Force a specific day of the week on a datetime - c#

I am writing an asp.net web app where i want a user to be able to select the end of a pay period.
Pay periods always end on a saturday.
I'm using a calender control, and have given it an onSelectionChanged event handler that looks like this:
protected void forceSaturdaySelection (object sender, EventArgs e)
{
Weekending.SelectedDate = Weekending.SelectedDate.AddDays(DayOfWeek.Saturday - Weekending.SelectedDate.DayOfWeek);
}
This code works, as i want the web application to select the end of the pay period the user selects, no matter which day of the week they select.
My question is, is there a more readable way of doing this?

There isn't... but that won't stop you from doing it yourself! Create an extension method.. or simply another method to call:
private DateTime getPayPeriodEnding(DateTime selectedDate) {
return selectedDate.AddDays(DayOfWeek.Saturday - selectedDate.DayOfWeek);
}
Extension method version:
public static DateTime NextPayPeriodEndDate(this DateTime selectedDate) {
return selectedDate.AddDays(DayOfWeek.Saturday - selectedDate.DayOfWeek);
}
Then your code becomes either:
WeekEnding.SelectedDate = getPayPeriodEnding(WeekEnding.SelectedDate);
Or..
WeekEnding.SelectedDate = WeekEnding.SelectedDate.NextPayPeriodEndDate();

