public static string GetAvatar()
{
logger.Info("Start--GetAvatar");//aatif
// string headerText = "Bearer " + token;
HttpWebRequest request = (HttpWebRequest)WebRequest.Create("http://api.mxit.com/user/public/avatar/id");
//request.Method = method;
//request.Headers.Add(HttpRequestHeader.Authorization, headerText);
//if (contentType != null)
//{
// request.ContentType = contentType;
//}
string method = "GET";
if (method == "GET")
{
try
{
WebResponse response = request.GetResponse(); // Byte Stream
Stream dataStream = response.GetResponseStream();
StreamReader reader = new StreamReader(dataStream);
string responseFromServer = reader.ReadToEnd();
string JsonGET = responseFromServer.ToString();
// Avatar res = JsonConvert.DeserializeObject<Avatar>(JsonGET);
reader.Close();
dataStream.Close();
response.Close();
logger.Info("End--GetAvatar");//aatif
return JsonGET;
}
catch (Exception ex)
{
logger.Error("CacheData.GetAvatar():" + ex.StackTrace); /// Aatif
}
}
logger.Info("End--GetAvatar"); ///aatif
return null;
}
string avatar = MURLEngine.GetAvatar();
Showing Image in front end:
<span id="ProfileImage">
<img src="data:image/png;base64,#Model.avatarimage" />
</span>
How do i show the byte stream image on the front end? I am unable to do so right now.
You're close. Convert to base64.
(The other answers don't directly relate to your need for a WebRequest.)
public static string GetAvatar()
{
HttpWebRequest request = (HttpWebRequest)WebRequest.Create("http://api.mxit.com/user/public/avatar/vini.katyal");
WebResponse response = request.GetResponse();
Stream responseStream = response.GetResponseStream();
MemoryStream ms = new MemoryStream();
responseStream.CopyTo(ms);
byte[] buffer = ms.ToArray();
string result = Convert.ToBase64String(buffer);
response.Close();
responseStream.Close();
return result;
}
I suggest you create a GET method in your controller which accepts an id of your row or something. Based on that just fetch the byte array and send it back to the as an contentresult. Here is an example for that:
[AcceptVerbs(HttpVerbs.Get)]
public ActionResult Image(int id)
{
byte[] byteArray = _imageRepository.GetImage(id);
return new FileContentResult(byteArray, "image/jpeg");
}
In the view you can call this controller method in following way:
<img src="Image/1234" alt="Image 1234"/>
Try to use Convert class methods. You can make use of Convert.ToBase64String method to convert a byte array to base64 string representation of the image.
Example from MSDN:
try {
inFile = new System.IO.FileStream(inputFileName,
System.IO.FileMode.Open,
System.IO.FileAccess.Read);
binaryData = new Byte[inFile.Length];
long bytesRead = inFile.Read(binaryData, 0,
(int)inFile.Length);
inFile.Close();
}
catch (System.Exception exp) {
// Error creating stream or reading from it.
System.Console.WriteLine("{0}", exp.Message);
return;
}
// Convert the binary input into Base64 UUEncoded output.
string base64String;
try {
base64String =
System.Convert.ToBase64String(binaryData,
0,
binaryData.Length);
}
catch (System.ArgumentNullException) {
System.Console.WriteLine("Binary data array is null.");
return;
}
Here is another example that I found.
I solved the issue:
WebResponse response = request.GetResponse();
byte[] b = null;
using (Stream stream = response.GetResponseStream())
using (MemoryStream ms = new MemoryStream())
{
int count = 0;
do
{
byte[] buf = new byte[1024];
count = stream.Read(buf, 0, 1024);
ms.Write(buf, 0, count);
} while (stream.CanRead && count > 0);
b = ms.ToArray();
}
return Convert.ToBase64String(b);
I firstly convert the response to Stream and then to Byte array then to the base64 string
Related
I am calling a third party service, which return a pdf file by IO.Stream. I need to change to MemoryStream, and save to a pdf file.
cRequestString = ".....";//You need to set up you own URL here.
//Make the API call
try
{
byte[] bHeaderBytes = System.Text.Encoding.UTF8.GetBytes(GetUserPasswordString()); //user and pa for third party call.
