So, I have made my own subclass of UserControl, called ChildView (I really can't come up with a decent name), that I want to show inside a container in a window, I have many different kinds of these UserControls and the window must be capable of showing all of them. The UserControls have implemented my subclass like this:
<src:ChildView x:Class="(namespace).LoginView" [...]>
public partial class LoginView : ChildView
And I have tried to add it to my window like so:
<Grid x:Name="ViewHolder" Grid.Column="1" Grid.Row="1">
<src:ChildView DataContext="{Binding CurrentView}" />
</Grid>
private ChildView _currentView;
public ChildView CurrentView
{
get { return _currentView; }
set
{
if (_currentView == value)
return;
_currentView = value;
smLog.Trace("View set to {0}", value.GetType().Name);
NotifyPropertyChanged("CurrentView");
}
}
However, this does not work. Nothing is shown in my container when I set CurrentView. There are no error messages in the output that would indicate a problem with the binding. Other data bindings in the window works. I can use my ChildViews by specifying their classes directly in the XAML, i.e:
<Grid x:Name="ViewHolder" Grid.Column="1" Grid.Row="1">
<src:LoginView />
</Grid>
I've read some about dependency properties but I don't think I need one here? I did try to implement one anyway but it didn't seem to help, though I probably made some mistake, I couldn't quite wrap my head around it...
So I guess my question is; do I need a dependency property? If so, how do I implement it in this case? If not, what is the problem?
Changing the Child's DataContext won't matter, you're trying to change the control itself, not the data it's bound to. What you need to do is add a placeholder control that would contain the actual view. WPF has such a thing built in, take a look at ContentControl.
Change your grid so it'll containt a ContentControl instead of ChildView, and bind the view to the control's Content property
<Grid>
<ContentControl Content="{Binding CurrentView}"/>
</Grid>
Related
I've been playing around with WPF and MVVM and noticed a strange thing. When using {Binding ElementName=...} on a custom user control, the name of the root element within the user control seems to be visible in the window using the control. Say, here is an example user control:
<UserControl x:Class="TryWPF.EmployeeControl"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:TryWPF"
Name="root">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<TextBlock Grid.Column="0" Text="{Binding}"/>
<Button Grid.Column="1" Content="Delete"
Command="{Binding DeleteEmployee, ElementName=root}"
CommandParameter="{Binding}"/>
</Grid>
</UserControl>
Looks pretty legit to me. Now, the dependency property DeleteEmployee is defined in the code-behind, like this:
public partial class EmployeeControl : UserControl
{
public static DependencyProperty DeleteEmployeeProperty
= DependencyProperty.Register("DeleteEmployee",
typeof(ICommand),
typeof(EmployeeControl));
public EmployeeControl()
{
InitializeComponent();
}
public ICommand DeleteEmployee
{
get
{
return (ICommand)GetValue(DeleteEmployeeProperty);
}
set
{
SetValue(DeleteEmployeeProperty, value);
}
}
}
Nothing mysterious here. Then, the window using the control looks like this:
<Window x:Class="TryWPF.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:TryWPF"
Name="root"
Title="Try WPF!" Height="350" Width="525">
<StackPanel>
<ListBox ItemsSource="{Binding Employees}" HorizontalContentAlignment="Stretch">
<ListBox.ItemTemplate>
<DataTemplate>
<local:EmployeeControl
HorizontalAlignment="Stretch"
DeleteEmployee="{Binding DataContext.DeleteEmployee, ElementName=root}"/>
</DataTemplate>
</ListBox.ItemTemplate>
</ListBox>
</StackPanel>
</Window>
Again, nothing fancy... except the fact that both the window and the user control have the same name! But I'd expect root to mean the same thing throughout the whole window XAML file, and therefore refer to the window, not to the user control. Alas, the following message is printed when I run it:
System.Windows.Data Error: 40 : BindingExpression path error:
'DeleteEmployee' property not found on 'object' ''String'
(HashCode=-843597893)'.
