Pop context menu in textbox when # is input - c#

I am trying to build a chat application, I would like to mimic facebook tag friends functionality. When the user types # in the textblock, I want to pop a context menu with a list of items. How can this be triggered in wpf mvvm app?
Example.

I would do it the following way :
Subscribe to the TextChanged event and whenever there is a change that contains # then show the popup, otherwise hide it.
Note that it tracks for new changes in the TextBox, therefore the popup will disappear as soon as the user presses another key or in your case when the user selected a user from the auto-completion you have provided in the pop-up.
User hasn't typed #
User just typed #
<Window x:Class="WpfApplication11.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="350" Width="525">
<Grid>
<Popup x:Name="MyPopup" Placement="Center">
<Popup.Child>
<Border BorderBrush="Red" BorderThickness="1" Background="White">
<Grid>
<TextBlock>My popup</TextBlock>
</Grid>
</Border>
</Popup.Child>
</Popup>
<TextBox TextChanged="TextBoxBase_OnTextChanged" />
</Grid>
</Window>
Code behind:
using System.Windows;
using System.Windows.Controls;
namespace WpfApplication11
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
private void TextBoxBase_OnTextChanged(object sender, TextChangedEventArgs e)
{
var textBox = (TextBox) sender;
foreach (TextChange textChange in e.Changes)
{
string substring = textBox.Text.Substring(textChange.Offset, textChange.AddedLength);
if (substring == "#")
{
MyPopup.IsOpen = true;
}
else
{
MyPopup.IsOpen = false;
}
}
}
}
}
That said, you might want to further enhance it and integrate it properly your application ;-)

Related

Why Drag&Drop with files doesn't work in a Window of an Avalonia application?

I'm trying to implement Drag & Drop with files on a ListBox which is contained in a Window of an Avalonia project.
As I couldn't get it working and I thought that ListBox perhaps is a special case, I tried to make a similar example like the one from ControlCatalogStandalone.
While the code in ControlCatalogStandalone works as expected, virtually the same code in my test application doesn't work properly.
The relevant code in ControlCatalogStandalone belongs to a UserControl, where in my application it belongs to the MainWindow. Could this be the cause for the misbehavior?
I created a new Avalonia MVVM Application based on the NuGet packages 0.9.11 in Visual Studio 2019.
I also tried version 0.10.0-preview2 in vain.
This is the XAML file:
<Window xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:vm="clr-namespace:DragAndDropTests.ViewModels;assembly=DragAndDropTests"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d" Width="400" Height="200"
x:Class="DragAndDropTests.Views.MainWindow"
Icon="/Assets/avalonia-logo.ico"
Title="DragAndDropTests">
<Design.DataContext>
<vm:MainWindowViewModel/>
</Design.DataContext>
<StackPanel Orientation="Vertical" Spacing="4">
<TextBlock Classes="h1">Drag+Drop</TextBlock>
<TextBlock Classes="h2">Example of Drag+Drop capabilities</TextBlock>
<StackPanel Orientation="Horizontal"
Margin="0,16,0,0"
HorizontalAlignment="Center"
Spacing="16">
<Border BorderBrush="{DynamicResource ThemeAccentBrush}" BorderThickness="2" Padding="16" Name="DragMe">
<TextBlock Name="DragState">Drag Me</TextBlock>
</Border>
<Border Background="{DynamicResource ThemeAccentBrush2}" Padding="16"
DragDrop.AllowDrop="True">
<TextBlock Name="DropState">Drop some text or files here</TextBlock>
</Border>
</StackPanel>
</StackPanel>
</Window>
And this is the Code Behind:
using Avalonia;
using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Markup.Xaml;
using System;
using System.Diagnostics;
namespace DragAndDropTests.Views
{
public class MainWindow : Window
{
private TextBlock _DropState;
private TextBlock _DragState;
private Border _DragMe;
private int DragCount = 0;
public MainWindow()
{
Debug.WriteLine("MainWindow");
InitializeComponent();
#if DEBUG
this.AttachDevTools();
#endif
_DragMe.PointerPressed += DoDrag;
AddHandler(DragDrop.DropEvent, Drop);
AddHandler(DragDrop.DragOverEvent, DragOver);
}
private async void DoDrag(object sender, Avalonia.Input.PointerPressedEventArgs e)
{
Debug.WriteLine("DoDrag");
DataObject dragData = new DataObject();
dragData.Set(DataFormats.Text, $"You have dragged text {++DragCount} times");
var result = await DragDrop.DoDragDrop(e, dragData, DragDropEffects.Copy);
switch (result)
{
case DragDropEffects.Copy:
_DragState.Text = "The text was copied"; break;
case DragDropEffects.Link:
_DragState.Text = "The text was linked"; break;
case DragDropEffects.None:
_DragState.Text = "The drag operation was canceled"; break;
}
}
private void DragOver(object sender, DragEventArgs e)
{
Debug.WriteLine("DragOver");
// Only allow Copy or Link as Drop Operations.
e.DragEffects = e.DragEffects & (DragDropEffects.Copy | DragDropEffects.Link);
// Only allow if the dragged data contains text or filenames.
if (!e.Data.Contains(DataFormats.Text) && !e.Data.Contains(DataFormats.FileNames))
e.DragEffects = DragDropEffects.None;
}
private void Drop(object sender, DragEventArgs e)
{
Debug.WriteLine("Drop");
if (e.Data.Contains(DataFormats.Text))
_DropState.Text = e.Data.GetText();
else if (e.Data.Contains(DataFormats.FileNames))
_DropState.Text = string.Join(Environment.NewLine, e.Data.GetFileNames());
}
private void InitializeComponent()
{
Debug.WriteLine("InitializeComponent");
AvaloniaXamlLoader.Load(this);
_DropState = this.Find<TextBlock>("DropState");
_DragState = this.Find<TextBlock>("DragState");
_DragMe = this.Find<Border>("DragMe");
}
}
}
Drag & Drop within the application works well in ControlCatalogStandalone and in my application.
The succession of events is DoDrag, DragOver, DragOver, …, Drop in this case.
Dragging a file from Windows Explorer to the ControlCatalogStandalone works well.
The succession of events is DragOver, DragOver, …, Drop
Dragging a file from Windows Explorer to my application doesn't work.
None of the expected events is called here.
What's wrong with my test application?