Related

DateTime array element does not contain the correct value

I've created a simple DateTime array that contains 3 items. These items are set to use the values of three different DateTimePickers on my form. Before I go further into using the array, I need to make sure it is actually using the correct values, and it does not appear to be doing so. Here's my code:
namespace Test
{
public partial class Form1 : Form
{
DateTime[] monSchedule = new DateTime[3];
public Form1()
{
InitializeComponent();
monSchedule[0] = monStart.Value;
monSchedule[1] = monEnd.Value;
monSchedule[2] = monLunch.Value;
}
private void Form1_Load(object sender, EventArgs e)
{
setDefaults();
}
private void setDefaults()
{
monStart.Value = DateTime.Parse("00:00");
monEnd.Value = DateTime.Parse("00:00");
monLunch.Value = DateTime.Parse("00:00");
}
private void validate()
{
MessageBox.Show("You entered time " + monSchedule[0]);
}
When I load my form, setDefaults(); should change the values to the current date with a time of 00:00. When I press the button to show the value in the array, it is pulling current date and current time. I need it to pull whatever the current time in that DateTimePicker is. So if a user types 10:00 into the DateTimePicker (they are formatted HH:mm), then I need the MessageBox to say the time is 10:00 AM. If I change the value to 22:00, then I need the messagebox to say the time is 10:00 PM. etc. (Date is irrelevant in my scenario, I'm not concerned with what the date is at all. Only the time.)
I suspect it may be because of the order it's written in. Is the array storing the value of the DateTimePicker BEFORE setDefaults(); is run? If so, how do I make the values of the array items dynamic since the values of the DateTimePickers are going to change a lot and I need the array elements to be updating with the latest values?
EXTRA INFO:
-Using Visual Studio
-Added the DateTimePickers in design view, changed the format to HH:mm there, did not change the default values in design view
-Ignoring date completely, only concerned with time right now
PS: I was also struggling with where to declare the array so it was accessible in multiple other methods and found I had to declare the array initializer within public partial class Form1, but then add the items in the array within public Form1(), because it wouldn't let me add them under public partial class Form1. I don't know if this is correct though, but it seemed to work when I tested with an array of strings so I went with it.
I have to say that this is a bit of a regression. In your previous question, JoshPart gave you good advice in the form of user controls, although he may have left some gaps too large for you to fill on your own.
Using arrays in this manner might work for a single day, but it won't scale well to a full week.
In case anyone reading this is wondering why I'm talking about a full week, I refer you to the previous question. Also, I recognize that I'm going off-topic for this specific question but I believe this to be an XY problem and the previous question was actually based on the real problem and work that was more on-the-mark.
Let's start with what we know. I've gleaned this from the two questions and the various comments in both.
You have DateTimePicker controls for start, end, and lunch. You're only interested in the time portion so you have Format set to "Custom" and CustomFormat set to "HH:mm". Assumption: lunch is a fixed length so the end time isn't needed.
You have the aforementioned controls times seven, one set for each day of the week.
You've written validation code (range tests) to determine if values are entered correctly, and you're able to show a label with red exclamation marks when that test fails.
You've identified that it's getting too complicated just having a bunch of controls on a form.
So far, so good. Now for your goal.
You're looking for a way to organize the controls, and the data they collect, to make it easier to work with them.
A user control is still the way to go here. You'll benefit from encapsulating all that repeated functionality into a single place and being able to reuse it.
Start by creating a user control -- we'll call it DayPanel -- and put all the controls for a single day on that canvas. Name the controls without any regard for the day of week (e.g. start, lunch, and end). Your user control will neither know nor care which day it represents.
Add an event handler for the ValueChanged event to the DateTimePicker controls. Instead of double-clicking the control, go to the events list in the Properties tool window and type a name, such as the one below, for the ValueChanged event. Do the same for the other two controls and it will reuse the event handler that it created the first time. Whenever the user changes a time, this event handler will be called and it will effect changes to the UI.
