I'm using C# to get the exact path of the specific folder in windows system by giving the folder name. Is their any way to get the folder path by giving the folder name, where the folder name will be unique.
Update:
Folder is created at run time with current time as the name. This
process is done by the application. Here i know the folder name but i
didn't know path, because path is selected by the user during
installation and installation is done before very long time.
That changes the question considerably. Why not use the application to tell you where it lives:
http://msdn.microsoft.com/en-us/library/system.windows.forms.application.startuppath.aspx
I had a similar idea ages ago and wrote about it as a Code Project Tip:
http://www.codeproject.com/Tips/132804/Open-folders-using-a-Run-Command
Otherwise you would need to index every folder on the PC and make them unique names and look up the full path that way.
The other suggestion I have is using LogParser as the Most efficient way to find all exe files on disk using C#? Its a free Microsoft product but I'm not sure about re-dist permissions, I had to include it in my package separately last time I used it. It full on flys, faster than a speeding train!
I found a Log Parser example that finds folders, you could try it out and adapt it if its useful:
SELECT TOP 1 * FROM C:\TFS\Project\*.* WHERE INDEX_OF(Path, 'Database') > 0
The good folks over at http://visuallogparser.codeplex.com/ have
provided us with the source code.
Open the VisualLogParser solution in VS2010, ignore the prompt about debugging, after the solution loads, F5, set the combo-box to FS (FileSystem), paste in this query and press go.
You could probably use something like this, but it'll be rather slow, depending on how many folders needed to be looked through.
Use it like FindFullPath(rootFolder, folderNameToLookFor)
public static string FindFullPath(string path, string folderName)
{
if (string.IsNullOrWhiteSpace(folderName) || !Directory.Exists(path))
{
return null;
}
var di = new DirectoryInfo(path);
return findFullPath(di, folderName);
}
private static string findFullPath(DirectoryInfo directoryInfo, string folderName)
{
if (folderName.Equals(directoryInfo.Name, StringComparison.InvariantCultureIgnoreCase))
{
return directoryInfo.FullName;
}
try
{
var subDirs = directoryInfo.GetDirectories();
return subDirs.Select(subDir => findFullPath(subDir, folderName)).FirstOrDefault(fullPath => fullPath != null);
}
catch
{
// DirectoryNotFound, Security, UnauthorizedAccess
return null;
}
}
See following link
string dirName = new DirectoryInfo(#"c:\projects\roott\wsdlproj\devlop\beta2\text").Name;
Related
First, let me begin by saying I know this appears to be a commonly asked question, but trust me, I've searched extensively and I couldn't find the answer to my question specifically. IF you do happen to know where this specific question was asked, by all means, mark it as a duplicate and reference me there, and accept my apologies for not finding it.
Now, I have a simple if function in my code:
if (!Directory.Exists(FileDirectory))
{
Directory.CreateDirectory(FileDirectory);
}
However, upon running this if Function, I get this error code:
System.UnauthorizedAccessException: 'Access to the path 'C:\Program Files\LockingProgram\Password.txt;' is denied.'
Now, obviously the problem is that the access is denied. How would I gain access?
I have tried simply writing the file instantly, however then it won't find the path
File.WriteAllText(FileDirectory, Password);
throws this error:
System.IO.DirectoryNotFoundException: 'Could not find a part of the path 'C:\Program Files\LockingProgram\Password.txt;'
The FileDirectory string is:
string FileDirectory = "C:\\Program Files\\LockingProgram\\Password.txt;";
Currently, what the program is trying to do is get a password from the user when they click a button, and then saves that password to a txt file located at the file directory for future reference. When they open the program, it checks if the file exists. If it exists, it sets the password to that file, and if it doesn't it forces the user to enter a string into a text box and from there, I am trying to save it. However, that's where I'm having the problem.
Any help would be greatly appreciated!
Edit: I now understand it's generally a bad idea to save it to Program Files, and you should use AppData instead. I'll try that and update you if it works that time.
Edit 2: It now works. I changed the file directory to:
string FileDirectory = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "LockingApp";
And I added a new variable:
string FileName = "Password.txt";
And I modified where the directory is created to:
if (!Directory.Exists(FileDirectory))
{
Directory.CreateDirectory(FileDirectory);
}
File.WriteAllText(Path.Combine(FileDirectory, FileName), Password);
Thanks for your help guys! Hopefully I formatted this question well.
C:\\Program Files\\LockingProgram\\Password.txt;
is not a directory, use
FileDirectory = #"C:\Program Files\LockingProgram";
Directory.CreateDirectory(FileDirectory);
Also there is a probably a good chance you will need to run your program at an elevated privilege or with the appropriate permissions, i.e as an administrator
However there are better places to store data
Where Should I Store my Data and Configuration Files if I Target Multiple OS Versions?
ie AppData, for example
Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData)
You can use Isolated Storage for saving files (Seems the easiest and least tasking to use).
