Correctly implement Unit Test - c#

I'm practicing on writing unit tests for the first time, and I have some questions. I'll start of by explaining what I'm trying to test.
I would like to test a method which looks like this:
public bool IsAdmin(HubCallerContext hubCallerContext)
{
return hubCallerContext.User.IsInRole("admin");
}
The method is implemented in a class UserService, which is connected to a interface IUserService.
I'm trying to create 2 tests:
One with a HubCallerContext which is in the role of "admin" and will assert true.
One with a HubCallerContext which is in the role of "user" and will assert false.
I've created a new class library in my solution, where I've refrenced the project I'm testing. I've installed NUnit and Moq, and created a test class which looks like this:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using ChatProj;
using NUnit.Framework;
using ChatProj.Controllers;
using Moq;
using Microsoft.AspNet.SignalR;
using Microsoft.AspNet.SignalR.Hubs;
using ChatProj.DAL;
using ChatProj.Service_Layer;
using System.Threading.Tasks;
namespace ChatProj.Tests
{
[TestFixture]
public class Class1
{
[SetUp]
public void Setup()
{
}
[Test]
public void IsAdmin_CalledByAdmin_ReturnTrue()
{
UserService userService = new UserService();
bool result = userService.IsAdmin( ? );
Assert.IsTrue( result, "Something is wrong." );
}
[Test]
public void IsAdmin_CalledByUser_ReturnFalse()
{
UserService userService = new UserService();
bool result = userService.IsAdmin( ? );
Assert.IsFalse( result, "Something is wrong." );
}
}
}
Here I start to get confused. (I've marked the parameters of the IsAdmin calls with "?" because I'm not sure what to put there.)
I've read about mocks, stubs, fakes and dummies, but the definitions are to abstract for me to really grasp. I've found these definitions for example:
- Dummy objects are passed around but never actually used. Usually they are just used to fill parameter lists.
- Fake objects actually have working implementations, but usually take some shortcut which makes them not suitable for production (an in memory database is a good example).
- Stubs provide canned answers to calls made during the test, usually not responding at all to anything outside what's programmed in for the test. Stubs may also record information about calls, such as an email gateway stub that remembers the messages it 'sent', or maybe only how many messages it 'sent'.
- Mocks are objects pre-programmed with expectations which form a specification of the calls they are expected to receive.
As I've designed my test class, I would need some sort of substitution for my HubCallerContext. This is assuming I'm testing the "IsAdmin" method the right way.
So my questions are:
Am I testing the "IsAdmin" method in a good way?
How would I practically make the tests work? Do I use a mock, and in that case, could you show how I would implement that, or point me in the right direction? Here is how the HubCallerContext works for
refrence.

Assuming HubCallerContext is this one - https://github.com/SignalR/SignalR/blob/master/src/Microsoft.AspNet.SignalR.Core/Hubs/HubCallerContext.cs - then setting up the tests will be easy. You just want two mocks of IPrincipal, one of which returns true for the .IsInRole("admin") call and the other that returns false.wrap these two in mocks of IRequest.
The syntax will vary depending on the mocking framework used, but your tests will end up something like:
[Test]
public void IsAdmin_CalledByAdmin_ReturnTrue()
{
UserService userService = new UserService();
var principalMock = new Mock<IPrincipal>();
principalMock.Setup(x => x.IsInRole("admin")).Returns(true);
var requestMock = new Mock<IRequest>();
requestMock.Setup(x => x.User).Returns(principalMock.Object);
var result = userService.IsAdmin(new HubCallerContext(requestMock.Object, ""));
Assert.IsTrue( result, "Something is wrong." );
}
[Test]
public void IsAdmin_CalledByUser_ReturnFalse()
{
UserService userService = new UserService();
var principalMock = new Mock<IPrincipal>();
principalMock.Setup(x => x.IsInRole("admin")).Returns(false);
var requestMock = new Mock<IRequest>();
requestMock.Setup(x => x.User).Returns(principalMock.Object);
var result = userService.IsAdmin(new HubCallerContext(requestMock.Object, ""));
Assert.IsFalse( result, "Something is wrong." );
}
I haven't checked if the above compiles, but it is based on the syntax needed for Moq.

