Checkers and movable figures WPF - c#

I'm doing simple checkers game in C# and WPF. The problem i am facing has to do with displaying properly the content. I've got a board, i can put pawns wherever I want on it, but unfortunately I cannot make any figure move (My vision is that player clicks on Pawn/Queen - the figure is now movable with cursor - then he puts it on right spot). I tried removing Image from parent and adding to different grid and some other ideas - however I failed.
<Window x:Class="Checkers.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:Checkers"
Title="Checkers" WindowStyle="ThreeDBorderWindow" MinWidth="800" MinHeight="680" Width="800" Height="680" Icon="C:\Users\NAME\Documents\Visual Studio 2012\Projects\Checkers\Checkers\Resources\package_games_board.ico" WindowStartupLocation="CenterScreen" >
<Window.Resources>
<DataTemplate DataType="{x:Type local:Pawn}">
<Image Source="{Binding ImageSource}" MouseDown="ItemsControl_MouseDown_1" MouseMove="helo_MouseMove_1" Name="helo" Tag="{Binding Reference}"/>
</DataTemplate>
</Window.Resources>
<Grid x:Name="LayoutRoot" Background="MidnightBlue">
<Grid.RowDefinitions>
<RowDefinition Height="20"/>
<RowDefinition Height="600"/>
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<Menu Grid.Row="0" Grid.Column="1" Height="18" VerticalAlignment="Top" Margin="0,0,0,0"/>
<Grid Grid.Row="1">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="600" />
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<UniformGrid Grid.Column="1" x:Name="CheckersBoard" Rows="8" Columns="8" SnapsToDevicePixels="False"/>
<ItemsControl Grid.Column="1" ItemsSource="{Binding}">
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate x:Name="GridBoard">
<Grid IsItemsHost="True">
<Grid.RowDefinitions>
<RowDefinition/>
<RowDefinition/>
<RowDefinition/>
<RowDefinition/>
<RowDefinition/>
<RowDefinition/>
<RowDefinition/>
<RowDefinition/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition/>
<ColumnDefinition/>
<ColumnDefinition/>
<ColumnDefinition/>
<ColumnDefinition/>
<ColumnDefinition/>
<ColumnDefinition/>
<ColumnDefinition/>
</Grid.ColumnDefinitions>
</Grid>
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
<ItemsControl.ItemContainerStyle>
<Style TargetType="ContentPresenter">
<Setter Property="Grid.Row" Value="{Binding Row}"/>
<Setter Property="Grid.Column" Value="{Binding Column}"/>
</Style>
</ItemsControl.ItemContainerStyle>
</ItemsControl>
</Grid>
</Grid>
Then I have class of Pawn:
public class Pawn : INotifyPropertyChanged
{
public bool IsBlack { get; set; }
public Pawn Reference { get; set; }
private int _row;
public Pawn()
{
Reference = this;
}
public int Row
{
get { return _row; }
set
{
_row = value;
OnPropertyChanged("Row");
}
}
private int _column;
public int Column
{
get { return _column; }
set
{
_column = value;
OnPropertyChanged("Column");
}
}
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged(string propertyName)
{
PropertyChangedEventHandler handler = PropertyChanged;
if (handler != null) handler(this, new PropertyChangedEventArgs(propertyName));
}
public string ImageSource
{
get { return "C:\\Users\\NAME\\Documents\\Visual Studio 2012\\Projects\\Checkers\\Checkers\\Resources\\" + (IsBlack ? "black" : "white") + "_transparent.png"; }
}
}
And the main code (rest is not the case):
public partial class MainWindow : Window
{
private ObservableCollection<Pawn> Pawns;
private void ShowBoard()
{
SolidColorBrush scb_white = (SolidColorBrush)(new BrushConverter().ConvertFrom("#8080FF"));
SolidColorBrush scb_dark = (SolidColorBrush)(new BrushConverter().ConvertFrom("#004A95"));
for (int i = 0; i < 64; i++)
CheckersBoard.Children.Add(new Rectangle() { Name = "field"+i, Stroke=Brushes.Black, Fill = (i + 1 + i / 8) % 2 == 0 ? scb_white : scb_dark });
Pawns.Add(new Pawn() { Row = 0, Column = 0, IsBlack = true });
Pawns.Add(new Pawn() { Row = 0, Column = 2, IsBlack = false });
Pawns.Add(new Pawn() { Row = 0, Column = 4, IsBlack = true });
}
public MainWindow()
{
Pawns = new ObservableCollection<Pawn>();
InitializeComponent();
DataContext = Pawns;
ShowBoard();
}
Mouse handlers ...
