Leaving the performance cost of LINQ usage, I would like to know how to convert the following code into a LINQ expression
for (int i = 0; i < someArray.length(); i++)
yield return new SomeEntity(someFunction(i));
Important: I need the use of the incremented index
Update:
Rather than someArray.length(), number should be used:
for (int i = 0; i < number; i++)
yield return new SomeEntity(someFunction(i));
2nd update
I'm still getting the compilation error "not all code paths return value"
My code:
public static IEnumerable function()
{
Enumerable.Range(0,5).Select(i => new Entity());
}
3rd update
Didn't think it's relevant until I found out it's the cause for this error..
public static IEnumerable function()
{
int[] arr = { 1, 2, 3, 4 };
foreach (int i in arr)
{
Enumerable.Range(0,5).Select(i => new Entity());
}
}
If you take out the foreach 1st loop out of the equation, all replies answer to this question, but my issue is n^2.. 2 nested loops...
Any ideas?
Use the overload of Enumerable.Select that has an index into the collection:
someArray.Select((x, i) => new SomeEntity(someFunction(i)));
Edit
As you've modified your example and are not actually using a collection to iterate and index to, use Enumerable.Range:
Enumerable.Range(0, number).Select(i => new SomeEntity(someFunction(i)));
Use Enumerable.Range to generate the numbers:
Enumerable.Range(0,number).Select(i=>new SomeEntity(someFunction(i)));
Here's my LinqPad snippet.
void Main()
{
var e = SomeEntity.GetEntities(new List<int> { 1, 2, 3});
e.Dump();
}
public class SomeEntity
{
public int m_i;
public SomeEntity(int i)
{
m_i = i;
}
public override string ToString()
{
return m_i.ToString();
}
public static int someFunction(int i){ return i+100;}
public static IEnumerable<SomeEntity> GetEntities(IEnumerable<int> someArray)
{
// for (int i = 0; i < someArray.Count();i++)
// yield return new SomeEntity(someFunction(i));
// *** Equivalent linq function ***
return someArray.Select(a => new SomeEntity(someFunction(a)));
}
}
I am using an extension method which shuffles a generic list. This works
public static void Shuffle<T>(this IList<T> list)
{
RNGCryptoServiceProvider provider = new RNGCryptoServiceProvider();
int n = list.Count;
while (n > 1)
{
byte[] box = new byte[1];
do provider.GetBytes(box);
while (!(box[0] < n * (Byte.MaxValue / n)));
int k = (box[0] % n);
n--;
T value = list[k];
list[k] = list[n];
list[n] = value;
}
}
I am trying trying to create another extension method which would utilize Shuffle(), but would shuffle the items in a list in groups based on a defined group size. This method seems to work when debugging the extension method, but the source list in the calling code still contains the original list after the extension call:
public static void GroupRandomize<T>(this IList<T> sourceList, int groupSize)
{
List<T> shuffledList = new List<T>();
List<T> tempList = new List<T>();
int addCounter = 0;
for (int i = 0; i < sourceList.Count; i++)
{
tempList.Add(sourceList[i]);
// if we've built a full group, or we're done processing the entire list
if ((addCounter == groupSize - 1) || (i == sourceList.Count - 1))
{
tempList.Shuffle();
shuffledList.AddRange(tempList);
tempList.Clear();
addCounter = 0;
}
else
{
addCounter++;
}
}
sourceList = shuffledList;
}
How do I ensure the shuffled list is stored properly into the source list?
sourceList is actually a local variable.
Might be better to return shuffedList;
var newList = caller.GroupRandomize<T>(5) ;
sourceList = shuffledList;
This will do nothing unless you are using a ref parameter. You could change your method so that it modifies the sourceList directly:
for(int i = 0; i < sourceList.Length; i++)
sourceList[i] = shuffledList[i];
But I'd recommend changing your approach so that the extension methods return new, shuffled lists, leaving the original lists intact. So instead of:
var list = GetList();
list.Shuffle();
... you would say:
var list = GetList().Shuffle();
Make it a regular method instead of an extension so you can pass it in by reference:
public static void GroupRandomize<T>(ref IList<T> sourceList, int groupSize) {
// ... stuff
sourceList = shuffledList;
}
Or if you don't want to change the header of the method, you could do the something like:
sourceList.Clear();
sourceList.AddRange( shuffledList );
Edit:
As stated by bperniciaro, The AddRange method is not available in the IList<T> interface.