I think that it would be much easier for You to write these two unit tests if You would change the method under test a little (assuming it's not a part of legacy code).
If you define the method this way:
public bool IsAdmin(IPrincipal user)
{
return user.IsInRole("admin");
}
things would get pretty simple (btw. check the "Law of Demeter" ;)). You can pass in a mock object (since the user parameter is an interface - IPrincipal) returning true if the user should be in role "admin" and false otherwise.
The benefit of this solution is that You don't have to build a graph of mock objects and the arrange part of your test is pretty simple. Your tests could look somewhat like this:
[Test]
public void IsAdmin_CalledByAdminUser_ReturnTrue()
{
//Arrange
var principalMock = new Mock<IPrincipal>();
principalMock.Setup(x => x.IsInRole("admin")).Returns(true);
//Act
var userService = ...// create an instance of userService here
var result = userService.IsAdmin(principalMock);
//Assert
Assert.IsTrue(result);
}
[Test]
public void IsAdmin_CalledByNonAdminUser_ReturnFalse()
{
//Arrange
var principalMock = new Mock<IPrincipal>();
principalMock.Setup(x => x.IsInRole("admin")).Returns(false);
//Act
var userService = ...// create an instance of userService here
var result = userService.IsAdmin(principalMock);
//Assert
Assert.IsFalse(result);
}
I would recommend You to read this series of blog posts (I think it's pretty cool :)): http://www.daedtech.com/tag/unit-testing

You can get the list of roles and check for each roles using foreach.

Related

Testing MassTransit Subsciber

I need to test my subscriber which is using MassTransit.
Below is a sample code :
using System;
using MassTransit;
public class AnimalSubscriber : Consumes<Animal>.Context
{
public void Consume(IConsumeContext<Animal> message)
{
//.. my code here..
}
}
Right now I have not Idea how to test the Subscriber. If someone could let me know some details; that would be very helpful!
As of now, foolishly I thought of creating a Object of AnimalSubscriber and call the Consume method.
[TestFixture]
public class Test
{
[Test]
public void SearchAnimals()
{
AnimalSubscriber subscriber = new AnimalSubscriber();
Animal request = new Animal
{
Id : 1,
Name : "Tiger"
};
//Not sure how to mock this IReceiveContext.
IReceiveContext context = new ReceiveContext();
IConsumeContext<Animal> message =new ConsumeContext<Animal>(context, request);
subscriber.Consume(null);
}
}
But I got stuck with the below line of code :
IConsumeContext<Animal> message =new ConsumeContext<Animal>(context, request); //<- Not sure how to mock this IReceiveContext.
Error : The type 'MassTransit.Context.ReceiveContext' has no
constructors defined
Need some advice please!
If you are using MassTransit v2 (which based on the interfaces you've specified above is indeed the case), you can use the Testing namespace to build out your tests.
An example unit test is available in the v2 repository branch: https://github.com/MassTransit/MassTransit/blob/v2-master/src/MassTransit.Tests/Testing/ConsumerTest_Specs.cs#L19
As an example, a testing fixture can be setup to build your consumer and send messages to it:
_test = TestFactory.ForConsumer<AnimalSubscriber>()
.InSingleBusScenario()
.New(x =>
{
x.ConstructUsing(() => new AnimalSubscriber());
x.Send(new Animal(), (scenario, context) => context.SendResponseTo(scenario.Bus));
});
_test.Execute();
Then you can build assertions around that test, such as:
_test.Sent.Any<A>().ShouldBeTrue();
Note that this only works with v2, the Testing namespace, while present in v3, doesn't exactly work yet (it didn't survive the move to async and I haven't taken the time to get it entirely working yet).