Does someone know the solution?

For the code you have, just setting Row/Column on the Pawn object appears like it would perform the "movement" you want. Check the output window for binding exceptions if it isn't working.
That being said, that will just make them all jump around. For true movement you will need to write Storyboards (likely in code-behind) and move their positions around. The best way to do that is via TranslateTransform.
Update
Doing drag and drop in this kind of system is going to be very difficult and not terribly efficient. You may want to look at this question/answer: Dragging a WPF user control

Related

TextBlock binding updates only once at the beginning

I have a texblock in my .xaml file that I have binded to a property. There are also 2 buttons to ++ and -- the value of that property when they are clicked. The problem is that the binding works only at the start of the application.
When the button is clicked the corresponding command is executed and variable changes its value in the code (so there is no problem with executing the given methods).
However no changes are visible in the UI. I am not sure what might be the cause here, is the UI being somehow blocked? I have always worked using MVVM way and never have had a problem like that with binding.
If more code is needed let me know, didn't want to put a huge wall of code here.
Constructor:
public MainWindow()
{
InitializeComponent();
this.DataContext = this;
Zoom = 60;
ZoomPlusSceneCommand = new RelayCommand(ZoomPlus);
ZoomMinusSceneCommand = new RelayCommand(ZoomMinus);
}
Handling property changed:
public event PropertyChangedEventHandler PropertyChanged;
public void RaisePropertyChanged(string propertyName = "")
{
if (PropertyChanged != null)
{
PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
}
Property itself:
private int zoom;
public int Zoom
{
get { return zoom; }
set { if (zoom != value) { zoom = value; RaisePropertyChanged("Zoom"); } }
}
Commands:
public RelayCommand ZoomPlusSceneCommand { get; set; }
public RelayCommand ZoomMinusSceneCommand { get; set; }
where RelayCommand is an implementation that I use as a template in most of my projects and they've always been working well (at least in MVVM projects)
Methods executed with the usage of commands when a button is clicked:
private void ZoomPlus(object o)
{
Zoom++;
}
private void ZoomMinus(object o)
{
Zoom--;
}
Xaml:
<Window x:Class="Rendering3D.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:Rendering3D"
Loaded="GetSceneSize"
ResizeMode="NoResize"
mc:Ignorable="d"
Title="MainWindow" Height="550" Width="900">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="10"/>
<ColumnDefinition x:Name="SceneColumn" Width="*"/>
<ColumnDefinition Width="10"/>
<ColumnDefinition Width="40"/>
<ColumnDefinition Width="10"/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="10"/>
<RowDefinition x:Name="SceneRow" Height="*"/>
<RowDefinition Height="10"/>
</Grid.RowDefinitions>
<Image x:Name="SceneImage" Grid.Column="1" Grid.Row="1"
PreviewMouseLeftButtonDown="SceneMouseLeftButtonDown"
MouseMove="SceneMouseMove"
MouseWheel="SceneMouseWheel"/>
<Grid Grid.Column="3" Grid.Row="1">
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="10"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="10"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<Grid.Resources>
<Style TargetType="Button">
<Setter Property="Padding" Value="0 5 0 5"/>
</Style>
</Grid.Resources>
<Button Grid.Row="0" Content="+" Command="{Binding ZoomPlusSceneCommand}"/>
<Button Grid.Row="2" Content="-" Command="{Binding ZoomMinusSceneCommand}"/>
<Label Grid.Row="4" Content="Zoom" HorizontalAlignment="Center"/>
<TextBlock Grid.Row="5" Text="{Binding Zoom}" HorizontalAlignment="Center"/>
</Grid>
</Grid>
Example of a mouse event:
private void SceneMouseWheel(object sender, MouseWheelEventArgs e)
{
if (e.Delta > 0)
Zoom++;
else
Zoom--;
return;
}
Assuming the property gets set, the view should be updated provided that your MainWindow class actually implements INotifyPropertyChanged:
public partial class MainWindow : Window, INotifyPropertyChanged
...

How to have a custom display in ListBox with DataTemplate?