BindingExpression:Path=DataContext.DeleteEmployee;
DataItem='EmployeeControl' (Name='root'); target element is
'EmployeeControl' (Name='root'); target property is 'DeleteEmployee'
(type 'ICommand')
DataItem='EmployeeControl' (Name='root') makes me think that it treats ElementName=root as referring to the control itself. The fact that it looks for DeleteEmployee on string confirms that suspicion because string is exactly what the data context is in my contrived VM. Here it is, for the sake of completeness:
class ViewModel
{
public ObservableCollection<string> Employees { get; private set; }
public ICommand DeleteEmployee { get; private set; }
public ViewModel()
{
Employees = new ObservableCollection<string>();
Employees.Add("e1");
Employees.Add("e2");
Employees.Add("e3");
DeleteEmployee = new DelegateCommand<string>(OnDeleteEmployee);
}
private void OnDeleteEmployee(string employee)
{
Employees.Remove(employee);
}
}
It is instantiated and assigned to the window in the constructor, which is the only thing in code-behind for the window:
public MainWindow()
{
InitializeComponent();
DataContext = new ViewModel();
}
This phenomenon prompts the following questions:
Is this by design?
If so, how is someone using a custom control supposed to know what name it uses internally?
If Name is not supposed to be used in custom control at all?
If so, then what are the alternatives? I switched to using {RelativeSource} in FindAncestor mode, which is working fine, but are there better ways?
Does this have anything to do with the fact that data templates define their own names copes? It doesn't stop me from referring to the main window from within a template if I just rename it so the name doesn't clash with the control.
Your confusion here about how wpf namescopes work is understanable in this situation.
Your issue is simply that you are applying a binding upon a UserControl, which is the "root" (so to speak) of its own namescope. UserControls, and pretty much any container objects, have their own namescopes. These scopes encompass not only child elements, but the object that contains the namescope as well. This is why you can apply x:Name="root" to your window and (except in this one case) locate it from a child control. If you couldn't, namescopes would be pretty much useless.
The confusion comes when you're acting upon a root of a namescope within an encompassing namescope. Your assumption was that the parent's namescope had precedence, but it does not. The Binding is calling FindName on the target object, which in your case is your user control. (Side note, the Binding isn't doing jack, the actual calls can be found in ElementObjectRef.GetObject, but that's where the Binding delegates the call to)
When you call FindName on the root of a namescope, only names defined within this scope are examined. Parent scopes are not searched. (Edit... a bit more reading of the source http://referencesource.microsoft.com/#PresentationFramework/src/Framework/MS/Internal/Data/ObjectRef.cs,5a01adbbb94284c0 starting at line 46 I see that the algorithm walks up the visual tree until it finds a target, so child scopes have precedence over parent scopes)
The result of all this is that you get the user control instance instead of the window, like you were hoping. Now, to answer your individual questions...
1. Is this by design?
Yep. Otherwise namescopes wouldn't work.
2. If so, how is someone using a custom control supposed to know what name it uses internally?
Ideally, you wouldn't. Just like you don't ever want to have to know the name of the root of a TextBox. Interestingly, though, knowing the names of templates defined within a control is often important when attempting to modify it's look and feel...
3. If Name is not supposed to be used in custom control at all?
If so, then what are the alternatives? I switched to using {RelativeSource} in FindAncestor mode, which is working fine, but are there better ways?
No! It's fine. Use it. If you aren't sharing your UserControl with other people, just make sure to change its name if you are experiencing this particular problem. If you aren't having any problem, reuse the same name all day, it isn't hurting anything.
If you ARE sharing your UserControl, you should probably rename it to something that won't conflict with other people's names. Call it MuhUserControlTypeName_MuhRoot_Durr or something.
4. If so, then what are the alternatives? I switched to using {RelativeSource} in FindAncestor mode, which is working fine, but are there better ways?
Nah. Just change the x:Name of your user control and move on.
5. Does this have anything to do with the fact that data templates define their own names copes? It doesn't stop me from referring to the main window from within a template if I just rename it so the name doesn't clash with the control.
No, I don't believe so. I don't think there is any good reason for it to be, anyhow.
