Display evenly distributed data points in Mschart - c#

I have looked at "similar" questions but can't actually find anything that applies, surprisingly. I calculate how many data points I would like to create on my Mschart Line Chart with a sum using imported converted data. Using the result of this, I divide it by another number that varies and this is the space I want to have between each datapoint. 124 is constant.
300 (varies) / 124 (X-Axis) = 2.419354838709677 (this is the space I want between each point)
I thought about creating a for loop like so
for (double i = 1; i < samples_hd; i++)
{
// distribute data points evenly here
}
A file is going to be read through into the chart, so far I have manually added data points as I'm not sure at all how to add them like above ^.
var sn = new System.Windows.Forms.DataVisualization.Charting.Series(English.Sam_Num);
sn.ChartType = SeriesChartType.Line;
sn.Points.Add(new DataPoint(9, 30));
sn.Points.Add(new DataPoint(150, 28));
sn.XAxisType = AxisType.Primary;
Chart_Line.Series.Add(sn);
Chart_Line.ChartAreas[0].AxisX.Minimum = 0;
Chart_Line.ChartAreas[0].AxisX.Maximum = 124;
Chart_Line.ChartAreas[0].AxisX.Interval = 15;
Chart_Line.ChartAreas[0].AxisX.MajorGrid.Enabled = false;

It took such a long time to get it working, but it works :) My graph actually has 3 series, but for the example I will just show the 2 series.
private void Main(byte[] rec_arr)
{
var series1 = new Series("series1");
series1 .ChartType = SeriesChartType.Line;
series1 .MarkerStyle = MarkerStyle.Circle;
series1 .MarkerSize = 3;
series1 .YAxisType = AxisType.Primary;
series1 .Color = Color.Navy;
var series2 = new Series("series2");
series2 .ChartType = SeriesChartType.Line;
series2 .MarkerStyle = MarkerStyle.Triangle;
series2 .MarkerSize = 3;
series2 .YAxisType = AxisType.Primary;
series2 .Color = Color.Crimson;
foreach (var series in Chart1.Series)
{
series.Points.Clear();
}
double interval1 = 0;
double interval2 = File_Details.time / (double)124;
int Offset2 = 502;
int Offset3 = 750;
float data1, data2;
if (File_Details.time == 0)
{
Label_Error_Graph.Visible = true;
Chart1.ChartAreas[0].AxisX.Maximum = 0;
Chart1.ChartAreas[0].AxisX.Minimum = 0;
Chart1.Series[0].Points.Add(0);
Chart1.Series[1].Points.Add(0);
}
else
{
Label_Error_Graph.Visible = false;
}
for (interval1 = 0; interval1 < File_Details.time; interval1 += interval2)
{
data1 = DecodeSingle(rec_arr, Offset3);
if (Chart1.Series.IndexOf("series1") == -1)
{
Chart1.Series.Add(series1);
}
Offset3 = Offset3 + 2;
if (data1 < 300)
{
Chart1.Series[0].Points.AddXY(interval1, supply);
}
else
{
Chart1.Series[0].Points.AddXY(interval1, 300);
}
}
for (interval1 = 0; interval1 < File_Details.time; interval1 += interval2)
{
data2 = DecodeSingle(rec_arr, Offset2) / (float)100;
if (Chart1.Series.IndexOf("series2") == -1)
{
Chart1.Series.Add(series2);
}
Offset2 = Offset2 + 2;
if (data2 < 150)
{
Chart1.Series[1].Points.AddXY(interval1, data2);
}
else
{
Chart1.Series[1].Points.AddXY(interval1, 150);
}
}
}