I need to display cards in a ListBox in a specific layout:
https://imgur.com/a/0U8eqTc
I've tried to find a way to use 2 types of DataTemplate but I have no idea how to do it. I decided to make a template which contains 6 card Template (like this):
https://imgur.com/VrOlYcR
Here's what my current Template looks like:
<ControlTemplate x:Key = "CardTemplate" TargetType = "Button">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="4*"/>
<RowDefinition Height="1*"/>
</Grid.RowDefinitions>
<Image Grid.Row="0" Source="{Binding Path=Image}"/>
<TextBlock Grid.Row="1" Text="{Binding Path=Titre}"/>
</Grid>
</ControlTemplate>
<DataTemplate x:Key="DataTemplate">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="1*"/>
<RowDefinition Height="1*"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="1*"/>
<ColumnDefinition Width="1*"/>
</Grid.ColumnDefinitions>
<Button Grid.Column="0" Grid.Row="0" Template="{StaticResource CardTemplate}"/>
<Grid Grid.Column="1" Grid.Row="0">
<Grid.RowDefinitions>
<RowDefinition Height="1*"/>
<RowDefinition Height="1*"/>
</Grid.RowDefinitions>
<Button Grid.Row="0" Template="{StaticResource CardTemplate}"/>
<Button Grid.Row="1" Template="{StaticResource CardTemplate}"/>
</Grid>
<Grid Grid.Column="0" Grid.Row="1">
<Grid.RowDefinitions>
<RowDefinition Height="1*"/>
<RowDefinition Height="1*"/>
</Grid.RowDefinitions>
<Button Grid.Row="0" Template="{StaticResource CardTemplate}"/>
<Button Grid.Row="1" Template="{StaticResource CardTemplate}"/>
</Grid>
<Button Grid.Column="1" Grid.Row="1" Template="{StaticResource CardTemplate}"/>
</Grid>
</DataTemplate>
Which I intend to display in a ListBox:
<ListBox ScrollViewer.HorizontalScrollBarVisibility="Disabled"
Name="ListBox" ItemTemplate="{DynamicResource DataTemplate}"
ScrollBar.Scroll="ScrollOnBottom">
<ListBox.ItemsPanel>
<ItemsPanelTemplate>
<WrapPanel/>
</ItemsPanelTemplate>
</ListBox.ItemsPanel>
</ListBox>
Here's how my cod behind basically works:
class Cards
{
public List<Card> cards; // list of 6 Card objects
}
class Card
{
string title;
BitmapImage image;
public string Title { get => title; set => title = value; }
public BitmapImage Image { get => image; set => image = value; }
}
ObservableCollection<Cards> cc = new ObservableCollection<Cards>();
/*
Cards are already filled with 6 Card
cc filled with Cards
*/
formationListBox.ItemsSource = cc;
Here's the problem, it displays the right amount of Cards but the buttons are empty. I don't know how to bind a specific object to each button.
To Give an example of what Sinatr commented. You should approach this from an Mvvm perspective. first you should add a View Model for the View that this Window is in. This will contain a list of objects that are DisplayCards each object will store the string and image.
public class DisplayCard : INotifyPropertyChanged
{
private string _title;
public string Title
{
get { return _title; }
set
{
if (value != _title) { _title = value; RaisePropertyChanged(); }
}
}
private string _cardImage;
public string CardImage
{
get { return _cardImage; }
set
{
if (value != _cardImage) { _cardImage = value; RaisePropertyChanged(); }
}
}
public event PropertyChangedEventHandler PropertyChanged;
protected void RaisePropertyChanged([CallerMemberName] string propertyName = "")
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
public class YourViewVM : INotifyPropertyChanged
{
private ObservableCollection<DisplayCard> _cardCollection;
public ObservableCollection<DisplayCard> CardCollection
{
get { return _cardCollection; }
set
{
if (value != _cardCollection) { _cardCollection = value; RaisePropertyChanged(); }
}
}
public event PropertyChangedEventHandler PropertyChanged;
protected void RaisePropertyChanged([CallerMemberName] string propertyName = "")
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
Then you need to make the list CardCollection set to the ListBox's ItemSource. Then use a datatemplate to bind the DisplayCards properties to the containing object.
<ListBox Name="lbTodoList" HorizontalContentAlignment="Stretch" ItemSource="{Binding CardCollection}">
<ListBox.ItemTemplate>
<DataTemplate>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="4*"/>
<RowDefinition Height="1*"/>
</Grid.RowDefinitions>
<Image Grid.Row="0" Source="{Binding Image}"/>
<TextBlock Grid.Row="1" Text="{Binding Title}"/>
</Grid>
</DataTemplate>
</ListBox.ItemTemplate>
</ListBox>
You need to make sure you set the YourViewVM As the DataContext of the View. A simple search should solve how to do that.
The above should be enough to allow you to refactor your code such that it works.