StriplingWarrior already suggested an implementation that does what AddRange would do, so instead I will just improve his answer a little by pointing to another answer, by hvostt, that implements AddRange as an extension method of IList<T>.
I build a list:
int TOTAL = 10;
List<MyObject> myList = myOtherList.Select
(s => new MyObject
{
Prop1 = s.prop1
})
.ToList<MyObject>();
Here myList have M elements (M = myList.Count())
I need to append N elements to myList so that the myList have TOTAL elements, in other words N+M = TOTAL.
How can I accomplish it?
Just keep adding new items until you hit your desired size:
while (myList.Count < TOTAL)
{
myList.Add(NewItem);
}
LINQ approach:
myList.AddRange(Enumerable.Range(0, TOTAL - myList.Count).Select(i => myList2[i]));
just remember to check whether the myList.Count is smaller than TOTAL, and myList2 has enough elements.
This will get "n" elements from myOtherList and add them to myList.
myList.AddRange(myOtherList.Select(s => new MyObject { Prop1 = s.prop1 }).Take(n));
The nice thing about Take is that if there are not enough elements in myOtherList, it won't cause an error - it'll just get all the elements.
If count exceeds the number of elements in source, all elements of source are returned.
If count is less than or equal to zero, source is not enumerated and an empty IEnumerable is returned.
Here a full example illustratting how you can achieve this with a single line of code
list.AddRange(list2.Take(total - list.Count));
full example
internal class Program
{
private static void Main(string[] args)
{
List<MyObject> list = new List<MyObject>();
for (int i = 0; i < 5; i++)
{
list.Add(new MyObject() {Id = i}
);
}
List<MyObject> list2 = new List<MyObject>();
for (int i = 0; i < 5; i++)
{
list2.Add(new MyObject() {Id = i});
}
int total = 10;
list.AddRange(list2.Take(total - list.Count));
}
class MyObject
{
public int Id { get; set; }
}
}
You can use myList.AddRange() with a limited list in parameter or use myList.Add() in the ForEach Linq.
int TOTAL = 10;
List<MyObject> myList = something;
if (myList < TOTAL)
{
myOtherList.Select
(s => new MyObject
{
Prop1 = s.prop1
})
.ToList<MyObject>()
.Take(TOTAL - myList.Count)
.ForEach(ob => myList.Add(ob));
}
or
int TOTAL = 10;
List<MyObject> myList = something;
if (myList < TOTAL)
{
myList.AddRange(myOtherList.Select
(s => new MyObject
{
Prop1 = s.prop1
})
.ToList<MyObject>()
.Take(TOTAL - myList.Count));
}
What about:
public static IEnumerable<T> ConcatN<T>(this IEnumerable<T> source, IEnumerable<T> source2, int maxSize)
{
if (maxSize == 0)
throw new ArgumentException(
"maxSize cannot be zero", "maxSize");
var sourceCount = source.Count();
if (sourceCount > maxSize)
throw new ArgumentException(
"source has more elements than the given maxSize");
if (sourceCount + source2.Count() < maxSize)
throw new ArgumentOutOfRangeException(
"source and source2 has combined, more elements than the given maxSize");
return source.Concat(source2.Take(maxSize - sourceCount));
}
If the number of items in source exceeds the given maxSize, an exception is throwen.
If the number of items in source + source2 is less than the given maxSize, an exception is throwen.
Usage:
var number1 = Enumerable.Range(0, 10);
var number2 = Enumerable.Range(100, 10);
var number12 = number1.ConcatN(number2, 15);
Console.WriteLine("Length = {0} | Sum = {1}",
number12.Count(), number12.Sum());
// Output: "Length = 15 | Sum = 555"
Try
myList.AddRange()
this is used to add a list to your existing list. (It'll work with any IEnumerable of the same type as the existing list).
