I would like to add an hold gesture to a C# created button. But all solution that I've found on the internet don't work. I post the part of the code involved the creation of the button:
var button = new Button();
button.Click += new RoutedEventHandler(ButtonClickOneEvent);
button.Hold += new TypedEventHandler<GestureRecognizer, HoldingEventArgs>(holder_recon);
The button.Hold doesn't work and it gives me an error.
For now, I want holder_recon, the function that should start when the button is held, give execute MessageBox.Show("Held").
Can you please help me?
May this will help you.
var button = new Button();
button.VerticalAlignment = System.Windows.VerticalAlignment.Top;
button.Height = 75;
button.Tag = tag;
button.Background = new SolidColorBrush(colore);
button.HorizontalContentAlignment = System.Windows.HorizontalAlignment.Stretch;
button.Click += button_Click;
button.Hold += button_Hold;
private void button_Hold(object sender, System.Windows.Input.GestureEventArgs e) => MessageBox.Show("Hold");
private void button_Click(object sender, RoutedEventArgs e) => MessageBox.Show("Click");
Related
I have made a button that should self-remove, but it gives me an unexpected result: on the first click it does everything but not self-remove, on the second click it does everything including self-remove. I would like to know explanation of that and how to make it self-remove on the first click.
As the self-remove i mean MainForm.Controls.Remove(StartButton);
StartButton.Location = new Point(132, 35);
StartButton.Name = "StartButton";
StartButton.Size = new Size(85, 37);
StartButton.Text = "Start";
StartButton.Click += new EventHandler(StartButton_Click);
void StartButton_Click(object sender, EventArgs e)
{
MainForm.Controls.Remove(StartButton);
Console.WriteLine("Clicked");
}
Console output:
Clicked
Clicked
The problem were in my code. There were a void that creates a button, and it were called 2 times by a mistake. So there were two buttons.
CreateButton()
CreateButton()
Void CreateButton()
{
StartButton.Location = new Point(132, 35);
StartButton.Name = "StartButton";
StartButton.Size = new Size(85, 37);
StartButton.Text = "Start";
StartButton.Click += new EventHandler(StartButton_Click);
void StartButton_Click(object sender, EventArgs e)
{
MainForm.Controls.Remove(StartButton);
Console.WriteLine("Clicked");
}
}
Problem solved.
In the Form1_Load method what code should I write to create a simple button?
private void Form1_Load(object sender, System.EventArgs e)
{
}
So that on Load the button would show.
As you said it is Winforms, you can do the following...
First create a new Button object.
Button newButton = new Button();
Then add it to the form inside that function using:
this.Controls.Add(newButton);
Extra properties you can set...
newButton.Text = "Created Button";
newButton.Location = new Point(70,70);
newButton.Size = new Size(50, 100);
Your issue you're running to is that you're trying to set it on Form_Load event, at that stage the form does not exist yet and your buttons are overwritten. You need a delegate for the Shown or Activated events in order to show the button.
For example inside your Form1 constructor,
public Form1()
{
InitializeComponent();
this.Shown += CreateButtonDelegate;
}
Your actual delegate is where you create your button and add it to the form, something like this will work.
private void CreateButtonDelegate(object sender, EventArgs e)
{
Button newButton= new Button();
this.Controls.Add(newButton);
newButton.Text = "Created Button";
newButton.Location = new Point(70,70);
newButton.Size = new Size(50, 100);
newButton.Location = new Point(20, 50);
}
on your eventload form put this code
private void Form1_Load(object sender, EventArgs e)
{
Button testbutton = new Button();
testbutton.Text = "button1";
testbutton.Location = new Point(70, 70);
testbutton.Size = new Size(100, 100);
testbutton.Visible = true;
testbutton.BringToFront();
this.Controls.Add(testbutton);
}
It's simple :
private void Form1_Load(object sender, System.EventArgs e)
{
Button btn1 = new Button();
this.Controls.add(btn1);
btn1.Top=100;
btn1.Left=100;
btn1.Text="My Button";
}
I’m trying to dynamically declare an ImageButton.
I declare it and assign an ID and Image to it as follows:
ImageButton btn = new ImageButton();
btn.ImageUrl = "img/Delete.png";
btn.ID = oa1[i] + "_" + i;
btn.OnClick = "someMethod";
But when I try to assign an OnClick handler for the button it throws the following exception:
System.Web.UI.WebControls.ImageButton.OnClick is inaccessible due to protection level
You couldn't assign a value to a method like that, even if it were accessible. You need to subscribe to the event:
btn.Click += ClickHandlingMethod;
Take a look at this answer, it is related with dynamic controls and events
As Jon commented you cannot add a string to the event, in this case you need to add a handler for the event:
protected void Page_Init(object sender, EventArgs e)
{
var i = new ImageButton();
i.Click += new ImageClickEventHandler(i_Click);
this.myPanel.Controls.Add(i);
}
void i_Click(object sender, ImageClickEventArgs e)
{
// do something
}
Alternativeley
protected void Page_Init(object sender, EventArgs e)
{
var i = new ImageButton();
i.Click += (source, args) =>
{
// do something
};
this.myPanel.Controls.Add(i);
}
An example:
private void CreateAButton()
{
var button = new ImageButton();
button.ImageUrl = "yourimage.png";
button.ID = "Button1";
button.Click += ButtonClick;
Page.Form.Controls.Add(button);
}
private void ButtonClick(object sender, ImageClickEventArgs e)
{
// Do stuff here
// ...
