overwrite file in Zipping - c#

I try to Zip some .pdf files in C#. My code works fine but when the size of one of the pdfs is big, it is going to overwrite that pdf on the rest of pdfs. I am not sure what is happening. I tried to increase the size of buffer or zip file but still same issue. Do you have any suggestion?
This is my code:
public void ProcessZipRequest(string strQueueID, string strBatchID, string strFtpPath)
{
int intReportCnt = 0;
string strZipFileName = "Order-" + strBatchID + "-" + strQueueID + "-" + DateTime.Now.ToString("MM-dd-yyyy-HH-mm") + ".zip";
strZipFileName = SafeFileName(strZipFileName);
//MemoryStream ms = new MemoryStream();
FileStream ms = new FileStream(#"c:\surf\nikoo.zip", FileMode.Create);
ZipOutputStream oZipStream = new ZipOutputStream(ms); // create zip stream
oZipStream.SetLevel(9); // maximum compression
intReportCnt += 1;
string strRptFilename=string.Empty;
MemoryStream outputStream = new MemoryStream();
if (strQueueID != null)
{
String[] filenames = Directory.GetFiles(#"C:\uploaded");
// setting Report name to path given for Report name
foreach (String filename in filenames)
{
strRptFilename = filename.Substring(filename.LastIndexOf("\\") + 1);
FileStream fs = File.OpenRead(#"C:\uploaded\" + strRptFilename);
int bufferSize = 2048;
int readCount;
byte[] buffer = new byte[bufferSize];
readCount = fs.Read(buffer, 0, bufferSize);
while (readCount>0)
{
outputStream.Write(buffer, 0, readCount);
readCount = fs.Read(buffer, 0, bufferSize);
}
fs.Close();
outputStream.Position = 0;
ZipFile(ref outputStream, strRptFilename, ref oZipStream);
}
}
outputStream.Close();
oZipStream.Finish();
oZipStream.Flush();
oZipStream.IsStreamOwner = false; // False stops the Close also Closing the underlying stream.
oZipStream.Close(); // Must finish the ZipOutputStream before using outputMemStream.
ms.Close();
}
And this is Zipfile Method:
public void ZipFile(ref MemoryStream msFile, string strFilename, ref ZipOutputStream oZipStream)
{
ZipEntry oZipEntry = new ZipEntry(strFilename);
oZipEntry.DateTime = DateTime.Now;
oZipEntry.Size = msFile.Length;
oZipStream.PutNextEntry(oZipEntry);
StreamUtils.Copy(msFile, oZipStream, new byte[4096]);
oZipStream.CloseEntry();
}

I found the issue. I have to create a new MemoyStream in for loop and close it at the end of the loop.
foreach (String filename in filenames)
{
strRptFilename = filename.Substring(filename.LastIndexOf("\\") + 1);
outputStream = new MemoryStream();
FileStream fs = File.OpenRead(#"C:\uploaded\" + strRptFilename);
int bufferSize = 2048;
int readCount;
byte[] buffer = new byte[bufferSize];
readCount = fs.Read(buffer, 0, bufferSize);
while (readCount>0)
{
outputStream.Write(buffer, 0, readCount);
readCount = fs.Read(buffer, 0, bufferSize);
}
fs.Close();
outputStream.Position = 0;
ZipFile(ref outputStream, strRptFilename, ref oZipStream);
fs.Close();
outputStream.Close();
}