Using Methods not Defined in Interface on Fakes within Unit Tests

In my ViewModel, portions of functionality are enabled/disabled depending on the logged-in individual's permissions. The ViewModel relies on a dependency-injected ISecurity object to check if a user has a specific permission. Different portions of functionality require different permissions.
public Interface ISecurity
{
bool UserHasPermision(int userId, string permission);
}
In my production code, the concrete implementation of ISecurity interacts with an external application which does not allow me to change an individual's permissions. I created a FakeSecurity class that would allow me to do this in unit tests.
class FakeSecurity: ISecurity
{
private Dictionary<int, List<string>> permissions = new Dictionary<int, List<string>>();
public bool UserHasPermission(int userId, string permission)
{
return permissions.ContainsKey(userId) &&
permissions[userId].Contains(permission);
}
//Not defined in ISecurity
public void SetPermission(int userId, string permission, bool hasPermission)
{
if (!permissions.ContainsKey(userId))
{
permissions[userId] = new List<string>();
}
List<string> userPermissions = permissions[userId];
if (hasPermission)
{
userPermissions.Add(permission);
}
else
{
userPermissions.Remove(permission);
}
}
}
The problem here is that SetPermission() is not defined in the ISecurity interface, so in order for my Unit Tests to set an individual's permissions I need to cast the ISecurity object registered with my IUnityContainer to a FakeSecurity object. I am told that my unit test should be ignorant of the specific type of implementation that is being used for a particular interface and that calling methods that are not defined in the interface is an anti-pattern.
[TestMethod]
public void UserDoesNotHavePermission()
{
// test setup
IUnityContainer iocContainer = GetIocContainer();
ISecurity sec = iocContainer.Resolve<ISecurity>(); //registered singleton
(sec as FakeSecurity).SetPermission(GetCurrentUser().Id, "Save Colors", false);
var viewModel = iocContainer.Resolve<MaintainColorsViewModel>(); //per-request
// asserts
Assert.IsFalse(viewModel.CanSave);
}
[TestMethod]
public void UserHasPermission()
{
// test setup
IUnityContainer iocContainer = GetIocContainer();
ISecurity sec = iocContainer.Resolve<ISecurity>(); //registered singleton
(sec as FakeSecurity).SetPermission(GetCurrentUser().Id, "Save Colors", true);
var viewModel = iocContainer.Resolve<MaintainColorsViewModel>(); //per-request
// asserts
Assert.IsTrue(viewModel.CanSave);
}
Is this a bad practice or not? I realize that I shouldn't cast my ISecurity instace to a particular type within my application code, but is this really an issue Unit Tests?
I am told that my unit test should be ignorant of the specific type of implementation
This is incorrect. It is completely normal and good practice to let tests use both fake implementations and the class under test directly.
You however, are using the DI container in your unit tests, and that actually is bad practice. Although the use of the DI container is okay when you're writing integration tests (since you want to test components in integration with other components), using the DI library in unit tests leads to hard to read and maintain tests. With unit tests, you test code in isolation. This means that you usually create the class under test by hand, and inject the required fake dependencies to get the test running.
I would therefore expect such unit test to look like this:
public void CanSave_CurrentUserHasNoPermission_ReturnsFalse() {
// Arrange
var noPermission = new FakeSecurity { CurrentUserHasPermission = false };
var viewModel = new MaintainColorsViewModel(noPermission);
// Act
bool actualResult = viewModel.CanSave;
// Assert
Assert.IsFalse(actualResult);
}
public void CanSave_CurrentUserHasPermission_ReturnsTrue() {
// Arrange
var hasPermission = new FakeSecurity { CurrentUserHasPermission = true };
var viewModel = new MaintainColorsViewModel(hasPermission);
// Act
bool actualResult = viewModel.CanSave;
// Assert
Assert.IsTrue(actualResult);
}
public void CanSave_Always_QueriesTheSecurityForTheSaveColorsPermission() {
// Arrange
var security = new FakeSecurity();
var viewModel = new MaintainColorsViewModel(security);
// Act
bool temp = viewModel.CanSave;
// Assert
Assert.IsTrue(security.RequestedPermissions.Contains("Save Colors"));
}
There are a few things to note about this code:
Both the FakeSecurity and the MaintainColorsViewModel are created directly in the tests here; no DI library is used. This makes the tests much more readable and maintainable (and faster).
I considerably simplified the FakeSecurity class (shown below), because you want fake classes to be as simple as possible.
A third test is added to check explicitly whether the MaintainColorsViewModel requests the expected permission.
The AAA pattern (Arrange/Act/Assert) is implemented explicitly.
To allow these tests to be written the way they are, the following change has been made to the ISecurity abstraction:
interface ISecurity
{
bool UserHasPermission(string permission);
}
