I want to use virtual keyboardfound here http://www.codeproject.com/KB/miscctrl/touchscreenkeyboard.aspx
as shown as demo i have to fix this keyboard and want to enter values many forms by keeping this keyboard in my systems home screen. i tried copying the form and pasting it is not working so please help me in this regards thanks in advance.
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Is it possible to take a screenshot of a partially hidden window without brining it to front? I know this is possible because the Screen Capture API already does this.
https://developer.mozilla.org/en-US/docs/Web/API/Screen_Capture_API/Using_Screen_Capture
The picture shows the popup when you initiate a capture process. You can see the same popup on Discord or Slack whenever you would like to share your screen. In the popup, you can see the list of the windows that I have open. Some of the windows are partially or completely hidden. However the popup shows the entire contents of them, which is surprising to me. The popup does not show minimized windows, which is fine. This works cross-platform.
I would like to know how the Screen Capture API does this as I have never succeeded in doing so. I personally tried with Win32 + GDI32 APIs but I was unable to take the screenshot of a hidden window. I would prefer a cross-platform solution but for now I am only targeting Windows 10+.
Thank you in advance.
#simon-mourier Thank you for the comment. That was helpful.
https://blogs.windows.com/windowsdeveloper/2019/09/16/new-ways-to-do-screen-capture/
#NothingIsImpossible
I want to load the windows on-screen keyboard as part of my application (like importing some dlls or something), not with Process.Start(). Just like this article explained - https://blog.tombam.net/implementing-textbox-with-on-screen-touch-keyboard-part-1/ . Only this solution doesn't work for me (the keyboard doesn't pop-up when clicked on the textbox). Is there another way? Or does anybody know what to do with the project that's in the link to make it work?
Thank you for the help in advance :)
I'm making an android application using unity3d.
The keyboard is being used to enter a Name for a digital Pet.
The code I am using can be seen below, it is triggered by the user pressing a button in a menu screen.
TouchScreenKeyboard keyboard = TouchScreenKeyboard.Open("Franklin");
if (keyboard != null)
SetPetName(keyboard.text);
Once the button has been pressed the Pet's name has been changed to 'Franklin' but no keyboard appear on screen.
I can't see where I am going wrong here, and I have not been able to find any similar issues posted.
One thought I had was that it may be in some way related to the fact I am locking the screen orientation to horizontal, but this is something i need to do on my application.
Thanks in advance for any help you can offer.
The comment above solves this issue. It was that TouchScreenKeyboard.Open doesn't work in the editor. Once built to my device it was all OK.
What exactly I'm trying to do here is this:
This is the default screen that will show up when the tool is opened. Now onclick of **Snapshot **radio button, I want a different screen here:
One thing I know is when the user clicks on other radio, the first screen will be hidden. But where do I create the second screen for Snapshot?
I'm new to WinForms and any help would be much appreciated. Thanks in advance!
I'm Building a very basic game for windows phone based on one I created for iOS. In iOS there is a event for when the screen is pressed. I have looked and cannot find a equivalent in windows phone so have decided to use a large button placed over the entire of the view however i have the issue that when i press the button it fills out in the accent colour. i have tried changing the clickmode .ect to solve this as suggested in some older posts for windows phone 7 however none of these seem to be working. Any help is appreciated
Thanks
Found a better solution for my requirements.
Realised that if on the root of the application page i can set a Tap event to fire code so his works like touchesBegan on iOS