Debug async code in Xamarin iOS - c#

I seem to be unable to debug any code which uses the async keyword. Does anyone have any idea to solve this? I am completely clueless. I tried different linking settings as suggested by several people, however without success.
Any breakpoint before the use of async works.
EDIT: When I open the solution with Xamarin Studio on a mac, debugging the code works just fine. However I would prefer to develop in Visual Studio.
ANOTHER EDIT: I 'resolved' it by creating all the projects in Xamarin Studio. If I ever find out what the problem was, I will post it here.

You could try to clean the solution and build it again, also delete the app from your device.
It is possible that you could be running unmatched versions of the code.

Restart your machine, after done DO NOT start VS yet
Navigate to C:\Windows\Microsoft.NET\Framework\v4.0.30319\Temporary ASP.NET Files\root
Delete all debugging caches
Do the same for this folder..C:\Windows\Microsoft.NET\Framework64\v4.0.30319\Temporary ASP.NET Files\root
Start VS, make sure its running as admin.
Set your breakpoint, verify symbols are loaded and breakpoint holds.

Related

Visual studio 2017 professional attach to process not working correcly

I have one solution in VS 2017 pro, where i am unable to attach process and debug properly.
For start, even though my application is loading/running properly, visual studio attach to process screen always shows 0 Sessions against that app-pool/application.
If i then select it, it never hits any of the C# code (weird).
I manage to hit some razor view cshtml files to be debugged, but never the c# code
any ideas?
My first question if you have started process/service. Then build code do you get error message that exe is already in use?
If not then you are not sure about the correct code.
If then aleast run against your code alomst for sure.
If that not solve your problem. We need to see where you have installed and how to service. Also what the code for the service looks like. It help see where you have your first breakpoint in the code.
Usually if it not reaching the breakpoint or the code is grayed out. It is because the binary is not found or it does not match the code. T
The service you are trying to debug are it installed in your building directory so you are sure is lastes version?

debugging with monodevelop from client

I have been used to use visual studio to create web apps and other application. Visual studio makes it possible to place a breake point on a method, and activate that breakpoint from the client side. And as soon as that method gets called, the debugging will begin, and you can press next etc to see the different values of the variables.
Circumstances for the past 6 months, have required me to use monodevelop, since I am working on ubuntu. I am using nginx as webserver. Many times I have searced for documentation on how to debug from monodevelop. I have not been able to find any solution, and mono's documentation hasn't helped me so far, unfortunately. So to debug my code, I write to a log, which is killing me.
Has anyone successfully found a way to debug code using monodevelop, and activate that breakpoint from the client? Similar to the way in visual studio, that I just described?
Yes, you can set breakpoints in Mono the same way you do in VS. Verify you have installed all the relevant packages before.
http://www.mono-project.com/archived/guidedebugger/

