I was working on a WPF application in Visual Studio 2015 and all went well until unexpectedly the build dropped me the CS2012 error inform me that it cannot access/update the executable in the /Debug directory.
I tried the following and it didn't work:
Restart
Close VS and open the application again
Build->Clean
I couldn't find any solution in the web so I tried:
1. to move the whole project directory to another location.
2. creating a new WPF project and assembling it file by file with copy/pastes.
The weird thing was that in both cases the application worked in the new location. I continued the experimentation (in the original directory) and i tried to build a "Hello World" Console application in the same directory. The result was that the trivial console application didn't work and produced the same problem as the WPF application (CS2012 error).
Since I haven't noticed any activity of another program (i.e., antivirus) trying to quarantine (or changing the file/folder permissions of) this folder, I assume that this has been done by VS somehow but I don't know why. Perhaps it is a bug.
Is anyone has a logical explanation about this problem? And a way to fix it?
I found that my other running solution was referencing the same < executable path>.
Just make sure that no other process is using the referenced folder/file/dll
Try to close all processes, move the project to a different folder (on a different disk) b restart the computer and everything will work as it should. It worked for me without any problems. Hope this helps someone
I wanted to quickly test something in a .NET Core Console Application Solution and ran into this issue due to BitDefender blocking the resulting binaries.
I've named the app client which actually was the culprit. Renaming my solution fixed this.
Sometimes antivirus softwares can block copying an exe file from a folder to any path. You can manage by settings or the easiest way is to shut down live protection while you are coding and debugging.
:)
Deactivate your anti-virus for a while and try again.
This works for me.
I have an big issue when publishing my application on another machine. The apps resources as pictures and sounds can't be found anywhere thou they actually are installed somewhere I really don't know where.. I'm talking about oneClick Deployment! I have put the files in separate folders in the Resource folder in the Solution explorer and the path is a string path inside Settings like this ....\Resources\Images\Cards\ and ....\Resources\Sounds\ Whatever I do the program can't find its resources so what is the basic issue here? I believe it's something wrong with the path because I see when the program gets installed it installs everything (same amount of MB). Any suggestions anybody?
C# Visual Studio 2010 Black Jack Game
I had the same problem, You can do the following:
Open the .resx file
Just above the file, there is a access modifier listbox. if it is set to "No code generated" , Select public from the list
Build,
Hopefully, problem solved.
Well I found the answer to this issue after a while of struggling..
You have to erase the "..\..\" before the Resource folder in the "settings" while you are about to publish otherwise the deployed application can not find its resources thus they will not be at the same folder as described. But remember if you want to continue working on your project you must put back "..\..\" for debugging the program otherwise debugging will not work!!! I was not allowed to publish the image to show you here because of I don't have earned "10" reputations yet.. :)
In Visual Studio 2010 professional open your project
open the project properties
select Web
Under Servers set the Virtual Path as your deployed website virtual path.
If you set the virtual path to /BookStore
You need to update all the resources references
Look like the following from
src="../../img/picture.png"
to
src="/BookStore/./img/picture.png"
I had the same issue, I assume it is suppose to be that way with two different paths.
This is what I did so I no longer had to edit the file paths when going from debugging to production.
Public RP As String = IO.Path.GetFullPath(My.Resources.ResourceManager.BaseName)
Public filePath As String = RunOrInstall(RP)
'Checks to see if debugging or installed and returns correct path
Private Function RunOrInstall(RP)
Dim pathing As String
If RP.ToString().IndexOf("bin") = -1 Then
pathing = RP.Substring(0, RP.LastIndexOf("\")) & "\Resources\"
Else
pathing = RP.Substring(0, RP.LastIndexOf("bin")) & "Resources\"
End If
Return pathing
End Function
If I understand the problem correctly, I believe I had a similar issue...
I was creating an installer for one of my c# apps, and whenever I installed the program it couldn't find any of the resources it needed to run.