HttpWebRequest request = (HttpWebRequest)WebRequest.Create(cRequestString);
request.Method = WebRequestMethods.Http.Get;
request.PreAuthenticate = true;
request.ContentType = "application/pdf";
request.Accept = "application/pdf";
request.Headers.Add("Authorization", "Basic " + Convert.ToBase64String(bHeaderBytes));
MemoryStream memStream;
WebResponse response = request.GetResponse();
using (Stream stream = response.GetResponseStream())
using (StreamReader reader = new StreamReader(stream))
{
memStream = new MemoryStream();
//read small blocks to show correctly
byte[] buffer = new Byte[1023];
int byteCount;
do
{
byteCount = stream.Read(buffer, 0, buffer.Length);
memStream.Write(buffer, 0, byteCount);
} while (byteCount > 0);
}
memStream.Seek(0, SeekOrigin.Begin);//set position to beginning
return memStream;
}
catch
{
return null;
}
//save MemoryStream to local pdf file
private void SavePDFFile(string cReportName, MemoryStream pdfStream)
{
//Check file exists, delete
if (File.Exists(cReportName))
{
File.Delete(cReportName);
}
using (FileStream file = new FileStream(cReportName, FileMode.Create, FileAccess.Write))
{
byte[] bytes = new byte[pdfStream.Length];
pdfStream.Read(bytes, 0, (int)pdfStream.Length);
file.Write(bytes, 0, bytes.Length);
pdfStream.Close();
}
}
You could do the following.
using (Stream stream = response.GetResponseStream())
using(MemoryStream memStream = new MemoryStream())
{
memStream = new MemoryStream();
stream.CopyTo(memoryStream);
// TODO : Rest of your task
}
More details on Stream.CopyTo on MSDN
I am trying to make a CLR with .NET 2.0 integrated into MS SQL Server 2008. I call an API with and I should receive a .zip as response. I store the response into a Stream and I want to export this file to a physical .zip file.
I tried exporting the file with C# and SQL (BCB OR OLE) and all resulted into a corrupted file. So, I believe I am doing something wrong with in the making of the stream.
The C# code is the following:
private static byte[] GetStreamFileResult(Cookie loginCookie, Guid fileGuid, String baseUri)
{
byte[] output = null;
//String result = null;
string url = "some url"
CookieContainer cookies = new CookieContainer();
cookies.Add(new Uri(url), loginCookie);
WebRequest request = WebRequest.Create(url);
(request as HttpWebRequest).CookieContainer = cookies;
WebResponse response = request.GetResponse();
HttpWebResponse resp = response as HttpWebResponse;
Stream dataStream = response.GetResponseStream();
using (MemoryStream ms = new MemoryStream())
{
CopyStream(dataStream, ms);
output = ms.ToArray();
}
dataStream.Close();
response.Close();
return output;
}
The C# code to export the zip is the following:
File.WriteAllBytes("C:\\folder\\t.zip", stream); // Requires System.IO
The copy from stream to stream:
public static void CopyStream(Stream input, Stream output)
{
if (input != null)
{
using (StreamReader reader = new StreamReader(input))
using (StreamWriter writer = new StreamWriter(output))
{
writer.Write(reader.ReadToEnd());
}
}
}
Your CopyStream is broken. You need to talk binary. You're currently treating binary zip data as though it were text:
byte[] buffer = new byte[2048];
int bytesRead;
while((bytesRead = input.Read(buffer, 0, buffer.Length)) > 0) {
output.Write(buffer, 0, bytesRead);
}
I know like this question is existed but they not help to me, I want post a file of an action to ConvertToFLV action then that return an object converted to byte[], now when I want convert it to object I get The following error in ByteArrayToObject method, when reach to this line Video obj = (Video)binForm.Deserialize(memStream)
Binary stream '0' does not contain a valid BinaryHeader. Possible causes are invalid stream or object version change between serialization and deserialization.
In addition please tell me contentType is correct in ConvertToFLV action?
public ActionResult Index()
{
WebRequest request = WebRequest.Create("http://localhost:25220/home/ConvertToFLV");
request.Method = "POST";
string path = Request.MapPath("~") + "2.wmv";
byte[] byteArray = System.IO.File.ReadAllBytes(path);
request.ContentType = "application/x-www-form-urlencoded";
request.ContentLength = byteArray.Length;
Stream dataStream = request.GetRequestStream();
dataStream.Write(byteArray, 0, byteArray.Length);
dataStream.Close();
WebResponse response = request.GetResponse();
dataStream = response.GetResponseStream();
byte[] convertedBytes = new byte[(int)response.ContentLength];
dataStream.Read(convertedBytes, 0, (int)response.ContentLength);
var obj = ByteArrayToObject(convertedBytes);
dataStream.Close();
response.Close();
return View();
}
public FileResult ConvertToFLV(HttpPostedFileBase file)
{
Stream stream = HttpContext.Request.InputStream;
byte[] result = new byte[HttpContext.Request.ContentLength];
stream.Read(result, 0, HttpContext.Request.ContentLength);
Video video = new Video { FLV = result };
return File(ObjectToByteArray(video), "application/x-www-form-urlencoded");
}
private Object ByteArrayToObject(byte[] arrBytes)
{
MemoryStream memStream = new MemoryStream();
memStream.Position = 0;
BinaryFormatter binForm = new BinaryFormatter();
memStream.Write(arrBytes, 0, arrBytes.Length);
memStream.Seek(0, SeekOrigin.Begin);
Video obj = (Video)binForm.Deserialize(memStream);
return obj;
}
private byte[] ObjectToByteArray(Video obj)
{
if (obj == null)
return null;
BinaryFormatter bf = new BinaryFormatter();
MemoryStream ms = new MemoryStream();
bf.Serialize(ms, obj);
return ms.ToArray();
}
I have a webform application written in C# and what I want to do is after the user submits a HTML form with an image, I send that image to a WCF Rest service also written in C#.