Can't Access Button from drag n drop UI programatically

I created a new WPF app in Visual Studio and I placed a button using the drag and drop editor but I can't access the button in my .cs file using
MainButton.Content = "Set output to red";
but I get an error
System.NullReferenceException: 'Object reference not set to an instance of an object.'
MainButton was null while running the application.
The drag and drop editor generated this xaml file
<Window x:Class="WpfApp1.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:WpfApp1"
mc:Ignorable="d"
Title="MainWindow" Height="450" Width="800">
<Grid>
<Border HorizontalAlignment="Center" VerticalAlignment="Center" BorderBrush="Black" BorderThickness="3">
<TextBlock x:Name="Output" Background="Transparent" TextAlignment="Center" TextWrapping="Wrap" Text="Output" Height="88" Width="264"/>
</Border>
<RadioButton x:Name="Option1" Content="Red Pill" HorizontalAlignment="Left" Margin="135,75,0,0" VerticalAlignment="Top" Checked="RadioButton_Checked" IsChecked="True"/>
<RadioButton x:Name="Option2" Content="Blue Pill" HorizontalAlignment="Left" Margin="536,72,0,0" VerticalAlignment="Top" Checked="RadioButton_Checked_1"/>
<Button x:Name="MainButton" Content="Set output to red" HorizontalAlignment="Left" Margin="279,100,0,0" VerticalAlignment="Top" Width="213" Height="41" Click="MainButton_Click"/>
</Grid>
</Window>
Here's the .cs file
using System.Windows;
using System.Windows.Media;
namespace WpfApp1
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
private void MainButton_Click(object sender, RoutedEventArgs e)
{
if ((bool)Option1.IsChecked)
{
Output.Background = Brushes.Crimson;
}
else
{
Option2.IsChecked = true;
Output.Background = Brushes.DodgerBlue;
}
}
private void RadioButton_Checked(object sender, RoutedEventArgs e)
{
MainButton.Content = "Set output to red";
}
private void RadioButton_Checked_1(object sender, RoutedEventArgs e)
{
MainButton.Content = "Set output to blue";
}
}
}
I can access other things in the UI just fine like radio buttons and text blocks but not the button. Why could this be happening?
During the initialization phase, some variables are going to be null since it hasn't been reached in the call order. RadioButton_Checked is called through event before the button is constructed since it contains the Checked property.
A quick and easy fix is as follows: Check for null in your event calls.
private void RadioButton_Checked (object sender, RoutedEventArgs e)
{
if(MainButton != null)
MainButton.Content = "Set output to red";
}
private void RadioButton_Checked_1 (object sender, RoutedEventArgs e)
{
if (MainButton != null)
MainButton.Content = "Set output to blue";
}
Of course, there are better ways to handle this. You could set checked on a separate event, Initialized, which will handle it much cleaner.