The userId parameter has been removed from the UserHasPermission method. The reason for this is that the ISecurity implementation will be able to find out who the current user is by itself. Allowing consumers of ISecurity to pass this parameter along only means that the API is getting more complex, there is more code to write, there's a bigger chance of programming errors, and we therefore need more supporting tests. In other words, the sole addition of this userId property forces a lot of extra production and test code to write and maintain.
Here is the simpflified FakeSecurity class:
class FakeSecurity : ISecurity
{
public bool CurrentUserHasPermission;
public List<string> RequestedPermissions = new List<string>();
public bool UserHasPermission(string permission)
{
this.RequestedPermissions.Add(permission);
return this.CurrentUserHasPermission;
}
}
The FakeSecurity class now has very little code and that makes it, just by looking at it, very easy to check for correctness. Remember, test code should be as simple as possible. Side note: replacing this class with a generated mock object, doesn't make our code easier. In most cases it will actually make our unit tests harder to read, understand and maintain.
One reason for developers to start using a DI container inside their unit tests is because the manual creation of the class under test (with all its fake dependencies) causes maintenance issues in their tests. This is true actually; if the MaintainColorsViewModel has multiple dependencies, and we would create that MaintainColorsViewModel in each test, the addition of a single dependency would cause us to change all our MaintainColorsViewModel tests. This often is a reason for developers to either use a DI container -or- revert to mocking frameworks.
This however is not a good reason to start using a DI container or mocking library. A simple refactoring can completely remove the maintenance problem; we just have to create a factory method as follows:
private static MaintainColorsViewModel CreateViewModel(params object[] dependencies) {
return new MaintainColorsViewModel(
dependencies.OfType<ISecurity>().SingleOrDefault() ?? new FakeSecurity(),
dependencies.OfType<ILogger>().SingleOrDefault() ?? new FakeLogger(),
dependencies.OfType<ITimeProvider>().SingleOrDefault() ?? new FakeTimeProvider(),
dependencies.OfType<IUserContext>().SingleOrDefault() ?? new FakeUserContext());
}
Here I assume that the MaintainColorsViewModel contains 4 dependencies (namely ISecurity, ILogger, ITimeProvider and IUserContext). The CreateViewModel factory method allows passing in all dependencies using a params array, and the method tries to get each abstraction from the array and when missing replaces it with the default fake implementation.
With this factory, we can now rewrite our tests to the following:
[TestMethod]
public void CanSave_CurrentUserHasNoPermission_ReturnsFalse()
{
// Arrange
var noPermission = new FakeSecurity { CurrentUserHasPermission = false };
MaintainColorsViewModel viewModel = CreateViewModel(noPermission);
// Act
bool actualResult = viewModel.CanSave;
// Assert
Assert.IsFalse(actualResult);
}
Or we can pass in multiple dependencies if the test requires this:
[TestMethod]
public void CanSave_CurrentUserHasNoPermission_LogsWarning()
{
// Arrange
var logger = new FakeLogger();
var noPermission = new FakeSecurity { CurrentUserHasPermission = false };
MaintainColorsViewModel viewModel = CreateViewModel(logger, noPermission);
// Act
bool temp = viewModel.CanSave;
// Assert
Assert.IsTrue(logger.Entries.Any());
}
Do note that this test is just here for educational purposes. I don't suggest the view model to actually do the logging; that should not be its responsibility.
The moral of the story here is actually that good design can simplify your testing efforts considerably to the point that you can write less code and less tests, while improving the quality of your software.
You shouldn't use a DI container in unit tests, see the answer in this question.
In unit tests, the object graph that you are testing is usually small (usually a single class). So you don't need a DI container.
Without a container, here is how your test would look like:
//Arrange
FakeSecurity fake_security = new FakeSecurity();
fake_security.SetPermission(GetCurrentUser().Id, "Save Colors", false);
MaintainColorsViewModel sut = new MaintainColorsViewModel(fake_security);
//Act
...
Please note that I am assuming that you are using constructor injection to inject ISecurity into MaintainColorsViewModel.
Please note that instead of creating a FakeSecurity class, you can use auto-generated mocks by using mocking frameworks. Here is a link to one of the mocking frameworks called FakeItEasy.
Based on my experience, when you feel something not natural in Unit Test, you may want to re-factor your code.
According to this code, there are a couple choices.
Define the permission dictionary as a property in the interface. So it is easy to set values at unit testing.
Define a permission layer, IPermission, to add/retrieve/remove permission. Then you can mock IPermission in unit testing your Security implementation.
At least I would define the SetPermission method in ISecurity, your current code does not let you define an ISecurity object and let you set permission. Think the following code.
{
ISecurity sec = CreateSecurity()
sec.SetPermission() // ERROR, SetPermission is not a method in ISecurity.
}
private ISecurity CreateSecurity()
{
return new Security()
}
However, I am not sure how to unit test in this case on top of my head.