Related

C# BinaryWriter, Write with 8 bit

Im Using Binarywriter to save blob data (PDF) from oracle to disk.
The result is ugly when i open the generated file. I think its the problem of that 1 character is write with one byte.
How can i increase to write to 8. (/BitsPerComponent 8)
Any Ideas ?
long CurrentIndex = 0;
int BufferSize = 10000;
long BytesReturned;
byte[] Blob = new byte[BufferSize];
OracleDataReader reader = comando.ExecuteReader(CommandBehavior.SequentialAccess);
string filepath = "C:\\ttttt.pdf";
while (reader.Read())
{
FileStream fs = new FileStream(filepath, FileMode.OpenOrCreate, FileAccess.Write);
BinaryWriter writer = new BinaryWriter(fs);
//reset the index to the beginning of the file
CurrentIndex = 0;
BytesReturned = reader.GetBytes(0, CurrentIndex, Blob, 0, BufferSize);
while (BytesReturned == BufferSize)
{
writer.Write(Blob);
writer.Flush();
CurrentIndex += BufferSize;
BytesReturned = reader.GetBytes(0, CurrentIndex, Blob, 0, BufferSize);
}
writer.Write(Blob, 0, (int)BytesReturned);
writer.Flush();
writer.Close();
fs.Close();
}
You don't need a BinaryWriter for this. Just write to the stream directly. BinaryWriter's intended use case is writing primitive data types to a stream for serialization purposes.
Update: Automatically generate a filename from Base64(MD5(Blob)).
long CurrentIndex = 0;
int BufferSize = 10000;
long BytesReturned;
byte[] Blob = new byte[BufferSize];
using (var hasher = MD5.Create())
{
using (var reader = comando.ExecuteReader(CommandBehavior.SequentialAccess))
{
while (reader.Read())
{
var filename = Convert.ToBase64String(hasher.ComputeHash(Blob)).Replace("=", string.Empty);
var filepath = Path.ChangeExtension(Path.Combine("C:\\", filename), ".pdf");
using (var fs = new FileStream(filepath, FileMode.OpenOrCreate, FileAccess.Write))
{
//reset the index to the beginning of the file
CurrentIndex = 0;
BytesReturned = reader.GetBytes(0, CurrentIndex, Blob, 0, BufferSize);
while (BytesReturned == BufferSize)
{
fs.Write(Blob, 0, Blob.Length);
CurrentIndex += BufferSize;
BytesReturned = reader.GetBytes(0, CurrentIndex, Blob, 0, BufferSize);
}
fs.Write(Blob, 0, (int)BytesReturned);
}
}
}
}

Async download file in c#

I need help to improve this code but I do not understand where I made a mistake. The file is downloaded but in a corrupted format. I am using cookies also which is a required part of this method.
/*Downlod task */
public static async Task<int> CreateDownloadTask(string urlToDownload,string sDestinationPath, string cookiedstr)
{
int BufferSize = 4096;
int receivedBytes = 0;
int totalBytes = 0;
WebClient client = new WebClient();
client.Headers.Add(HttpRequestHeader.Cookie, cookiedstr);
using (var stream = await client.OpenReadTaskAsync(urlToDownload))
{
using (MemoryStream ms = new MemoryStream())
{
int read = 0;
totalBytes = Int32.Parse(client.ResponseHeaders[HttpResponseHeader.ContentLength]);
var buffer = new byte[BufferSize];
while ((read = await stream.ReadAsync(buffer, 0, buffer.Length)) > 0)
{
ms.Write(buffer, 0, read);
FileStream file = new FileStream(sDestinationPath, FileMode.Append, FileAccess.Write);
ms.Position = 0;
ms.WriteTo(file);
file.Flush();
file.Close();
buffer = new byte[BufferSize];
receivedBytes += read;
Console.WriteLine(receivedBytes + " " + totalBytes);
// DownloadBytesProgress args = new DownloadBytesProgress(urlToDownload, receivedBytes, totalBytes);
}
ms.Close();
}
return receivedBytes;
}
}