I'm building my first WPF using MVVM pattern. With the help of this community, I manage to create my Model, my first ViewModel and view. Now I want to add some complexity to the app designing the basic application layout interface. My idea is to have at least 2 child views and one main view and separate them on several XAML:
Main.XAML
Products.XAML
Clients.XAML
Main will have a menu and a space to load child views (Products and Clients). Now following MVVM pattern all the navigation logic between views should be write on a ViewModel. So mi idea is to have 4 ViewModels:
MainViewModel
ProductsViewModel
ClientsViewModel
NavigationViewModel
So NavigationViewModel should contain a collection of child viewmodels? and an active viewmodel is that right?
So my questions are:
1) How can I load different views (Products, Clients) on Main view using MVVM pattern?
2) How do I implement navigation viewModel?
3) How can I control the max number of open or active views?
4) How can I switch between open views?
I have been doing a lot of search and reading and couldn't find any simple working example of MVVM navigation with WPF that loads multiple views inside a main view. Many of then:
1) Use external toolkit, which I don't want to use right now.
2) Put all the code for creating all the views in a single XAML file, which doesn't seems like a good idea because I need to implement near 80 views!
I'm in the right path here? Any help, especially with some code will be appreciated.
UPDATE
So, I build a test project following #LordTakkera advices, but get stuck. This is how my solution looks like:
I create:
Two Models (Clients and Products)
One MainWindow and two wpf user controls(Clients and Products) XAML.
Three ViewModels (Clients, Products and Main ViewModel)
Then I set dataContext on each view to corresponding viewModel. After that I create MainWindow with the ContentPresenter like this and bind it to a property of the viewmodel.
MainWindow.XAML
<Window x:Class="PruevaMVVMNavNew.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="519" Width="890">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="150"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="80"/>
<RowDefinition Height="*"/>
<RowDefinition Height="20"/>
</Grid.RowDefinitions>
<Border Grid.Column="0" Grid.ColumnSpan="2" Background="AntiqueWhite" ></Border>
<Border Grid.Row="1" Grid.RowSpan="2" Background="AliceBlue"></Border>
<Border Grid.Row="1" Grid.Column="1" Background="CadetBlue"></Border>
<ContentPresenter Grid.Row="1" Grid.Column="1" x:Name="ContentArea" Content="{Binding CurrentView}"/>
<StackPanel Margin="5" Grid.Column="0" Grid.Row="1">
<Button>Clients</Button>
<Button>Products</Button>
</StackPanel>
</Grid>
And also this is viewmodel from MainWindow:
class Main_ViewModel : BaseViewModel
{
public Main_ViewModel()
{
CurrentView = new Clients();
}
private UserControl _currentView;
public UserControl CurrentView
{
get
{
return _currentView;
}
set
{
if (value != _currentView)
{
_currentView = value;
OnPropertyChanged("CurrentView");
}
}
}
}
So this load by default clients view and looks like this (which is just right!):
So I suppose I need a way to relate the buttons on the left, with a certain viemodel and then bind them with CurrentView Property of Main viewModel. How can I do that?
UPDATE2
According to #LordTakkera advice I modify my main viewModel this way:
class Main_ViewModel : BaseViewModel
{
public ICommand SwitchViewsCommand { get; private set; }
public Main_ViewModel()
{
//CurrentView = new Clients();
SwitchViewsCommand = new RelayCommand((parameter) => CurrentView = (UserControl)Activator.CreateInstance(parameter as Type));
}
private UserControl _currentView;
public UserControl CurrentView
{
get
{
return _currentView;
}
set
{
if (value != _currentView)
{
_currentView = value;
OnPropertyChanged("CurrentView");
}
}
}
}
I use RelayCommand instead of DelegateCommand but I think it works the same way. The command is executed when I hit the buttons and the type parameter string its ok but i get this error:
Translation: Value cannot be null. Parameter name: type. Suggestion use New keyword to create object instance
I don't know where to put the New keyword. I have try on CommandParameter but it wont work. Any idea? Thanks
UPDATE 3
After all the advices and help received here, and a lot of work, here is my final navigation menu and the base for my application interface.
