Interaction between MQL5 (or C++) and C# via Named Pipes - c#

I am trying to send some data via Named Pipes. I created Named Pipe Server in C# and client in MQL5 (it is just a C++ wrapper). Server works fine and can be reached from Named Pipe Client written in C# so communication C# <-> C# works fine. Also i tried utility PipeList and it also shows that my pipe server is visible and available.
The only problem is with client written in MQL5 (C++) - it does not find the path to the pipe server so communication MQL <-> C# is failing.
Could anybody suggest :
what am i doing wrong?
how to check that both C# and MQL are accessing the same physical
path and the same location?
Server :
NamedPipeServerStream pipeStream = new NamedPipeServerStream("MQL5", PipeDirection.In, 1, PipeTransmissionMode.Byte)
I also tried full path \\\\.\\pipe\\MQL5 with no success
Client :
CFilePipe iPipe;
while(IsStopped() == false)
{
Print("This loop is infinite because there is no connection");
if (iPipe.Open("\\\\.\\pipe\\MQL5", FILE_READ | FILE_WRITE | FILE_BIN) != INVALID_HANDLE) break;
Sleep(250);
}
Thanks.

Answer is found. Seems that was simply my own mistake or this is how Pipes work in MQL - channel always needs to be Duplex so line in C# needs to be replaced with the following :
NamedPipeServerStream pipeStream = new NamedPipeServerStream(name, PipeDirection.InOut, 1, PipeTransmissionMode.Byte)
Parameter PipeDirection.InOut says pipe to be two-way.
P.S. Though it is a little weird anyway because conjunction C# Server <-> C# Client can work in both modes (In / Out or one of them)

Server: C# / Client: MetaTrader
I had two other problems:
The client and server needed to be run as Administrator
I needed to set buffer size for input and ouput (Default is zero =>
dynamically calculated => there was an error on this).

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Im quite sure it is because the code is in a renderpass which runs several times, and then the code in reality tries to open a connection on a port where a connection is already open each time there is a renderpass except from the first.
I destroyed the connection after sending and now i dont get the error anymore. But im not getting any data send to the server, but that is for another question.
I'm integrating this into an existing codebase, which i don't fully understand as im a total newb to NodeJS, Javascript and Electron, so im not sure how it all works :)

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I'm using a DuplexChannelFactory to create a named pipe on net.pipe://localhost/test. However, when I run my program, I get an error: Cannot listen on pipe name "net.pipe://localhost/" because another pipe endpoint is already listening on that name.
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I am able to have c# (client) and python (server) talk to each other by using a simple request-reply. However, I want my web application built on c# asp.net to be stable and need more clients and servers, so I tried connecting c# and python using the Router-Dealer Proxy with python.
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http://pastebin.com/X9SNcVqn
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Your client code contains:
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I would not necessarily expect the IP address bound to a network card to necessarily work for localhost-to-localhost connections. I'd recommend changing your client to use 127.0.0.1 or another suitable loopback address.
First,check if the IP adress is correct and if the corresponding port is listeing.
netstat -an | find "port number"
and I think, in the server side code
local.sin_port = (unsigned short)DEFAULT_PORT;
Should be:
local.sin_port = htons((unsigned short)DEFAULT_PORT);

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