Transfer really large files using WebClient

My requirement is to transfer a zip file of size 400MB or more; The following code works for at least 40MB; But for more I would have to change byte[] bytes = new byte[50000000]; to byte[] bytes = new byte[400000000]; and maxRequestLength to maxRequestLength="409600";
The problem is byte[] bytes = new byte[100000000]; returns an error regarding insufficient space. So how can I transfer large files using WebClient??
WebClient client = new WebClient();
client.AllowWriteStreamBuffering = true;
UriBuilder ub = new UriBuilder("http://localhost:57596/UploadImages.ashx");
ub.Query = "ImageName=" + "DataSet" + DataSetId + ".zip";
client.OpenWriteCompleted += (InputStream, eArguments) =>
{
try
{
using (Stream output = eArguments.Result)
{
output.Write(ImagesAux, 0, (int)ImagesAux.Length);
//numeroimagem++;
}
}
catch (Exception ex)
{
MessageBox.Show(ex.Message);
//throw;
}
};
client.OpenWriteAsync(ub.Uri);
in UploadImages.ashx
public void ProcessRequest(HttpContext context)
{
//context.Response.ContentType = "text/plain";
//context.Response.Write("Hello World");
string ImageName = context.Request.QueryString["ImageName"];
string UploadPath = context.Server.MapPath("~/ServerImages/");
using (FileStream stream = File.Create(UploadPath + ImageName))
{
byte[] bytes = new byte[50000000]; //
int bytesToRead = 0;
while ((bytesToRead =
context.Request.InputStream.Read(bytes, 0, bytes.Length)) != 0)
{
stream.Write(bytes, 0, bytesToRead);
stream.Close();
}
}
}
in Web.config
<httpRuntime targetFramework="4.5" maxRequestLength="40960"/>
You should never load everything in memory then write all back to disk, but instead you should load pieces and write them to disk while you are reading them.
When you've done reading you close the stream you are writing to.
Otherwise as soon as you reach sizes as GB you can get an OutOfMemory really quick.
So I would change the writing bytes to disk from this:
using (FileStream stream = File.Create(UploadPath + ImageName))
{
byte[] bytes = new byte[50000000]; //
int bytesToRead = 0;
while ((bytesToRead = context.Request.InputStream.Read(bytes, 0, bytes.Length)) != 0)
{
stream.Write(bytes, 0, bytesToRead);
stream.Close();
}
}
to this:
using (FileStream stream = File.Create(UploadPath + ImageName))
{
byte[] bytes = new byte[1024];
long totalBytes = context.Request.InputStream.Length;
long bytesRead = 0;
int bytesToRead = bytes.Length;
if (totalBytes - bytesRead < bytes.Length)
bytesToRead = (int)(totalBytes - bytesRead);
bytes = new byte[bytesToRead];
while ((bytesToRead = context.Request.InputStream.Read(bytes, bytesRead, bytes.Length)) != 0)
{
stream.Write(bytes, bytesRead, bytes.Length);
bytesRead += bytes.Length;
if (totalBytes - bytesRead < bytes.Length)
bytesToRead = (int)(totalBytes - bytesRead);
bytes = new byte[bytesToRead];
}
stream.Close();
}
1024 would be the buffer size.

How I can loop through FTP to zip all the files?

I am trying to Zip files from ftp server(using C#) and save zip file somewhere in my Local pc.I managed a code that could zip a file. But I am not sure how to loop through the ftp to zip all the files (max I should Zip 100 files and Zipfile should not exceed 100 megabytes.
That is the code I used to connect to ftp and Zip 1 file. How I can Zip several Files?
public void ProcessZipRequest(string strQueueID, string strBatchID, string strFtpPath)
{
int intReportCnt = 0;
string strZipFileName = "Order-" + strBatchID + "-" + strQueueID + "-" + DateTime.Now.ToString("MM-dd-yyyy-HH-mm") + ".zip";
strZipFileName = SafeFileName(strZipFileName);
//MemoryStream ms = new MemoryStream();
FileStream ms = new FileStream(#"c:\ZipFiles\nitest.zip", FileMode.Create);
ZipOutputStream oZipStream = new ZipOutputStream(ms); // create zip stream
oZipStream.SetLevel(9); // maximum compression
intReportCnt += 1;
string strRptFilename;
if (strQueueID != null)
{
MemoryStream outputStream = new MemoryStream();
// Get file path
string ftpFilePath = #"ftp://12.30.228.20/AOTest/Images/Report/11/595/45694/62_s.jpg";
// That is where I get 1 file from ftp (How loop here?)
strRptFilename = ftpFilePath.Substring(ftpFilePath.LastIndexOf("/") + 1);
FtpWebRequest reqFTP = (FtpWebRequest)System.Net.WebRequest.Create(ftpFilePath);
reqFTP.UseBinary = true;
reqFTP.KeepAlive = false;
reqFTP.Credentials = new NetworkCredential("username", "password");
reqFTP.Method = WebRequestMethods.Ftp.DownloadFile;
reqFTP.Proxy = null;
FtpWebResponse response = (FtpWebResponse)reqFTP.GetResponse();
Stream ftpStream = response.GetResponseStream();
long cl = response.ContentLength;
int bufferSize = 2048;
int readCount;
byte[] buffer = new byte[bufferSize];
readCount = ftpStream.Read(buffer, 0, bufferSize);
while (readCount > 0)
{
outputStream.Write(buffer, 0, readCount);
readCount = ftpStream.Read(buffer, 0, bufferSize);
}
ftpStream.Close();
outputStream.Position = 0;
//Where I zip the files
ZipFile(ref outputStream, strRptFilename, ref oZipStream);
ftpStream.Close();
outputStream.Close();
if (response != null)
{
response.Close();
}
}
And that is ZipFile Method that zip the file:
public void ZipFile(ref MemoryStream msFile, string strFilename, ref ZipOutputStream oZipStream)
{
ZipEntry oZipEntry = new ZipEntry(strFilename);
oZipEntry.DateTime = DateTime.Now;
oZipEntry.Size = msFile.Length;
oZipStream.PutNextEntry(oZipEntry);
StreamUtils.Copy(msFile, oZipStream, new byte[4096]);
oZipStream.CloseEntry();
}
Have you considered using a foreach loop with a list.
Try something like
Filenamelist = new List <string>();
Then run a foreach loop to populate the list with your files. Something like
foreach (//listobject in //listname)
{
Filenamelist.Add(file.Name).
}
and from there run the same type of thing with a foreach loop to zip your
function.
Just a thought. Cheers!