Setup a Mocked (Moq) class that only exposes properties

I am trying to mock (using Moq) a class set a return object on a class that only exposes two properties.
In my limited Moq experience I would normally use a Setup() lamda to define the method call and then Returns() to spit back the desired output.
What I am falling down on here is the Setup(). There isn't a "method" to call as the constructor does the work, populates the two properties and then returns.
My class that I want to mock...obviously dummied down:
public class CarResponse
{
public IMetaModel meta { get; set; }
public List<ICarModel> cars { get; set; }
public CarResponse(Common.Models.Car car)
{
this.cars = new List<ICarModel>();
}
}
My feeble attempt at mocking:
private Mock<CarResponse> _carResponse = new Mock<CarResponse>(MockBehavior.Strict);
_carResponse.Setup( ????? ).Returns(new CarResponse() { meta = new MetaModelV2(), cars = foo });
To further clarify...here is the code I am trying to write a unit test for:
public HttpResponseMessage AddPickup()
{
//....code removed for brevity....
//this repository is mocked and returns the object exactly as I want it
var car = carRepository.GetCar(carId);
if (!errorInfo.Any()) //This check is bogus it never gets sets
{
RequestHelper rqh = new RequestHelper();
response = rqh.CreateResponse(Request, HttpStatusCode.OK, new CarResponse(car));
}
My unit test:
[TestMethod]
public void AddValidPickupCorrectResponse()
{
//arrange
//...lots of code here left off for setting up http context etc
//act---
var response = controller.AddPickup();
//assert
}
If I were to use a precanned object as suggested how would I "hook" it to the code under test. For example I write a unit test that uses my pre-canned object instead of a Moq but how do I get that pre-canned object to be used by the SUT?
There are few problems which can get in the way of properly unit testing the above code:
new-ing up the response helper
new-ing up the CarResponseObject
In essence, unless a class in real POCO (i.e. only data with public setters and getters), using "new" is a killer for unit testing. I.e. it is not a unit test (test the unit/method in isolation). It tests the behavior of the CarResponse ctor, as well as the working of RequestHelper.
Consider the following changes:
Inject the RequestHelper (so you can mock the CreateResponse method)
Use and inject some mapping factory of sort, which can create CarResponseObjects from Car.
Consider CarResponse to implement something like IResponse, so your RequestHelper, or factory, can return interfaces.
With all of the above, your test will look like (pseudo code, not complete):
//arrange
//....
var carInDB = new Car();
_repoMock.Setup(...).Returns(car);
var carResponse = Mock.Of<IResponse>();
_mapperMock.Setup(m=>m.CreateResponse(car).Returns(carResponse);
var responseFromHelper = new WhateverResponseIsNeeded(); //(or create a new mock IResponse - note! new mock, different than car response
_helperMock.Setup(_controller.Request, HttpStatusCode.OK, carResponse).Returns(responseFromHelper);
//act
var response = _controller.AddPickup();
//assert
response.Should().Be.SameInstanceAs(responseFromHelper)
You can use SetupGet and SetupSet to mock properties. However, I don't think you can mock concrete classes.
If you are dealing with a value type you might find it easier to not bother mocking and just used a pre-canned object.

How do I unit test a method to add an item to a database?