Related

C# - All objects are getting the same values

I am coding a chart. This is my code:
for (int i = 0; i < 2; i++)
{
Val= new ChartValues<ObservablePoint>(); // added
Val.Clear(); // added
lineSeries = new LineSeries
{
Title = "Graph " + i,
Values = Val,
Stroke = Brushes.Blue,
Fill = Brushes.Transparent,
LineSmoothness = 0,
PointGeometry = null
};
for (int jj = 0; jj < 2; jj++)
{
Val.Add(new ObservablePoint
{
X = jj+i+1,
Y = jj+i+1
});
}
Col.Add(lineSeries);
}
The problem is that in my Col variable (collection) all series are getting the latest values of the loop, which results are lineSeries are the same.
When I use the lineSeries = new LineSeries{}, it should create a new independent object right? Or do I have to erase and create it?
Any help is appreciated.
The issue is that you're reusing the same variable Val to store the actual values. Where is it declared, is it a list? Create a new one each time inside the outer loop and then use it to construct the LineSeries.
for (int i = 0; i < 2; i++)
{
var Val = new ChartValues<ObservablePoint>();
for (int jj = 0; jj < 2; jj++)
{
Val.Add(new ObservablePoint
{
X = jj+i+1,
Y = jj+i+1
});
}
var lineSeries = new LineSeries
{
Title = "Graph " + i,
Values = Val,
Stroke = Brushes.Blue,
Fill = Brushes.Transparent,
LineSmoothness = 0,
PointGeometry = null
};
Col.Add(lineSeries);
}
the problem is in line series, you use the same variable, and you are adding the same variable. It it changing each time, and in the end have the last data
lineSeries = new LineSeries
{
......
};
should be
var lineSeries = new LineSeries
{
......
};

Different output between Emulator and Samsung Galaxy S3 with Xamarin

I am having issues with the output of the the result of a math calculation. I have a basic average of an array of double and I assign the result to a Label object, using the ToString() method. When I emulate the average, the label shows the correct value of 15.96 for example, but the same average of the same array, on my Galaxy S3 shows 159.6.
Is there anyone who know what's up and what can I do to make the S3 show the correct value?
Thank you all!
EDIT: passing the result to a label and adding the label to the grid:
double result = Math.Round(NP122.DoAverage(parameters), 2);
CustomLabel label = new CustomLabel();
label.ColNo = grid.ColumnDefinitions.IndexOf(c);
label.FontSize = 25;
label.TextColor = Color.Green;
if (result.ToString() == "NaN")
label.Text = "0";
else
label.Text = result.ToString();
label.IsVisible = true;
for (int i = 0; i < numberOfRows.Length + 2; i++) {
if(i == numberOfRows.Length +1)
Grid.SetRow(label, i);
}
Grid.SetColumn(label, grid.ColumnDefinitions.IndexOf(c));
listaRez.Add(label);
foreach (CustomLabel a in listaRez)
{
if (a.ColNo == grid.ColumnDefinitions.IndexOf(c))
{
grid.Children.Add(a);
}
}
EDIT 2: Custom function for NP122.DoAverage:
public static class NP122
{
public static double Vx, sx, Xm, kn, Xkinf, Xksup;
public static double sum;
public static double sumaProvizorie;
public static double[] valoriKn = new double[25];
public static double ValoareCaracteristicaSuperioara(double[] l)
{
Vx = 0;
sx = 0;
Xm = 0;
kn = 0;
Xkinf = 0;
Xksup = 0;
sum = 0;
sumaProvizorie = 0;
valoriKn[0] = 0;
//more here
valoriKn[24] = 0.35;
if (l.Length < 2 )
{
Xksup = 0;
Xkinf = 0;
}
else
{
Xm = (l.Sum()) / (l.Length);
for (int j = 0; j < l.Length; j++)
{
sumaProvizorie = Math.Round(Math.Pow((l[j] - Xm), 2), 2);
sum += sumaProvizorie;
}
kn = valoriKn[l.Length - 1];
double elements = (1.00 / (l.Length - 1));
double putere = sum;
sx = Math.Round(Math.Sqrt(elements * putere), 4);
Vx = sx / Xm;
Xksup = Xm * (1 + kn * Vx);
Xkinf = Xm * (1 - kn * Vx);
}
return Xksup;

