizp, ExtractExistingFileAction.OverwriteSilently);
}
I have just solved this. what you can do is use this method and your file will go save to isolated storage in proper folder structure as present in your zip file. you can change according to your need where you want to store the data.
I have just read a sample.zip file. From your app folder.
private async Task UnZipFile()
{
var myIsolatedStorage = IsolatedStorageFile.GetUserStoreForApplication();
using (var fileStream = Application.GetResourceStream(new Uri("sample.zip", UriKind.Relative)).Stream)
{
var unzip = new UnZipper(fileStream);
foreach (string filename in unzip.FileNamesInZip)
{
if (!string.IsNullOrEmpty(filename))
{
if (filename.Any(m => m.Equals('/')))
{
myIsolatedStorage.CreateDirectory(filename.Substring(0, filename.LastIndexOfAny(new char[] { '/' })));
}
//save file entry to storage
using (var streamWriter =
new StreamWriter(new IsolatedStorageFileStream(filename,
FileMode.Create,
FileAccess.ReadWrite,
myIsolatedStorage)))
{
streamWriter.Write(unzip.GetFileStream(filename));
}
}
}
}
}
cheers :)
When I run
IsolatedStorageFile myStore = IsolatedStorageFile.GetUserStoreForApplication();
myStore.CopyTextFile("HTDocs\\help.html", true);
I have error: "Operation not permitted on IsolatedStorageFileStream." It's from tutorial. How should I fix that?
public static class ISExtensions
{
public static void CopyTextFile(this IsolatedStorageFile isf, string filename, bool replace = false)
{
if (!isf.FileExists(filename) || replace == true)
{
StreamReader stream = new StreamReader(TitleContainer.OpenStream(filename));
IsolatedStorageFileStream outFile = isf.CreateFile(filename);
//
//
string fileAsString = stream.ReadToEnd();
byte[] fileBytes = System.Text.Encoding.UTF8.GetBytes(fileAsString);
outFile.Write(fileBytes, 0, fileBytes.Length);
stream.Close();
outFile.Close();
}
}
}
Try something like this:
// isolated storage
IsolatedStorageFile myStore = IsolatedStorageFile.GetUserStoreForApplication();
// access to resource files
StreamResourceInfo streamInfo = Application.GetResourceStream(new Uri(#"HTDocs\help.html", UriKind.Relative));
using (Stream origFileStream = streamInfo.Stream)
{
// open the filestream for the isostorage file and copy the content from the original stream
using (IsolatedStorageFileStream fileStream = myStore.CreateFile("help.html"))
{
origFileStream.CopyTo(fileStream);
origFileStream.Close();
}
}