private void picker_ValueChanged(object sender, EventArgs e)
{
// In case you need to know which DateTimePicker was changed, take a look at 'sender':
//DateTimePicker picker = (DateTimePicker)sender;
UpdateWarningState();
}
As Jimi mentioned, the sender object will be a reference to the DateTimePicker control that sent the event. You probably won't need it but it's there if you do.
UpdateWarningState just hides/shows the warning label based on the validity of the inputs.
private void UpdateWarningState()
{
warningLabel.Visible = !IsInputValid(start.Value.TimeOfDay, lunch.Value.TimeOfDay, end.Value.TimeOfDay);
}
I had suggested in comments on the previous question that it seemed to make sense to get true if the inputs are valid and then use the logical negative for the visibility of the warning label.
As Paul Hebert pointed out, you really only need to compare a TimeSpan, so IsInputValid receives the TimeOfDay property to deal with only that much.
private bool IsInputValid(TimeSpan startTime, TimeSpan lunchTime, TimeSpan endTime)
{
return startTime < lunchTime && lunchTime.Add(TimeSpan.FromMinutes(30)) < endTime;
}
In fact, even though you're only inputting a time, the control still returns a date part in its Value property. If you want to be certain that you're not comparing times in different dates, you'll definitely need to use the TimeOfDay property. That said, by not presenting the date part, you have a measure of control over that so it's not a pressing concern. If you had to worry about crossing over midnight, that would complicate things.
Note that I've dealt with that earlier assumption that lunch is a fixed length by adding 30 minutes in the comparison to the end time.
Why not just do all that in the ValueChanged event handler?
The Single Responsibility Principle. IsInputValid does one thing: business logic; it tells you if the inputs are valid based on range testing. UpdateWarningState does a different thing: UI logic; it updates the visibility of warning label based on the validity of the inputs.
UpdateWarningState is reusable. You can call it from other event handlers in the future. Event handlers really shouldn't ever do much. They're more like telephone operators: "how may I direct your call?"
IsInputValid is reusable. The business logic can be extracted from your UI code at some point in the future and be reused by something else. I'll admit that the name leaves something to be desired; it fits here but probably should be different outside this context.
But what good is this user control if you have no way of working with its data? The consumer needs to be able to interact with it. A user control is just another class so you can define public properties, methods, and events as you see fit. We'll add properties for the three values of interest:
public TimeSpan Start
{
get => start.Value.TimeOfDay;
set => start.Value = start.Value.Date + value;
}
public TimeSpan Lunch
{
get => lunch.Value.TimeOfDay;
set => lunch.Value = lunch.Value.Date + value;
}
public TimeSpan End
{
get => end.Value.TimeOfDay;
set => end.Value = end.Value.Date + value;
}
What's interesting to note about these properties is that they don't have their own backing storage. Instead, they defer to the controls and translate between their own TimeSpan data type and the controls' DateTime data type. On get, they return just the TimeOfDay property. On set, they remove the time portion (with .Date) and add the time of day.
If you were building this for someone else to consume, you'd want to ensure that the Days property is 0 and that the whole value is non-negative, and either throw ArgumentOutOfRangeException or (gasp!) clamp the value to the acceptable range.
Now that you have a functioning control for a single day, you can slap a bunch of them on the main form. Back in Form1, add seven instances of the DayPanel control and name them monday through sunday. Before we get to initialization, let's create a lookup for these user controls.
private readonly Dictionary<DayOfWeek, DayPanel> _dayPanelLookup;
public Form1()
{
InitializeComponent();
_dayPanelLookup = new Dictionary<DayOfWeek, DayPanel>()
{
[DayOfWeek.Monday] = monday,
[DayOfWeek.Tuesday] = tuesday,
[DayOfWeek.Wednesday] = wednesday,
[DayOfWeek.Thursday] = thursday,
[DayOfWeek.Friday] = friday,
[DayOfWeek.Saturday] = saturday,
[DayOfWeek.Sunday] = sunday
};
}