Multiple Plots with shared axes in Oxyplot

I want to add multiple plots with shared x-axis using OXYPLOT library. The example code is as follows and it sets 4 different y-axis sharing the same x-axis. However i can only plot data on the 1st x&y axis but not the others. Any kind of suggestion would be appreciated.
[Example("Untitled")]
public static PlotModel Untitled()
{
var plotModel1 = new PlotModel();
plotModel1.PlotMargins = new OxyThickness(40,20,40,30);
var linearAxis1 = new LinearAxis();
linearAxis1.EndPosition = 0.25;
linearAxis1.Maximum = 1;
linearAxis1.Minimum = -1;
linearAxis1.Title = "C1";
linearAxis1.Key= "C1";
plotModel1.Axes.Add(linearAxis1);
var linearAxis2 = new LinearAxis();
linearAxis2.EndPosition = 0.5;
linearAxis2.Maximum = 1;
linearAxis2.Minimum = -1;
linearAxis2.Position = AxisPosition.Right;
linearAxis2.StartPosition = 0.25;
linearAxis2.Title = "C2";
linearAxis2.Key= "C2";
plotModel1.Axes.Add(linearAxis2);
var linearAxis3 = new LinearAxis();
linearAxis3.EndPosition = 0.75;
linearAxis3.Maximum = 1;
linearAxis3.Minimum = -1;
linearAxis3.StartPosition = 0.5;
linearAxis3.Title = "C3";
linearAxis3.Key= "C3";
plotModel1.Axes.Add(linearAxis3);
var linearAxis4 = new LinearAxis();
linearAxis4.Maximum = 1;
linearAxis4.Minimum = -1;
linearAxis4.Position = AxisPosition.Right;
linearAxis4.StartPosition = 0.75;
linearAxis4.Title = "C4";
linearAxis1.Key= "C4";
plotModel1.Axes.Add(linearAxis4);
var linearAxis5 = new LinearAxis();
linearAxis5.Maximum = 100;
linearAxis5.Minimum = 0;
linearAxis5.Position = AxisPosition.Bottom;
linearAxis5.Title = "s";
linearAxis5.Key= "s";
plotModel1.Axes.Add(linearAxis5);
return plotModel1;
}
Assign the XAxisKey and YAxisKey propertiy to your serises.
PlotModel pm = new PlotModel();
OxyPlot.Series.FunctionSeries s1 = new FunctionSeries(Math.Sin, -10, 10, 0.1, "sin(x)");
s1.YAxisKey = "axesY2";
s1.XAxisKey = "axesX2";
pm.Series.Add(s1);
In your case, the key is "C1", "C2", and "C3", etc.
As said before, you have to use the YAxisKey and XAxisKey attributes combined with the StartPosition and EndPosition. The position is in percentage (from 0 to 1) so for example, if you want to divide equally the Y axes of graph, you can try code like this:
float percentage = 1f / NumberOfGraphs;
for (int i = 1; i <= NumberOfGraphs; i++) {
...
LinearAxis yAxes = new LinearAxis();
yAxes.Position = OxyPlot.Axes.AxisPosition.Left;
yAxes.StartPosition = (i - 1) * percentage;
yAxes.EndPosition = i * percentage;
yAxes.Key = "Y" + i;
...
LineSeries lineSerie = new LineSeries();
lineSerie.YAxisKey = "Y" + i;
...
yourPlotView.Model.Series.Add(lineSerie)
}

C# Zedgraph Change Line Dash Length

I'm trying to change the length of the Dashes on the Zed Graph line. I would like to have larger gaps between the solid lines.
example of my code
LineItem LineCurve = null
LineCurve = ZedGraphControl.GraphPane.AddCurve("line1",PairPointListData, Color, Symbol);
//now I want to change the dash settings
LineCurve.Line.Style = System.Drawing.Drawing2D.DashStyle.Dash;
LineCurve.Line.StepType = StepType.ForwardStep;
LineCurve.Line.DashOn = 1.0f;//Not sure what this floating point does
LineCurve.Line.DashOff = 1.0f;//Also not sure
I have changed the values of the Dash On and Off, but I can't see anything noticeable.
Your dash style must be set to 'Custom'. See:
http://zedgraph.sourceforge.net/documentation/html/P_ZedGraph_LineBase_DashOff.htm
Here is some sample code:
double[] xvals = new double[100];
double[] yvals = new double[100];
for (double i = 0; i < xvals.Length; i++)
{
xvals[(int)i] = i / 10;
yvals[(int)i] = Math.Sin(i / 10);
}
var zgc = msGraphControl1.zedGraphControl1;
var lineItem = zgc.GraphPane.AddCurve("Custom", xvals, yvals, Color.Blue);
lineItem.Line.Style = DashStyle.Custom;
lineItem.Line.Width = 3;
lineItem.Line.DashOn = 5;
lineItem.Line.DashOff = 10;
//offset the next curve
for (int i = 0; i < xvals.Length; i++)
{
xvals[i] = xvals[i] + 0.5;
yvals[i] = yvals[i] + 0.05;
}
var lineItem2 = zgc.GraphPane.AddCurve("DashDotDot", xvals, yvals, Color.Red);
lineItem2.Line.Width = 3;
lineItem2.Line.Style = DashStyle.DashDotDot;
//offset the next curve
for (int i = 0; i < xvals.Length; i++)
{
xvals[i] = xvals[i] + 0.5;
yvals[i] = yvals[i] + 0.05;
}
var lineItem3 = zgc.GraphPane.AddCurve("Solid", xvals, yvals, Color.Black);
lineItem3.Line.Width = 3;
lineItem3.Line.Style = DashStyle.Solid;
zgc.AxisChange();
zgc.Refresh();