Marked down... ooooh I didn't realise we had to write entire solutions for people and there was me thinking that I was wise spending 10 years learning software development when I could have just used stack overflow instead of my brain
Lets say I have List<string> = new List<string>() {"20","26","32"}
I want to create a new List based on the first number in the previous list and it should have the same number of elements in it. I will be adding a certain number to that first number and so on and so on. As an example, using 6 as the number to add I would get 20,26,32. The resulting list will be List. The number 6 is a class wide property.
The issue comes if I have a list of "N","N","32"
I need to produce the same list of 20,26,32 but I have to use the last number to work out the others.
If I had "N","26","N" I would have to use the middle number to work out the others.
The N represents no data in the input list and it will always be this character
In summary, I need to produce a new list with the same number of elements as the input list and it must take the first or next numerical element to produce the resulting list using a specified number to add/subtract values to.
I wondered if LINQ's aggregate function might be able to handle it but got a bit lost using it.
Examples:
"20","26","32" = 20,26,32
"N","26","32" = 20,26,32
"N","N","32" = 20,26,32
"20","26","N" = 20,26,32
What about something like this:
var n = 6;
List<string> strList = new List<string>() {"20","26","32"};
// list can also be {null, "26", null} , {null, "N", "32"} ,
// {"N", "26", null } etc...
var list = strList.Select(s =>
{
int v;
if(string.IsNullOrEmpty(s) || !int.TryParse(s,out v))
return (int?)null;
return v;
});
var firstValidVal = list.Select((Num, Index) => new { Num, Index })
.FirstOrDefault(x => x.Num.HasValue);
if(firstValidVal == null)
throw new Exception("No valid number found");
var bases = Enumerable.Range(0, strList.Count).Select(i => i * n);
int startVal = firstValidVal.Num.Value - bases.ElementAt(firstValidVal.Index);
var completeSequence = bases.Select(x => x + startVal);
It sounds like you want a function which will
Take a List<int> as input
Make the first element of the original list the first element of the new list
New list has same number of elements as original
Remaining numbers are the first element + a value * position
If so then try the following
static bool TryGetFirstNumber(List<string> list, out number, out index) {
for (var i = 0; i < list.Count; i++) {
var cur = list[0];
if (!String.IsNullOrEmpty(cur) && Int32.TryParse(cur, out number)) {
index = i;
return true;
}
}
number = 0;
index = 0;
return false;
}
static List<T> TheFunction(List<string> list, int increment) {
var newList = new List<int>();
int first;
int index;
if (TryGetFirstNumber(list, out first, out index)) {
first -= index * increment;
} else {
first = 0;
}
newList.Add(first);
for (var i = 1; i < list.Length; i++) {
newList.Add(first + increment);
increment += increment;
}
return newList;
}
For LINQ purposes, I sometimes resort to writing a parse method that returns an int?as the result so that I can return null when it fails to parse. Here's a complete LINQPad implementation that illustrates this and the positional select (taking an approach otherwise similar to digEmAll's):
void Main()
{
var n = 6;
var items = new List<string>
// {"20","N", "N"};
// {"N", "26", "N"};
{"N", "N", "32"};
var first = items
.Select((v,index) => new { val = Parse(v), index })
.First(x => x.val.HasValue);
int start = first.val.Value - n * first.index;
List<string> values = items
.Select((x,i) => (i * n + start).ToString())
.ToList();
}
int? Parse(string strVal)
{
int ret;
if (int.TryParse(strVal, out ret))
{
return ret;
}
return null;
}
Seems like a lot of work to do something kinda simple. Here is a non linq approach.
private List<int> getVals(List<string> input, int modifier)
{
if (input == null) return null; if (input.Count < 1) return null;
foreach (var s in input)
{
int i;
try{i = Convert.ToInt32(s);}
catch{continue;}
var returnList = new List<int>(input.Count);
for (int n = 0; n < input.Count;n++ )returnList[n] = ((n - input.IndexOf(s)) * modifier) + i;
return returnList;
}
return null;
}
DevGeezer's answer, but without the cruft.