Breakpoints not getting hit in Xamarin Studio

My breakpoints aren't getting hit in Xamarin Studio. I'm not sure if this has to do with my code, or not, but I feel as though it doesn't because I've tried over and over putting breakpoints all over my project (in places where I know they should definitely be hit, and in places that the code works perfectly and is completely unrelated to the feature I'm currently testing) and none of them are getting acknowledged when I debug. I don't have the breakpoints disabled, and I don't have them added in the wrong place. The breakpoints should work normally, and they're not. I'll also add that I'm not allowed to pause my application during the debugging process. I suppose you could say the debugger in my Xamarin Studio isn't working and I have no idea why. I believe I've determined it's unrelated to the code, but I can't be sure about that still. Please help. Thank you.
It is the most popular question about: "breakpoints are not being hit in xamarin" in google, so after whole day of trial and error I am gonna post here a solution for this problem for xamarin versions > 4.0.0.xxx. Yes, sadly this is simple.
SOLUTION
(This solution is for android app in visual studio, but should work in xamarin studio as well)
Remove all symbols from the path to your "Debug" Folder (usually: [path to your .sln file] \ [your solution name] \bin\Debug):
So if you got for example:
G:\My Files\Programming\C# (+ JS)\Test1\Examples\LINQ to Objects\AndroidDemo\AndroidDemo\bin\Debug
Change it to:
G:\My Files\Programming\CSharp\Test1\Examples\LINQ to Objects\AndroidDemo\AndroidDemo\bin\Debug
For me "(" and ")" symbols were causing the trouble (Who is using such symbols in the path anyway right?)
To verify that this is working, open your debug folder, in VIsual Studio Select "Clean Solution", "Recompile Solution", "Deploy".
"Deploy" action should generate *.mdb files which include your debugging data. If they are present, you should now be able to stop at breakpoints.
Now you can simply hit F5 like usual whenever you need to debug something.
I'm not sure if someone is still following this thread, but this workaround worked for me.
The problem sometimes has to do with the mono 5.
So the resolution is to use older version of mono:
Set "Project > Active Runtime" to "Mono 4.8.0 (8f6d0f6) (/Library/Frameworks/Mono.framework/Versions/4.8.0)".
for Mac users, change it in "Preferences" -> ".NET Runtimes"
Then Rebuild the Android app project.
Deleting the BIN folders and any *.SUO file is a favorite fix for this issue.
Can also try deleting any *.csproj.user
In worst case, reset VS Settings by launching (Run) with "Devenv.exe /ResetSettings"
Make sure you have your build configuration set to Debug.
Make sure your project's build settings are set to allow emitting DEBUG symbols for your Debug configuration.
Clean and Rebuild your solution/project.
Close and restart Xamarin Studio.
Reboot your computer.
Sometimes the build configurations for your solution can get complicated, and it's easy to miss something when building a complex build configuration. Make sure everything is setup properly in there.
I encountered this yesterday, using VS 2013 and Xamarin plugin. "All of a sudden" breakpoints in a PCL project were not active, even though breakpoints in an Android project still were. Everything had been working perfectly for weeks, and I had applied no updates. Looking at the VS Debug | Windows | Modules view, I could see that symbols were not loaded for the PCL assembly, and nothing I tried would force them to load, even though they were present in the folder with the running assemblies.
Then I remembered that the last thing I had done the prior day was not related to code, but was a bit of refactoring of csproj files to support a parameterized Jenkins build. I had placed an OutputPath definition in the first "shared" PropertyGroup, and removed it from all of the Configuration/Platform-specific PropertyGroups, e.g.:
<OutputPath>bin\$(Configuration)\</OutputPath>
I deleted this "common" OutputPath and put it back into each specific PropertyGroup (offending my DRY sensibilities, mind you), and things started working again.
This is probably not going to bite very many people, but it wasted a couple of my hours, so hopefully it spares someone else. The Xamarin build probably does some of its MSBuild/xbuild spelunking with strong expectations, so if you've modified your csproj files for a build process, this might be a possible culprit.
I add this answer because this is the only one that worked for me, in Project Properties > Build I wrongly checked Optimize Code.
Unchecking this box solved the issue.
I switched from stable to alpha Channel v.3.11.785 (Alpha). all breakpoints are now hit.
I faced this problem in Xamarin Forms app using Visual Studio for Mac. In my case, it was happened because of debugger. Visual studio was continuously showing "Waiting for the debugger to connect to the iOS simulator..." while running in an iOS simulator. I did reset the simulator (Hardware => Erase All Content and Settings) and cleaned up the solution. Then I could do the debugging with breakpoints. Hope this helps someone.
I had the same problem.
THE CAUSE (IMO):
In my case the problem is caused by Xamarin Studio (but with VS2013 is the same) build/rebuild process.
More in details, the *.mdb files are not correctly regenerated and therefore the debugger does not work properly.
You can check by doing a solution clean and going to bin/debug folder: if you still see *.mdf files then that's the problem in your case too!
SOLUTION
The only solution that works well is to manually delete all *.mdb files in bin/debug from all projects in your solution (so Android project and all PCL projects) and then do a Rebuild.
Let me know if this helps!
For me "(" and ")" symbols were also causing the trouble, I was searching for weeks for this problem. Remove the "(" and ")" in the full path, do a clean build and de breakpoints are hit again.
In my case, xamarin was not hitting any breakpoint. Red color rings were shown instead of filled red circles, because there were some syntax errors not able to be pointed out by xamarin, since I think solution build was not up to date, even I was able to run the app surprisingly. So I cleaned and build the solution, and it pointed out errors and relevant warnings after that. I fixed those, and ran the project. I was able to debug successfully after that!
If once the project launches on the device VS reverts to the standard editing mode (no debug options enabled in the menu) i.e. the debugger is not attached; check Project Properties > Android Options > Enable developer instrumentation is checked. For me the setting was disabled (most likely checked into source control after a release).
Use "Visual Studio for Mac" (Preview at the moment but works) instead of "Xamarin Studio". This fixed the problem for me. Breakpoints are working even in my PCL projects! Another thing... I had to change "project.json" (JSON format) to "packages.config" (XML format) when changing from "Xamarin Studio" to "Visual Studio for Mac".