Check this code sample below
using System;
using System.IO;
using System.IO.IsolatedStorage;
public class CreatingFilesDirectories
{
public static void Main()
{
using (IsolatedStorageFile isoStore = IsolatedStorageFile.GetStore(IsolatedStorageScope.User | IsolatedStorageScope.Domain | IsolatedStorageScope.Assembly, null, null))
{
isoStore.CreateDirectory("TopLevelDirectory");
isoStore.CreateDirectory("TopLevelDirectory/SecondLevel");
isoStore.CreateDirectory("AnotherTopLevelDirectory/InsideDirectory");
Console.WriteLine("Created directories.");
isoStore.CreateFile("InTheRoot.txt");
Console.WriteLine("Created a new file in the root.");
isoStore.CreateFile("AnotherTopLevelDirectory/InsideDirectory/HereIAm.txt");
Console.WriteLine("Created a new file in the InsideDirectory.");
}
}
}
The program I am writing is a stock inventory system.
So the PC I wrote the program on can locate the files and folders to update on the PC as necessary as the path is valid.
string path = "C:\\Users\\ThisPC\\Documents\\Stock Documents\\Reciepts";
if (!Directory.Exists("C:\\Users\\ThisPC\\Documents\\Stock Documents\\Reciepts"))
{
Directory.CreateDirectory(path);
}
var fileName = #"c:\Users\ThisPC\Documents\Stock Documents\Tyre_File.xml";
This line is also used when I am updating quantities when an order is taken.
So obviously when I run this program in visual studio on another PC this path isn't recognized.
Is there a way that I can add a pointer to create and store my folder and documents in the My Documents on any pc the program loads in?
UPDATE-------------------------------------------------------
string path = "C:\\Users\\ThisPC\\Documents\\Stock Documents\\Customer Reciepts";
if (!Directory.Exists("C:\\Users\\ThisPC\\Documents\\Stock Documents\\Customer Reciepts"))
{
Directory.CreateDirectory(path);
}
This is the only one it wont work for, it creates a folder within a folder when the form is loaded, but your method doesnt work for that?
I believe that
Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments);
is what you are looking for
You want the environment variable for MyDocuments, which will be unique for each user/computer.
String path = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments);
So I am trying to find a Dynamic folder. We have made a game and the game has a sound driver which we provided for the players which is optional. When they download the new patch the driver also gets downloaded and put into a folder called Driver. It is a optional driver to install if one would like. I have the installation Registry Key of where it should be installed. I am asking how can I find the folder called Driver that is in the Game Folder that is downloaded but not ran because its optional. I am curios of how can I find that folder and than running the exe file inside that folder. The catch is, not everyone is going to have the folder installed in the same place. Some may have it on the C Driver, other maybe on the D drive and so on. So I am here to ask for some help. The Code is all being written in C#.
First off scanning the drives for a folder is very inefficient, so you may want to come up with a better way to limit your scan set. One way would be determine a relative path to search within. Following is my quick and dirty [NOTE: Please handle exceptions in a better way], also if possible concatenate your installation path to each local drive (this is assuming that you may only want to install your game on local drives) to limit the scan set.
static void Main(string[] args)
{
var myDrives = DriveInfo.GetDrives().Where(x => x.DriveType == DriveType.Fixed);
foreach (var drive in myDrives)
{
var outp = GetAllSubFolders(drive.Name,#"\Driver");
foreach (var folder in outp)
{
Console.WriteLine(folder);
}
}
}
static IEnumerable<string> GetAllSubFolders(string folder, string pathSubString)
{
try
{
var dirInfo = new DirectoryInfo(folder);
return dirInfo.GetDirectories().SelectMany(x => GetAllSubFolders(x.FullName, pathSubString))
.Concat(dirInfo.GetDirectories().Select(x => x.FullName).Where(x => x.Contains(pathSubString)));
}
catch
{
return new List<string>();
}
}
I know the solid security recommendation of avoiding accepting user input that you then use to choose a path to read/write a file. However, assuming you have a base directory you want to keep within (such as the root of an ftp folder), how do you best ensure that a given user input keeps us within that folder?
For instance,
Path.Combine(_myRootFolder, _myUserInput)
could still take us outside of _myRootFolder. And this could also be dodgy
newPath = Path.Combine(_myRootFolder, _myUserInput)
if (newPath.StartsWith(_myRootFolder))
...
given something like "/back/to/myrootfolder/../../and/out/again" from the user. What are the strategies for this? Am I missing a blindingly obvious .NET method I can use?
Within ASP.NET applications you can use Server.MapPath(filename) which will throw an exception if the path generated goes outside of your application root.