WPF Updating UI using Multiple Classes

I am teaching myself... I cannot understand why the UI won't update when a second class is involved. I am missing something basic and I don't get it.
In the first Class:
I have two ObservableCollections bound to two WPF ListViews, which is bound correctly and works.
I have a Command bound to a Button to move items from one Collection to the other, which works as expected.
In the second Class (backcode) I have implemented "Drag and Drop". On Drop I try to call the same Method (which is in the first Class and is used by the Button/Command. The Command is also in the first class).
On "Drag and Drop" the items are moved from one collection to the other (confirmed with Console.Writeline), however the UI doesn't update like it does with the Button/Command.
I believe the problem is that with "Drag and Drop" I am calling the Method from another class. I thought I could do that, but I must not be doing it right?
I have included everything from 4 files (xaml, backcode, class, relayCommand) so hopefully it is easy to reproduce. Can anyone tell me why & how to get this to work???
<Window x:Class="MultipleClassDragAndDrop.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:MultipleClassDragAndDrop"
xmlns:ViewModel="clr-namespace:MultipleClassDragAndDrop.ViewModel"
mc:Ignorable="d"
Title="MainWindow" Height="716" Width="500">
<Window.Resources>
<ViewModel:MultiColumnViewModel x:Key="MultiColumnViewModel"/>
</Window.Resources>
<Grid DataContext="{Binding Mode=OneWay, Source={StaticResource MultiColumnViewModel}}" >
<Grid.RowDefinitions>
<RowDefinition Height="auto"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="20"/>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="20"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<Grid Grid.Row="0" Grid.Column="0" >
<Grid.RowDefinitions>
<RowDefinition Height="auto"/>
<RowDefinition Height="700"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<StackPanel Grid.Row="0" Orientation="Vertical">
<Button Content="Test Command" Command="{Binding Test_Command}"/>
</StackPanel>
<ListView Grid.Row="1" Grid.Column="0" x:Name="ListView1" Background="Black" MinWidth="165" Width="Auto" HorizontalContentAlignment="Center"
ItemsSource="{Binding ActiveJobListView1, UpdateSourceTrigger=PropertyChanged}" MouseMove="ListView1_MouseMove" >
<ListView.ItemTemplate>
<DataTemplate>
<GroupBox BorderThickness="0" Foreground="Black" FontWeight="Bold" Width="150" Background="LightPink" BorderBrush="Transparent">
<StackPanel Orientation="Vertical" VerticalAlignment="Center" >
<TextBlock Text="{Binding JobID}" FontWeight="Bold" />
<TextBlock Text="{Binding CustomerName}" FontWeight="Bold" />
</StackPanel>
</GroupBox>
</DataTemplate>
</ListView.ItemTemplate>
</ListView>
</Grid>
<Grid Grid.Row="0" Grid.Column="2" >
<Grid.RowDefinitions>
<RowDefinition Height="auto"/>
<RowDefinition Height="700"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<ListView Grid.Row="1" Grid.Column="0" x:Name="ListView2" Background="Black" MinHeight="300" MinWidth="165" Width="Auto" HorizontalContentAlignment="Center"
ItemsSource="{Binding ActiveJobListView2, UpdateSourceTrigger=PropertyChanged}"
MouseMove="ListView1_MouseMove"
AllowDrop="True" Drop="ListView2_Drop" >
<ListView.ItemTemplate>
<DataTemplate>
<GroupBox BorderThickness="0" Foreground="Black" FontWeight="Bold" Width="150" Background="LightBlue" BorderBrush="Transparent">
<StackPanel Orientation="Vertical" VerticalAlignment="Center" >
<TextBlock Text="{Binding JobID}" FontWeight="Bold" />
<TextBlock Text="{Binding CustomerName}" FontWeight="Bold" />
</StackPanel>
</GroupBox>
</DataTemplate>
</ListView.ItemTemplate>
</ListView>
</Grid>
</Grid>
BackCode
using MultipleClassDragAndDrop.ViewModel;
using System.Diagnostics;
using System.Windows;
using System.Windows.Input;
namespace MultipleClassDragAndDrop
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
MultiColumnViewModel objMultiColumnViewModel = new MultiColumnViewModel();
private void ListView1_MouseMove(object sender, MouseEventArgs e)
{
base.OnMouseMove(e);
if (e.LeftButton == MouseButtonState.Pressed)
{
int lb_itemIndex = ListView1.SelectedIndex;
// Package the data.
DataObject data = new DataObject();
data.SetData("Int", lb_itemIndex);
data.SetData("Object", this);
// Inititate the drag-and-drop operation.