But I still learned alot!
static List<String> genlist2(List<String> list, int interval)
{
if (list == null) return null;
var vali = list
.Select((x, i) => x != "N" ? new {val = Convert.ToInt32(x), i } : null)
.First(x => x != null);
if (vali == null) return list.ToList();
return Enumerable.Range(0, list.Count)
.Select(x => (vali.val - (vali.i - x) * interval).ToString())
.ToList();
}
Anyone have a quick method for de-duplicating a generic List in C#?
If you're using .Net 3+, you can use Linq.
List<T> withDupes = LoadSomeData();
List<T> noDupes = withDupes.Distinct().ToList();
Perhaps you should consider using a HashSet.
From the MSDN link:
using System;
using System.Collections.Generic;
class Program
{
static void Main()
{
HashSet<int> evenNumbers = new HashSet<int>();
HashSet<int> oddNumbers = new HashSet<int>();
for (int i = 0; i < 5; i++)
{
// Populate numbers with just even numbers.
evenNumbers.Add(i * 2);
// Populate oddNumbers with just odd numbers.
oddNumbers.Add((i * 2) + 1);
}
Console.Write("evenNumbers contains {0} elements: ", evenNumbers.Count);
DisplaySet(evenNumbers);
Console.Write("oddNumbers contains {0} elements: ", oddNumbers.Count);
DisplaySet(oddNumbers);
// Create a new HashSet populated with even numbers.
HashSet<int> numbers = new HashSet<int>(evenNumbers);
Console.WriteLine("numbers UnionWith oddNumbers...");
numbers.UnionWith(oddNumbers);
Console.Write("numbers contains {0} elements: ", numbers.Count);
DisplaySet(numbers);
}
private static void DisplaySet(HashSet<int> set)
{
Console.Write("{");
foreach (int i in set)
{
Console.Write(" {0}", i);
}
Console.WriteLine(" }");
}
}
/* This example produces output similar to the following:
* evenNumbers contains 5 elements: { 0 2 4 6 8 }
* oddNumbers contains 5 elements: { 1 3 5 7 9 }
* numbers UnionWith oddNumbers...
* numbers contains 10 elements: { 0 2 4 6 8 1 3 5 7 9 }
*/
How about:
var noDupes = list.Distinct().ToList();
In .net 3.5?
Simply initialize a HashSet with a List of the same type:
var noDupes = new HashSet<T>(withDupes);
Or, if you want a List returned:
var noDupsList = new HashSet<T>(withDupes).ToList();
Sort it, then check two and two next to each others, as the duplicates will clump together.
Something like this:
list.Sort();
Int32 index = list.Count - 1;
while (index > 0)
{
if (list[index] == list[index - 1])
{
if (index < list.Count - 1)
(list[index], list[list.Count - 1]) = (list[list.Count - 1], list[index]);
list.RemoveAt(list.Count - 1);
index--;
}
else
index--;
}
Notes:
Comparison is done from back to front, to avoid having to resort list after each removal
This example now uses C# Value Tuples to do the swapping, substitute with appropriate code if you can't use that
The end-result is no longer sorted
I like to use this command:
List<Store> myStoreList = Service.GetStoreListbyProvince(provinceId)
.GroupBy(s => s.City)
.Select(grp => grp.FirstOrDefault())
.OrderBy(s => s.City)
.ToList();
I have these fields in my list: Id, StoreName, City, PostalCode
I wanted to show list of cities in a dropdown which has duplicate values.
solution: Group by city then pick the first one for the list.
It worked for me. simply use
List<Type> liIDs = liIDs.Distinct().ToList<Type>();
Replace "Type" with your desired type e.g. int.
As kronoz said in .Net 3.5 you can use Distinct().
In .Net 2 you could mimic it:
public IEnumerable<T> DedupCollection<T> (IEnumerable<T> input)
{
var passedValues = new HashSet<T>();
// Relatively simple dupe check alg used as example
foreach(T item in input)
if(passedValues.Add(item)) // True if item is new
yield return item;
}
This could be used to dedupe any collection and will return the values in the original order.