Now the Load handler can then initialize all the properties. This DefaultTime duplicates the TimeSpan.Zero constant for the purpose of giving it a distinct meaning and can help with refactoring later on.
private static readonly TimeSpan DefaultTime = TimeSpan.Zero;
private void Form1_Load(object sender, EventArgs e)
{
SetDefaults();
}
private void SetDefaults()
{
foreach (DayPanel dayPanel in _dayPanelLookup.Values)
{
dayPanel.Start = DefaultTime;
dayPanel.Lunch = DefaultTime;
dayPanel.End = DefaultTime;
}
}
And just for fun, we can use _dayPanelLookup to grab one of them based on a variable containing the day of the week.
public void someButton_Click(object sender,
{
DayOfWeek whichDay = SelectADay();
DayPanel dayPanel = _dayPanelLookup[whichDay];
// ...
}
That should address the main concern of organizing the controls and making it easy to work with them and their values. What you do with it once the user presses some as-yet-unidentified button on the form is a whole new adventure.
There are yet better ways of doing all of this, I'm sure. I'm not a UI developer, I just play one on TV. For your purposes, I hope this not only gives you the guidance you needed at this point in this project but also illuminates new avenues of thought about how to structure your programs in the future.
It is unclear what you want the date component of the date part of DateTime to be DateTime.Parse("00:00") should return midnight today or 12/27/18 12:00:00 AM;
This is also the same value as DateTime.Today
In addition, you can create a new DateTime with a constructor
monStart.Value = new DateTime(2018, 12, 27, 0, 0, 0);
This is midnight the today
Note:
Reading the description in your updated question, it appears that the DateTimePicker controls values are accessed on a Button Click. If this is the actual scenario, you probably don't need a DateTime array field at all: you could just read the values directly from the DTP controls and use the values in-place.
The example assumes (to comply with the question) that you need that array anyway.
A possible way to proceed:
Set the default values in the Form.Load event. Initialize the monSchedule array values right after, so the values are synchronized. Note that the Form.Load event handler code is (of course) executed after the class constructor (public Form1() { }): the Form object must be already initialized.
Assign an event handler to all the DateTimePicker controls (same event for all). The event handler is used to assign the new values to the monSchedule array. The event could be the ValueChanged event or, possibly, the more generic Validating event. The former is raised each time you change any part of the Time value (the hour value or minutes value). The latter only when the control loses the focus. Your choice.
Use the sender object in the event handler to determine which control raised the event and update the corresponding array value.
An example, using a switch statement and a case statement with a when clause:
Notes:
1. You need C# 7.0+ to use this switch syntax. Otherwise, you could switch using a Type pattern (see the Docs) or the DateTimePicker name (see the example).
2. The DTP_ValueChanged(object sender, EventArgs e) event (the ValueChanged handler) is assigned to all the DateTimePicker controls.
public partial class Form1 : Form
{
DateTime[] monSchedule = new DateTime[3];
private void Form1_Load(object sender, EventArgs e)
{
SetDefaultDTPValues();
}
private void SetDefaultDTPValues()
{
monStart.Value = DateTime.Parse("00:00");
monEnd.Value = DateTime.Parse("00:00");
monLunch.Value = DateTime.Parse("00:00");
monSchedule[0] = monStart.Value;
monSchedule[1] = monEnd.Value;
monSchedule[2] = monLunch.Value;
}
private void DTP_ValueChanged(object sender, EventArgs e)
{
switch (sender)
{
case DateTimePicker dtp when dtp.Equals(monStart):
monSchedule[0] = dtp.Value;
break;
case DateTimePicker dtp when dtp.Equals(monEnd):
monSchedule[1] = dtp.Value;
break;
case DateTimePicker dtp when dtp.Equals(monLunch):
monSchedule[2] = dtp.Value;
break;
}
}
}
On a Button.Click event:
private void button1_Click(object sender, EventArgs e)
{
MessageBox.Show($"Start: {monSchedule[0].ToString("hh:mm tt")} " +
$"End: {monSchedule[1].ToString("hh:mm tt")} " +
$"Lunch: {monSchedule[2].ToString("hh:mm tt")}");
}
If the C# version in use doesn't allow this switch statement syntax, you can use the DateTimePicker name instead (there are other options, see the examples in the Docs):
private void DTP_ValueChanged(object sender, EventArgs e)
{
DateTimePicker dtp = sender as DateTimePicker;
switch (dtp.Name)
{
case "monStart":
monSchedule[0] = dtp.Value;
break;
case "monEnd":
monSchedule[1] = dtp.Value;
break;
case "monLunch":
monSchedule[2] = dtp.Value;
break;
}
}