Reading text in Text box after hitting enter C# WPF [duplicate]

This question already has answers here:
Command for WPF TextBox that fires up when we hit Enter Key
(5 answers)
Closed 9 years ago.
I have a simple requirment in C# WPF. I got a textbox in which I will enter some text. When I press Enter, I want an event to be fired. My code is
private void AddKeyword(object sender, KeyEventArgs e)
{
if(e.Key == Key.Enter)
{
//DO something
}
}
I have set my Textbox AcceptReturn =True; The Method is simply not working and I dont see any event fired when I press Enter. Please Help me out. Thanks in Advance
This work fine for me
<Window x:Class="WpfApplication1.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="350" Width="525">
<Grid>
<TextBox Height="23" HorizontalAlignment="Left" Margin="10,10,0,0" Name="textBox1" VerticalAlignment="Top" Width="190" KeyUp="textBox1_KeyUp" />
</Grid>
</Window>
and
using System.Windows;
using System.Windows.Input;
namespace WpfApplication1
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
private void textBox1_KeyUp(object sender, KeyEventArgs e)
{
if (e.Key == Key.Enter)
{
e.Handled = true;
MessageBox.Show("Enter Fired!");
}
}
}
}

InputBinding and WebBrowser control

I have a very simple application where I'm trying to bind keyboard shortcuts to a WPF command that is bound to a menu item. The application itself consists of just a Menu and a WebBrowser control.
When I'm within the WebBrowser, the keyboard shortcuts are not routed up to the WPF Menu. For example, typing 'Ctrl+O' when focused in the web browser shows the IE open page. Additionally, in this application, unless I have the Menu focused (by typing in Alt) the input bindings don't fire. For example, I can't focus on the WPF window by clicking on the title bar and then type the shortcuts. The full code is replicated below:
MainWindow.xaml
<Window x:Class="TestInputBindingsOnMenu.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="600" Width="800">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<Menu IsMainMenu="True" x:Name="_mainMenu" Grid.Row="0" />
<WebBrowser Source="http://google.com" Grid.Row="1" />
</Grid>
</Window>
MainWindow.xaml.cs
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
namespace TestInputBindingsOnMenu
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
Initialize();
}
private void Initialize()
{
MenuItem fileMenu = new MenuItem();
MenuItem fileNew = new MenuItem();
MenuItem fileOpen = new MenuItem();
MenuItem fileExit = new MenuItem();
fileMenu.Header = "File";
fileNew.Header = "New";
fileOpen.Header = "Open";
fileExit.Header = "Exit";
fileMenu.Items.Add(fileNew);
fileMenu.Items.Add(fileOpen);
fileMenu.Items.Add(fileExit);
_mainMenu.Items.Add(fileMenu);
var fileNewCommand = CreateCommand("New");
var fileOpenCommand = CreateCommand("Open");
var fileExitCommand = CreateCommand("Exit");
_mainMenu.CommandBindings.Add(new CommandBinding(fileNewCommand, ExecuteNew));
_mainMenu.CommandBindings.Add(new CommandBinding(fileOpenCommand, ExecuteOpen));
_mainMenu.CommandBindings.Add(new CommandBinding(fileExitCommand, ExecuteExit));
fileNew.Command = fileNewCommand;
fileOpen.Command = fileOpenCommand;
fileExit.Command = fileExitCommand;
_mainMenu.InputBindings.Add(new InputBinding(fileNewCommand, new KeyGesture(Key.N, ModifierKeys.Control)));