I have an item and I am adding it to the database using this method:
public Messages addItem(Item item)
{
Messages resultMessage = Messages.Success;
using (IUnitOfWork unitOfWork = new UnitOfWork())
{
IItemRepository itemRep = new ItemRepository(unitOfWork);
try
{
itemRep.Insert(item);
unitOfWork.Commit();
}
catch (Exception e)
{
Console.WriteLine(e.StackTrace);
resultMessage = Messages.DB_Failure;
}
}
return resultMessage;
}
Now I have to make write a unit test for this method to check if the item is being added to the database. I have no idea how I should do that, can someone help me?
Your code is coupled with the ItemRepository and the UnitOfWork implementations. Ideally you should decouple them and use mocks to verify that the right methods are called.
A possible solution:
Make the Repository a property on your unit of work
Don't create the Unit of Work directly, use a factory for that
Make the factory a dependency of your class
In your test pass a mock of the factory to the class you are testing that returns a mock of the Unit Of Work
Return a mock of the Repository on your UoW mock
Verify that the right methods are called on your Repository mock and Unit of Work mocks
This would be an example. I have used Moq as the mocking framework. And put the test method inside the class, but you can get the idea:
class MyClass
{
private readonly IUnitOfWorkFactory _factory;
public MyClass(IUnitOfWorkFactory factory)
{
_factory = factory;
}
public Messages addItem(Item item)
{
Messages resultMessage = Messages.Success;
using (IUnitOfWork unitOfWork = _factory.GetUnitOfWork())
{
try
{
unitOfWork.ItemRep.Insert(item);
unitOfWork.Commit();
}
catch (Exception e)
{
Console.WriteLine(e.StackTrace);
resultMessage = Messages.DB_Failure;
}
}
return resultMessage;
}
public void Test()
{
// Arrange
var factoryMock = new Mock<IUnitOfWorkFactory>();
var uowMock = new Mock<IUnitOfWork>();
var repositoryMock = new Mock<IItemRepository>();
factoryMock.Setup(f => f.GetUnitOfWork()).Returns(uowMock.Object);
uowMock.Setup(u => u.ItemRep).Returns(repositoryMock.Object);
var sut = new MyClass(factoryMock.Object);
// Act
var item = new Item();
sut.addItem(item);
// Assert
repositoryMock.Verify(r => r.Insert(item), Times.Once);
uowMock.Verify(u => u.Commit(), Times.Once);
}
}
You say that the goal is to "check if this item is added to the database".
This is something you do not normally write a unit test for because it is the responsibility of the database, which presumably you are not the one developing.
A better case for a unit test is to mock out the database and check the logic that decides to add something to the database. For instance:
A Unit of Work is described by a customer/operator.
Your component queries the database for the existence of the item.
No corresponding item exists.
Your component adds the item to the database.
This is achieved by using just a mock of the database and it is testing your code, rather than the database.
As your method currently stands, it cannot be unit tested as it's hard-coded to write to the database.
The conventional way around this is to pass an instance of IItemRepository into the method, rather than having the method create it. Do that and then you are free to create a mocked IItemRepository implementation that can report what's being written to the DB.
As other answers suggested: try to separate your class under test from difficult/slow to test dependencies like the database. You can use a number of approaches to achieve this result, but they all come down to the same:
Don't create (new up) dependencies that make unit testing difficult in the code you want to test itself (like your unitofwork/repository). Rather, ask these dependencies from the outside world (google Dependency Inversion/DI for further info).
If you want to test the implementation of the repository with a real database, I suggest you test through the public API of your repository. Don't go writing "SELECT * FROM Items" queries yourself, but use a repository.GetItem(...) method if available. That way your tests are less brittle and decoupled from the actual implementation of your repository class.