It's normally much quicker to filter a collection (as both Distinct() and this sample does) than it would be to remove items from it.
An extension method might be a decent way to go... something like this:
public static List<T> Deduplicate<T>(this List<T> listToDeduplicate)
{
return listToDeduplicate.Distinct().ToList();
}
And then call like this, for example:
List<int> myFilteredList = unfilteredList.Deduplicate();
In Java (I assume C# is more or less identical):
list = new ArrayList<T>(new HashSet<T>(list))
If you really wanted to mutate the original list:
List<T> noDupes = new ArrayList<T>(new HashSet<T>(list));
list.clear();
list.addAll(noDupes);
To preserve order, simply replace HashSet with LinkedHashSet.
This takes distinct (the elements without duplicating elements) and convert it into a list again:
List<type> myNoneDuplicateValue = listValueWithDuplicate.Distinct().ToList();
Use Linq's Union method.
Note: This solution requires no knowledge of Linq, aside from that it exists.
Code
Begin by adding the following to the top of your class file:
using System.Linq;
Now, you can use the following to remove duplicates from an object called, obj1:
obj1 = obj1.Union(obj1).ToList();
Note: Rename obj1 to the name of your object.
How it works
The Union command lists one of each entry of two source objects. Since obj1 is both source objects, this reduces obj1 to one of each entry.
The ToList() returns a new List. This is necessary, because Linq commands like Union returns the result as an IEnumerable result instead of modifying the original List or returning a new List.
As a helper method (without Linq):
public static List<T> Distinct<T>(this List<T> list)
{
return (new HashSet<T>(list)).ToList();
}
Here's an extension method for removing adjacent duplicates in-situ. Call Sort() first and pass in the same IComparer. This should be more efficient than Lasse V. Karlsen's version which calls RemoveAt repeatedly (resulting in multiple block memory moves).
public static void RemoveAdjacentDuplicates<T>(this List<T> List, IComparer<T> Comparer)
{
int NumUnique = 0;
for (int i = 0; i < List.Count; i++)
if ((i == 0) || (Comparer.Compare(List[NumUnique - 1], List[i]) != 0))
List[NumUnique++] = List[i];
List.RemoveRange(NumUnique, List.Count - NumUnique);
}
Installing the MoreLINQ package via Nuget, you can easily distinct object list by a property
IEnumerable<Catalogue> distinctCatalogues = catalogues.DistinctBy(c => c.CatalogueCode);
If you have tow classes Product and Customer and we want to remove duplicate items from their list
public class Product
{
public int Id { get; set; }
public string ProductName { get; set; }
}
public class Customer
{
public int Id { get; set; }
public string CustomerName { get; set; }
}
You must define a generic class in the form below
public class ItemEqualityComparer<T> : IEqualityComparer<T> where T : class
{
private readonly PropertyInfo _propertyInfo;
public ItemEqualityComparer(string keyItem)
{
_propertyInfo = typeof(T).GetProperty(keyItem, BindingFlags.GetProperty | BindingFlags.Instance | BindingFlags.Public);
}
public bool Equals(T x, T y)
{
var xValue = _propertyInfo?.GetValue(x, null);
var yValue = _propertyInfo?.GetValue(y, null);
return xValue != null && yValue != null && xValue.Equals(yValue);
}
public int GetHashCode(T obj)
{
var propertyValue = _propertyInfo.GetValue(obj, null);
return propertyValue == null ? 0 : propertyValue.GetHashCode();
}
}
then, You can remove duplicate items in your list.
var products = new List<Product>
{
new Product{ProductName = "product 1" ,Id = 1,},
new Product{ProductName = "product 2" ,Id = 2,},
new Product{ProductName = "product 2" ,Id = 4,},
new Product{ProductName = "product 2" ,Id = 4,},
};
var productList = products.Distinct(new ItemEqualityComparer<Product>(nameof(Product.Id))).ToList();
var customers = new List<Customer>
{
new Customer{CustomerName = "Customer 1" ,Id = 5,},
new Customer{CustomerName = "Customer 2" ,Id = 5,},
new Customer{CustomerName = "Customer 2" ,Id = 5,},
new Customer{CustomerName = "Customer 2" ,Id = 5,},
};
var customerList = customers.Distinct(new ItemEqualityComparer<Customer>(nameof(Customer.Id))).ToList();
this code remove duplicate items by Id if you want remove duplicate items by other property, you can change nameof(YourClass.DuplicateProperty) same nameof(Customer.CustomerName) then remove duplicate items by CustomerName Property.