I'm not sure you need a separate "navigation" view model, you could easily put it into the main. Either way:
To separate your "child" views, I would use a simple ContentPresenter on your "main" view:
<ContentPresenter Content="{Binding CurrentView}"/>
The easiest way to implement the backing property is to make it a UserControl, though some would argue that doing so violates MVVM (since the ViewModel is now dependent on a "View" class). You could make it an object, but you lose some type safety. Each view would be a UserControl in this case.
To switch between them, you are going to need some sort of selection control. I've done this with radio buttons before, you bind them like so:
<RadioButton Content="View 1" IsChecked="{Binding Path=CurrentView, Converter={StaticResource InstanceEqualsConverter}, ConverterParameter={x:Type views:View1}"/>
The converter is pretty simple, in "Convert" it just checks if the current control is a type of the parameter, in "ConvertBack" it returns a new instance of the parameter.
public class InstanceEqualsConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
return (parameter as Type).IsInstanceOfType(value);
}
public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
return (bool)value ? Activator.CreateInstance(parameter as Type) : Binding.DoNothing;
}
}
Binding to a combobox or other selection control would follow a similar pattern.
Of course you could also use DataTemplates (with a selector, unfortunately not something I have done before) and load them into your resources using merged dictionaries (allowing separate XAML). I personally prefer the user control route, pick which is best for you!
This approach is "one view at a time". It would be relatively easy to convert to multiple views (your UserControl becomes a collection of user controls, use .Contains in the converter etc.).
To do this with buttons, I would use commands and take advantage of the CommandParameter.
The button XAML would look like:
<Button ... Command={Binding SwitchViewsCommand} CommandParameter={x:Type local:ClientsView}/>
Then you have a delegate command (tutorial here) that runs the activator code from the converter:
public ICommand SwitchViewsCommand {get; private set;}
public MainViewModel()
{
SwitchViewsCommand = new DelegateCommand((parameter) => CurrentView = Activator.CreateInstance(parameter as Type));
}
That is off the top of my head, but should be pretty close. Let me know how it goes!
Let me know if I provide any further information!
Update:
To answer your concerns:
Yes, each time you push the button a new instance of the view is created. You could easily fix this by holding a Dictionary<Type, UserControl> that has pre-created views and index into it. For that matter, you could use a Dictonary<String, UserControl> and use simple strings as the converter parameters. The disadvantage is that your ViewModel becomes tightly coupled to the kinds of views it can present (since it has to populate said Dictionary).
The class should get disposed, as long as no one else holds a reference to it (think event handlers that it registered for).
As you point out, only one view is created at a time so you shouldn't need to worry about memory. You are, of course, calling a constructor but that isn't THAT expensive, particularly on modern computers where we tend to have plenty of CPU time to spare. As always, the answer to performance questions is "Benchmark it" because only you have access to the intended deployment targets and entire source to see what actually performs the best.
IMHO the best choose for you is to use MVVM framework (PRISM, MMVM Light, Chinch, etc) because navigation is already implemented. If you want to create your own navigation - try DataTemplate.
I'm adding a close button to my tabs using the following guide:
http://www.codeproject.com/Articles/84213/How-to-add-a-Close-button-to-a-WPF-TabItem
This has become a problem because the event uses the 'parent' of the added tab to remove that tab from the tabcontrol. I'm binding the tab control using mvvm, so the parent property is apparently not being set and giving me a null reference exception for the parent when the event tries to remove from it.
Here's the binding so you get the idea:
<TabControl Name="tabControl" Margin="0,22,0.2,-5.2" ItemsSource="{Binding Tabs}" Background="#FF4C76B2"/>
Heres where the tabs are being added.
private void AddTab(object tabName)
{
ClosableTab newTab = new ClosableTab();
newTab.Title = "title?";
//newTab.Header = tabName;
TextBox test = new TextBox();
test.Text = "CONTENT (" + tabName + ") GOES HERE";
newTab.Content = test;
Tabs.Add(newTab);
OnPropertyChanged("Tabs");
}
Here is the event where the null reference is taking place:
void button_close_Click(object sender, RoutedEventArgs e)
{
((TabControl)this.Parent).Items.Remove(this);
}
As I see it there are two options:
try to find another way to remove the tab (without the parent
property)
try to find a way to somehow set the parent property (which cant be
done directly, it throws a compiler error)
That doesn't sound like MVVM to me. We work with data, not UI elements. We work with collections of classes that contain all of the properties required to fulfil some requirement and data bind those properties to the UI controls in DataTemplates. In this way, we add UI controls by adding data items into these collections and let the wonderful WPF templating system take care of the UI.