DragDrop.DoDragDrop(this, data, DragDropEffects.Move);
}
}
private void ListView2_Drop(object sender, DragEventArgs e)
{
Debug.WriteLine($"\n\n{System.Reflection.MethodBase.GetCurrentMethod()}");
base.OnDrop(e);
int index = (int)e.Data.GetData("Int");
// Call A Method In A Different Class
objMultiColumnViewModel.AddAndRemove(index);
e.Handled = true;
}
}
}
My ViewModel Class
using MultipleClassDragAndDrop.ViewModel.Commands;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Data;
using System.Diagnostics;
using System.Windows.Input;
namespace MultipleClassDragAndDrop.ViewModel
{
public class ActiveJob : INotifyPropertyChanged
{
#region INotifyPropertyChanged
//INotifyPropertyChanged
public event PropertyChangedEventHandler PropertyChanged;
private void NotifyPropertyChanged(string info)
{
if (PropertyChanged != null)
{
PropertyChanged(this, new PropertyChangedEventArgs(info));
Debug.WriteLine($"NOTIFY PROPERTY CHANGED! {info}");
}
}
#endregion
public string _JobID;
public string JobID
{
get { return _JobID; }
set
{ _JobID = value; NotifyPropertyChanged("JobID"); }
}
public string _CustomerName;
public string CustomerName
{
get { return _CustomerName; }
set
{ _CustomerName = value; NotifyPropertyChanged("CustomerName"); }
}
}
public partial class MultiColumnViewModel : INotifyPropertyChanged
{
#region INotifyPropertyChanged
//INotifyPropertyChanged
public event PropertyChangedEventHandler PropertyChanged;
private void NotifyPropertyChanged(string info)
{
if (PropertyChanged != null)
{
PropertyChanged(this, new PropertyChangedEventArgs(info));
Debug.WriteLine($"NOTIFY PROPERTY CHANGED! {info}");
}
}
#endregion
//Test Command
private ICommand _Test_Command;
public ICommand Test_Command
{
get
{
if (_Test_Command == null)
{
_Test_Command = new RelayCommand<object>(ExecuteTest_Command, CanExecuteTest_Command);
}
return _Test_Command;
}
}
public bool CanExecuteTest_Command(object parameter)
{
return true;
}
public void ExecuteTest_Command(object parameter)
{
Mouse.OverrideCursor = Cursors.Wait;
AddAndRemove(0);
Mouse.OverrideCursor = Cursors.Arrow;
}
public void AddAndRemove(int selectedIndex)
{
Debug.WriteLine($"\n\n{System.Reflection.MethodBase.GetCurrentMethod()} Index = {selectedIndex}\n");
ActiveJobListView2.Add(ActiveJobListView1[selectedIndex]);
ActiveJobListView1.RemoveAt(selectedIndex);
foreach (var item in ActiveJobListView1)
{
System.Console.WriteLine($"ActiveJobListView1: {item.JobID}, {item.CustomerName}");
}
System.Console.WriteLine($" ");
foreach (var item in ActiveJobListView2)
{
System.Console.WriteLine($"ActiveJobListView2: {item.JobID}, {item.CustomerName}");
}
}
public MultiColumnViewModel()
{
ActiveJobListView1 = new ObservableCollection<ActiveJob>();
ActiveJobListView2 = new ObservableCollection<ActiveJob>();
ActiveJobListView1.Add(new ActiveJob { JobID = "JOB100", CustomerName = "Smith" });
ActiveJobListView1.Add(new ActiveJob { JobID = "JOB101", CustomerName = "Jones" });
ActiveJobListView1.Add(new ActiveJob { JobID = "JOB102", CustomerName = "Black" });
}
#region Properties
private ObservableCollection<ActiveJob> _ActiveJobListView1;
public ObservableCollection<ActiveJob> ActiveJobListView1
{
get { return _ActiveJobListView1; }
set
{
_ActiveJobListView1 = value;
NotifyPropertyChanged("ActiveJobListView1");
}
}
private ObservableCollection<ActiveJob> _ActiveJobListView2;
public ObservableCollection<ActiveJob> ActiveJobListView2
{
get { return _ActiveJobListView2; }
set
{
_ActiveJobListView2 = value;
NotifyPropertyChanged("ActiveJobListView2");
}
}
#endregion
}
}
When binding to a Collection, there are 3 kinds of ChangeNotification you need:
The Notification that informs the UI if something was added or removed from the Collection. That is the only kind of Notification ObservableCollection provides.