The problem ended up being that the files that the installer was putting on the desktop and in the programs menu weren't set to "shortcut". Try setting "Type" to "Shortcut" (I'm using microsoft visual studio 2008, and it requires a right-click -> create new shortcut -> select file to create a shortcut to... it may be different for whatever IDE you're using)
edit - I just noticed you put vs 2010 in your tag, so the process should be very similar
I am running into issues building an existing 32-bit EmguCV (Version 2.3) into 64-bit using .net 4.0 and VS2010 on a W7/x64 OS. I have purchased a commercial license, if that matters and downloaded from the links provided in the receipt.
The error is
System.TypeInitializationException was unhandled
Message=The type initializer for 'Emgu.CV.CvInvoke' threw an exception.
Source=Emgu.CV
TypeName=Emgu.CV.CvInvoke
I followed the instructions provided in this article. In fact I used the samples projects in the article and they build fine with V2.2, but when I replace with V2.3 binaries (both emgu and opencv), run into the error.
Has anyone successfully built an Emgu (Version 2.3.x) x64 project? Please provide some guidance.
The cause of this error (should anyone else run into the same problem) is that the program cannot access opencv_imgproc231.dll or opencv_core231.dll even though they are present in the output "bin" directory.
There are two solutions:
Add them to the project and set their properties to copy always as they are EMGU's two key files.
If step 1 doesn't work, replace the current key files in the bin folder with new copies.
If both methods fail then there may be a problem with the build, so download a new copy of EMGU from Sourceforge and try again. The error will later be incorporated within an technical article in order to provide a clearer explanation of how to solve it.
Cheers,
Chris
No need to add them to the project; VS will not let you. Simply open FaceRecognizer.cs
at public static partial class CvInvoke and change:
[DllImport(CvInvoke.EXTERN_LIBRARY, CallingConvention = CvInvoke.CvCallingConvention)]
to:
[DllImport(Emgu.CV.CvInvoke.EXTERN_LIBRARY, CallingConvention = Emgu.CV.CvInvoke.CvCallingConvention)]
Ensure you change all of them.
First test this way: open a sample project from emgu cv installaiton directory and run it. for example, open hello world example and try to run it. if sample projects run with out problem then the installation is correct.
For emgu cv sample projects, value of Output Path option in Build settings of the project is set to '..\..\
bin'. To fix your project problem, open the project in visual studio and set value of Output Path option to 'C:\Emgu\emgucv 2.9\bin'. Try to run the project. It must run with success.
Now, set back the value of Output Path option to bin\Debug\. Then, add all DLL files in the 'C:\Emgu\emgucv 2.9\bin' folder to your project using ADD -> Existing Item menu. similarly, add all DLL files in the 'C:\Emgu\emgucv 2.9\bin\x64' folder to your project using ADD -> Existing Item menu. Now, go to properties window and set Copy to Output Directory option of all dll files to Copy Always. Finally, in the Configuration Manager window, create a new configuration for x64 platform.
Good Luck
I get latest from source control and can not build my visual studio solution. I get the following error:
Cannot copy assembly 'XYZ' to file 'C:\myfolder\bin\Debug\XYZ.dll'. The process cannot access the file because it is being used by another process.
I have rebooted the machine but nothing seems to work. please help.
Use ProcessExplorer to determine what other process is holding the DLL open - my bet is that it is Visual Studio itself. Try closing down any open form Design windows (or all code/design windows in VS.Net for that matter) and see if you still get the same problem.
You can use the handle tool to determine what process is using that file:
handle XYZ.dll
From there, you can figure out what started the process and why it's using the file.
Whenever i've seen that error, it was because the program i was trying to compile was still running. You may want to check and make sure any debug sessions are stopped (not just paused, but stopped completely), and that your program doesn't appear in the Task manager under the "Processes" tab.
Try changing the build configuration from Debug to Release and try compiling again.
let's try a simple solution. The DLL in your bin directory is likely marked as Read-Only. Visual studio doesn't check out the DLLs from the BIN directory when you check out source files. So if you keep the binaries in source safe then you need to manually check them out or manually take off the read-only flag in the directory.
This is driving me crazy.
I have a rather large project that I am trying to modify. I noticed earlier that when I typed DbCommand, visual studio did not do any syntax highlighting on it, and I am using using System.Data.Common.