For example, you have a TabControl that we want to add or remove TabItems from... in a proper MVVM way. First, we need a collection of items that can represent each TabItem:
public static DependencyProperty ItemsProperty = DependencyProperty.Register("Items", typeof(ObservableCollection<string>), typeof(TestView));
public ObservableCollection<string> Items
{
get { return (ObservableCollection<string>)GetValue(ItemsProperty); }
set { SetValue(ItemsProperty, value); }
}
I'm just using a DependencyProperty because I knocked this up in a UserControl and I'm just using a collection of strings for simplicity. You'll need to create a class that contains all of the data required for the whole TabItem content. Next, let's see the TabControl:
<TabControl ItemsSource="{Binding Items}" ItemTemplate="{StaticResource ItemTemplate}" />
We data bind the collection to the TabControl.ItemsSource property and we set the TabControl.ItemTemplate to a Resource named ItemTemplate. Let's see that now:
xmlns:System="clr-namespace:System;assembly=mscorlib"
...
<DataTemplate x:Key="ItemTemplate" DataType="{x:Type System:String}">
<TabItem Header="{Binding}" />
</DataTemplate>
This DataTemplate defines what each item in our collection will look like. For simplicity's sake, our strings are just data bound to the TabItem.Header property. This means that for each item we add into the collection, we'll now get a new TabItem with its Header property set to the value of the string:
Items.Add("Tab 1");
Items.Add("Tab 2");
Items.Add("Tab 3");
Note that I included the System XML Namespace Prefix for completeness, but you won't need that because your DataType will be your own custom class. You'll need more DataTemplates too. For example, if your custom class had a Header property and a Content property, which was another custom class, let's say called Content, that contained all of the properties for the TabItem.Content property, you could do this:
<DataTemplate x:Key="ItemTemplate" DataType="{x:Type YourPrefix:YourClass}">
<TabItem Header="{Binding Header}" Content="{Binding Content}" />
</DataTemplate>
<DataTemplate DataType="{x:Type YourPrefix:Content}">
<YourPrefix:SomeUserControl DataContext="{Binding}" />
</DataTemplate>
So this would give you TabItems with Headers set and Content that comes from SomeUserControl which you could design. You don't need to use UserControls, you could just add more UI controls to either DataTemplate. But you will need to add more controls somewhere... and more classes and properties, always remembering to correctly implement the essential INotifyPropertyChanged interface.
And finally, to answer your question in the proper MVVM way... to remove a TabItem, you simply remove the item that relates to that TabItem from the collection. Simple... or it would have been if you really had been using MVVM like you claim. It's really worth learning MVVM properly as you'll soon see the benefits. I'll leave you to find your own tutorials as there are many to chose from.
UPDATE >>>
Your event handling is still not so MVVM... you don't need to pass a reference of any view model anywhere. The MVVM way is to use commands in the view model. In particular, you should investigate the RelayCommand. I have my own version, but these commands enable us to perform actions from data bound Buttons and other UI controls using methods or inline delegates in the view model (where action and canExecute in this example are the CommandParameter values):
<Button Content="Close Tab" Command="{Binding CloseTabCommand}"
CommandParameter="{Binding}" />
...
public ICommand CloseTabCommand
{
get { return new ActionCommand(action => Items.Remove(action),
canExecute => canExecute != null && Items.Contains(canExecute)); }
}
So whatever view model has your Tabs collection should have an AddTabCommand and a CloseTabCommand that add and remove items from the Tabs collection. But just to be clear, for this to work properly, your ClosableTab class should be a data class and not a UI control class. Use a DataTemplate to specify it if it is a UI control.