decompress a .gz file using GZipStream

I have several .gz files, and I want to decompress them one by one.
I have writen a simple code using GzipStream in C#, but got failed. I wonder a correct and useful method to achieve what I want. Thanks a lot.
private string Extrgz(string infile)
{
string dir = Path.GetDirectoryName(infile);
string decompressionFileName = dir + Path.GetFileNameWithoutExtension(infile) + "_decompression.bin";
using (GZipStream instream = new GZipStream(File.OpenRead(infile), CompressionMode.Compress))// ArgumentException...
{
using (FileStream outputStream = new FileStream(decompressionFileName, FileMode.Append, FileAccess.Write))
{
int bufferSize = 8192, bytesRead = 0;
byte[] buffer = new byte[bufferSize];
while ((bytesRead = instream.Read(buffer, 0, bufferSize)) > 0)
{
outputStream.Write(buffer, 0, bytesRead);
}
}
}
return decompressionFileName;
}
You need to decompress but you set CompressionMode.Compress, replace it with CompressionMode.Decompress.
Example here.
Here:
public static void DeCompressFile(string CompressedFile, string DeCompressedFile)
{
byte[] buffer = new byte[1024 * 1024];
using (System.IO.FileStream fstrmCompressedFile = System.IO.File.OpenRead(CompressedFile)) // fi.OpenRead())
{
using (System.IO.FileStream fstrmDecompressedFile = System.IO.File.Create(DeCompressedFile))
{
using (System.IO.Compression.GZipStream strmUncompress = new System.IO.Compression.GZipStream(fstrmCompressedFile,
System.IO.Compression.CompressionMode.Decompress))
{
int numRead = strmUncompress.Read(buffer, 0, buffer.Length);
while (numRead != 0)
{
fstrmDecompressedFile.Write(buffer, 0, numRead);
fstrmDecompressedFile.Flush();
numRead = strmUncompress.Read(buffer, 0, buffer.Length);
} // Whend
//int numRead = 0;
//while ((numRead = strmUncompress.Read(buffer, 0, buffer.Length)) != 0)
//{
// fstrmDecompressedFile.Write(buffer, 0, numRead);
// fstrmDecompressedFile.Flush();
//} // Whend
strmUncompress.Close();
} // End Using System.IO.Compression.GZipStream strmUncompress
fstrmDecompressedFile.Flush();
fstrmDecompressedFile.Close();
} // End Using System.IO.FileStream fstrmCompressedFile
fstrmCompressedFile.Close();
} // End Using System.IO.FileStream fstrmCompressedFile
} // End Sub DeCompressFile
// http://www.dotnetperls.com/decompress
public static byte[] Decompress(byte[] gzip)
{
byte[] baRetVal = null;
using (System.IO.MemoryStream ByteStream = new System.IO.MemoryStream(gzip))
{
// Create a GZIP stream with decompression mode.
// ... Then create a buffer and write into while reading from the GZIP stream.
using (System.IO.Compression.GZipStream stream = new System.IO.Compression.GZipStream(ByteStream
, System.IO.Compression.CompressionMode.Decompress))
{
const int size = 4096;
byte[] buffer = new byte[size];
using (System.IO.MemoryStream memory = new System.IO.MemoryStream())
{
int count = 0;
count = stream.Read(buffer, 0, size);
while (count > 0)
{
memory.Write(buffer, 0, count);
memory.Flush();
count = stream.Read(buffer, 0, size);
}
baRetVal = memory.ToArray();
memory.Close();
}
stream.Close();
} // End Using System.IO.Compression.GZipStream stream
ByteStream.Close();
} // End Using System.IO.MemoryStream ByteStream
return baRetVal;
} // End Sub Decompress

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