If all you want is a safe file name and you just want all files in there it becomes simpler;
FileInfo file = new FileInfo(
Server.MapPath(
Path.Combine(#"c:\example\mydir", filename)));
If you're outside of ASP.NET like you indicate then you could use Path.GetFullPath.
string potentialPath = Path.Combine(#"c:\myroot\", fileName);
if (Path.GetFullPath(potentialPath) != potentialPath)
// Potential path transversal
Or you call Path.GetFullPath and then check the start of it matches the directory you want locked to.
I know, that this thread is quiet old, but to prevent following readers from writing code with potential security errors, I think I should point out, that using Path.Combine(arg1, arg2) isn't save when arg2 is directly based on user input.
When arg2 is for example "C:\Windows\System32\cmd.exe" the arg1 parameter will be completely ignored and you grant the users of your API or server application full access to the whole file system.
So please be very careful with using this method!
I came up with this solution that should (afaik) be secure:
public static string SecurePathCombine(params string[] paths)
{
string combinedPath = "";
foreach (string path in paths)
{
string newPath = Path.Combine(combinedPath, path);
if (!newPath.StartsWith(combinedPath))
return null;
combinedPath = newPath;
}
if (Path.GetFullPath(combinedPath) != combinedPath)
return null;
return combinedPath;
}
Edit: There is a new Path.Join() method now. Please use that one instead of the code above.
I believe Path.FullPath will do what you need (I didn't test this though):
string newPath = Path.Combine(_myRootFolder, _myUserInput);
string newPath = Path.FullPath(newPath);
if (newPath.StartsWith(_myRootFolder)) ...
Well, in your example of an FTP server, you should set the users home-directory, and permissions appropriately, such that they can't navigate out of the folder. Any reason you can't do that?
You can parse input string and cut ../ with regex.
I'm getting a Unauthorized Access Exception
in a file which I can delete manually.
in a folder where I'm able to delete by code other files
and the file isn't marked as read only
besides, I'm using Windows XP in a standalone PC and I have not assigned any permissions to the folder or the file.
no other process is using the file
If it helps, this is the code where the exception ocurrs:
protected void DeleteImage(string imageName)
{
if (imageName != null)
{
string f = String.Format("~/Images/{0}", imageName);
f = System.Web.Hosting.HostingEnvironment.MapPath(f);
if (File.Exists(f))
{
if (f != null) File.Delete(f);
}
}
}
Why could this happen?
I encountered the same problem, and found that writing my own Directory.Delete wrapper fixed it up. This is recursive by default:
using System.IO;
public void DeleteDirectory(string targetDir)
{
File.SetAttributes(targetDir, FileAttributes.Normal);
string[] files = Directory.GetFiles(targetDir);
string[] dirs = Directory.GetDirectories(targetDir);
foreach (string file in files)
{
File.SetAttributes(file, FileAttributes.Normal);
File.Delete(file);
}
foreach (string dir in dirs)
{
DeleteDirectory(dir);
}
Directory.Delete(targetDir, false);
}
If the directory contains a read only file, it won't delete that using Directory.Delete. It's a silly implementation by MS.
I am surprised no one suggested this method on the internet, which deletes the directory without recursing through it and changing every file's attributes. Here's that:
Process.Start("cmd.exe", "/c " + #"rmdir /s/q C:\Test\TestDirectoryContainingReadOnlyFiles");
(Change a bit to not to fire a cmd window momentarily, which is available all over the internet)
If it's not read-only it's possible that it is currently in use by another process.
Checking the obvious first...
When you open the file property and take a look at its security settings. Does the user running the code (i.e. if this is ASP.NET, Network Services / Domain Service Account) has access to actually delete the file?
If it is not, then change it and try again.
Are you running as administrator when trying to delete this manually?
If you are, then that's probably why you are able to delete it manually. Try deleting it as the account running your ASP.NET (I'm assuming it is ASP.NET since you are using System.Web.Hosting.HostingEnvironment.MapPath.)
If both failed, try to see if any other process is actually currently using this file. Good tool to find out is SysInternal Process Monitor. Filter it by path containing your filename and you should see if anything is using it. Terminate the process and try again.
I too faced the Same Problem but eventually came up with a Generic Approach. Below are my codes.
String pathfile = "C:\Users\Public\Documents\Filepath.txt" ;
if (!Directory.Exists(pathfile))
{
File.SetAttributes(pathfile, FileAttributes.Normal);
File.Delete(pathfile);
}
using (FileStream fs = File.Create(pathfile))
{
Byte[] info = new UTF8Encoding(true).GetBytes("What Ever Your Text is");
fs.Write(info, 0, info.Length);
File.SetAttributes(pathfile, FileAttributes.ReadOnly);
}
You, the human user, have a login with certain rights. The Web server might have a different login with different rights. A user starting with IUSR_XXXX or some such thing. Make sure that user has rights to the directory.
Without more info on the context in which you are deleting the file, I assume that the Web server user has different rights to a file than you do.