Can't add curve to the ZedGraph in C#

I try to add multiple curves and yaxises using ZedGraph. But I added points to the first curve succesfully after I tried to add the second curve. The first one values' disappear and
myCurve.Points.Count equals 0. For example, if I add 6 curves, only the sixth one has values others count =0. Also any of them show up on the graph. Here is the code:
colors = new Color[ff.documentColumnCount + 4];
zedGraphControl1.IsShowPointValues = true;
myPane = zedGraphControl1.GraphPane;
LineItem myCurve;
Color[] colors;
myPane.XAxis.Type = ZedGraph.AxisType.Date;
myPane.XAxis.Scale.Format = "HH:mm:ss";
myPane.XAxis.Scale.MajorUnit = DateUnit.Second;
zamanValue = new double[ff.tarihSaat.Length - 4]; // x axis time values. ff is another windows form name, no problem here.
for (int i = 0; i < ff.tarihSaat.Length - 4; i++)
{
zamanValue[i] = (double)new XDate(ff.tarihSaat[i].Year,
ff.tarihSaat[i].Month,
ff.tarihSaat[i].Day,
ff.tarihSaat[i].Hour,
ff.tarihSaat[i].Minute,
ff.tarihSaat[i].Second);
counter++;
}
yaxisArray = new YAxis[ff.documentColumnCount + 4]; // temp y axises
for (int k = 0; k < chckboxNumber; k++)
{
tempPointPairList.Clear();
tempPointPairList = createPairPointList(k); // Creates points, I see the correct values everytime, also no problem here.
minYvalues[k] = Findmin(tempPointPairList);
maxYvalues[k] = FindMax(tempPointPairList);
myCurve = myPane.AddCurve(ff.columnNames[k + 3], tempPointPairList, colors[k], SymbolType.None);
myCurve.Line.Width = 2.5f;
//myCurve.IsVisible = true;
myCurve.YAxisIndex = k;
myCurve.IsVisible = true;
if (k == 0)
{
myPane.YAxis.IsVisible = true;
myPane.YAxis.Scale.Max = 1;
myPane.YAxis.Scale.Min = 0;
myPane.YAxis.Scale.MajorStep = (myPane.YAxis.Scale.Max - myPane.YAxis.Scale.Min) / 10;
myPane.YAxis.MajorGrid.IsVisible = true;
}
else
{
yaxisArray[k] = new YAxis(ff.columnNames[k + 3]);
//yaxisArray[k].Color = colors[k];
yaxisArray[k].IsVisible = false;
yaxisArray[k].Title.IsVisible = false;
myPane.YAxisList.Add(yaxisArray[k]);
if (minYvalues[k] == maxYvalues[k])
{
yaxisArray[k].Scale.Min = minYvalues[k] - 0.1;
yaxisArray[k].Scale.Max = maxYvalues[k] + 0.1;
}
else
{
yaxisArray[k].Scale.Min = minYvalues[k];
yaxisArray[k].Scale.Max = maxYvalues[k];
}
myPane.YAxisList.Add(yaxisArray[k]);
}
yAxisListIndexes[k] = myPane.YAxisList.Count-1;
minTextBoxes[k].Text = minYvalues[k].ToString();
maxTextBoxes[k].Text = maxYvalues[k].ToString();
durum[k].previousState = 1;
durum[k].currentState = 1;
chckBoxList[k].Checked = true;
myCurve.Clear();
}
myPane.XAxis.Scale.Min = zamanValue[0];
myPane.XAxis.Scale.Max = zamanValue[zamanValue.Length - 1];
//myPane.YAxisList[0].IsVisible = true;
zedGraphControl1.AxisChange();
zedGraphControl1.Invalidate();
zedGraphControl1.Refresh();
Where is the mistake?
You don't add curves to each other, you add them to myPane.CurveList so you have them in myPane.CurveList[0], myPane.CurveList[1] and so on, not in myCurve. myCurve serves as store for current curve you are working with. When you call
myCurve = myPane.AddCurve(ff.columnNames[k + 3], tempPointPairList, colors[k], SymbolType.None);
a brand new curve is created, added to myPane.CurveList and is written into myCurve variable. It has a fresh state as it's just created. You can access your previous curve(s) in myPane.CurveList.

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