Even though nothing was highlighted, the project seemed to be running fine in my browser. So I decided to run the debugger to see if things were really working as they should be.
Every time the class that didn't do the highlighting is called I get the "the source file is different from when the module was built" message.
I cleaned the solution and rebuilt it several times, deleted tmp files, followed all the directions here Getting "The source file is different from when the module was built.", restarted the web server and still it tells me the source files are different when they clearly are not.
I cannot test any of the code I have written today because of this.
How can the source be different than the binary when I just complied
it?
Is there any way to knock some sense into visual studio, or am
I just missing something?
I got this issue running a console app where the source that was different was the source that had the entry-point (static void Main). Deleting the bin and obj directories and doing a full rebuild seemed to correct this, but every time I made a code change, it would go out-of-date again.
The reason I found for this was:
I had checked "Only build startup projects and dependencies on Run" (Tools -> Options -> Projects and Solutions -> Build and Run)
In Configuration Manager, my start-up project didn't have "Build" checked
(For #2 -> accessible via the toolbar under the 'Debug/Release' drop down list.)
I was just having this same problem, my projects were all in the same solution so they were using Project to Project references, so as one changed the others should have been updated. However it was not the case, I tried to build, rebuild, close VS2010, pulled a new copy from our source control. None of this worked, what I finally ended up trying was right clicking on the project and rebuilding each project individually. That updated the .dlls and .pdb files so I could debug through.
The issue here is that your dll and or your pdb files are not in sync.
Follow these steps
Just delete the bin directory from the project where the DLL is generated.
Re-build the project.
Remove reference from the project that make reference to the DLL.
Include again the reference.
Enjoy.
In addition to these answers I had the same issue while replacing new DLLs with old ones because of the wrong path. If you are still getting this error you may not refer the wrong path for the DLLs. Go to IIS manager and click the website which uses your DLLs. On the right window click Advanced Settings and go to path of the Physical Path folder on File Explorer and be sure that you are using this folder to replace your DLLs.
Some things for you to check:
Have you double checked your project references?
Do you have a Visual Studio started web server still running? Check the system tray and look for a page with a cog icon (you may have more than one):
(source: msdn.com)
Right click and close/exit it. You may have more than one. Can you debug your changes now?
Are you running the debug version but have only built the release version (or vice versa)?
Did the compile actually succeed? I know I've clicked through the "there were errors, do you want to continue anyway?" message a couple of times without realising.
With web services, the problem can be caused by using the Visual Studio "View in Browser" command. This places the service's DLL and PDB files in the bin and obj folders. When stepping into the web service from a client, somehow Visual Studio uses the PDB in the bin (or obj) folder, but it uses the DLL in the project's output build folder. There are a couple workarounds:
Try deleting the DLL and PDB files in the web service bin and obj files.
Try clicking "View in Browser" in Visual Studio.
If you previously got the source file mismatch error, Visual Studio might have added the filename to a black list. Check your solution properties. Choose "Common Properties -> Debug Source Files" on the left side of the dialog box. If your web service source files appear in the field "Do not look for these source files", delete them.
Unload the project that has the file that is causing the error.
Reload the project.
Fixed
I just had this issue.
I tried all the above, but only this worked:
delete the .pdb file for the solution.
delete the offending .obj files (for the file being reported out of sync)
build the solution.
This fixed the issue for all builds moving forward for me.
In Visual Studio 2017 deleting the hidden .vs folder in the resolved this issue for me.
This is how I fixed the problem in Visual Studio 2010:
1) Change the 'Solutions Configurations' option from "Debug" to "Release"
2) Start debugging
3) Stop debugging and switch the 'Solutions Configurations' option back to "Debug"
This worked for me. Step 3 is optional - it was working fine when I changed it to "Release" but I wanted to change it back.
My solution:
I had included an existing project from a different solution in a new solution file.
I did not notice that when the existing project was rebuilt, it was putting the final output into the NEW solution's output directory. I had a linker path defined to look into the OLD solution's output directory.
Switching my project to search in the new solution's output directory fixed this issue for me.