You can find out about the RelayCommand from this article on MSDN.
Say I have a WPF application (exe) that has this in the MainWindow.xaml:
<Grid>
<extraControls:MyMVVMUserControl MyDependencyProperty="{Binding Something}"/>
<extraControls:MyUserControl MyDependencyProperty="{Binding Something}" />
</Grid>
and my MainWindow.xaml.cs looks like this:
public MainWindow()
{
DataContext = new MainWindowVM();
InitializeComponent();
}
And my MainWindowVM.cs has a property setup for Something that notifies on property changed.
The user controls are made in a separate dll. As you may guess, MyMVVMUserControl has the DataContext set to a view model.
public MyMVVMUserControl()
{
DataContext = new MyMVVMUserControlVM();
InitializeComponent();
}
MyUserControl does not have a DataContext set in the code behind.
So the interesting thing is that they both have MyDependencyProperty setup exactly the same.
But the MVVM version does not work.
After digging in a bit, I found that the {Binding Something} in MainWindow.xaml is using the View Model setup for the MyMVVMUserControl as the DataContext (rather than the DataContext set in MainWindow.cs (set to MainWindowVM)).
And my question is why?
Why would WPF look inside the user control and use it's DataContext for a binding that is in the actual application?
(NOTE: I know I can get around this by setting the source in the binding, but I want others to be able to use my user controls. But with this issue, I now have a built-in "gotcha" for anyone I want to use my user controls.)
I think I understand you problem, and I'm gonna to give a solution that works for me (I had this problem before). The think is that seams that you are setting the DataContext for you MyMVVMUserControl in code behind, and then it take the bindings from that.
The solution I found for this, is to set the datacontext in code behind, but not at the user control. Set the datacontext for the UserControl's child item. For instance, supose this is the Xaml of your UserControl:
<UserControl ... x:Name="userControl">
<Grid x:Name="rootContainer">
...
</Grid>
</UserControl>
Then in the code behind set the rootContainer's data context, in this way all visual children can access to the control data context, and also the user control datacontext is empty.
...
rootContainer.DataContext = new UserControlViewModel();
...
Hope this may helps you to solve your issues...
You really shouldn't ever set the DataContext of a UserControl from inside the UserControl. By doing so, you are preventing any other DataContext from getting passed to the UserControl, which defeats one of WPF's biggest advantages of having separate UI and data layers.
WPF objects only inherit their DataContext from the parent object if the DataContext is not set to anything else. When your MyMVVMUserControl is being created, you are setting the DataContext to a new MyMVVMUserControlVM, which prevents the DataContext from being inherited from MainWindow.
So its normal that your MVVMUserControl would have it's DataContext set to your MyMVVMUserControlVM, because you set it explicitly in the UserControl's constructor.
This is by-design. UI objects in WPF/MVVM are only meant to be visual representations of the data layer, so it wouldn't make much sense to set the data layer and then try to bind your properties to something that is not on the data layer.
For example, take this line of code:
<UserControl DataContext="{Binding ClassA}" Content="{Binding Name}" />
This would bind the Content property to UserControl.DataContext.Name, which is ClassA.Name. It wouldn't make much sense if this would result in binding to UserControl.Parent.DataContext.Name, as the binding should refer to to the current object's DataContext, and not the Parent's DataContext.
So the only time I ever set the DataContext of a UserControl from inside the UserControl itself is if the UserControl is its own separate object that is never meant to interact with data from the rest of the application. Which so far has been never :)
Typically my UserControls are almost always one of two things:
Either a visual representation of a ViewModel (or Model), such as a CustomerUserControl for a CustomerViewModel, in which case I pass them the DataContext they need when they get used
For example,
<local:CustomerUserControl DataContext="{Binding SelectedCustomer}" />
or
<DataTemplate DataType="{x:Type local:CustomerModel}">
<local:CustomerUserControl />
</DataTemplate>
Or a self-sustained UI object that receives any external data it needs via custom DependencyProperties, and does any additional logic in the code-behind the control, such as a DatePicker control that has a SelectedDate dependency property, or a CalculatorUserControl with dependency properties for Equation and Value
<local:DatePickerUserControl SelectedDate="{Binding SomeDate}" />
<local:CalculatorUserControl Equation="{Binding SomeString}"
Value="{Binding SomeDouble}" />
In your case, it sounds like you should be using the first case, and should be passing a ViewModel into your UserControl containing the data it needs.