Repetitive code in unit-tests

We find ourselves coding repetitive fixture/mock setups in many test-cases - like this case:
var fixture = new Fixture().Customize(new AutoMoqCustomization());
var encodingMock = fixture.Freeze<Mock<IEncodingWrapper>>();
var httpClientMock = fixture.Freeze<Mock<IHttpWebClientWrapper>>();
var httpResponseMock = fixture.Freeze<Mock<IHttpWebResponseWrapper>>();
var httpHeaderMock = fixture.Freeze<Mock<IHttpHeaderCollectionWrapper>>();
var etag = fixture.CreateAnonymous<string>();
byte[] data = fixture.CreateAnonymous<byte[]>();
Stream stream = new MemoryStream(data);
encodingMock.Setup(m => m.GetBytes(It.IsAny<string>())).Returns(data);
httpHeaderMock.SetupGet(m => m[It.IsAny<string>()]).Returns(etag).Verifiable();
httpClientMock.Setup(m => m.GetResponse()).Returns(httpResponseMock.Object);
httpResponseMock.Setup(m => m.StatusCode).Returns(HttpStatusCode.OK);
httpResponseMock.SetupGet(m => m.Headers).Returns(httpHeaderMock.Object);
httpResponseMock.Setup(m => m.GetResponseStream()).Returns(stream);
As per the idea that the tests should be self-contained and readable from start to end we dont use magical Setup/Teardown methods.
Can we in any way (AutoFixture customizations, helper methods) reduce the "grunt work" of these tests?
From Growing Object-Oriented Software (GOOS) comes a piece of good advice: if a test is hard to write, it's feedback about the API of the System Under Test (SUT). Consider redesigning the SUT. In this particular example, it looks as though the SUT has at least four dependencies, which might indicate a violation of the Single Responsibility Principle. Would it be possible to refactor to Facade Services?
Another great piece of advice from GOOS is that
Mocks should only be used for Commands
Stubs should be used for Queries
In the above example it looks as though you need to do a lot of Moq Setup for methods that are really Queries. That indicates a test smell as well. Is there a Law of Demeter violation somewhere? Would it be possible to cut the method chain?
You can create a composite Customization that will customize the fixture by using all contained customizations.
public class HttpMocksCustomization : CompositeCustomization
{
public HttpMocksCustomization()
: base(
new AutoMoqCustomization(),
new HttpWebClientWrapperMockCustomization(),
new HttpWebResponseWrapperMockCustomization()
// ...
)
{
}
}
Each customization can be defined as follow:
public class HttpWebClientWrapperMockCustomization : ICustomization
{
public void Customize(IFixture fixture)
{
var mock = new Mock<IHttpWebClientWrapper>();
mock.Setup(m => m.GetResponse()).Returns(httpResponseMock.Object);
fixture.Inject(mock);
}
}
public class HttpWebResponseWrapperMockCustomization : ICustomization
{
public void Customize(IFixture fixture)
{
var mock = new Mock<IHttpWebResponseWrapper>();
mock.Setup(m => m.StatusCode).Returns(HttpStatusCode.OK);
fixture.Inject(mock);
}
}
// The rest of the Customizations.
Then inside the test method you can do this:
var fixture = new Fixture().Customize(new HttpMocksCustomization());
That way, when you request a Mock instance you don't have to repeat the setup steps. The one we customized earlier will be returned:
var httpClientMock = fixture.Freeze<Mock<IHttpWebClientWrapper>>();
However, if you use xUnit.net, things can be simplified even further.
You can create an AutoDataAttribute-derived type to provide auto-generated data specimens generated by AutoFixture as an extention to xUnit.net's Theory attribute:
public class AutoHttpMocksDataAttribute : AutoDataAttribute
{
public AutoHttpMocksDataAttribute()
: base(new Fixture().Customize(new HttpMocksCustomization()))
{
}
}
Then, in your test method you can pass the Mocks as arguments:
[Theory, AutoHttpMocksData]
public void MyTestMethod([Freeze]Mock<IHttpWebClientWrapper> httpClientMock, [Freeze]Mock<IHttpWebResponseWrapper> httpResponseMock)
{
// ...
}
If all of your tests use this code, it should be placed in the set up/tear down methods. It's ok if your set up/tear down methods are somewhat complicated, as long as all of your unit tests are depending on it. This is certainly better than duplicating all that complicated stuff in every test. When I read a test, I know that setup and teardown are part of each test implicitly, so I don't think you lose anything in readability either. The thing to avoid is including things in setup that not every test needs. This creates confusing situations where you setup method doesn't match all your tests nicely. Ideally your set up method should apply 100% to every single test.
If the shared code is not used in all your tests, extract the shared code into helper functions.Writing good tests code is just like writing any other good code, and the same principles apply.

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