The Notification on the property exposing the ObservableCollection. Due to case 1 binding and the lack of a "add range", it is a bad idea to do bulk-modifications of a exposed List. Usually you create a new list and only then Expose it to the UI. In your case those would be the properties "ActiveJobListView1" and it's kind.
The Notification on every property of every type exposed in the collection. That would be "ActiveJob" in your case.
Some of those are often forgotten, with Case 2 being the most common case. I wrote a small introduction into WPF and the MVVM pattern a few years back. maybe it can help you here: https://social.msdn.microsoft.com/Forums/vstudio/en-US/b1a8bf14-4acd-4d77-9df8-bdb95b02dbe2/lets-talk-about-mvvm?forum=wpf
You have issues with different instances of the same class.
Change:
MultiColumnViewModel objMultiColumnViewModel = new MultiColumnViewModel();
To:
var objMultiColumnViewModel = this.DataContext as MultiColumnViewModel;
and it should work
EDIT:
What you are doing is strongly against MVVM principals.
EDIT-2
I had to do some modification to you code to make it work:
In your XAML:
<Window.DataContext>
<local:MultiColumnViewModel/>
</Window.DataContext>
<Grid>
<Grid.RowDefinitions>
In your MainWindow.cs:
public MainWindow()
{
InitializeComponent();
objMultiColumnViewModel = this.DataContext as MultiColumnViewModel;
}
private MultiColumnViewModel objMultiColumnViewModel;

ObservableCollection not updated to UI when property changed

Question: ObservableCollection not updated to UI when property changed
What I have tried:
XAML view:
<UserControl x:Class="FlexilineDotNetGui.Flexiline.UserControls.UCRealestate"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
mc:Ignorable="d"
xmlns:translations="clr-namespace:FlexilineDotNetGui.Flexiline.Translations"
xmlns:viewModels="clr-namespace:FlexilineDotNetGui.Flexiline.ViewModels"
x:Name="Realestate"
DataContext="{StaticResource vmRealestate}">
<Grid Margin="5">
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<Grid Grid.Row="0" >
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<DataGrid Grid.Row="0" Grid.RowSpan="3" Grid.Column="0" Height="200" Margin="5"
ItemsSource="{Binding Panden, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" AutoGenerateColumns="False"
CanUserAddRows="False" IsReadOnly="True" SelectedItem="{Binding Pand}">
<DataGrid.Columns>
<DataGridTextColumn Header="{x:Static translations:UCRealestate.RegistrationType}" Binding="{Binding RegistrationType, Mode=TwoWay}" Width="Auto"/>
</DataGrid.Columns>
</DataGrid>
<Button Grid.Column="1" Grid.Row="0" Background="Transparent"
Width="20" Height="20" Padding="0" Margin="5" Command="{Binding AddPandCMD}"
CommandParameter="{Binding RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type viewModels:RealestateViewModel}}}">
<Image Source="/Flexiline;component/Resources/New_16x16.ico"/>
</Button>
<Button Grid.Row="1" Grid.Column="1" VerticalAlignment="Top"
Width="20" Height="20" Padding="0" Background="Transparent" Margin="5" Command="{Binding DeletePandCMD}"
CommandParameter="{Binding RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type viewModels:RealestateViewModel}}}">
<Image Source="/Flexiline;component/Resources/Delete_16x16.ico"/>
</Button>
<Grid Grid.Row="3" Margin="5">
<Grid>
<Grid.RowDefinitions>
<RowDefinition/>
<RowDefinition/>
<RowDefinition/>
<RowDefinition/>
<RowDefinition/>
<RowDefinition/>
<RowDefinition/>
<RowDefinition/>
<RowDefinition/>
<RowDefinition/>
<RowDefinition/>
<RowDefinition/>
<RowDefinition/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<Grid Grid.Row="1" Grid.Column="1" Margin="0,5">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" MaxWidth="100"/>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
</Grid>
<Label Grid.Row="2" Grid.Column="2" Content="{x:Static translations:UCRealestate.RegistrationType}" HorizontalContentAlignment="Right" VerticalAlignment="Center"/>
<ComboBox Grid.Row="2" Grid.Column="3" Margin="5" ItemsSource="{Binding AardInschrijving, UpdateSourceTrigger=PropertyChanged}" SelectedValue="{Binding SelectedAardInschrijving, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" DisplayMemberPath="Description" SelectedValuePath="FlexKey"/>
</Grid>
</Grid>
</Grid>
</Grid>
</Grid>
</UserControl>
ViewModel :
using FlexilineDotNet.SharedDomainLogic.Models.CommunicationModels;
using FlexilineDotNetGui.Domain.Controls;
using FlexilineDotNetGui.Domain.Models;
using GalaSoft.MvvmLight.Command;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Windows;