If you don't care about the order you can just shove the items into a HashSet, if you do want to maintain the order you can do something like this:
var unique = new List<T>();
var hs = new HashSet<T>();
foreach (T t in list)
if (hs.Add(t))
unique.Add(t);
Or the Linq way:
var hs = new HashSet<T>();
list.All( x => hs.Add(x) );
Edit: The HashSet method is O(N) time and O(N) space while sorting and then making unique (as suggested by #lassevk and others) is O(N*lgN) time and O(1) space so it's not so clear to me (as it was at first glance) that the sorting way is inferior
Might be easier to simply make sure that duplicates are not added to the list.
if(items.IndexOf(new_item) < 0)
items.add(new_item)
You can use Union
obj2 = obj1.Union(obj1).ToList();
Another way in .Net 2.0
static void Main(string[] args)
{
List<string> alpha = new List<string>();
for(char a = 'a'; a <= 'd'; a++)
{
alpha.Add(a.ToString());
alpha.Add(a.ToString());
}
Console.WriteLine("Data :");
alpha.ForEach(delegate(string t) { Console.WriteLine(t); });
alpha.ForEach(delegate (string v)
{
if (alpha.FindAll(delegate(string t) { return t == v; }).Count > 1)
alpha.Remove(v);
});
Console.WriteLine("Unique Result :");
alpha.ForEach(delegate(string t) { Console.WriteLine(t);});
Console.ReadKey();
}
There are many ways to solve - the duplicates issue in the List, below is one of them:
List<Container> containerList = LoadContainer();//Assume it has duplicates
List<Container> filteredList = new List<Container>();
foreach (var container in containerList)
{
Container duplicateContainer = containerList.Find(delegate(Container checkContainer)
{ return (checkContainer.UniqueId == container.UniqueId); });
//Assume 'UniqueId' is the property of the Container class on which u r making a search
if(!containerList.Contains(duplicateContainer) //Add object when not found in the new class object
{
filteredList.Add(container);
}
}
Cheers
Ravi Ganesan
Here's a simple solution that doesn't require any hard-to-read LINQ or any prior sorting of the list.
private static void CheckForDuplicateItems(List<string> items)
{
if (items == null ||
items.Count == 0)
return;
for (int outerIndex = 0; outerIndex < items.Count; outerIndex++)
{
for (int innerIndex = 0; innerIndex < items.Count; innerIndex++)
{
if (innerIndex == outerIndex) continue;
if (items[outerIndex].Equals(items[innerIndex]))
{
// Duplicate Found
}
}
}
}
David J.'s answer is a good method, no need for extra objects, sorting, etc. It can be improved on however:
for (int innerIndex = items.Count - 1; innerIndex > outerIndex ; innerIndex--)
So the outer loop goes top bottom for the entire list, but the inner loop goes bottom "until the outer loop position is reached".
The outer loop makes sure the entire list is processed, the inner loop finds the actual duplicates, those can only happen in the part that the outer loop hasn't processed yet.
Or if you don't want to do bottom up for the inner loop you could have the inner loop start at outerIndex + 1.
A simple intuitive implementation:
public static List<PointF> RemoveDuplicates(List<PointF> listPoints)
{
List<PointF> result = new List<PointF>();
for (int i = 0; i < listPoints.Count; i++)
{
if (!result.Contains(listPoints[i]))
result.Add(listPoints[i]);
}
return result;
}
All answers copy lists, or create a new list, or use slow functions, or are just painfully slow.