The problem is when I get the image in the web service this is corrupted.
I guess that the problem is that I don't encode the file properly, but after days of reading on internet I haven't found a clue.
Webform code:
protected void Page_Load(object sender, EventArgs e)
{
HttpPostedFile image = Request.Files["imagen"];
string serverResponse = Send("mywebservice/postimage", "POST", Encoding.UTF8.GetBytes(StreamToString(image.InputStream)));
}
Edit (this way worked)
protected void Page_Load(object sender, EventArgs e)
{
HttpPostedFile image = Request.Files["imagen"];
MemoryStream ms = new MemoryStream();
image.InputStream.CopyTo(ms);
byte[] bytes = ms.ToArray();
string serverResponse = Send("mywebservice/postimage", "POST", bytes);
}
public int Send(string url, string method, byte[] data)
{
string serverResponse = "";
HttpWebRequest newRequest = (HttpWebRequest)WebRequest.Create(url);
newRequest.ContentType = "image/jpeg";
newRequest.Method = method;
newRequest.Timeout = 10000;
if (newRequest.Method == "POST" || newRequest.Method == "PUT")
{
Stream reqStream = newRequest.GetRequestStream();
reqStream.Write(data, 0, data.Length);
reqStream.Close();
}
WSMessageEnt wsMessageEnt = new WSMessageEnt();
try
{
HttpWebResponse webResponse;
webResponse = (HttpWebResponse)newRequest.GetResponse();
Stream dataStream = webResponse.GetResponseStream();
serverResponse = new StreamReader(dataStream).ReadToEnd();
}
catch (WebException we)
{
}
return serverResponse;
}
public static string StreamToString(Stream data)
{
StreamReader reader = new StreamReader(data);
string body = reader.ReadToEnd();
reader.Close();
reader.Dispose();
return body;
}
Webservice code:
[WebInvoke(UriTemplate = "upload-user-image", Method = "POST")]
public Stream UploadUserImage(Stream streamdata)
{
System.Drawing.Image img = System.Drawing.Image.FromStream(streamImagen, true);
// here I get a format error
}
Possibly one problem: you're converting a stream of bytes, into a string, then back to a stream of bytes. The image bytes are arbitrary bytes, which may or may not map to a string, and the encoding you're using in one conversion (Encoding.Default) may not be the same as the one used in the other (Encoding.UTF8).
Instead of doing this:
Encoding.UTF8.GetBytes(StreamToString(image.InputStream))
Try doing something like
MemoryStream ms = new MemoryStream();
image.InputStream.CopyTo(ms);
byte[] bytes = ms.ToArray();
Or just pass the stream to Send and copy it to the request stream.
I want to use C# to convert a byteArray to base64string by using Convert.ToBase64String(), then I want to send this string to save using MySQL by sending post data to a PHP page. My problem is I can't convert this string back to a byteArray using this method as after this string is retrieved from the PHP page (after it got data from MySQL), it tells me that argument on method Convert.FromBase64String() was wrong.
I don't where is problem occurs, how can I solve it?
My code:
public static string BitmapToString(BitmapImage img)
{
try
{
WriteableBitmap bmp = new WriteableBitmap(img);
byte[] byteArray = null;
string str = null;
MemoryStream stream = new MemoryStream();
bmp.SaveJpeg(stream, bmp.PixelWidth, bmp.PixelHeight, 0, 100);
byteArray = stream.ToArray();
str = Convert.ToBase64String(byteArray);
return str;
}
catch (System.Exception ex)
{
Console.WriteLine(ex.StackTrace);
}
return null;
}
public static BitmapImage StringToBitmap(string str)
{
try
{
byte[] byteArray = Convert.FromBase64String(str);
Stream memStream = new MemoryStream(byteArray);
BitmapImage img = null;
MemoryStream stream = new MemoryStream(byteArray);
stream.Seek(0, SeekOrigin.Begin);
img = new BitmapImage();
img.SetSource(stream);
return img;
}
catch (System.Exception ex)
{
Console.WriteLine(ex.StackTrace);
}
return null;
}
Convert.FromBase64String() will work for Convert.ToBase64String() results but there can be inputs in your aplication which not converted to Base64String, those cases might fail.
This is not be a issue with those two methods. Check Convert.ToBase64String() result and what you get when you read it from database.