}
You can use this code (one significant change) :
private void CreateAButton()
{
var button = new ImageButton();
button.ImageUrl = "yourimage.png";
button.ID = "Button1";
button.PostBackUrl = "http://www.towi.lt";
Page.Form.Controls.Add(button);
}
Trick is in "PostBackUrl". If you write correct link it will redirects to it (as in example). In other cases this will add original server name, '/' and text you entered. For example 'xxx' will be turned to "http://yourservername/xxx". It is very useful, when you working with redirects to same ISS, but different sites and dynamically creating buttons for users.
I came to the same question again and again. I need to use the user entered values after a button event, or a doubleclick, or anything. when I do it with the designer, it passes automatically the txt control and its value to the whole program, and I can use it anywhere. But programatically I couldn't solve it.
here's a little example:
private void Form1_Load(object sender, EventArgs e)
{
string blabla = "anything";
Button btn = new Button();
btn.Location = new Point(10, 40);
btn.Text = "Click me";
btn.Click += new EventHandler(btn_Click);
this.Controls.Add(btn);
}
void btn_Click(object sender, EventArgs e)
{
MessageBox.Show(blabla);
}
this doesn't work, so I added a "public" and the script goes:
public string blabla;
private void Form1_Load(object sender, EventArgs e)
{
blabla = "anything";
Button btn = new Button();
btn.Location = new Point(10, 40);
btn.Text = "Click me";
btn.Click += new EventHandler(btn_Click);
this.Controls.Add(btn);
}
void btn_Click(object sender, EventArgs e)
{
MessageBox.Show(blabla);
}
And so I can use my variable with the changed values. This goes well with controls too.
This works, but this makes thousands of public variables in a bigger application. How can I increase the readability by losing these publics? Is there a way to use "ref"? I saw it on the automatic "extract method", I just don't know, how can I use that with events.
Maybe I am on the wrong track in this, if there is a shortcut or other solution, please help.
The important change between the two snippets wasn't the fact that you made the variable public - it's that you changed it from a local variable in the Form1_Load method into an instance variable. It can still be a private instance variable, if you're handling it in the same class.
However, another alternative is to keep it as a local variable but use an anonymous function to handle the event:
private void Form1_Load(object sender, EventArgs e)
{
string blabla = "anything";
Button btn = new Button();
btn.Location = new Point(10, 40);
btn.Text = "Click me";
btn.Click += (sender, args) => {
MessageBox.Show(blabla);
// Other code here, but hopefully not too much...
};
this.Controls.Add(btn);
}
(As noted, you don't want to make the anonymous function too big, for the sake of readability - but it can always call another method with all the appropriate state.)
EDIT: As you're using VS2005, you're only using C# 2 so you can't use lambda expressions. You can use anonymous methods though. The code would then be:
private void Form1_Load(object sender, EventArgs e)
{
string blabla = "anything";
Button btn = new Button();
btn.Location = new Point(10, 40);
btn.Text = "Click me";
btn.Click += delegate {
MessageBox.Show(blabla);
// Other code here, but hopefully not too much...
};
this.Controls.Add(btn);
}
All winforms controls tend to have a Tag property, of type object which you can use to store your own custom data if you wish. Its not particularly good practice, and shows up some other architectural problems but here you go:
private void Form1_Load(object sender, EventArgs e)
{
Button btn = new Button();
btn.Location = new Point(10, 40);
btn.Text = "Click me";
btn.Click += new EventHandler(btn_Click);
btn.Tag = "blahblah";
this.Controls.Add(btn);
}
void btn_Click(object sender, EventArgs e)
{
Button btn = (Button)sender;
MessageBox.Show(btn.Tag.ToString());
}
You can do it with lambdas.
btn.Click += (sender, e) => { MessageBox.Show(blabla); }
You can do it my making a closure inside the Form1_Load method like this
private void Form1_Load(object sender, EventArgs e)
{
blabla = "anything";
Button btn = new Button();
btn.Location = new Point(10, 40);
btn.Text = "Click me";
btn.Click += (s,e) => MessageBox.Show(blabla);
this.Controls.Add(btn);
}
Even if blabla goes out of scope, the closure will still know that it contained the text "anything" when you click the button.
I add buttons dynamically.. e.g. Button newButton=new Button();
Now i want each button to be triggered. So i wrote them the following events:
public void response_Click(object sender, EventArgs e)
{
}
public void edit_Click(object sender, EventArgs e)
{
}
public void quote_Click(object sender, EventArgs e)
{
}
Button quote = new Button();
Button reply = new Button();
Button edit = new Button();
quote.ID = "quote";
reply.ID = "reply";
edit.ID = "edit";
How do i trigger them, as soon as the user clicks on the button..will my functions above be triggered? do i need to do the following:
this.Clicked+=quote;
this.Clicked+=reply;
this.Clicked+=edit;
if i do need to do that..where do i put those lines of code?
i use visual studio 1010. asp.net
You can do like..
quote.Click += new EventHandler(quote_Click);
reply.Click += new EventHandler(response_Click);
edit.Click += new EventHandler(edit_Click);
Yes, you would need to register the event of the button and associate it with particular method.
for example.
myButton.Click += new EventHandler(Button_Click);
void Button_Click(object sender, EventArgs e)
{
}