Timer to control the bluetooth scan time

I'm currently working with a Bluetooth module, for which my application automatically scans in order auto-connect.
What i'm trying to achieve though, is to implement a restriction in terms of the amount of time that the application is allowed to scan for the module. I figured that it made good sense to use system.threading.Timer for this purpose, to run behind code.
if(c = 1)
{
bleText.Text = "Scanning...";
Scan_Function();
}
Private void Scan_Function()
{
//Timer stuff
}
However, i'm unaware if this is the correct way of doing it, and how i might be done.
You don't need a timer, just get the time when task starts and subtract it from the time it ends:
Private void Scan_Function()
{
DateTime start = DateTime.Now;
//Timer stuff
double milliSecondsElapsed = (DateTime.Now - start).TotalMilliSeconds;
}
Of course you can use these 2 lines outside the method too:
DateTime start = DateTime.Now;
Scan_Function()
double milliSecondsElapsed = (DateTime.Now - start).TotalMilliSeconds;

Proper way for datepickers validaton in c#? (windows forms)

Just can't get it with datepicker validation.
I have datepicker From and datepicker To, so I want to prevent the user from doing some kung fu and seting datepicker From to be bigger than datepicker To, I've bumped across some questions but couldn't find the answer, so I've tried doing the easiest way I could think of:
Set MaxDate property for datepicker from in form_load event
private void Form1_Load(object sender, EventArgs e)
{
datepickerFrom.MaxDate = datepickerFrom.Value;
}
Then do the same for value_changed event
private void datepickerFrom_ValueChanged(object sender, EventArgs e)
{
datepickerFrom.MaxDate = datepickerFrom.Value;
}
This was easy and fine, only few lines of code, and I've only needed datepickerFrom_ValueChanged event, but recently I've tried typing date into datepicker insted of selecting it, and then all hell broke loose.
So I came to some solution for validation, instead of setting MaxDate property, I've tried this.
private void dtFrom_ValueChanged(object sender, EventArgs e)
{
DateTime from = datepickerFrom.Value;
DateTime to = datepickerTo.Value;
int year= from.Year > to.Year ? to.Year : from.Year;
int month = from.Month > to.Month ? to.Month : from.Month;
int day = from.Day > to.Day ? to.Day : from.Day;
int hour = from.Hour > to.Hour ? to.Hour : from.Hour;
int minute = from.Minute > to.Minute ? to.Minute : from.Minute;
int second = from.Second > to.Second ? to.Second : from.Second;
//setting datepicker value
datepickerFrom.Value = new DateTime(year, month, day, hour, minute, second);
}
This works fine, but feels like bit of headache, and I have to do this for datepickerTO_ValueChanged event also, sure I could make one method and call it two times, but still feels like there is a batter way for this, so any suggestions?
Thank you for your time
Solution 1:
You can handle datePickerTo close event and do something like:
private void dateTimePickerTo_CloseUp(object sender, EventArgs e)
{
DateTime fromdate = Convert.ToDateTime(dateTimePickerFrom.Value);
DateTime todate1 = Convert.ToDateTime(dateTimePickerTo.Value);
if (fromdate > todate1)
//Error
}
You can also use DateTime.Compare whcih get two date
like
int result = DateTime.Compar(dateTimePickerFrom.Value ,dateTimePickerTo.Value);
if result is 1 means From date is earlier, see this link.
Note1:
but as you said if user type in From or To textboxes then closeup event never fire so you need compare them in where you want to process
such as button click.
Note2:
As #Sinatr comment if Value is DateTime then don't need to convert it so the code would be like:
if (dateTimePickerFrom.Value >dateTimePickerTo.Value)
//Error
Your proposal would lead to a horrible interface. Suppose the following case:
From = 1 jan 2000
To = 1 feb 2000
User wants to change both values to 2010. He starts with the from value:
From = 1 jan 2010
Now he wants to change the TO value to 1 feb 2010. Alas, he can't.
Proper usage would be: add some button with which the operator can affirm he has changed all data, start checking it and update. In windows this button is usually named Apply Now or OK. Why deviate from this windows standard.
private void OnFormLoading(object sender, ...)
{
this.FromDate.MinValue = ... // use the real absolute min value you want ever to allow
this.FromDate.MaxValue = ...;
this.ToDate.MinValue = ...;
this.ToDate.MaxValue = ...;
}
Don't do any checking as long as the operator is making changes. Strat checking the input values when he indicates that he finished making changes:
private void OnButtonApplyNow_Clicked(object sender, ...)
{
bool InputOk = CheckInput();
if (!inputOk)
{
ShowIncorrectInput(); // for instance using a MessageBox
}
}

using 2 datepickers to display days difference in a textbox

I have 2 datetime pickers and i want to display number of days between them on a text box if a user selects a date.. the problem with my code is that its not giving me correct answers and the time span doesnt seem to work.. i dont know where im going wrong thats why i asked for assistance.
I hope that explained better, please bear with me, its my first time to be on this site so im not familiar with the controls, sending stuff and updating
When i choose different dates it gives me answer 10.999998008713 days instead of 11 days and i dont know if i need to do math roundup
private void btnCalc_Click(object sender, EventArgs e)
{
DateTime start = ArrivalDate.Value;
DateTime finish = DepartureDate.Value;
TimeSpan numberOfNights = finish-start;
double TotalDays= numberOfNights.Days;
txtBoxNum.Text = (numberOfNights.ToString());
}
private void ArrivalDate_ValueChanged(object sender, EventArgs e)
{
DepartureDate.Value = ArrivalDate.Value.AddDays(1);
}
private void DepartureDate_ValueChanged(object sender, EventArgs e)
{
// setting messagebox to a sensible default message if no date or wrong date picked
if (DepartureDate.Value < ArrivalDate.Value)
{
MessageBox.Show("Cannot be less than previous date");
DepartureDate.Value = ArrivalDate.Value.AddDays(1);
}
else
{
double Days = (DepartureDate.Value - ArrivalDate.Value).TotalDays;
txtBoxNum.Text = Days.ToString();
return;
You need to get only the date part from your date picker:
DateTime start = ArrivalDate.Value.Date;
DateTime finish = DepartureDate.Value.Date;
Otherwise you also get time which interferes with your calculations.
Also, to display number of days as integer, use:
int TotalDays = numberOfNights.Days; // Days is int anyway
txtBoxNum.Text = TotalDays.ToString();
Or simply
txtBoxNum.Text = numberOfNights.Days.ToString();
You can actually put the whole code into one line:
txtBoxNum.Text = new TimeSpan(DepartureDate.Value.Date.Ticks - ArrivalDate.Value.Date.Ticks).Days.ToString();

Issue while Retrieving DateTime from session and calculating TimeSpan in ASP.Net using c#.