VS 2008 suddenly can't start debugging session

I am having great problems running the application in the debugger from Visual Studio 2008.
When I'm using vshost.exe, it says:
And when vshost.exe is turned of, it simply states:
Interesting thing about it is that when i do use vshost, debugger is actually started and breakpoint is hit on the first line of the Main().
I tried:
rebuilding the project(s)
removing .ncb, .suo, .user for the projects
repairing Visual Studio 2008
changing the build architecture for the project
... no help there...
Any experience in (trouble)shooting that?
More info: some projects DO work, and one that I have to work on, does not.
I have some ideas such as:
trying to create NEW project, add thing by thing to it and see at what point it will start to miss behave
work it other way around, delete project by item by item to see when it will (if it will) be working OK again.
EDIT (for google, as I see that there are many similar questions on the web):
Errors:
Error while trying to run project: Unable to start debugging.
and
Error while trying to run project: Unable to start program '....\PlayKontrol.exe'
Try upgrading your Visual Studio to Service pack 1, if you haven't already.
Did you restarted your computer? You never know how windows will react to that :).
Also be sure there aren't any keys stuck, like the ctrl or windows key.
Note that the key does not have to be visually stuck, it can be stuck for visual studio and not for the explorer.
The most common source of sudden problems like this is corruption of one of the data files that vs uses to cache information between builds.
You've tried a clean build, but this won't delete everything. A real clean build is: quit vs, delete bin, obj, debug, release folders, delete all generated files in the root - primarily ncb. Do the same for any locally built libraries that you're project references.
The easiest way to do this is if you have the code in source control, as you can rename away your entire code folder and then force a get of all the source.
You often need to do all of these things in one hit to clear the problem.
Less frequently, a reinstall of vs will sort things out (although this sounds unlikely in your case if it is only one project that breaks)
Also think carefully about anything you might have installed just prior to it failing... And remember that some install effects may not occur until the next reboot so it could be days ago. A particular cause of this are automatic windows updates and trial versions of things like the vs 11 beta.
You might try running the application from outside of VS, but have a line of code that looks like this: Debugger.Launch(); where you want your first breakpoint.

Pressing F5 in Visual Studio 2010 Builds but does not Launch Application

I have a Click Once application (WPF) in C#. Initially when I would hit F5 to debug/launch the application it worked smoothly. Eventually, F5 only would build the solution and not launch the application (therefore I could not step through my code). For a short while I switched from Debug to Release mode and for some reason that allowed the application to launch after using F5 and I could step through my code again. But now that no longer works either. Long story short, I cannot get the application to run in a manner that allows me to step through the code. I can only do a Start without Debugging (Ctrl + F5). Obviously this doesn't do much for me other than tell me if the application works or not.
The thing that worked for me today was to open Task Manager and look for any debug programs that didn't terminate properly.
Task Manager > Processes > kill all programs "*.vshost.exe *32"
You probably have lost your start up project in the solution, or the start up project is messed up, and no correct "item" is defined for the startup.
Right click on one of your projects, and select : define as startup project.
Then retry that should do the trick. If not, check in that projects properties to see if a form or something is defined as the startup object for that project.
Edit : Obviously dont define a class library project as startup project, but choose your UI :).
I had this same issue today and came here looking for help. I tried all the suggestions here and nothing helped.
Seeing as my solution was a simple console application I recreated it from scratch. The new solution didn't exhibit the problems, so I started comparing the two.
I reset the solution and project files so that they were identical (apart from Project GUID, name and root namespace) but the first solution still didn't run.
I then tried deleting the suo files, and the bin and obj folders. Still the first solution wouldn't run.
Finally, I noticed the vshost.exe process was still running for the project. When I killed that and reloaded, it all started working correctly.
I just had this problem today. The solution turned out to be a slight twist on the issue with *.vshost.exe mentioned previously.
I could build the application just fine but msvs refused to launch it. I could manually launch the application and the time stamp on the file indicated that it was in fact a fresh build as well. *.vshost.exe wasn't showing up in the task manager, so I couldn't end the process as suggested.
When all else failed, I tried deleting the .exe's and found that *.vshost.exe would not delete because it was in use. The error message indicated that it was actually the steam client (third party software) that had somehow grabbed my *.vshost.exe file and was "using" it. Not sure how or why. At any rate, I completely shut down steam, then it let me delete *.vshost.exe. After that, building and running from msvc worked normally.
Had the same issue, eventually tried deleting all breakpoints and the debug started working again. Yet to figure out why, but at least it works.
As well as the ghost *.vshost.exe. It could also be that you have the same Solution/Project open in another version of VS. I had the same Solution open in both VS2010 and VS2015 and when running in VS2010 it compiled but failed to start. Closing the VS2015 Solution and it ran as expected.
After years of using VS 2008, I suddenly had the F5 problem not launching the application. There must be a dozen different suggestions out there - I tried a few. Someone suggested a virus. My Microsoft Security Essentials was not automatically updating (a common problem it seems), so I manually updated it. It found a virus, removed it, and the F5 problem went away !
Had this problem and tried to delete everything in bin/debug folder but could not delete vshost.exe file - kept requesting admin permission and then still could not remove it even though running from admin account. Restarted and file was gone and f5 worked again

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