_mainMenu.InputBindings.Add(new InputBinding(fileOpenCommand, new KeyGesture(Key.O, ModifierKeys.Control)));
_mainMenu.InputBindings.Add(new InputBinding(fileExitCommand, new KeyGesture(Key.F4, ModifierKeys.Alt)));
}
private void ExecuteNew(object sender, ExecutedRoutedEventArgs e)
{
MessageBox.Show("New!!");
}
private void ExecuteOpen(object sender, ExecutedRoutedEventArgs e)
{
MessageBox.Show("Open!!");
}
private void ExecuteExit(object sender, ExecutedRoutedEventArgs e)
{
MessageBox.Show("Exit!!");
}
private static RoutedCommand CreateCommand(string label)
{
return new RoutedCommand(label, typeof(MainWindow));
}
}
}
Easy Solution
Add the input bindings to the WebBrowser control as well as the main menu:
Browser.InputBindings.Add(new KeyBinding(ApplicationCommands.Open,
new KeyGesture(Key.O, ModifierKeys.Control)));
Hard Solution
What is happening here is that the UIElement is using the KeyDown event, while you want to use PreviewKeyDown event, or add a handler that also handles Handled routed events. Look up Tunnelling and Bubbling if you don't know about this.
Since this is handled in the UIElement class, I would advise using a different pattern in this situation. The MVVM Light framework provides an EventToCommand behavior. If you can route the PreviewKeyDown event of the window to the right commands instead of using KeyBinding with the InputBindings collection of the UIElement you will have your solution.
You will need some custom code to check which key was pressed and to which command the routing should be.

Dynamically preventing a TextBox from getting focus

I have a System.Windows.Controls.TextBox which I would like to behave as follows: When you click it, it is determined dynamically if the TextBox gets focus or not. Here's a toy application which contains a failed attempt at accomplishing this:
<!-- MainWindow.xaml -->
<Window x:Class="Focus.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="350" Width="525">
<Grid>
<Grid.RowDefinitions>
<RowDefinition></RowDefinition>
<RowDefinition></RowDefinition>
</Grid.RowDefinitions>
<Label Name="myLabel" Grid.Row="0" Background="Red"></Label>
<TextBox Name="myTextbox" Grid.Row="1" Background="Green"></TextBox>
</Grid>
</Window>
// MainWindow.xaml.cs
using System;
using System.Windows;
using System.Windows.Input;
namespace Focus
{
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
myTextbox.PreviewGotKeyboardFocus += myTextbox_GotKeyboardFocus;
}
private static readonly Random myRandom = new Random();
private void myTextbox_GotKeyboardFocus(object sender, KeyboardFocusChangedEventArgs e)
{
int randomInt = myRandom.Next(0, 2); // 0 or 1
myLabel.Content = randomInt;
if(randomInt==0)
{
// PREVENT FOCUS - INSERT CODE HERE. (The line below is a failed attempt.)
FocusManager.SetFocusedElement(this, myLabel);
}
}
}
}
The following code seems to do the trick:
// PREVENT FOCUS - INSERT CODE HERE.
myLabel.Focusable = true;
myLabel.Focus();
myLabel.Focusable = false;
I also changed this line of code:
myTextbox.PreviewGotKeyboardFocus += myTextbox_GotKeyboardFocus;
into this:
myTextbox.GotFocus += myTextbox_GotKeyboardFocus;
I hope you know that you hooked up to the keyboard focus (TAB key).
void textBox1_GotFocus(object sender, System.EventArgs e)
{
if (!this.checkBox1.Checked)
this.checkBox1.Focus();
else
this.textBox1.Focus();
}

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