I am storing Datetime in a session as mentioned below:-
Session["LoggedInTime"] = System.DateTime.Now;
Then i m retrieving this value on a page load like this:-
DateTime _loggedInTime = Convert.ToDateTime(Session["LoggedInTime"]);
I debug the above code code and find that up to here the _loggedInTIme is showing the correct date which i m storing in it. After that i m calculating the time span like this:-
TimeSpan elapsedtimespan = System.DateTime.Now.Subtract(_loggedInTime);
int elapsedtime = Convert.ToInt32(elapsedtimespan.TotalSeconds);
I found while debugging the code that ,while subtraction the _loggedInTime = {1/1/0001 12:00:00 AM} and due to which i m not able to get exact elapsedtime .
Please help me to solve this issue as i m not getting why the _loggedInTime become {1/1/0001 12:00:00 AM} at calculating TimeSpan.
The following works fine for me. Since you prefix _loggedInTime with an underscore I'm assuming you declared it as an instance variable of the page itself.
private DateTime _loggedInTime;
protected void Page_Load(object sender, EventArgs e)
{
if (Session["LoggedInTime"] == null)
Session["LoggedInTime"] = DateTime.Now;
_loggedInTime = Convert.ToDateTime(Session["LoggedInTime"]);
TimeSpan elapsedtimespan = DateTime.Now.Subtract(_loggedInTime);
int elapsedtime = Convert.ToInt32(elapsedtimespan.TotalSeconds);
}
I'm guessing that you are calculating the elapsed time at another time and not in the Page_Load as in the above example.
Make sure that on each post back you correctly load the elapsed time from the session before calculating the elapsed time. On the next post back the _loggedInTime is reset to the default value of a DateTime, being {1/1/0001 12:00:00 AM}.
I think you have something to the following setup.
protected void Page_Load(object sender, EventArgs e)
{
if (!IsPostBack)
{
if (Session["LoggedInTime"] == null)
Session["LoggedInTime"] = DateTime.Now;
_loggedInTime = Convert.ToDateTime(Session["LoggedInTime"]);
}
}
private void ButtonClick(object sender, ImageClickEventArgs e)
{
TimeSpan elapsedtimespan = DateTime.Now.Subtract(_loggedInTime);
int elapsedtime = Convert.ToInt32(elapsedtimespan.TotalSeconds);
}
Here I demonstrate it by handling a postback when a button is clicked. In that case the Page_Load does not load the LoggedInTime and the elapsed time is calculated incorrectly. To solve this, just remove the IsPostBack if statement in the Page_Load. Make sure you set the instance variable _loggedInTime each time you load the page, thus also on a postback.
Remark: Also check if you are on a server farm. If you are using multiple servers to handle your requests but have configured the wrong session mode (e.g. in process) then server A will store the session variable in its memory, but the redirect can be handled by server B, which doesn't know about server A's in-memory session store.
More information can be found on MSDN:
Session-State Modes
In process session state is the default, in a server farm scenario you can use the StateServer or SqlServer alternatives to share session state between the servers. Or you can write your own custom session state provider.
Since that's the default value for DateTime, I'm guessing you're attempting to use loggedInTime when it was not previously initialized in the Session object. In other words, my suggestion is to try something along these lines:
int elapsedtime = 0;
if (Session["LoggedInTime"] != null)
{
DateTime _loggedInTime = (DateTime)Session["LoggedInTime"];
TimeSpan elapsedtimespan = System.DateTime.Now.Subtract(_loggedInTime);
elapsedtime = Convert.ToInt32(elapsedtimespan.TotalSeconds);
}
else Session["LoggedInTime"] = System.DateTime.Now;

Categories

Resources