using System.Windows.Data;
namespace FlexilineDotNetGui.Flexiline.ViewModels
{
public class RealestateViewModel : ANavigationPaneSubViewModel, INotifyPropertyChanged
{
BorgRealestate _borgRealestate = new BorgRealestate();
ObservableCollection<BorgRealestate> ocPanden = new ObservableCollection<BorgRealestate>();
private DomainController _controller = DomainController.GetInstance();
public RelayCommand<object> AddPandCMD { get; private set; }
public RelayCommand<object> DeletePandCMD { get; private set; }
#region "properties"
public ObservableCollection<BorgRealestate> Panden
{
get
{
return ocPanden ?? (ocPanden = new ObservableCollection<BorgRealestate>());
}
set
{
if (ocPanden == value)
return;
ocPanden = value;
OnPropertyChanged("Panden");
}
}
//public ObservableCollection<BorgRealestate> Panden { get; }
public BorgRealestate Pand
{
get
{
return _borgRealestate ?? (_borgRealestate = new BorgRealestate());
}
set
{
if (value == _borgRealestate) return;
_borgRealestate = value;
OnPropertyChanged();
OnPropertyChanged("Panden");
}
}
public List<DropDownItem> AardInschrijving { get { return _controller.GetDropDownItemsByType("AardInschrijving"); } }
private DropDownItem SelectedAardInschrijvingDI
{
get
{
DropDownItem test = _controller.GetDropDownItemsByType("AardInschrijving").FirstOrDefault(x => x.FlexKey == _borgRealestate?.RegistrationType);
if (test == null)
{
test = _controller.GetDropDownItemsByType("AardInschrijving").FirstOrDefault();
}
return test;
}
set
{
OnPropertyChanged();
OnPropertyChanged("Panden");
}
}
public int SelectedAardInschrijving
{
get
{
return SelectedAardInschrijvingDI.FlexKey;
}
set
{
if (value == Pand?.RegistrationType) return;
Pand.RegistrationType = value;
OnPropertyChanged();
OnPropertyChanged("Panden");
}
}
public string SelectedAardInschrijvingText
{
get
{
return SelectedAardInschrijvingDI.Description;
}
}
#endregion
#region "ctor"
public RealestateViewModel()
{
//Panden = new ObservableCollection<BorgRealestate>();
AddPandCMD = new RelayCommand<object>(o => AddPand());
DeletePandCMD = new RelayCommand<object>(o => DeletePand());
}
#endregion
#region "methods"
private void AddPand()
{
BorgRealestate newBorgRealestate = new BorgRealestate { RegistrationType = SelectedAardInschrijving };
Panden.Add(newBorgRealestate);
}
private void DeletePand()
{
Panden.Remove(Pand);
}
#endregion
}
}
Problem description:
When I Update the combobox value, it's updated in the "Panden" property when I check with a breakpoint but the datagrid in the view is not updated. The problem exists with Oneway and also with TwoWay as I defined in datagrid columns. I have both modes tried.
The views are inside a dxnavbar control, when I switch between navbar items and back then the view is updated OK.
EDIT:
When the application starts, the Panden list is indeed null, I had forgotten to mention something....
In my view there is a datagrid with a button where I add items to the observable collection where also some of the properies as example nature inscription combobox value is shown in datagrid. This button is then connected to a relay command. That is the collection that i have binded to the datagridview.
the getter of the property property is not empty and is therefore filled with the correct values, only the changes do not change in the view.
it is indeed normal that the collection is null if no "Pand" items are added to the "Panden" collection via the provided button on the UI (relaycommand). But the "Pand" item in de datagrid will not update after i change a value from the combobox after adding an item with the button to the collection.
EDIT 21/11 08:54
This is the logic for adding the pand:
private void AddPand()
{
BorgRealestate newBorgRealestate = new BorgRealestate { RegistrationType = SelectedAardInschrijving };
Panden.Add(newBorgRealestate);
}
But after i add i see the items gets added to the collection and get also updated in the collection after the combobox value changed only not in ui. (when the row in the datagrid have the focus)
In this code here:
public ObservableCollection<BorgRealestate> Panden
{
get
{
return ocPanden ?? (ocPanden = new ObservableCollection<BorgRealestate>());
}
You create a new collection but you don't at that point call OnPropertyChanged; and you shouldn't because it would be wrong to do this here. Therefore, the UI doesn't know you've created the new collection. It looks like the first time the above getter is called is in your AddPand function. Therefore, the UI never receives an OnPropertyChanged for Panden and so does not update.