<extraControls:MyMVVMUserControl DataContext="{Binding MyMVVMUserControlVM}"
MyDependencyProperty="{Binding Something}">
or
<extraControls:MyMVVMUserControl MyDependencyProperty="{Binding Something}">
<extraControls:MyMVVMUserControl.DataContext>
<viewModels:MyMVVMUserControlVM />
</extraControls:MyMVVMUserControl.DataContext>
<extraControls:MyMVVMUserControl />
I'm trying to choose the best way to implement this UI in MVVM manner. I'm new to WPF (like 2 month's) but I have huge WinForms experience.
The ListBox here act's like a TabControl (so it switches the view to the right), and contains basically the Type of item's displayed in tables. All UI is dynamic (ListBox items, TabItems and Columns are determined during run-time). The application is targeting WPF and Silverlight.
Classes we need for ViewModel:
public abstract class ViewModel : INotifyPropertyChanged {}
public abstract class ContainerViewModel : ViewModel
{
public IList<ViewModel> Workspaces {get;set;}
public ViewModel ActiveWorkspace {get;set;}
}
public class ListViewModel<TItem> where TItem : class
{
public IList<TItem> ItemList { get; set; }
public TItem ActiveItem { get; set; }
public IList<TItem> SelectedItems { get; set; }
}
public class TableViewModel<TItem> : ListViewModel<TItem> where TItem : class
{
public Ilist<ColumnDescription> ColumnList { get; set; }
}
Now the question is how to wire this to View.
There are 2 base approaches I can see here:
With XAML: due to lack of Generics support in XAML, I will lose strong typing.
Without XAML: I can reuse same ListView<T> : UserControl.
Next, how to wire data, I see 3 methods here (with XAML or without doesn't matter here). As there is no simple DataBinding to DataGrid's Columns or TabControl's TabItems the methods I see, are:
Use DataBinding with IValueConverter: I think this will not work with WPF|Silverlight out of the box control's, as some properties I need are read-only or unbindable in duplex way. (I'm not sure about this, but I feel like it will not work).
Use manual logic by subscribing to INotifyPropertyChanged in View: ViewModel.PropertyChanged+= ....ViewModel.ColumnList.CollectionChanged+= ....
Use custom controll's that support this binding: Code by myself or find 3d party controls that support this binding's (I don't like this option, my WPF skill is too low to code this myself, and I doubt I will find free controls)
Update: 28.02.2011
Things get worser and worser, I decided to use TreeView instead of ListBox, and it was a nightmare. As you probably guess TreeView.SelectedItems is a readonly property so no data binding for it. Ummm all right, let's do it the old way and subscribe to event's to sync view with viewmodel. At this point a suddenly discovered that DisplayMemberPath does nothing for TreeView (ummmm all right let's make it old way ToString()). Then in View's method I try to sync ViewModel.SelectedItem with TreeView's:
private void UpdateTreeViewSelectedItem()
{
//uiCategorySelector.SelectedItem = ReadOnly....
//((TreeViewItem) uiCategorySelector.Items[uiCategorySelector.Items.IndexOf(Model.ActiveCategory)]).IsSelected = true;
// Will not work Items's are not TreeViewItem but Category object......
//((TreeViewItem) uiCategorySelector.ItemContainerGenerator.ContainerFromItem(Model.ActiveCategory)).IsSelected = true;
//Doesn't work too.... NULL // Changind DataContext=Model and Model = new MainViewModel line order doesn't matter.
//Allright.. figure this out later...
}
And none of methods I was able to think of worked....