To my understanding, this is the fastest and cheapest method I know (also, backed by a very experienced programmer specialized on real-time physics optimization).
// Duplicates will be noticed after a sort O(nLogn)
list.Sort();
// Store the current and last items. Current item declaration is not really needed, and probably optimized by the compiler, but in case it's not...
int lastItem = -1;
int currItem = -1;
int size = list.Count;
// Store the index pointing to the last item we want to keep in the list
int last = size - 1;
// Travel the items from last to first O(n)
for (int i = last; i >= 0; --i)
{
currItem = list[i];
// If this item was the same as the previous one, we don't want it
if (currItem == lastItem)
{
// Overwrite last in current place. It is a swap but we don't need the last
list[i] = list[last];
// Reduce the last index, we don't want that one anymore
last--;
}
// A new item, we store it and continue
else
lastItem = currItem;
}
// We now have an unsorted list with the duplicates at the end.
// Remove the last items just once
list.RemoveRange(last + 1, size - last - 1);
// Sort again O(n logn)
list.Sort();
Final cost is:
nlogn + n + nlogn = n + 2nlogn = O(nlogn) which is pretty nice.
Note about RemoveRange:
Since we cannot set the count of the list and avoid using the Remove funcions, I don't know exactly the speed of this operation but I guess it is the fastest way.
Using HashSet this can be done easily.
List<int> listWithDuplicates = new List<int> { 1, 2, 1, 2, 3, 4, 5 };
HashSet<int> hashWithoutDuplicates = new HashSet<int> ( listWithDuplicates );
List<int> listWithoutDuplicates = hashWithoutDuplicates.ToList();
Using HashSet:
list = new HashSet<T>(list).ToList();
public static void RemoveDuplicates<T>(IList<T> list )
{
if (list == null)
{
return;
}
int i = 1;
while(i<list.Count)
{
int j = 0;
bool remove = false;
while (j < i && !remove)
{
if (list[i].Equals(list[j]))
{
remove = true;
}
j++;
}
if (remove)
{
list.RemoveAt(i);
}
else
{
i++;
}
}
}
If you need to compare complex objects, you will need to pass a Comparer object inside the Distinct() method.
private void GetDistinctItemList(List<MyListItem> _listWithDuplicates)
{
//It might be a good idea to create MyListItemComparer
//elsewhere and cache it for performance.
List<MyListItem> _listWithoutDuplicates = _listWithDuplicates.Distinct(new MyListItemComparer()).ToList();
//Choose the line below instead, if you have a situation where there is a chance to change the list while Distinct() is running.
//ToArray() is used to solve "Collection was modified; enumeration operation may not execute" error.
//List<MyListItem> _listWithoutDuplicates = _listWithDuplicates.ToArray().Distinct(new MyListItemComparer()).ToList();
return _listWithoutDuplicates;
}
Assuming you have 2 other classes like:
public class MyListItemComparer : IEqualityComparer<MyListItem>
{
public bool Equals(MyListItem x, MyListItem y)
{
return x != null
&& y != null
&& x.A == y.A
&& x.B.Equals(y.B);
&& x.C.ToString().Equals(y.C.ToString());
}
public int GetHashCode(MyListItem codeh)
{
return codeh.GetHashCode();
}
}
And:
public class MyListItem
{
public int A { get; }
public string B { get; }
public MyEnum C { get; }
public MyListItem(int a, string b, MyEnum c)
{
A = a;
B = b;
C = c;
}
}
I think the simplest way is:
Create a new list and add unique item.
Example:
class MyList{
int id;
string date;
string email;
}
List<MyList> ml = new Mylist();
ml.Add(new MyList(){
id = 1;
date = "2020/09/06";
email = "zarezadeh#gmailcom"
});
ml.Add(new MyList(){
id = 2;
date = "2020/09/01";
email = "zarezadeh#gmailcom"
});
List<MyList> New_ml = new Mylist();
foreach (var item in ml)
{
if (New_ml.Where(w => w.email == item.email).SingleOrDefault() == null)
{
New_ml.Add(new MyList()
{
id = item.id,
date = item.date,
email = item.email
});
}
}