I had this problem, and it turns out I was running my console application as a windows application. Switching the output type back to console fixed the issue.
I had the same problem. To fix it I used the "Release Mode" to debug in VS2013. Which is sufficient for me, because I'm working in a node js\c++ addon.
My problem was that I had two projects in my solution. The second one was a test project used to call the first one. I had picked the path to the references from the bin folder's release folder.
So whenever I made a change to the first project's code and rebuilt it, it would update the dlls in the debug folder but the calling project was pointing to the release folder, giving me the error, "the source file is different from when the module was built."
Once I deleted the reference to the main project's dll in the release folder and set it to the dll in the debug folder, the issue went away.
In my case, the #Eliott's answer doesn't work.
To solve this problem I had Exclude/Include From Project my deficient file, andalso Clean and Rebuild the solution.
After these actions, my file with my last modifications and the debugger are restored.
I hope this help.
solution:-
the problem is:-
if your some projects in a solution , refer to some other projects,
then sometimes the dll of some projects, will not update automatically, whenever you build the solution,
some projects will have previous build dlls, not latest dlls
you have to go manually and copy the dll of latest build project into referenced project
I was using Visual Studio 2013 and I had an existing project under source control.
I had downloaded a fresh copy from source control to a new directory.
After making changes to the fresh copy, when building I received the error in question.
My solution:
1) Open Documents\IISExpress\config\applicationhost.config
2) Update virtualDirectory node with directory to the fresh copy and save.
My problem was that I had a webservice in the project and I changed the build path.
Restoring the default build path solved my issue.
I had this same problem and I followed the majority of the guidance in the other answers posted here, nothing seemed to work for me.
I eventually opened IIS and recycled the application pool for my web application. I have IIS version 8.5.9600, I right-clicked my web application, then: Deploy > Recycle > Recycle application pool > OK.
That seems to have fixed it, breakpoints now being hit as expected. I think that doing this along with deleting the bin and obj folders helped my situation.
Good luck!
I know this is an old question but I just had the same problem and wanted to post here in case it helps someone else. I got a new computer and the IT dept merged my old computer with the new one. When I set up TFS, I mapped a different local path than what I was previously using, to an additional internal drive. The old path still existed from the merged data on my hard drive so I could still build and run. My IIS paths were also pointing to the old directory. Once I updated IIS to the correct path, I was able to debug just fine. I also deleted the old directory for good measure.
I also experienced that. I just open the obj folder on the project and then open the debug folder delete the .pdb file and that's all.
This error also happens if you try to make changes to a source file that is not part of the project.
I was debugging a method from a .dll of another one of my projects, where Visual Studio had quite helpfully loaded the source because the .dll had been built on the same machine and it knew the path to the source. Obviously, changing such a file isn't going to do anything unless you rebuild the referenced project.
Delete all breakpoints.
Rebuild.
Done
At Visual Studio 2015, using C++, what fixed for me the the source file is different from when the module was built problem was
restart Visual Studio.
Check if the location you pointed to using mex() in Matlab is correct (contains lib and obj files which are modified to the last date you compiled the library in Visual studio).
If this is not the case:
Make sure you are compiling Visual studio in a mode that saves .lib files :
properties -> Config properties -> General -> Config type -> static library
properties -> Config properties -> General -> Target extension=.lib (instead of exe)
Make sure the output and intermediate directories match the Matlab directory in
properties -> Config properties -> General -> Output directory
properties -> Config properties -> General -> Intermediate directory
I get this issue when debugging sometimes w/ Visual Studio but when the application is served by IIS. (we have to develop in this form for some complicated reasons that have to do with how the original developer setup this project.)
When I change the file and rebuild, that fixes it a lot of the time. I know that sounds silly, but I was just trying to debug some code to see why it's doing something weird when I haven't changed it in a while, and I tried a dozen things from this page, but it was fixed just by changing the file..
In my case, the problem was that the debugger exe path was pointing to a net5.0 bin folder. I am using net6.0, so I should've updated the exe path back when I updated the target framework. Works fine now.
Debug-> start without debugging.
This option worked for me. Hope this helps!