And here is the link to my sample project demonstrating Control Library Hell with MVVM: http://cid-b73623db14413608.office.live.com/self.aspx/.Public/MVVMDemo.zip
Maciek's answer is actually even more complicated than it needs to be. You don't need template selectors at all. To create a heterogeneous tab control:
Create a view model class for each type of view that you want to appear as tab items. Make sure each class implements a Text property that contains the text that you want to appear in the tab for its item.
Create a DataTemplate for each view model class, with DataType set to the class's type, and put the template in the resource dictionary.
Populate a collection with instances of your view models.
Create a TabControl and bind its ItemsSource to this collection, and add an ItemTemplate that displays the Text property for each item.
Here's an example that doesn't use view models (and that doesn't implement a Text property either, because the objects I'm binding to are simple CLR types), but shows how template selection works in this context:
<Page
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:sys="clr-namespace:System;assembly=mscorlib"
xmlns:coll="clr-namespace:System.Collections;assembly=mscorlib">
<DockPanel>
<DockPanel.Resources>
<coll:ArrayList x:Key="Data">
<sys:String>This is a string.</sys:String>
<sys:Int32>12345</sys:Int32>
<sys:Decimal>23456.78</sys:Decimal>
</coll:ArrayList>
<DataTemplate DataType="{x:Type sys:String}">
<TextBlock Text="{Binding}"/>
</DataTemplate>
<DataTemplate DataType="{x:Type sys:Int32}">
<StackPanel Orientation="Horizontal">
<TextBlock>This is an Int32:</TextBlock>
<TextBlock Text="{Binding}"/>
</StackPanel>
</DataTemplate>
<DataTemplate DataType="{x:Type sys:Decimal}">
<StackPanel Orientation="Horizontal">
<TextBlock>This is a Decimal: </TextBlock>
<TextBlock Text="{Binding}"/>
</StackPanel>
</DataTemplate>
</DockPanel.Resources>
<TabControl ItemsSource="{StaticResource Data}">
<TabControl.ItemTemplate>
<DataTemplate>
<TextBlock Text="{Binding}"/>
</DataTemplate>
</TabControl.ItemTemplate>
</TabControl>
</DockPanel>
</Page>
Of course in a real MVVM application those DataTemplates would use UserControls to map each type to its view:
<DataTemplate DataType="{x:Type my:ViewModel}">
<my:View DataContext="{Binding}"/>
</DataTemplate>
Maciek and Robert already gave you some ideas on how to implement this.
For the specifics of binding the columns of the DataGrid I strongly recommend Meleak's answer to that question.
Similar to that you can use attached properties (or Behaviors) and still maintain a clean ViewModel in MVVM.
I know the learning curve for WPF is quite steep and you're struggling already. I also know that the following suggestion doesn't help that and even makes that curve steeper. But your scenario is complex enough that I'd recommend to use PRISM.
I wrote an article and a sample application with source code available, where I discuss and show the problems I have mentioned here and how to solve them.
http://alexburtsev.wordpress.com/2011/03/05/mvvm-pattern-in-silverlight-and-wpf/
In order to connect your ViewModel to your View you need to assign the View's DataContext. This is normally done in the View's Constructor.
public View()
{
DataContext = new ViewModel();
}
If you'd like to see your view model's effect at design time, you need to declare it in XAML, in the View's resources, assign a key to it, and then set the target's DataContext via a StaticResource.
<UserControl
xmlns:vm="clr-namespace:MyViewModels
>
<UserControl.Resources>
<vm:MyViewModel x:Key="MyVM"/>
</UserControl.Resources>
<MyControl DataContext={StaticResource MyVM}/>
</UserControl>
(The above is to demonstrate the design-time trick works)
Since you're dealing with a scenario that includes a container such as the TabControl I'd advocate considering the following things :
Hold your child ViewModels in a Property of type ObservableCollection
Bind the TabControls ItemsSource to that property
Create a new View that derives from TabItem
Use a template selector to automatically pick the type of the view based on the type of the view model.
Add IDisposable to yoour child ViewModels and create functionality to close the views.
Hope that helps a bit, if you have further questions let me know.