Instead of this create the collection in your constructor and you should find it will update. Also you may not need a setter at all for Panden if it is never recreated.
in constructor:
Panden = new ObservableCollection<BorgRealestate>();
Then Panden property becomes:
public ObservableCollection<BorgRealestate> Panden { get; }
Which can be simplified to:
public ObservableCollection<BorgRealestate> Panden { get; } = new ObservableCollection<BorgRealestate>();
In the Viewmodel:
That short piece of code did the trick:
CollectionViewSource.GetDefaultView(ocPanden).Refresh();
Replace this:
public ObservableCollection<BorgRealestate> Panden
{
get
{
return ocPanden ?? (ocPanden = new ObservableCollection<BorgRealestate>());
}
set
{
if (ocPanden == value)
return;
ocPanden = value;
OnPropertyChanged("Panden");
}
}
With this:
public ObservableCollection<BorgRealestate> Panden
{
get
{
if(ocPanden != null)
{
CollectionViewSource.GetDefaultView(ocPanden).Refresh(); //This will do the trick
}
return ocPanden ?? (ocPanden = new ObservableCollection<BorgRealestate>());
}
set
{
if (ocPanden == value)
return;
ocPanden = value;
OnPropertyChanged("Panden");
}
}
Unfortunately I have not yet found out where the cause really comes from?
If someone can know that then leave a message?

Binding in WPF ListBox not updating TextBox, when data is changed

I have a list of buildings. Buildings have their own class (core), and are saved in an ObservableCollection. Building are displayed in the list, but when I change a variable which is visible in the list, that variable doesn't change in xaml.
Here is the source of class:
public class core
{
// core ----------------------------------------------
static public ObservableCollection<core> cores { get; set; } = new ObservableCollection<core>();
string namef = "building";
public core()
{
cores.Add(this);
}
public string Namef
{
get { return namef; }
set { namef = value; }
}
}
In wpf - xaml:
<Page x:Class="idle.pages.game"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:idle.pages"
mc:Ignorable="d"
d:DesignHeight="454.259" d:DesignWidth="757.012"
Title="game">
<Grid Margin="0" x:Name="gridx">
<Grid.RowDefinitions>
<RowDefinition/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition/>
</Grid.ColumnDefinitions>
<TabControl x:Name="tabControl">
<TabItem Header="Budovy">
<Grid Background="#FFE5E5E5">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="300"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<ListBox x:Name="listBox">
<ListBox.ItemTemplate>
<DataTemplate>
<Grid Margin="10,7" HorizontalAlignment="Stretch" Height="100">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="100" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="*"/>
<RowDefinition Height="*"/>
<RowDefinition Height="*"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<Border Grid.Column="0" Grid.Row="0" Grid.RowSpan="3" CornerRadius="2"/>
<TextBlock Grid.Column="1" Grid.Row="0" Text="{Binding Namef}" />
</Grid>
</DataTemplate>
</ListBox.ItemTemplate>
</ListBox>
<Frame x:Name="frame" Content="Frame" Grid.Column="1" NavigationUIVisibility="Hidden" Source="/idle;component/pages/Building.xaml"/>
</Grid>
</TabItem>
</TabControl>
</Grid>
and in wpf - c#:
public partial class game : Page
{
public game()
{
InitializeComponent();
new core() { Namef = "b1"};
new core() { Namef = "b2"};
new core() { Namef = "b3"};
core.start(this);
listBox.ItemsSource = xxx;
}
public ObservableCollection<core> xxx { get; set; }
}
Im sure, that the variable inside of the class is being changed, but xaml not. What's wrong?
You need to implement the INotifyPropertyChanged interface and invoke the PropertyChanged event in the setters of all properties that can change (and you want to have updated in the UI). If for example you want to see changes to Namef, you'd have to implement it like this:
public class core : INotifyPropertyChanged
{
static public ObservableCollection<core> cores { get; set; }
= new ObservableCollection<core>();
string namef = "building";
public core()
{
cores.Add(this);
}
public string Namef
{
get { return namef; }
set
{
if(namef == value) return;
namef = value;
OnPropertyChanged("Namef");
}
}
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged(String propertyName)
{
if (PropertyChanged == null) return;
PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
}

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